Commit Graph

1446 Commits

Author SHA1 Message Date
Manish 07d87e8ee4 Fixed some pylint warnings and solved small roads bug 2019-01-30 19:09:30 +01:00
Néstor Subirón 0e8ca5064b
Merge branch 'master' into tl_api 2019-01-30 14:40:21 +01:00
Manish 7cbeacd8aa Refactoring 2019-01-30 14:37:02 +01:00
Daniel Novillo 5a026fd489
Merge master into pedestrian-collision-sensor 2019-01-30 13:49:57 +01:00
Manish e29950b60f Refactor + Bug fix: Blits surfaces 2019-01-30 12:15:24 +01:00
Aidan Clear faac288002 Prettyfying the files in response to review 2019-01-30 11:20:23 +01:00
Manish 23ef5d73cc Merge branch 'master' into NoRenderingMode 2019-01-30 10:49:15 +01:00
Manish 91f43c8d5d Changed Permissions and bug fix 2019-01-30 10:45:25 +01:00
Manish 25b31d6964 speed limit font quality improved 2019-01-29 18:44:29 +01:00
Manish c595e1cfc0 road lanes are now drawn correctly 2019-01-29 18:13:03 +01:00
Manish f1d1020bdc speed limits rotate base on hero front 2019-01-29 16:32:49 +01:00
Manish 6c784bca85 ids aligned to hero vehicle 2019-01-29 16:07:54 +01:00
Manish 13c0c7d6b6 Improved a lot performance in hero mode 2019-01-29 14:52:43 +01:00
Manish d0ae293303 Working on improving hero performance 2019-01-29 13:29:03 +01:00
Daniel Novillo Villarejo 5a31efe298 Obstacle detector for vehicles or everything 2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo e20d5d0de1 Added Changelog
Removed unnecesary files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo 0730688e48 Maps extraction tool without testing 2019-01-29 12:00:58 +01:00
Manish 7c8b3643a3 Added clip to rotated surface 2019-01-29 11:08:26 +01:00
Manish 35c9507ebc Improved framerate when scaling map, still work in progress for hero mode scaling 2019-01-28 20:21:52 +01:00
Aidan Clear acb590ca85 Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle 2019-01-28 20:03:16 +01:00
Manish c24c38a2fd removed antialiasing, fixed speed, refactored 2019-01-28 17:24:29 +01:00
Manish 52f59b835b bounding boxes of pedestrians are drawn 2019-01-28 14:39:57 +01:00
Manish 4a3d3f4762 traffic lights are bounding boxes + refactor 2019-01-28 14:25:01 +01:00
Manish 30ce63fc49 using convert, blits and given forward vector of transform 2019-01-28 11:34:38 +01:00
Fabian Oboril 8a3e40ac6d
Merge branch 'master' into basicAgentUpdates 2019-01-25 22:31:27 +01:00
Fabian Oboril 9ff2afe1e3 Update changelog 2019-01-25 22:28:56 +01:00
Manish 2f8ed18b5c taking out blue background color 2019-01-25 19:25:08 +01:00
Manish e6b6d7dc6f Bug Fix: color before replacement error 2019-01-25 17:25:35 +01:00
Manish a359923d57 hero mode with map rotation working! :D 2019-01-25 17:16:38 +01:00
Manish 18455139ba Working on rotating map in hero mode 2019-01-25 16:39:26 +01:00
Manish 24068c969d some code refactoring 2019-01-25 11:26:20 +01:00
Manish d7826b9cc8 working on improving hero mode 2019-01-24 19:29:05 +01:00
bernatx 21bf92c5af Removed 'add_force' command, and little fixes. 2019-01-24 18:57:38 +01:00
bernatx eaf3392c66 Added methods to PythonAPI for managing some physics of an actor 2019-01-24 18:57:38 +01:00
Manish fbfc7827fd Scaling working in map and hero mode 2019-01-24 16:54:05 +01:00
Manish f82eb49bb7 Scaling finally working 2019-01-24 16:31:05 +01:00
Manish a892b8e666 Merge branch 'master' into NoRenderingMode 2019-01-24 14:44:01 +01:00
Manish a0ba435989 working on scaling map 2019-01-24 14:19:54 +01:00
nsubiron b57b56f6f3 Increase default time-out in world.wait_for_tick() 2019-01-24 12:03:01 +01:00
Manish 289678d702 refactoring 2019-01-23 20:10:56 +01:00
Manish a27994c0f7 Improved scaling of map and actors 2019-01-23 18:19:39 +01:00
Pasch, Frederik 89af74d967 Add support for a gnss sensor
An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference)

