Commit Graph

1109 Commits

Author SHA1 Message Date
MattRoweEAIF 5c445df124 added spectator as ego parameter to API docs 2023-04-13 13:05:27 +02:00
MattRoweEAIF 2d74605f54 fixed links for child pedestrians 2023-03-21 10:09:13 +01:00
rmurrish 28054868ae
Update internal link (#5865)
* Fix a typo in setting the max brake

From self._max_steer to self._max_brake

* Update internal link

Link in the page navigation did not match the heading text later in the document, causing a broken link, and link text that does match the current content of the document.
Update the link to match the body text/heading for building a package from source.

---------

Co-authored-by: kykim0 <kykim144@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2023-03-17 11:28:14 +01:00
MattRoweEAIF 50aa4f729d small text edit 2023-03-14 10:34:33 +01:00
MattRoweEAIF f50231d324 replaced pedestrian images 2023-03-14 10:34:33 +01:00
MattRoweEAIF 9912f27dbc removed pedestrians images with pixelated textures 2023-03-14 10:34:33 +01:00
MattRoweEAIF a41f4fec6b small typos 2023-03-14 10:34:33 +01:00
MattRoweEAIF ab9b8f7559 small type 2023-03-14 10:34:33 +01:00
MattRoweEAIF f427c7c02e catalogue corrections 2023-03-14 10:34:33 +01:00
MattRoweEAIF 70d35d27c8 update first steps 2023-03-01 11:20:02 +01:00
MattRoweEAIF 15f1950096 added vehicle and map montage to first steps 2023-03-01 11:20:02 +01:00
MattRoweEAIF 7c4e47355a added towns 1-10 to maps montage 2023-03-01 11:20:02 +01:00
MattRoweEAIF 4bcef6cec6 added map guides towns 1-7 2023-03-01 11:20:02 +01:00
MattRoweEAIF 1d38bc16d8 added town 12 map guide 2023-03-01 11:20:02 +01:00
MattRoweEAIF 5bd09335ce added town 12 map 2023-03-01 11:20:02 +01:00
MattRoweEAIF e4237fdd8e fixed missing prop in warning accident 2023-03-01 11:20:02 +01:00
MattRoweEAIF 0eda8e01a1 pedestrian order correction 2023-03-01 11:20:02 +01:00
MattRoweEAIF 8be5e47838 added props catalogue markdown 2023-03-01 11:20:02 +01:00
MattRoweEAIF 2de105bb5c added vehicle catalogue markdown plus props images 2023-03-01 11:20:02 +01:00
MattRoweEAIF cb027f8dbc added pedestrian catalogue 2023-03-01 11:20:02 +01:00
MattRowe18 7dc2e3caaf
Added Large Maps creation docs (#6155)
* Fix a typo in setting the max brake

From self._max_steer to self._max_brake

* Fix example commands in Multi-GPU docs

Only one dash before `-nullrhi` argument

* reorganized large maps docs

* Correct incoherent structuring of tutorial for adding sensor to CARLA.

* Add contribution to CHANGELOG.md

* Add notes into breakout boxes in sensor create tutorial.

* large maps tutorial

* undo changes to manual control

* removed stray script and replaced README.md in Import folder

* small typo

* addressed Guillermo's comments

---------

Co-authored-by: kykim0 <kykim144@gmail.com>
Co-authored-by: bernatx <bernatx@gmail.com>
Co-authored-by: Paul Erik Frivold <paulerikf@gmail.com>
Co-authored-by: Balázs Kis <balazs_kis35@yahoo.com>
2023-01-30 12:10:58 +01:00
Lin Zhengyang f296384632
Update tuto_first_steps.md (#5774)
Resolve a typo in the spawning random vehicles section.

