Axel
def0b38a9a
Removed comments.
2020-09-17 18:35:30 +02:00
Axel
7bbb7f9c54
Fixed ugly z-fighting issue with OSM maps. Added AProceduralMeshActor for easier actor inspection in the editor.
2020-09-17 18:35:30 +02:00
doterop
fd0e3f00a7
Cleaned atlas code and rolled back to OnEndFrameRT SendPixels
2020-09-17 15:46:32 +02:00
Axel
ec7b3b63fd
Added off state to traffic lights.
2020-09-16 17:13:58 +02:00
Axel
7b914bd13a
Updated comments.
2020-09-16 16:32:45 +02:00
Axel
2a2b7d9bc8
Added static mesh factory.
2020-09-16 16:32:45 +02:00
doterop
b753498ecb
Removed debug draw calls
2020-09-10 15:48:22 +02:00
doterop
33700bd6e3
Added call on the server side to retrieve the BBs
2020-09-10 15:48:22 +02:00
doterop
1855d34c56
GM::GetAllBBsOfLevel now returns the array of BBs
2020-09-10 15:48:22 +02:00
doterop
af0d92676d
Fixed Folliage BB calculation.
2020-09-10 15:48:22 +02:00
doterop
abcc0f30d7
Added a call on the GM to get all the BBs of the level
2020-09-10 15:48:22 +02:00
doterop
3b6a6bbb24
Added BB folliage calculation
2020-09-10 15:48:22 +02:00
doterop
be1299f5c5
Added BB calculation for an array of actors
2020-09-10 15:48:22 +02:00
doterop
2ca15c3bc5
Added new function to calculate BBs on SKM and SM
2020-09-10 15:48:22 +02:00
doterop
f287a1e7c0
Automatic calculation of vehicle's BB ( #3267 )
...
* Added BB calculation
* Updated changelog
* Removed logs
* Improved BB calculation
* Added BB calculation
* Updated changelog
* Removed logs
* Improved BB calculation
* Updating content version
Co-authored-by: bernat <bernatx@gmail.com>
2020-09-09 14:29:31 +02:00
Marc Garcia Puig
b15f0d2d50
Added Terrain sem seg label
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
8a02d7aa7b
Fixed Linux detection in exposure compensation
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
44225dabb4
Added and extra s to the Vehicles folder
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
1726e88192
Added fix to OS dependant exposure compensation
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
36ba6216c9
Fixed TrafficLight name
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
3918ce2d6d
Fixed name for new paths
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
564a15989b
Added sem seg water and changed Dynamic color
2020-09-02 14:44:42 +02:00
Marc Garcia Puig
8cff64fd00
Added new semantic tags
2020-09-02 14:44:42 +02:00
doterop
7bf2b87356
Avoided atlas and added checks to avoid invalid resources
2020-08-28 09:58:55 +02:00
doterop
ea6c14b6c5
Fix wrong condition on empty atlas
2020-08-28 09:58:55 +02:00
Axel
ba812e75a3
fixed spelling.
2020-08-20 17:22:58 +02:00
Axel
cc4f86b8d6
Fixed trigger box generation for traffic signs with road width equal to 0
2020-08-20 17:22:58 +02:00
Elvir Crncevic
49c4286fce
Resolve compiler warning for signed indexing
2020-08-17 12:20:02 +02:00
elvircrn
2871475659
Remove unnecessary resource locking by reducing the level of parallelism in the inner loop.
2020-08-17 12:20:02 +02:00
Marc Garcia Puig
7a998a4abd
Fixed black debug lines
2020-07-31 23:08:59 +02:00
bernat
9e8f91337b
Change to 0.9.10 version
2020-07-31 23:00:20 +02:00
doterop
1cddd05f8e
Removed check to force sendStream
2020-07-31 21:55:30 +02:00
doterop
dea15ec319
Moved sendstream to GM tick
2020-07-31 21:55:30 +02:00
doterop
158247ddb5
Fixed clean texture and sendPixels now is on the same frame
2020-07-31 21:55:30 +02:00
doterop
ac76cbb71a
Fixed atlas recreation after sensor deletion
2020-07-31 21:55:30 +02:00
doterop
04b9086add
Fixed unsigned mistmatch
2020-07-31 21:55:30 +02:00
doterop
70dc79d18f
Cleaned comment
2020-07-31 21:55:30 +02:00
doterop
797db914e1
Removed intermediate copy between atlas and sensor. Cleaned code.