The expected format is based on the Proj4 syntax:
+lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double)

Example (Town01):
<OpenDRIVE>
    <header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero">
        <geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference>
    </header>
...
2019-01-23 17:49:01 +01:00
Manish a47cd513f3 improving map scaling 2019-01-23 17:08:27 +01:00
Manish 24bf11de98 working on map scaling 2019-01-23 16:57:24 +01:00
Manish 61a87c80b6 Added 1st version of scaling map functionality 2019-01-23 16:28:28 +01:00
Manish 2401f8f380 Added arrows for orientation and lane separation 2019-01-23 15:31:04 +01:00
Manish e5fde35cbd Adapted code to test server without rendering option, working on scaling 2019-01-23 12:50:54 +01:00
Fabian Oboril 67d1eba471 Updated BasicAgent: Allow setting target speed and updated traffic light behavior
Updated the BasicAgent to:
- Allow setting target speeds
- Fix the behavior on intersections with US-style traffic lights
2019-01-23 08:30:10 +01:00
nsubiron c18c3bd39e Add support for walkers in manual_control.py 2019-01-22 19:54:57 +01:00
nsubiron 4235da52a2 Add bounding box to pedestrians 2019-01-22 19:54:57 +01:00
nsubiron 4c68cdb345 Add jump to pedestrian control 2019-01-22 19:54:57 +01:00
nsubiron 4ab822bcce Add support for spawning and controlling walkers 2019-01-22 19:54:57 +01:00
nsubiron aeecd3d6eb Rename get_vehicle_control to get_control to be consistent with walkers 2019-01-22 19:54:57 +01:00
Manish 2b2b97d7ad Bug Fix: In hero mode, when deleting all vehicles the game would crash 2019-01-22 19:02:01 +01:00
Manish 1770e17ce2 Bug Fix: game crashed when selecting hero without vehicles spawned 2019-01-22 18:05:47 +01:00
Manish b2c6d8ae09 Refactor and setting waypoint length 2019-01-22 17:33:00 +01:00
Manish 32c82999bd Fixes of intersections and roads 2019-01-22 17:23:46 +01:00
Manish 780ada7fad Added first version of speed limits 2019-01-22 12:35:35 +01:00
Manish a9c0a93c3d Rendering intersection waypoints separately 2019-01-22 11:51:35 +01:00
Manish 775c2c86fe distance computation done well 2019-01-22 11:03:16 +01:00
Manish 8711fd0395 Hero actor is always in center of screen 2019-01-22 10:50:43 +01:00
Manish ddda6e6505 pedestrian are being visualized 2019-01-21 18:28:42 +01:00
Manish e9cc893918 Added vehicle front 2019-01-21 18:08:50 +01:00
Manish a7f24f6d49 no_rendering_mode.py 2019-01-21 16:41:43 +01:00
Manish c72b0797ac Added legend 2019-01-21 15:35:42 +01:00
Manish 312bcc79b9 Added support for rendering pedestrians 2019-01-21 14:27:21 +01:00
Manish 94a3ccea63 Code refactoring 2019-01-21 12:12:06 +01:00
Manish 1790bc0873 Merge branch 'master' into NoRenderingMode 2019-01-21 10:32:42 +01:00
manishthani 83237f0d46 solving bug 2019-01-21 10:02:02 +01:00
manishthani 3cf7b48b7b bounding box added to vehicle 2019-01-18 18:35:35 +01:00
manishthani 2ffd8ec839 Refactoring code 2019-01-18 10:32:32 +01:00
manishthani edeac67bef Improving performance and working on actor bounding box 2019-01-17 19:47:51 +01:00
manishthani 7f0b86f66a We can now select actors randomly 2019-01-17 15:46:46 +01:00
manishthani 822d9e7e5f Rendering radius of hero vehicle 2019-01-17 14:49:48 +01:00
manishthani f4b4baefbd Added hero speed and centered map 2019-01-17 12:39:16 +01:00
manishthani 1d29cca828 Hero mode id and type id is displayed 2019-01-17 11:51:53 +01:00
nsubiron 5295261aca Add forward vector to rotations and transforms 2019-01-17 11:41:14 +01:00
manishthani 292e0b055a Improved HUD managemente 2019-01-17 11:25:57 +01:00
manishthani 77e8deeda1 hero mode can be selected nowa nd actors get filtered by hero radius 2019-01-16 19:32:39 +01:00
manishthani d9e29f8be4 Added antialiasing option and traffic lights state + refactor 2019-01-16 17:54:50 +01:00
manishthani 140f654096 Improving performance in map waypoint generation 2019-01-16 12:25:29 +01:00
manishthani 21522bf79a Map waypoints are rendered correctly, antialising applied to actors and smoothscale when zooming 2019-01-16 11:27:03 +01:00
manishthani 5aba3df747 Map adjusts to screen size, and can be translated and scaled and refactored 2019-01-15 17:38:43 +01:00