Co-authored-by: bernat <bernatx@gmail.com>
2023-01-30 09:32:27 +01:00
MattRowe18 aafc208f63 changed speed limit output units 2023-01-27 14:05:03 +01:00
Muntan 7267ffdee2
Update ref_sensors.md (#6026)
* Fix a typo in setting the max brake

From self._max_steer to self._max_brake

* Update ref_sensors.md

Spelling enconded -> encoded

Co-authored-by: kykim0 <kykim144@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2023-01-26 10:27:02 +01:00
rajuptvs 5a9f8fefe9
updated the save command for Semantic Segmentation (#6029)
* Fix a typo in setting the max brake

From self._max_steer to self._max_brake

* updated the save command for Semantic Segmentation

carla.cityScapesPalette is given to convert in this documentation, but getting error when trying to save file using that conversion, 
currently in documentation:
raw_image.save_to_disk("path/to/save/converted/image",carla.cityScapesPalette) [not working]
but working with the below command:
raw_image.save_to_disk("path/to/save/converted/image",carla.ColorConverter.cityScapesPalette) [working]

Co-authored-by: kykim0 <kykim144@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2023-01-26 10:22:51 +01:00
Mathias Wold ac9e8e825c docs: Fix typo in usage of `docker_tools.py` 2023-01-26 10:09:56 +01:00
Balázs Kis 52d354f99e Add notes into breakout boxes in sensor create tutorial. 2023-01-24 17:31:12 +01:00
Balázs Kis 0f4abba177 Correct incoherent structuring of tutorial for adding sensor to CARLA. 2023-01-24 17:31:11 +01:00
lolainta 41d9f6a808 fix document typo for lambda expression section 2023-01-16 09:34:11 +01:00
Paul Erik Frivold e271ea31f3 Fix example commands in Multi-GPU docs
Only one dash before `-nullrhi` argument
2023-01-13 10:13:29 +01:00
bernatx ca35b61112 updating version to 0.9.14 2022-12-23 10:57:59 +01:00
Marcel Pi 182a48a2f9
Marcel/empty gbuffer fix (#6013)
* Change handling of empty gbuffers.

Now, instead of sending an empty image, a black one with the size of the viewport is sent if the target gbuffer is unavailable.

* Add more GBufferID checks + improve empty gbuffer handling.

* Fix manual_control_gbuffer.py error on repeated listen_to_gbuffer.

* Expose is_listening and is_listening_gbuffer to the PythonAPI.

* Fix data race + autoremove unused gbuffers in manual_control_gbuffer.

* Update PythonAPI docs.

* Remove magic number.

* Switch from error to warning on invalid sensor type when requesting gbuffers.
2022-12-07 18:51:17 +01:00
Marcel Pi a152863b11
Merge GBuffer features. (#5960)
* Add Misc/GBuffer

* Add EnqueueRenderSceneImmediateWithGBuffer.

* Modified ASceneCaptureSensor to allow gbuffer recording.

* Minor GBuffer progress.

* More GBuffer changes.

* Removed unnecessary files.

* Add FRHITexture* functions to FPixelReader + temporarily disabled non-gbuffer rendering in ASceneCaptureSensor.

* Add missing FPixelReader functions.

* Minor changes (Switching to Windows).

* Remove FRHITexture functions from FPixelReader, added the file ImageUtil.

* Remove FRHITexture functions from FPixelReader, added the file ImageUtil. (2)

* Added API to listen GBuffer data.

* Added gbuffer serializer classes

* Temporarily remove ViewRect hack.

* Add USceneCaptureComponent* derived classes.

* Disable USceneCaptureComponent*_CARLA and add initial FRHIGPUTextureReadBack-based code.

* Fix and re-enable custom SceneCaptureComponents.

* Fully switch to FRHIGPUTextureReadback.

* Remove unnecessary call to FlushRenderingCommands.

* Minor API changes.

* Add support for PF_DepthStencil in ImageUtil.

* More API progress...

* More API progress... (2)

* Removed testing code.

* Minor changes for testing.

* GBuffer API fixes.

* Improve GBuffer capture code.

* Fixed SceneDepth transfer issues and added SceneStencil, CustomDepth and CustomStencil to the GBuffer capture.

