Commit Graph

978 Commits

Author SHA1 Message Date
Daniel Santos-Olivan ba230da58f Small update in the drop off random values. 2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan 6f6cf65dd2 Bugfixed, using distance in meters to be
coherent
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan 3902c256da Added some noise to the LiDAR output, needs to
be tested
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan cea1981b5c Bugfix: the lidar points are now output in the
sensor's coordinate system.
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan da2e29f5ef Lidar Intensity: Added intensity to lidar's output
For now, only takes into account the intensity loss
due to the the atmosphere atenuation.
2020-07-08 11:44:23 +02:00
doterop 355571e89f Added renderdoc plugin to unreal project 2020-07-07 16:53:00 +02:00
Axel1092 6ea32e4e98 Fixed QueryInfo parsing error. 2020-07-02 21:40:30 +02:00
Timothy Scott bdc5edd2e6 Fixed gyro to report angular velocity in local sensor frame 2020-07-02 12:22:51 +02:00
Daniel Santos-Olivan 6d65a60d23 Bugfix: the lidar points are now output in the
sensor's coordinate system.
2020-07-02 12:22:12 +02:00
Axel1092 693d0112f7 Review changes 2020-07-02 11:53:36 +02:00
Axel1092 f39bc70242 Added velocity, acceleration and platform time to recorder. 2020-07-02 11:53:36 +02:00
Axel1092 583dc4e20d Added scene and vehicle light to query info. 2020-07-02 11:53:36 +02:00
Marc Garcia Puig 281461ebbf Added custom car collision in raycast sensors 2020-07-01 19:37:50 +02:00
Axel1092 949ceb2af4 Removed useless includes. 2020-06-30 21:38:47 +02:00
Axel1092 273a181f8f Review changes 2020-06-30 21:38:47 +02:00
Axel1092 41c870438e Added scene light events to recorder. 2020-06-30 21:38:47 +02:00
Axel1092 8374172415 Added vehicle light to recorder. 2020-06-30 21:38:47 +02:00
bernat b6639328ac Removing pointer to function, applying Nestor cleaner method 2020-06-30 13:12:22 +02:00
bernat e5861e5c91 Adding 'atomic' library at linking on Ubuntu 2020-06-30 13:12:22 +02:00
bernat 9b716e1698 All streams are multi stream now 2020-06-30 13:12:22 +02:00
DSantosO baf43b07a6
Merge pull request #2951 from carla-simulator/dsantoso/lidar-impr
Raycast parallelization
2020-06-18 15:48:29 +02:00
doterop f114dc0aa1
Remove intermediate map when changing map. (#2911)
* Fixed load_new_episode and removed intermediate check.

* Recovered intermediate state.

