* Fix a typo in setting the max brake
From self._max_steer to self._max_brake
* Update internal link
Link in the page navigation did not match the heading text later in the document, causing a broken link, and link text that does match the current content of the document.
Update the link to match the body text/heading for building a package from source.
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Co-authored-by: kykim0 <kykim144@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
* Restructured maps docs layout and fixed affected URLs
* Updated RoadRunner map generation doc. Includes link for Leaderboard license
* Updated package ingestion doc so it is located in the main navigation bar. All relative links have been fixed.
* Moved customization information to separate tutorial. Added next steps
* Moved manual preparation of json package to separate tutorial.
* Added how to add traffic light and signs documentation. Updated nav with approriate page name. Cropped photo to show an updated view of UE editor
* Redraft of the weather and landscape tutorial
* Updated tutorial for using the road painter. Typo fix in other tutorials for map customization
* Added tutorial to add levels to maps
* Added images for maps tutorials
* Minor syntax changes to manual package prep
* Full drafts of map documentation
* Added images and corrected names for building shaders
* [NO_BUILD] First draft of Large Maps docs (#4396)
* Drafting large map docs
* Changed name of spawn_npc script
* Syntax changes
* Corrected hybrid mode dormant behavior, added code for setting ego vehicle, removed expensive note about map calls
* Added section for roadrunner large maps
* Added images to roadrunner docs and rearranged nav bar and titles.
* Added corrections to import of large maps and standard map nomenclature
Co-authored-by: bernat <bernatx@gmail.com>
* Made corrections to spawn points and additional fbx folder information
* Fixed mentions of normal maps to standard maps
Co-authored-by: bernat <bernatx@gmail.com>
* restructured tutorial layout to avoid confusion between the three different methods available
* Beginnings of new layout of maps tutorial
* updatng docker and make import sections
* Final first draft of map import guide refactor. Links to the guide have been changed in the rest of the documentation
* Removed windows import option from package map import doc
* Clarified that package import otpion with Docker only works on Linux
* Deleted deprecated section. Removed reference to creating crosswalk meshes unless users want to add new ones. Removed part about packages needing unique name and moved this to 'before you begin' to say that map names should be unique'
* Added more information about how to export from road runner. Removed another line referring to the deprecated methods to import maps.
* Add a structure of the .json file to the overview and added to --use-carla-materials flag that it is only necessary if you do not provide a .json file yourself
* Clarified that .json values will override flag values
* Alternative import methods
* Added alternative section to overview and added images for manual import
* Summary section added to alternative methods
* Added image to show render disable for pedestrian mesh
* First draft
* First iteration B comments
* Added bottom links to forum
* Intermediate iteration
* middle iteration
* Idle iteration
* New draft with separated tutorials
* Links fixed.
* New recast executable described
* Fixed spacing
* Last iteration B comments
* New iteration with auto json
* New modifications on B PR
* New iteration with ped. nav.
* New iteration on B final review