* Fix compilation error due to the usage of C++17 features.

* Removed major memory leak and added manual_control_gbuffer.py.

* Fixed a silly mistake.

* Minor changes to manual_control_gbuffer and SceneCaptureSensor.

* Fix compilation error on some versions of Ubuntu.

* Disable TAA when reading GBuffers to avoid jitter.

* Improve memory usage.

* Progress towards automatically detecting when a GBuffer stream is unused.

* Fix includes in SceneCaptureSensor + minor change in manual_control_gbuffer.py

* Progress on automatically detecting which GBuffers aren't needed.

* Remove unneeded __declspec.

* Revert ASensor changes + fix tutorial_gbuffer.py

* Update CHANGELOG.md

* Apply requested changes for the PR, add gitignore for the file OptionalModules.ini and add a GBufferTextureID enum to the Python API.

* Remove OptionalModules.ini.

* Fix indentation.

* Fix indentation (2).

* Fix indentation (3).

* Add documentation and more indentation fixes.

* Remove commented includes.

* Add missing line break.

* Fix memory leak + remove unneeded files.

* Add .uproject again, fix EngineAssociation.

* Remove unneeded ENQUEUE_RENDER_COMMAND.

* Fix manual_control_gbuffer.py.

* Add `stop_gbuffer` to the Python API.

* Minor fixes.

* Fix performance bug.

Previously, when a client requested a gbuffer that is unused it would stay open, even after stopping it explicitly. This commit fixes this issue.

* Fix indentation.

* Add missing braces, more indentation fixes and simplify some of the code.

* Update sensor.yml docs.

* Update docs.

* Remove unnecessary UE_Log + changed one verbosity level.

Co-authored-by: Axel <axellopez92@outlook.com>
Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
2022-11-29 11:24:26 +01:00
MattRowe18 5ec7d062e0 added multigpu instructions 2022-11-09 16:03:39 +01:00
MattRowe18 39a827e061 spelling 2022-10-17 16:18:24 +02:00
MattRowe18 43029d449b updated linux build docs 2022-10-17 16:18:24 +02:00
MattRowe18 a4f5c26efa added extra traffic manager functions 2022-10-17 16:18:24 +02:00
MattRowe18 e753be908b corrected image paths in content authoring vehicles 2022-10-17 16:18:24 +02:00
MattRowe18 3482f6ffa6 first steps code typos 2022-10-17 16:18:24 +02:00
bernatx e9a7c321cd Adding new attachment type 'SpringArmGhost' 2022-09-28 13:54:04 +02:00
Axel1092 a6be1a67f3
Pytorch integration with terramechanics (#5684)
* Added sparse map reprsentation

* Added pytorch for terramechanics modules

* Added saving loading particles in independent thread

* Added blank space at the EOF

* Added texture creation lambda

* Moving function to component

* Added input/output architecture for neural network

* Filling heightmap with particles data. Adding Logging to debug

* Updating Texture data at realtime

* Connected 3 stages, using MPC Position to Update and Texture

* Added square particle sampling. Added second model input/output scheme. Fixed start up crash.

* Added new flags and fixes

* Position to update not updating in material but yes in MPC

* Fixed coordinate frame issues and crashes

* Prepared to follow position in the 1st vehicle in map

* Fixed height map alignment

* Fixed large map and terrain tiles alignment

* Fixed inputs for new model

* Added scale factor

* Fixed slow read write operations

* Bug fixes

* Removed debug output

* Removed nvidia profinling marks

* Preparing merge debug code removed, runtime working by rounding the loading data properly

* Made pytorch optional module

* Added TRACE_CPUPROFILER_EVENT_SCOPE to Update and UpdateTexture

* Added optional pytorch conditions and macros

* Removed static Path

* Fixed #ifdef clause. Added missing include.