* Removing intermediate map

* Fixing merge issue

* Remove unnecessary check in load_new_episode
2020-06-15 10:53:26 +02:00
Hakhyun Kim 2d7982e85a Disable Collision for DebugShaperDrawer
DrawLine caused collision with Vehicles and others.
2020-06-11 13:03:38 +02:00
Marc Garcia Puig 97cb2dfec0 Fixed fog_falloff in Boost Python 2020-06-10 14:43:21 +02:00
Marc Garcia Puig 07fe7a7153 Added weather parameter fog_fallow to PythonAPI 2020-06-10 14:43:21 +02:00
Marc Garcia Puig 0cc4fb45f4 Fixed `and` to `&&` 2020-06-08 10:49:31 +02:00
Marc Garcia Puig fc133121c7 Added get function for all car light states 2020-06-08 10:49:31 +02:00
Marc Garcia Puig 923960751f Added batch command SetVehicleLightState 2020-06-08 10:49:31 +02:00
Axel1092 d26f69957f Added fast conversion from/to FString and std::string. 2020-05-29 12:34:29 +02:00
Axel1092 cd277af189 Code clean up. 2020-05-29 12:34:29 +02:00
Axel1092 605c99136d Improved standalone mesh split. 2020-05-29 12:34:29 +02:00
Axel1092 734912df54 Added optional recast execution. 2020-05-29 12:34:29 +02:00
Axel1092 381d6b2d97 Fixed string length limit in ToFString and FromFString in String.h. Fixed some parameters not used in standalone mode. 2020-05-29 12:34:29 +02:00
Axel1092 4d36212c09 Fixed multiple instances of road::Map, it can now be accessed from the CarlaGameModeBase. 2020-05-29 12:34:29 +02:00
Axel1092 4dc4cb8185 Fixed map loading crash in windows. 2020-05-21 15:23:02 +02:00
bernat 2d58a69f1f Redoing previous changes 2020-05-13 17:58:02 +02:00
doterop 976ccfb93b Added mesh validation when importing maps to remove props duplication 2020-05-13 17:58:02 +02:00
doterop 60aa3e3529 Fixed signal spawning with imported maps 2020-05-13 17:58:02 +02:00
bernat 3fd9fc27f1 Exchange the lane marking colors, they were in reverse 2020-05-11 18:50:51 +02:00
Javier Hidalgo-Carrió 26441431e4 DVSEventArray: boolean in +1 and -1. DVSCamera: set default threshold values 2020-05-08 20:08:27 +02:00
Marc Garcia Puig a55c71ad4f Added our standard noise to DVS sensor + Win fixes 2020-05-08 20:08:27 +02:00
Marc Garcia Puig 87ac3b9a6d Minor fixes and code style adaptation 2020-05-08 20:08:27 +02:00
Javier Hidalgo-Carrió c45614c983 DVS camera sensor implementation 2020-05-08 20:08:27 +02:00
Marc Garcia Puig 536362e40f Fixed cheking a if signal ID exists befor using it 2020-05-08 12:12:57 +02:00
Timothy Scott fad5f8e7d1 Changed IMU to add gravity acceleration before rotating into IMU reference frame 2020-05-06 15:48:38 +02:00
Marc Garcia Puig e78ccc6852
Rain particles and Update.sh fixes (#2814)
* Fixed camera weather changes

* Updated changelog

* Fixed Update.sh when root path contains and space
2020-05-05 16:46:41 +02:00
bernat 4dc6eba755 New API function to add angular impulse to an actor 2020-05-05 11:16:23 +02:00
bernat 1a2c2ea76a Changing to version 0.9.9 2020-04-23 15:52:28 +02:00
Axel1092 835dccd470 Fixed standalone mode. 2020-04-22 20:58:46 +02:00
Axel1092 34d3919573 Fixed error unable to parse Opendrive. 2020-04-22 20:58:46 +02:00
Axel1092 269344a3ec Fixed reload map. Increased distance field atlas and texture pool. 2020-04-22 20:58:46 +02:00
Axel1092 ff97d65cc0 Fixed server-client sincronization for map change. 2020-04-22 20:58:46 +02:00
Axel1092 953a86d62a Load void map to prevent missing meshes. 2020-04-22 20:58:46 +02:00
doterop c50d87290a Added checks to avoid crash on LightSubsystem 2020-04-22 19:16:42 +02:00
bernat 6a4479ed16 Stop vehicles at end of the simulation, instead of using autopilot 2020-04-17 12:42:12 +02:00
doterop 4384e386c2
Light API (#2756)
* Added CarlaLight class.

* Added get and set for carla light type.

* Added LightManager, Light and LightState

* Fixed unapplied changes

* Fixed LM::GetAllLights

* Fixed Python getter

* Added LightManager, Light and LightState. Python bindings included.

* Completed LightManager communication and LightSubsystem on server

* Fixed concurrency and color conversion

* Added check for null case on RegisterLight and UnregisterLight

* Fixed map change crash in editor.

* Added client syncronization.

* Updated Python docs.

* Fixed client sync

* Added CarlaLight class.

* Added get and set for carla light type.

* Added LightManager, Light and LightState

* Fixed unapplied changes

* Fixed LM::GetAllLights

* Fixed Python getter

* Added LightManager, Light and LightState. Python bindings included.

* Completed LightManager communication and LightSubsystem on server

* Fixed concurrency and color conversion

* Added check for null case on RegisterLight and UnregisterLight

* Fixed map change crash in editor.