manishthani 56194c3c8a Map rescales to screen size 2019-01-15 17:17:10 +01:00
manishthani 9bda5755fa working on scalating map 2019-01-15 15:45:31 +01:00
manishthani 13f04fdbff Adding translation and scale to world surface 2019-01-15 12:59:35 +01:00
manishthani 086d926690 Improved map rendering, world rendering in separate surface and map can be translated 2019-01-15 12:23:50 +01:00
manishthani 7343b7d74e Map is been rendered 2019-01-15 10:56:11 +01:00
manishthani 289d5d8bf3 Changing module names 2019-01-14 18:53:30 +01:00
manishthani d7f74c7d95 Refactoring code 2019-01-14 18:44:58 +01:00
manishthani c20e037b98 Integrating module based architecture 2019-01-14 11:49:29 +01:00
manishthani d106839922 Added Carla world and displaying server FPS 2019-01-11 17:31:18 +01:00
manishthani 823c19b8ac Added HUD and displaying client fps 2019-01-11 15:39:54 +01:00
nsubiron 5dbd53766f Minor corrections 2019-01-11 15:23:58 +01:00
manishthani 831aca1d49 Added Carla module and arguments parser 2019-01-11 14:06:02 +01:00
manishthani 93b83bad21 First setup 2019-01-11 12:08:04 +01:00
Firesuiry 7dad7ec413 support deepin when use make PythonAPI 2019-01-11 14:24:15 +08:00
manishthani b0984c5f0c fixing python tests 2019-01-09 18:20:04 +01:00
manishthani 3de574af36 Any type of point can be transformed 2019-01-09 17:41:01 +01:00
manishthani 7a163c2320 Extended functionality of point transforms 2019-01-08 11:19:12 +01:00
nsubiron d4f6c24c64 Update changelog and increase version 2018-12-21 22:52:33 +01:00
German Ros 8e1f45da1e requested changes: navigation code moved to Agent.py 2018-12-21 22:03:16 +01:00
German Ros 09a74db1fb added new version of basic_agent and agent base class 2018-12-21 22:03:16 +01:00
German Ros 466058b2ec debugging the global router for basic_agent 2018-12-21 22:03:16 +01:00
German Ros 1eada5f5e2 added basic_agent class 2018-12-21 22:03:16 +01:00
nsubiron 62cca3a697 Fix lidar range in manual control 2018-12-21 21:21:43 +01:00
nsubiron 10e9a53844 Fix manual_control choosing only Nissan Patrol 2018-12-21 19:44:43 +01:00
Praveen Kumar 061265f15f Moved navigation files to PythonAPI/agents/navigation 2018-12-20 18:39:22 +01:00
Praveen Kumar 62b603e593 * using enumeration for navigation decisions
* added detailed doc strings
* standards update for imports
2018-12-20 18:34:32 +01:00
Praveen Kumar d0689df5f2 * Added global_route_planner.py
* Added global_route_planner_dao.py
* Added test_global_route_planner.py
2018-12-20 18:34:32 +01:00
German Ros c1849d83ba removed one dependency 2018-12-19 11:19:52 -08:00
German Ros 4afcbf9e63 updated automatic_control to make it compatible with the manual control code 2018-12-19 11:18:28 -08:00
German Ros 90fdb53a38 New Navigation API to deal with both kind of TrafficLights 2018-12-19 12:34:05 +01:00
German Ros 9dd350f322 waypoint bug fixed: height 2018-12-19 12:33:58 +01:00
German Ros 1ca9e31ae8 new folder structure 2018-12-19 12:33:51 +01:00
German Ros 4c0a279cfa structure of the roamingAgent updated to cover the requested changes 2018-12-19 12:33:40 +01:00
German Ros 35327836f5 bug-fix: acos in -1,1; queue reloaded with more elements; lateral PID with derivative term to decrease overshooting 2018-12-19 12:32:41 +01:00
German Ros 7f52942529 lateral control jitter solvedgit add PythonAPI/source/carla/navigation/controller.py 2018-12-19 12:32:33 +01:00
German Ros d544c6515e files moved within source/carla 2018-12-19 12:32:26 +01:00
German Ros 67dda94529 New driving classes to perform vehicle control from CARLA clients 2018-12-19 12:32:07 +01:00
nsubiron 4661c24899 Add find function to actor list 2018-12-16 00:05:15 +01:00
nsubiron 7ca171de9c Manual control: retry spawn if collision 2018-12-13 20:27:43 +01:00
nsubiron 8c01b53948 Allow changing gears from manual_control.py 2018-12-13 18:32:59 +01:00
nsubiron 56534e9569 Add option for manual gear shifting to VehicleControl 2018-12-13 18:32:59 +01:00
Bernd Gassmann bd710c339c Provide parent/attribute content of Actors via python interface
While creating the new carla ros bridge some extensions became necessary
within CARLA:

The parent property of an actor via python interface is not yet filled.
Therefore, the parent_id of Actors has to be transferred from the CARLA
server via rpc interface.

In addition, actor attributes are published via python interface.

Changes in detail:

carla/rpc/Actor.h:
- add parent_id field to the Actor class for rpc transport

TheNewCarlaServer.cpp:
- fill the parent_id field with the appropriate value

client/ActorList:
- added GetActor() function to get an actor by id

client/ActorVariant:
- added actor_list optional parameter to Get() and MakeActor() function
which allows to query for the parent actor in case the actor_list is
available

client/ActorAttribute:
- solved problem of independent rpc::ActorAttribute* classes by
introduction of ActorAttributeValueAccess class, to be able to reuse
most of the functions for both ActorAttribueValues and ActorAttributes

ActorBlueprintFunctionLibrary:
- extended actor attributes by attribute 'role_name' having {autopilot,
    scenario, ego_vehicle} as recommended values for vehicles or
    {front,back,...} for sensors to be able to distiguish the different
    actors in a meaningful way when transferring to ROS topic names
- extended vehicle attributes by not-modifiable attribute 'object_type'
to be defined at blueprint creation time to provide ground truth
object classification type

PythonAPI:
- libcarla: provide the actor attributes within python as dictionary
- make use of role_name attribute to provide information required for
ROS bridge to distinguish ego vehicle from others
2018-11-30 16:08:50 +01:00
nsubiron cddb98282c Increase version and update changelog 2018-11-16 13:29:40 +01:00
nsubiron 4c9aec0764 Small fixes to manual_control.py 2018-11-15 20:22:28 +01:00
nsubiron 4a77755208 Add more attributes to waypoints 2018-11-15 16:45:35 +01:00
nsubiron 02be13d9e7 Improvements to manual_control.py 2018-11-15 16:45:35 +01:00
nsubiron 0a06dc7db6 Return waypoints and spawn points as pure Python lists 2018-11-15 16:45:35 +01:00
nsubiron e5c4f593d0 Expose map generate all waypoints in Python 2018-11-15 16:45:34 +01:00
nsubiron 4eed57fb87 Expose map topology in Python 2018-11-15 16:45:34 +01:00
nsubiron f9293c80ed Use actor_get_display_name when possible 2018-11-15 16:29:57 +01:00
nsubiron 6103d59766 Implement lane detector only for points on same road section 2018-11-15 16:29:57 +01:00
nsubiron 9d1b2a12ef Add parent to actor state 2018-11-15 16:29:57 +01:00
nsubiron 03baf21df6 Add empty lane detector and split server side vs client side sensors 2018-11-15 16:29:57 +01:00
Marc 60c97c4c14 Added Location::Distance(Location) functionality to the PythonAPI 2018-11-14 13:00:53 +01:00
nsubiron 503fedeb6b Merge branch 'master' into roads 2018-11-12 14:48:44 +01:00
nsubiron 2371246c5b Add HUD with info to manual_control.py 2018-11-09 11:15:27 +01:00
nsubiron b113b979ca Log vehicle control in world observer 2018-11-08 12:50:11 +01:00
nsubiron 7891a0b138 Add --safe argument to spawn_npc.py 2018-11-03 12:28:14 +01:00
nsubiron dca0bf86b0 First attempt at computing next waypoint 2018-11-03 12:26:19 +01:00