* Deformation on vehicle working. Ready to start optimisation

* First optimsation done. Heightmap per Tile

* Updated tiles'heightmap to make their size relative to texture and tilesize

* Fixed slow frames. Added functionality

* Removed unecessary library links

* Fixed pytorch link

* Limited search to relevant tiles

* Added multithreaded particle search. Fixed cuda architectures compilation

* Deformation plane added

* Added missing resources

* Updated particle movement update methods

* Spawn on runtime deformation plane

* Added cachemap lock when initializing a region

* Added UHeightMapDataAsset to hold heightmap data

* Fixing some settings

Co-authored-by: Aaron <samaniegoaaron112@gmail.com>
Co-authored-by: bernatx <bernatx@gmail.com>
2022-09-23 15:39:09 +02:00
leili f1529a06b1 update numbers 2022-08-26 09:53:57 +02:00
Joel Moriana 81c8ab2020 Revert manually changes 2022-07-22 09:29:08 +02:00
Joel Moriana b2bb32be44 Fixed global_percentage_speed_difference description 2022-07-22 09:29:08 +02:00
Joel Moriana 6298937387 Fixed parameter name 2022-07-22 09:29:08 +02:00
Joel Moriana 480c50e851 Added lane offset parameter 2022-07-22 09:29:08 +02:00
MattRowe18 0926da2847
Docs preview (#5606)
* add UE4 warning

* fixed UE4 build warning

* removed file

* created inst seg tutorial

* added instance segmentation image

* added to index

* fix

* added menu entries

* texture streaming tutorial

* reorganised instance segmentation tutorial

* texture tutorial revision

* typos

* typos

* added PIL link

* added tooltip

* remove tooltip image

* replace tooltip image

* removed tooltip image

* added tooltip image

* replaced image

* texture streaming tutorial update

* started pedestrian bones tutorial

* added image

* updates

* updates

* added download link for skeleton.txt

* fixed link

* fixed link

* completed pedestrian tutorial

* small change

* small fix

* TM tutorial

* added new gif

* typo

* finished TM tutorial

* small edit

* small edit

* typo

* pygame tutorial

* added gif to pygame tutorial

* corrected gif location

* replaced manual_control.gif

* typos

* fixed pygame tutorial

* import numpy

* pedestrian tutorial corrections

* corrected pedestrian bones tutorial

* added actors and blueprints

* indexed getting started tutorial

* fixed links

* index.md refactor

* mkdocs.yml nav refactor

* mkdocs.yml syntax error

* main docs refactor

* new documentation structure

* content authoring tutorials

* content authoring tutorial

* content authoring

* latest changes

* vehicle authoring tutorial

* finished vehicle content tutorial

* finished vehicles tutorial

* adjusted outline

* finalise authoring tutorials

* rearrange index.md

* extended index.md

* change mkdocs format

* update jinja version

* bounding box tutorial

* fix stray files

* remove changes in build.sh

* proof read

* guillermo's pr edits

* bbox tutorial changes

* guillermo's pr edits 1

* added modeling guidelines and blender add on

* added COCO export format

* added bounding boxes to tutorials

* merged bounding box tutorial

* added Ubuntu 20.04 installation commands

* image updates

* add empty menu item

* added new maps authorship images

Co-authored-by: germanros1987 <38517452+germanros1987@users.noreply.github.com>
2022-07-20 18:16:27 +02:00
glopezdiest a649c67d7e
Added failure states for vehicles (#5410)
* Added failure states for vehicles

* Added missing endline
2022-05-16 21:55:19 +02:00
Marcel Pi 139041fd7f
Improvements to the dust_storm weather parameter. (#5388)
* Switched DustStorm parameter from bool to float.

* Automatically detect clang version.

* Revert "Automatically detect clang version."

This reverts commit 4ac1c95c26.

* Update environment.py weather presets.

* Expose dust_storm console command in environment.py + documentation.

* Fix minor DustStorm preset error.