* Added client syncronization.

* Updated Python docs.

* Fixed client sync

* Updated changelog

* New iteration on lights docs

* Fixed docs

* Content version updated

* Removed NonCopyable

* Compilation fix.

Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: sergi-e <rigesklaine@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2020-04-17 12:29:54 +02:00
Axel1092 6f3c4788d8 Added displacement to signals overlapping driving lanes. Fixed crash when closing spawn_npc with signals. 2020-04-14 21:00:04 +02:00
Axel1092 f5208bebe7 Removed singal inclination due to road rotation. 2020-04-13 18:26:11 +02:00
Axel1092 45dc963ea6 Fixed traffic light generation with missing speed information in OpenDRIVE. 2020-04-13 18:26:11 +02:00
Axel1092 d5c57e8903 Added parameter to enable/disable junction smooting. Moved config file variables to CarlaGameInstace for opendrive generation parameters. 2020-04-13 16:50:32 +02:00
Marc Garcia Puig e2c0349ef6 Exposed max chunk size to the PythonAPI 2020-04-13 16:50:32 +02:00
Axel1092 5ddb97a58e Added parameter to disable rendering meshes generated from OpenDRIVE. 2020-04-13 16:50:32 +02:00
Marc Garcia Puig 00a73c4f02 Splited the map generation in chunks 2020-04-13 16:50:32 +02:00
Marc Garcia Puig 910c8f795a Added OpDR stdl mesh normal generation 2020-04-13 16:50:32 +02:00
doterop 79d6298395 Cleaned logs 2020-04-13 13:06:38 +02:00
Axel1092 9d20cfbe6d Fix to prevent spawning multiple times the same traffic light. 2020-04-09 11:19:21 +02:00
Axel1092 07334ce6e4 Moved trigger box spawn logic from TrafficLightManager to TrafficLightCOmponent. Added spawn of traffic lights without controllers outside junctions. 2020-04-09 11:19:21 +02:00
doterop a25842d924 Removed duplicated props 2020-04-08 09:12:25 +02:00
Axel1092 1e06309953 Added warning when signals overlap driving lanes. 2020-03-31 12:12:02 +02:00
Marc Garcia Puig 0eed245e34 Review fixes 2020-03-31 12:11:39 +02:00
Marc Garcia Puig 5520f31d0a Exposed road mesh generation params to PythonAPI 2020-03-31 12:11:39 +02:00
Marc Garcia Puig 0999b0ba05 Added basic walls to standalone OpenDRIVE mode 2020-03-31 12:11:39 +02:00
doterop 9dfbb14276 Fixing codacy issues 2020-03-30 19:44:46 +02:00
doterop 081de023ce Added methods to get trafficlights and trafficsigns from landmarks 2020-03-30 19:44:46 +02:00
Axel1092 5c5028aeb3 Small float product optimization. 2020-03-30 14:40:39 +02:00
Axel1092 e7082fae9f Removed collision from signals defined in the middle of a driving lane. 2020-03-30 14:40:39 +02:00
Axel1092 d9c4de2c54 Removed debug code. 2020-03-30 14:40:39 +02:00
Axel1092 d140688042 Fixed warnings. Fixed missing assets in package. 2020-03-30 14:40:39 +02:00
Axel1092 a89e505785 Added restriction to make trigger boxes only spawneable in driving roads. 2020-03-30 14:40:39 +02:00