Marc 2b6e3057ea Added GetNearestLane 2018-11-02 17:40:45 +01:00
nsubiron 362d613c6c Fix camera position in vehicle_gallery.py 2018-10-31 14:08:38 +01:00
nsubiron f99fc82f4a Fix spawn_npc.py for Windows 2018-10-31 14:08:38 +01:00
nsubiron db4f5082ee Add lidar to manual_control.py 2018-10-31 14:08:38 +01:00
nsubiron c9952328c7 Improve spawn_npc.py 2018-10-31 14:08:38 +01:00
nsubiron eff9fa2ea6 Fix PythonAPI build on Windows 2018-10-29 11:32:32 +01:00
nsubiron 7649d677e3 Add script for spawning NPCs 2018-10-28 17:46:37 +01:00
nsubiron 92f8fe7fd6 Merge branch 'master' into roads 2018-10-28 11:35:42 +01:00
nsubiron 107b75c36b Add license and documentation to Python examples 2018-10-28 11:23:59 +01:00
nsubiron 6d1f3519ec Make possible to draw UE4 debug shapes from Python API 2018-10-28 10:19:30 +01:00
nsubiron bb0c9ffdbc Change Python examples to use the recommended spawn points 2018-10-26 19:19:17 +02:00
nsubiron 89f30ee49c Add save OpenDrive to disk 2018-10-26 19:19:17 +02:00
nsubiron 4e075ca1f1 Merge branch 'master' into com 2018-10-26 17:29:59 +02:00
nsubiron bf0685d115 Expose road maps to Python 2018-10-24 22:42:50 +02:00
nsubiron f824434a6b Add dynamic weather script 2018-10-22 19:29:21 +02:00
nsubiron 571f9363e1 Update python_api.md 2018-10-22 14:51:22 +02:00
nsubiron 44710c760d Workaround bounding boxes only for vehicles 2018-10-22 14:17:25 +02:00
nsubiron a8505a2fb7 Fix None is a reserved keyword in Python 3 2018-10-22 14:17:24 +02:00
nsubiron 4b11973627 Improvements to manual control 2018-10-22 00:30:35 +02:00
nsubiron c478eb039e Function to disable simulating physics on an actor 2018-10-21 23:39:58 +02:00
nsubiron 994110047e Fix set actor transform broken for attached actors 2018-10-21 23:38:14 +02:00
nsubiron d5392c7408 Add traffic lights and signs as actors 2018-10-21 23:35:24 +02:00
nsubiron cf8a758146 Add semantic tags to actors 2018-10-21 18:27:49 +02:00
nsubiron b80f70b8b9 Add on_tick event 2018-10-21 16:49:43 +02:00
nsubiron aa83b8abf8 Add wait for tick function 2018-10-21 15:29:27 +02:00
nsubiron 313b11931c Add collision sensor 2018-10-20 20:33:37 +02:00
nsubiron 484fe9d949 Add ActorVariant class 2018-10-20 16:14:08 +02:00
nsubiron ca7a2dcbc7 Try fix setup.py to link against libcarla_client (Linux only) 2018-10-19 12:16:04 +02:00
nsubiron 98a90496f6 Support for Python 3 on Linux 2018-10-19 11:23:33 +02:00
nsubiron a6dfef0cd6 Improve wildcard filtering of actors and blueprints 2018-10-18 21:09:54 +02:00
nsubiron 21800007b4 Add support for requesting the list of actors in the episode 2018-10-18 20:36:17 +02:00
nsubiron 4da71fc39f Add support for accessing and modifying sensor data Array elements 2018-10-18 20:32:13 +02:00
nsubiron 47d52992f9 Make actors get their dynamic state by looking at the episode state 2018-10-18 00:21:03 +02:00
nsubiron 96ba571dfd Add bounding boxes to Python API 2018-10-18 00:21:03 +02:00
nsubiron d5f349cfff Add comparison operators to geom classes 2018-10-18 00:21:03 +02:00
nsubiron 23470ad4fb Add bounding boxes to actors 2018-10-18 00:21:03 +02:00