* Update CHANGELOG.md
2022-04-27 12:52:25 +02:00
Marcel Pi 7edab7650b Undo documentation change. 2022-04-26 16:17:00 +02:00
Marcel Pi eb2bb75f58 Revert "Removed more compiler/linker version requirements."
This reverts commit dc64b83448.
2022-04-26 16:17:00 +02:00
Marcel Pi 7e6ac6a679 Removed more compiler/linker version requirements. 2022-04-26 16:17:00 +02:00
Marcel Pi 1821df68c4 Removed specific version requirements for clang, lld and gcc. 2022-04-26 16:17:00 +02:00
glopezdiest 5003e58d7c
New ConstantVelocityAgent and TM parameter (#5290) 2022-04-20 14:44:27 +02:00
MattRowe18 a58503b9e8
Docs preview (#4983)
* add UE4 warning

* fixed UE4 build warning

* removed file

* created inst seg tutorial

* added instance segmentation image

* added to index

* fix

* added menu entries

* texture streaming tutorial

* reorganised instance segmentation tutorial

* texture tutorial revision

* typos

* typos

* added PIL link

* added tooltip

* remove tooltip image

* replace tooltip image

* removed tooltip image

* added tooltip image

* replaced image

* texture streaming tutorial update

* started pedestrian bones tutorial

* added image

* updates

* updates

* added download link for skeleton.txt

* fixed link

* fixed link

* completed pedestrian tutorial

* small change

* small fix

* TM tutorial

* added new gif

* typo

* finished TM tutorial

* small edit

* small edit

* typo

* pygame tutorial

* added gif to pygame tutorial

* corrected gif location

* replaced manual_control.gif

* typos

* fixed pygame tutorial

* import numpy

* pedestrian tutorial corrections

* corrected pedestrian bones tutorial

* added actors and blueprints

* indexed getting started tutorial

* fixed links

* index.md refactor

* mkdocs.yml nav refactor

* mkdocs.yml syntax error

* main docs refactor

* new documentation structure

* content authoring tutorials

* content authoring tutorial

* content authoring

* latest changes

* vehicle authoring tutorial

* finished vehicle content tutorial

* finished vehicles tutorial

* adjusted outline

* finalise authoring tutorials

* rearrange index.md

* extended index.md

* change mkdocs format

* update jinja version

* bounding box tutorial

* fix stray files

* remove changes in build.sh

* proof read

* guillermo's pr edits

* bbox tutorial changes

* guillermo's pr edits 1

* added modeling guidelines and blender add on

* added COCO export format

* added bounding boxes to tutorials

* merged bounding box tutorial

Co-authored-by: germanros1987 <38517452+germanros1987@users.noreply.github.com>
2022-04-14 12:38:49 +02:00
glopezdiest 8d5204e048
Added set_day_night_cycle parameter (#5322) 2022-04-13 18:25:46 +02:00
MattRowe18 467d984a9a update mkdocs and jinja versions 2022-04-12 16:51:28 +02:00
glopezdiest c977075b90
Added 4 new attributes to the vehicle blueprints (#5258)
* Added 4 new vehicle attributes
2022-04-12 15:57:54 +02:00
MattRowe18 7535432793
Add ue4 update warning (#4910)
* add UE4 warning

* fixed UE4 build warning

* removed file

Co-authored-by: bernat <bernatx@gmail.com>
2021-11-19 13:01:10 +01:00
MattRowe18 8854804f4d add UE4 warning 2021-11-19 12:13:47 +01:00
bernatx a1b37f7f1c Merge branch 'dev' 2021-11-15 17:15:05 +01:00
bernatx 613b4e5075 changing to version 0.9.13 2021-11-10 15:11:46 +01:00
Jacopo Bartiromo 2d8d738c33 Merge commit 2021-11-09 12:25:37 +01:00
Axel b2b27175c4 Added documentation 2021-11-09 00:01:30 +01:00
bernatx 115fe2d915 Fixing docs 2021-11-05 16:29:36 +01:00
Luca 85da613f51
Vehicle lights state in traffic manager (#4717)
* added vehicle lights stage to the traffic manager under the dev branch

* update CHANGELOG to lastest version and added vehicle lights stage for automatically turn on-off lights