Axel1092 1b108a027c Review fixes. Added default lane validity if missing record in OpenDRIVE. Added Automatic spawn of traffic lights and signals to the map generation without geometry. 2020-03-30 14:40:39 +02:00
Axel1092 12a5f6f5d0 Added Yield signal triggerbox generation. 2020-03-30 14:40:39 +02:00
Axel1092 df75abf5bf Added stop sign automatic triggerbox generation. 2020-03-30 14:40:39 +02:00
Marc Garcia Puig d9b216c474 Added basic support for pedestrian crosswalks 2020-03-27 12:51:34 +01:00
Axel1092 2c6483d194 Fixed warning in GenerateTriggerBox function. 2020-03-23 13:36:12 +01:00
Axel1092 892cab9dab Removed debug code. 2020-03-23 13:36:12 +01:00
Axel1092 7497ff5e3a Comented debug code. 2020-03-23 13:36:12 +01:00
Axel1092 6acecb2579 Added spawn of traffic signals. 2020-03-23 13:36:12 +01:00
Axel1092 8891fcb881 Added spawn of trigger boxes for traffic lights. 2020-03-23 13:36:12 +01:00
Axel1092 ad4fea3604 Updated Engine version in uproject file. 2020-03-20 12:01:30 +01:00
Axel 79ebb51a22 Fixed deprecated warnings. 2020-03-20 12:01:30 +01:00
Axel 6ba4d68a48 UE4.22 to UE4.24 upgrade. 2020-03-20 12:01:30 +01:00
doterop 346a513099 Fixed merge issues 2020-03-18 20:49:37 +01:00
doterop f34b884fc1 Fixed missed actor's pointers 2020-03-18 20:49:37 +01:00
dotero ed9f2bda51 WIP! Update on GetGroupTrafficLights, still not working properly 2020-03-18 20:49:37 +01:00
dotero 40dc7bd7c5 Rollback component serialization and updated querries to use the new components if possible 2020-03-18 20:49:37 +01:00
doterop cbb0b711db Fixed server serialization 2020-03-18 20:49:37 +01:00
doterop 38d4c8d551 TrafficLights spawned now are added to the episode 2020-03-18 20:49:37 +01:00
doterop 1fb733c085 Fixed buffer resize when parsing components 2020-03-18 20:49:37 +01:00
dotero 783643f051 Updated traffic light serialization on server side 2020-03-18 20:49:37 +01:00
Axel c7114e436b Review fixes. 2020-03-11 12:09:02 +01:00
Axel 020d38a963 Small fix. 2020-03-11 12:09:02 +01:00
Axel b10ee61808 Review fixes. 2020-03-11 12:09:02 +01:00
Axel ad2f05673c Style fixes. 2020-03-11 12:09:02 +01:00
Axel 1336640d2b Added default traffic light. 2020-03-11 12:09:02 +01:00
Axel e2f9fa605f Implementing signal spawn from OpenDRIVE. 2020-03-11 12:09:02 +01:00
Axel d533e359b6 Added Traffic Lights from OpenDRIVE. 2020-03-11 12:09:02 +01:00
dotero 0b9084495b Adding Controllers to the parser 2020-03-11 12:09:02 +01:00
dotero 8c08df6423 WIP!! Adding OpenDrive parsing to Server 2020-03-11 12:09:02 +01:00
dotero 853317b594 Creation of TrafficLight and Sign Components on UE 2020-03-11 12:09:02 +01:00
bernatx 7509e9d8de Changing version to 0.9.8 2020-03-06 16:11:51 +01:00
Marc Garcia Puig 1fa0400d9c Fixed package RecastBuilder call path 2020-03-06 09:49:38 +01:00
Marc Garcia Puig ee343dbe9b Added support for recast build from server-side 2020-03-06 09:49:38 +01:00
doterop 85b192530d
Doterop/traffic manager (#2468)
* Initial implementation of t.m. performance script