nsubiron 050467e109 Add class Vector3D 2018-10-18 00:21:03 +02:00
nsubiron d7d4dd4e1e Add episode info message 2018-10-18 00:21:03 +02:00
nsubiron 5d2ec3aad0 Remove ping call 2018-10-18 00:21:03 +02:00
nsubiron 0ce245f679 Add all weather presets to manual_control.py 2018-10-18 00:16:59 +02:00
FPerez 711e04fc53 Capture Gamma set, Preset weathers fixed 2018-10-17 19:28:49 +02:00
nsubiron e52f780bd5 Better distro check in setup.py 2018-10-15 16:00:54 +02:00
nsubiron 268bb2f4a0 Expose weather presets to Python 2018-10-15 14:38:53 +02:00
FPerez 288a7b7ed0 Creeated Weather Presets 2018-10-15 13:12:09 +02:00
nsubiron f14d60e299 Allow changing weather from manual_control.py 2018-10-15 12:01:31 +02:00
nsubiron 5bb425737c Expose weather to client API 2018-10-15 10:34:08 +02:00
nsubiron f8592fb98c Improve Python examples 2018-10-09 19:38:31 +02:00
nsubiron 3f2787799e Fix issues related to the destruction of objects 2018-10-09 12:29:54 +02:00
nsubiron 2c53287dcf Make possible to unsubscribe from a sensor stream 2018-10-08 13:47:10 +02:00
nsubiron 91aa984350 Fix Boost.Python not getting the right signature 2018-10-08 13:47:10 +02:00
nsubiron d56c17a166 Release Python GIL when possible 2018-10-08 13:47:10 +02:00
nsubiron 5965c3bdbe Refactor client-side code and its C++ API 2018-10-08 13:47:10 +02:00
iFuSiiOnzZ c3c3f29b4d Improve manual control steering 2018-10-08 13:46:43 +02:00
nsubiron 3b12d31cc6 Fix travis build (again) 2018-10-08 13:20:05 +02:00
nsubiron 882992952c Small refactor of sensor data IO 2018-10-07 18:44:45 +02:00
nsubiron 2ad3ffedc5 Expose methods for saving and converting images in Python 2018-10-07 18:44:45 +02:00
nsubiron 4ad2095c92 Add methods for saving point clouds in ply format 2018-10-07 18:44:45 +02:00
nsubiron d02d9ced3c Add OutputFile class 2018-10-07 18:44:45 +02:00
nsubiron dd0de88fbd Add namespaces for road classes and opendrive 2018-10-03 11:33:18 +02:00
nsubiron db9d6a781d Small refactoring and documentation 2018-10-02 18:00:16 +02:00
nsubiron 84d48f7ed3 Expose lidar measurements to Python API 2018-10-02 15:03:58 +02:00
nsubiron d0629c9381 Image serialization complete pipeline 2018-10-02 15:03:58 +02:00
nsubiron 92855ccfde Fix setup.py failed to compile boost sources 2018-10-02 15:03:58 +02:00
nsubiron a869424185 User buffer as much as possible to avoid a couple of dynamic allocations 2018-10-02 15:03:03 +02:00
nsubiron b9a6ad659c Add timeout to manual_control.py 2018-09-30 17:45:47 +02:00
nsubiron 0b38510f8f Change Python client timeout to float seconds 2018-09-30 17:45:47 +02:00
nsubiron 179ab3eb9b Fix bug in print list function 2018-09-05 16:00:20 +02:00
nsubiron 09f4ed7fd7 Allow iterating attributes of an actor blueprint 2018-09-03 11:44:37 +02:00
Andrei Jianu e7291e2ce4
Merge branch 'master' into 0.9-win32 2018-08-27 17:40:29 +02:00
nsubiron 8805d0d79a Fix typos 2018-08-24 14:40:19 +02:00
iFuSiiOnzZ fd203a7a54 Wrap text that is longer than 100 characters and remove useless code 2018-08-23 18:47:24 +02:00
iFuSiiOnzZ 6e6a69dd92 Improve user errors
Stop build if any error was found