* added vehicle lights stage to the traffic manager under the dev branch

* removed commented code

* cleanups to the code, adding some comments to explain how the trafficmanagerlocal handles the command buffer

* fixing missing reference in ALSM constructor, disabling vehicle light state for dormant vehicles

* bugfix in vehicle_id_list access, added fix to avoid blinking brake lights due to throttle control

* requested changes in the vehicle light stage code

* missing namespace qualifier for constants

* Added explicit method to enable the vehicle lights management by the TM, on a per-vehicle basis. Changed generate_traffic.py to use the new vehicle lights stage instead of just setting a fixed, constant vehicle light status. Docs are updated, accordingly.

Co-authored-by: npunito <npunito>
Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
2021-10-28 16:09:14 +02:00
gouchaoer bb4b95e0bc Update tuto_D_create_semantic_tags.md
docs: fix typo
2021-10-04 11:29:57 +02:00
Axel e4055ba230 Added examples for determinism. 2021-09-20 23:47:01 +02:00
Guillermo f90c2c6123 Added ymls and Cross C++ function 2021-08-07 17:43:38 +02:00
Guillermo fee6a749f5 Exposed some vector functions to the python api 2021-08-07 17:43:38 +02:00
Corinne 74ea12357d
Removed references to CarSim being in beta stage (#4501) 2021-08-06 07:22:19 -07:00
Corinne 7654982105
[NO_BUILD] Download section (#4475)
* Added the latest release as 0.9.12 and URL for docs, which will be ready when the release is built

* Added trailing slash

* More trailing slashes
2021-07-31 10:49:25 +02:00
bernatx 32ffd2c435 Changing to version 0.9.12 2021-07-30 13:12:28 +02:00
corkyw10 dca7cc3f8d updated Index page, rearranged nav bar, corrected links to broken images, corrected default settings for wheel physics, added anysys rtr information 2021-07-30 12:48:32 +02:00
corkyw10 d9873573cb Referenced large map feature for big areas 2021-07-30 11:49:29 +02:00
corkyw10 f72a31a491 Added updated OSM documentation 2021-07-30 11:49:29 +02:00
Corinne bd36e46b39
Corkyw10/maps documentation (#4233)
* Restructured maps docs layout and fixed affected URLs

* Updated RoadRunner map generation doc. Includes link for Leaderboard license

* Updated package ingestion doc so it is located in the main navigation bar. All relative links have been fixed.

* Moved customization information to separate tutorial. Added next steps

* Moved manual preparation of json package to separate tutorial.

* Added how to add traffic light and signs documentation. Updated nav with approriate page name. Cropped photo to show an updated view of UE editor

* Redraft of the weather and landscape tutorial

* Updated tutorial for using the road painter. Typo fix in other tutorials for map customization

* Added tutorial to add levels to maps

* Added images for maps tutorials

* Minor syntax changes to manual package prep

* Full drafts of map documentation

* Added images and corrected names for building shaders

* [NO_BUILD] First draft of Large Maps docs (#4396)

* Drafting large map docs

* Changed name of spawn_npc script

* Syntax changes

* Corrected hybrid mode dormant behavior, added code for setting ego vehicle, removed expensive note about map calls

* Added section for roadrunner large maps

* Added images to roadrunner docs and rearranged nav bar and titles.

* Added corrections to import of large maps and standard map nomenclature

Co-authored-by: bernat <bernatx@gmail.com>

* Made corrections to spawn points and additional fbx folder information

* Fixed mentions of normal maps to standard maps

Co-authored-by: bernat <bernatx@gmail.com>
2021-07-30 11:20:23 +02:00
Corinne d4ead18adc
[NO_BUILD] Added first draft of python wheel documentation (#4325)
* Added first draft of python wheel documentation

* Removed the 2 from pip2

* Updated wheel flag info and linux requirements

* Updated build docs with information about whl's and egg's

* Updated installation and build docs to reflect the new ways to install the client library

* Removed summary sections from build docs. The process is too complicated and open to mistakes if users follow a summary

* Corrections on python wheel docs

* Removed python version references

* Removing/fixing irrelevant parts of the docs and fixing example code snippets.