* Remove redundant getLocation() calls

* Demo for inter-client communication via Carla server

* WIP: To do: For client usage needed to be changed.

* Instead or client instance episodeProxy is passed to TM

* Instead or client instance episodeProxy is passed to TM

* parmeter improvements (walkers,cars,signs,lights)

* adding section id to map setup

* fix manual_control to reload car with autopilot on

* Instead of client instance episodeProxy is passed to TM.

* WIP: Only added vehicle register via RPC server / client call in TM to
local instance from remote instance. Similarly other APIs we need to
added.

* Added all TM APIs

* carla client now can provide TM instance if required.

* While getting TM instance if server given data is not valid new TM
instace is created. Need to decide what to do with earlier registed
vehicle with previous TM.

* Updated with HealthCheckRemoteTM() function to check TM server status
instead of ResetAllTrafficLights() for any new user client.

* Dynamic port selection added to TM server instace (in case of multiple
TM serve run, it required).

* Fixed change map error

* If registered TM at carla server is not present then remote TM should be
freed and new local TM instance is created.

* Created Process for Local TM.
It cheaks with total registered vehicles in it, if no register vehicles
for 5 sec, it closes it self.

In python spawn_npc.py Client Timeout set to 10 sec. as creating Process
is system dependent call and takes time.

User has to unregister vehicle before destroying it (if activated with
TM). Also neet to check TM unregister function to remove vehicles from
register list.

* Fix for collision ignore bug

* Update TM exit function check to compare registered vehicles with world
actors that if any valid vehicle present cointinue to run the TM else
stop.

* Print removal

* Splited work of main for loop in ApplyBatchCommandsSync

* WIP! Trying to get client directly

* WIP! Trying to access episode properly without getting it from TM ctr

* Changes to BatchControlStage for Sync Mode
Changes to Parameters for Synch Mode

* Added port support for TM. Multiclient MultiTM

* Added additions for RPC Synchronous Tick to TM.
Error handeling and code organization.

* Exposed API for Sync Mode

* TMServer notifies Server that it is gonna be destroyed

* Exposed Python API for Sync Mode

* Add TM as separate process and synchronous tick calls

* SetSynchronousModeTimeOutInMiliSecond method added

* TM shutsdown and informs to the connected clients

* WIP! Map change issues again

* Updated Traffic Manager for:
1) Multi-client, Multi-TM (as required) can be reistered to server.
2) TM is not a PROCESS separated from the user-client.
3) TM will exit if user-client exit.
4) If server closed, TM also get closed by catching runtime err.

* Server side changes ...

* Fixed possible stall on TM destruction

* fixing collision stage + cybertruck not safe

* Merge branch 'master' into 'soumyadeep/traffic_manager'

* WIP! Disconnection of server has to be properly handled by clients

* format update

* Fix bug unsignalized junctions

* # WARNING: head commit changed in the meantime

Merge branch 'doterop/traffic_manager' into soumyadeep/traffic_manager
Updates for Syncronized Tick.

* Updated runtime exception in Episode for smooth exit if TN server closed
for any other user client.

* Better Exception handeling

* Merged with jackbart94/tm_reduce_getloc_calls

* Merged soumyadeep/traffic_manager.
Removed World getter and recovered Episode as a parameter of TM ctr.
Fixed syntax errors.

* Initial implementation of t.m. performance script

* Remove redundant getLocation() calls

* Demo for inter-client communication via Carla server

* WIP: To do: For client usage needed to be changed.

* Instead or client instance episodeProxy is passed to TM

* Instead or client instance episodeProxy is passed to TM

* parmeter improvements (walkers,cars,signs,lights)

* fix manual_control to reload car with autopilot on

* Instead of client instance episodeProxy is passed to TM.

* WIP: Only added vehicle register via RPC server / client call in TM to
local instance from remote instance. Similarly other APIs we need to
added.

* Added all TM APIs

* carla client now can provide TM instance if required.

* While getting TM instance if server given data is not valid new TM
instace is created. Need to decide what to do with earlier registed
vehicle with previous TM.

* Updated with HealthCheckRemoteTM() function to check TM server status
instead of ResetAllTrafficLights() for any new user client.

* Dynamic port selection added to TM server instace (in case of multiple
TM serve run, it required).

* Fixed change map error

* If registered TM at carla server is not present then remote TM should be
freed and new local TM instance is created.

* Created Process for Local TM.
It cheaks with total registered vehicles in it, if no register vehicles
for 5 sec, it closes it self.

In python spawn_npc.py Client Timeout set to 10 sec. as creating Process
is system dependent call and takes time.

User has to unregister vehicle before destroying it (if activated with
TM). Also neet to check TM unregister function to remove vehicles from
register list.

* Fix for collision ignore bug

* Update TM exit function check to compare registered vehicles with world
actors that if any valid vehicle present cointinue to run the TM else
stop.