Enable multiprocess compilation
Add BuildPythonAPI.bat to makefile
Add BOOST_ALL_NO_LIB as workaround for https://github.com/boostorg/python/issues/193
2018-07-31 16:35:02 +02:00
iFuSiiOnzZ c983966c2a Link runtime libraries dynamically
Unreal Engine doesn't allow static runtime linking
https://wiki.unrealengine.com/Linking_Static_Libraries_Using_The_Build_System
2018-07-30 18:59:42 +02:00
iFuSiiOnzZ 4d928ee5c0 Build PythonAPI
Add BuildPythonAPI.bat
Build all the libraries in static, the way we are totaly independent of the operating system
2018-07-30 16:52:29 +02:00
nsubiron 3b3bb1868a Fix the build 2018-07-30 12:37:28 +02:00
nsubiron f40c90942f Add more examples 2018-07-29 23:59:22 +02:00
nsubiron 4dac1b532f Rename camera id 2018-07-29 23:18:21 +02:00
nsubiron 4c3b6127b1 Minor fixes 2018-07-29 18:05:19 +02:00
nsubiron e34a5891b1 Add addition and subtraction operators to locations 2018-07-29 18:04:57 +02:00
nsubiron 4f5044a495 Expose spectator pawn 2018-07-29 18:03:52 +02:00
nsubiron 63d6f11d41 Make example.py executable 2018-07-28 20:33:35 +02:00
nsubiron 78571e299f Minimal documentation of the new API 2018-07-28 20:11:42 +02:00
nsubiron bf05c1220a Add example.py 2018-07-28 20:11:42 +02:00
nsubiron 12243aa84e Add functions to get actor location and transform 2018-07-28 17:46:26 +02:00
nsubiron 1b69494772 Print blueprint tags too 2018-07-28 16:10:59 +02:00
nsubiron 7d1f51e9cc Add functions to set actor location and transform 2018-07-28 15:23:57 +02:00
nsubiron 2253877405 Name some arguments for Python 2018-07-28 13:59:31 +02:00
nsubiron f9b7578d6c Allow destroying actors from Python 2018-07-28 13:04:59 +02:00
nsubiron c4c15cbb41 Add function to enable autopilot from Python 2018-07-27 19:56:00 +02:00
nsubiron eb2cbc7839 Expose recommended attribute values in Python 2018-07-27 18:42:49 +02:00
nsubiron 2e71467ff5 Add find function to blueprint library 2018-07-27 12:59:38 +02:00
nsubiron d543c3812e Add function to apply control to vehicles 2018-07-26 22:08:39 +02:00
nsubiron f89f728871 Add function to spawn actor attached to another actor 2018-07-26 20:37:15 +02:00
nsubiron 4f9299c2b5 Compile all client code with setup.py and custom boost version 2018-07-26 19:07:05 +02:00
nsubiron ab431e3847 Exposing cameras in Python API 2018-07-26 18:25:57 +02:00
nsubiron 8ae2770e1a Improvements to actor spawners 2018-07-25 17:16:28 +02:00
nsubiron 60d866d5b6 Access Python blueprints with bounds checking 2018-07-25 11:45:16 +02:00
nsubiron a1663c6e03 Attach description to actor instance 2018-07-24 12:41:44 +02:00
nsubiron 0f636e84fd Full pipeline for spawning actors from Python 2018-07-23 20:40:59 +02:00
nsubiron a905170a98 Unity build PythonAPI to increase compilation time 2018-07-19 12:42:18 +02:00
nsubiron 45f661ff9e Expose actor definitions and attributes on client side 2018-07-19 12:19:39 +02:00
nsubiron 6eb73ada34 Compile everything with C++14 standard 2018-07-13 12:39:23 +02:00
nsubiron 113dc4b6b8 Report test results as XML for Jenkins 2018-07-06 18:29:55 +02:00
nsubiron 3cf91c54f2 Add PythonAPI module 2018-07-04 11:13:43 +02:00