* Corrected python versions on windows and quickstart and removed repair wheel flag on linux
2021-07-30 09:44:54 +02:00
corkyw10 50dd5897a7 Updated blueprint docs and added small note about vehicle and pedestrian generations 2021-07-29 21:06:40 +02:00
Corinne 293dad7923
Corkyw10/docs fix typos links (#4243)
* Fixed typo in code snippet. Swapped order of altitude and azimuth

* Fixed image links that needed '../' prefix to be visible on the live documentation

* Removed reference to velocity being affected 2 frames after it is set

* Updated Python API with missing 'set_pedestrians_cross_factor' method

* Regenerated python_api.md
2021-07-29 18:32:36 +02:00
Guillermo 1aa7eccba7 Removed overtake information 2021-07-29 16:21:59 +02:00
corkyw10 e0451af0cf Deprecated parts of docs removed 2021-07-29 16:21:59 +02:00
corkyw10 699251526b Fixes to base code for new agent and correction of method for following speed limits 2021-07-29 16:21:59 +02:00
corkyw10 144252915f Added how to create a custom agent and some other minor fixes. 2021-07-29 16:21:59 +02:00
corkyw10 dd9442b47f Agent script documentation first draft 2021-07-29 16:21:59 +02:00
corkyw10 c307840781 Updated download page with correct information about what latest means 2021-07-29 16:21:38 +02:00
corkyw10 ee8947b04a Added new steps for the UE4.26 branch 2021-07-29 16:21:38 +02:00
corkyw10 fb89558b51 Updated dockerfile link to point to 0.9.11 version 2021-07-29 16:21:38 +02:00
corkyw10 d1cc22ad5a Drafts of docker and render docs done 2021-07-29 16:21:38 +02:00
corkyw10 9e88bf1e99 Updated docker image with new commands based on the graphics API used. Brought docker build for managing packages into the main docs from github. Updated rendering docs to reflect the fact UE4.26 uses only vulkan and has an off screen flag. Moved make package from docker instructions to the guide for making packages. 2021-07-29 16:21:38 +02:00
Corinne 4a8342fae1
[NO_BUILD] Missing Python API docs (#4453)
* Adding pythonapi methods

* Added missing Python API methods

* Further missing methods added

* Mssing get_crosswalks method added

* Correction to set gravity method and command
2021-07-29 16:21:02 +02:00
corkyw10 21358e8b42 Updated mentions to VS 2017 -> 2019 and UE2.24 -> 4.26 in windows build and FAQ 2021-07-28 18:34:58 +02:00
corkyw10 29dbb790d7 Typo fix 2021-07-28 18:11:37 +02:00
Axel eeeba37ec7 Added `center_map` entry to osm2odr documentation 2021-07-28 18:11:37 +02:00
corkyw10 4c088d3725 Created links in markdown and corrected typo 2021-07-28 18:11:37 +02:00
Axel 4d2e40a59a Updated documentation and changelog 2021-07-28 18:11:37 +02:00
corkyw10 5f29863dad Corrections to explanations for determinism requirements. Calrification of how to toggle telemetry view 2021-07-28 14:45:55 +02:00
corkyw10 3fc67df542 Added information about physics determinism and vehicle telemetry 2021-07-28 14:45:55 +02:00
bernat cb1c38a8d4 Fixing some vehicle names 2021-07-28 09:11:53 +02:00
Corinne 458fddb9b8
[NO_BUILD] Traffic Manager Updates (#4368)
* Updated name of spanw_npc script

* Traffic manager updates for large maps, generate traffic and deterministic mode.

* Changed reference to back spawn_npc for generate data tutorial as it specifies that it is based on carla 0.9.8

* Corrected min respawn distance
2021-07-15 10:56:45 +02:00