* Splited work of main for loop in ApplyBatchCommandsSync

* WIP! Trying to get client directly

* WIP! Trying to access episode properly without getting it from TM ctr

* Changes to BatchControlStage for Sync Mode
Changes to Parameters for Synch Mode

* Added port support for TM. Multiclient MultiTM

* Added additions for RPC Synchronous Tick to TM.
Error handeling and code organization.

* Exposed API for Sync Mode

* TMServer notifies Server that it is gonna be destroyed

* Exposed Python API for Sync Mode

* Add TM as separate process and synchronous tick calls

* SetSynchronousModeTimeOutInMiliSecond method added

* TM shutsdown and informs to the connected clients

* WIP! Map change issues again

* Updated Traffic Manager for:
1) Multi-client, Multi-TM (as required) can be reistered to server.
2) TM is not a PROCESS separated from the user-client.
3) TM will exit if user-client exit.
4) If server closed, TM also get closed by catching runtime err.

* Fixed possible stall on TM destruction

* fixing collision stage + cybertruck not safe

* Merge branch 'master' into 'soumyadeep/traffic_manager'

* WIP! Disconnection of server has to be properly handled by clients

* format update

* Fix bug unsignalized junctions

* # WARNING: head commit changed in the meantime

Merge branch 'doterop/traffic_manager' into soumyadeep/traffic_manager
Updates for Syncronized Tick.

* Updated runtime exception in Episode for smooth exit if TN server closed
for any other user client.

* Better Exception handeling

* Merged with jackbart94/tm_reduce_getloc_calls

* Merged soumyadeep/traffic_manager.
Removed World getter and recovered Episode as a parameter of TM ctr.
Fixed syntax errors.

* Rebased with master

* Changes after rebase

* Solving tab errors

* Updated Changelog

* Removing Destroyed vehicle's from TM Server

* Fixed uint compatibility with Windows

* Merged soumyadeep/traffic_manager. Discarded destroyed actors

* -Removed unnecessary files

* restoring docs from rebase

* Fix windows compilation

* refactoring stage-related code

* more code refactoring

* When map change the simulation doesn't throw exception anymore

* Fixed incorrect episode

* Fixed map change and TM remote detached thread destruction

* Syntax and comments fixes

* Missed change on previous commit

* Fixed compile minor compile issue

* Cleaned and fixed some issues after merge

* fix to sync localization bugs
modified PID parameters
revamping spawn_npc

* deleted tm_spawn_npc

* fixes spawn error in sync mode

* Redoing TM sync logic

* finished performance benchmark for tm

* deprecated wrapped methods:
register_vehicle
unregister_vehicle

* New TM management

* Fixed sync mode on TM

* Cleaned TM of prints and unussed functions

* collision stage checks for (0,0,0) to ignore.
in memory map has an # between keys to avoid possible mixup.
fixed spawn_npc with new sync mode

* changelog

* added more connection retries

* fixed changelog + comments (see reviewable)

* Moved socket include's to single header

* Added missing line at the end of the file

* Fixed syntax errors

* final commit

* Minor correction in comment

* update copyright year to 2020 + removed break

* restoring unwanted changes

* patch for smoke test error

* Removed "todo" for pylint

Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
Co-authored-by: Praveen Kumar <35625166+pravinblaze@users.noreply.github.com>
Co-authored-by: Soumyadeep <soumyadeep.dhar@kpit.com>
Co-authored-by: joel-mb <joel.moriana@gmail.com>
Co-authored-by: Sekhar Barua <58979936+sekhar2912@users.noreply.github.com>
Co-authored-by: bernat <bernatx@gmail.com>
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-02-28 19:58:13 +01:00
Marc Garcia Puig 790c6e9058 Fixed pedestrian navigation when import command 2020-02-28 16:01:47 +01:00
bernat f41d2a5116 Protect again against replacing package 2020-02-28 16:01:47 +01:00
Michele Bianchi 2094f85009 Removed random runaway newline 2020-02-28 16:01:47 +01:00
Michele Bianchi fdfb18df11 Added comment and removed an empty line 2020-02-28 16:01:47 +01:00
Michele Bianchi 501a643340 Fixed strange deletion and saving order 2020-02-28 16:01:47 +01:00
Michele Bianchi a1a1aa3f01 Change Roadrunned semantic names in the move commandlet 2020-02-28 16:01:47 +01:00
bernatx 878e8123da Fix Road tag and add some sidewalk to semantic segmentation 2020-02-28 16:01:47 +01:00
Michele Bianchi 005aafd2de Removed random runaway newline 2020-02-28 16:01:47 +01:00
Michele Bianchi 6d28e33ab2 Updated RoadRunner tags comment 2020-02-28 16:01:47 +01:00
Michele Bianchi 5d4f08f078 Added comment and removed an empty line 2020-02-28 16:01:47 +01:00
Michele Bianchi dcc299cfb6 Fixed strange deletion and saving order 2020-02-28 16:01:47 +01:00
Michele Bianchi bac38b5339 Updated list of semantic tags for the Move Assets commandlet 2020-02-28 16:01:47 +01:00
Michele Bianchi 3f7c7d2882 Change Roadrunned semantic names in the move commandlet 2020-02-28 16:01:47 +01:00
Marc Garcia Puig c64a2f24ba Removed comments 2020-02-28 11:02:45 +01:00
Marc Garcia Puig f2fcc64a1c Disabled OpenDriveMap from appearing on map list 2020-02-28 11:02:45 +01:00
Marc Garcia Puig 28396910ff Added the map to the default package 2020-02-28 11:02:45 +01:00
Marc Garcia Puig 13432ef578 Extended util/config.py with custom xodr maps 2020-02-28 11:02:45 +01:00
Marc Garcia Puig 955b753b83 Improved standalone OpenDRIVE usability 2020-02-28 11:02:45 +01:00
Marc Garcia Puig a8aa5afa0a Added basic support for the client using custom xodr on server 2020-02-28 11:02:45 +01:00
bernatx afccad440a Changes from PR 2020-02-27 10:10:21 +01:00
bernatx 85619ea31e Adding Ignore Hero to Replayer (Issue 1769) 2020-02-27 10:10:21 +01:00
Axel aa78942489 Added support for nearest neighbour for all geometries. Added geometry poly3. 2020-02-07 17:16:48 +01:00
Marc Garcia Puig 459581b09f Exposed car lights to the client 2020-02-04 10:39:01 +01:00
Shubham Paul 3aae33b10f fixed doppler velocity (using the delta v component along the radar and the reflection point instead of the actor) 2020-02-03 11:54:45 +01:00
doterop a52e97f3c3 Added missing end of file line. 2020-01-20 20:53:58 +01:00
marcos909 77fbadbf65 weather.py --> Added wetness, changed "cloudyness" , fixed some functions
Weather.cpp --> Skip weather
Weather.h --> Added "SetWeather" Function
2020-01-20 20:53:58 +01:00
marcos909 c3a89b5a57 Upload client_test.py as weather in utils
Activate mesh distance fields
2020-01-20 20:53:58 +01:00
Marc Garcia Puig a41bf95afd Added more weather attributes 2020-01-20 20:53:58 +01:00
bernatx f3022b9150 Fix Low / Epic quality levels transition 2020-01-15 15:12:34 +01:00
bernat b9fbbf7fd0 Release candiadate (#2310) 2019-12-21 04:59:22 +01:00
germanros1987 ab97355040
Upgraded parameters of Unreal/CarlaUE4/Config/DefaultInput.ini to prevent mouse freeze (#2308) 2019-12-18 18:31:53 -08:00
bernatx 47a2d82738 Release Linux 0.9.7 2019-12-11 18:17:36 +01:00
bernatx 9699673a46 Force complex collisions as simple when importing a new map 2019-12-11 15:17:51 +01:00
bernatx 5f1b5e18e0 Fix import on windows, and rename imported assets 2019-12-11 15:17:51 +01:00
bernatx d0ec9e85b8 Changes from PR 2019-12-11 14:51:47 +01:00
Marc Garcia Puig 4e540a15a3 Fixed unnecessary whitespaces 2019-12-11 14:51:47 +01:00
bernat d3696d6b1e Fixing TAB by SPACES 2019-12-11 14:51:47 +01:00