2020-07-31 21:55:30 +02:00
doterop
a6fbd3bfe2
Removed fences
2020-07-31 21:55:30 +02:00
doterop
ba22c0a583
Removed delegate
2020-07-31 21:55:30 +02:00
doterop
d1ae53f049
Fixed CopyTextureFromAtlas
2020-07-31 21:55:30 +02:00
doterop
dc9a3fd1aa
Enqueue order grouped on the GM
2020-07-31 21:55:30 +02:00
doterop
d7cb538b60
Cleaning comment
2020-07-31 21:55:30 +02:00
doterop
c4af666678
The atlas Texture is now vertical
2020-07-31 21:55:30 +02:00
doterop
a2b6f8abf6
Added fences and separeted each step
2020-07-31 21:55:30 +02:00
doterop
2430559d8c
Added check of atalas size texture before created
2020-07-31 21:55:30 +02:00
doterop
67b9d7d0d2
Atlas Working
2020-07-31 21:55:30 +02:00
doterop
477ae9d2c8
First iteration creating an atlas
2020-07-31 21:55:30 +02:00
codeffee
d528243112
Changed measure scope.
2020-07-31 21:55:30 +02:00
doterop
77e6ebb7d2
Changed rendermode
2020-07-31 21:55:30 +02:00
doterop
ea8ed416d1
Pixels now are preallocated and filled.
2020-07-31 21:55:30 +02:00
doterop
f38ac48b39
Scene Capture Sensors are now enqueued to the end of the frame
2020-07-31 21:55:30 +02:00
Marc Garcia Puig
7df66a98ff
Fixed light in low quality mode
2020-07-31 20:19:55 +02:00
bernat
d23ce106bc
Add stop for the replayer
2020-07-31 16:38:41 +02:00
Marc Garcia Puig
93a3ed4cd9
Minimal debug fix
2020-07-31 15:16:06 +02:00
Marc Garcia Puig
e9a0f2968d
Fixed enum values
2020-07-31 15:16:06 +02:00
Marc Garcia Puig
3d3e82f8ad
Added Sky, Ground and Bridge
2020-07-31 15:16:06 +02:00
Daniel Santos-Olivan
a131e16ddb
Minor formatting corrections
2020-07-31 15:15:01 +02:00
Daniel Santos-Olivan
96d0ae27e6
Refactor SemanticLidar in LibCarla and PythonAPI
2020-07-31 15:15:01 +02:00
Daniel Santos-Olivan
e0430e66a1
Refactor SemanticLidar in server side.
2020-07-31 15:15:01 +02:00
Daniel Santos-Olivan
d7b1e4a315
RayCastRawLidar: Added optimization in the tag getter
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
c8ee455b05
Small optimization
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
64183b025a
Change of type to avoid windows error
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
29508fefa4
Remove dropoff/noise/intensity related parameters from RawLidar
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
b5a297fea2
Added postprocess method for noise and intensity dropoff
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
f5e68a275b
Removed unused comments
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
d1889fed85
Remove arguments from Preprocess to allow for optimization
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
20df95d202
Removed spaces
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
afd43914e9
RayCastLidar: Optimizing the normal lidar.
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
247c3731b7
Correct tag the LiDAR.
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
0d1257b271
Removed old logs
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
5eb2f6dc18
Tagger: Added some functions to the class to be used anywhere
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
92892ec8e9
Rewrite of RayCastLidar to inherit from RayCastRawLidar
...
to reuse code
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
12cf111a45
Rewrite the RayCastRawLidar to store all info
...
- We needed to change completly the way we store and compute
the data because for some reason we could access the actor
information from the computation threads so we store all
the FHitResult in the Sensor and then we compute the Detection
information when we store in the LidarRawData structure.
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
3c5f051f93
Changed data structures to data folder
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
3e1f17741c
LidarRawData now inherits from LidarData to avoid repetion of code
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
08e97be923
Rename LidarData and prepare it for merge it with LidarRawData
2020-07-30 15:16:42 +02:00
Daniel Santos-Olivan
1ac43909aa
Updated RayCastRawLidar with new data classes
2020-07-30 15:16:42 +02:00
Daniel Santos-Oliván
f26ae8f8ac
RayCastRawLidar: First version, still in a very early stage.
2020-07-30 15:16:42 +02:00
Marc Garcia Puig
f55be134d1
Changed exposure_compensation
2020-07-29 16:09:18 +02:00
Marc Garcia Puig
583b6e9fbb
Added docs
2020-07-29 16:09:18 +02:00
Marc Garcia Puig
b505660b63
Exposed camera bloom and lens flare effect
2020-07-29 16:09:18 +02:00
Marc Garcia Puig
db3c6472a5
Changed more camera parameters to match the new ilumination
2020-07-29 16:09:18 +02:00
Marc Garcia Puig
09a193564b
Fixed ilumination camera values
2020-07-29 16:09:18 +02:00
Axel1092
215ceff451
Added stops in the ground from roadrunner.
2020-07-28 09:28:17 +02:00
Axel1092
6d4e92bc6d
Small fix to traffic light spawn.
2020-07-28 09:28:17 +02:00
Axel1092
cbd12ac056
Added detection of 'Speed_' object record from roadrunner to interpret it as a speed signal.
2020-07-28 09:28:17 +02:00
Axel1092
5428354e5c
Added automatic match of traffic lights and signals with existing actors.
2020-07-28 09:28:17 +02:00
Marc Garcia Puig
c18ccca7f3
Fix for sem seg untaged objects spawned frm client
2020-07-23 16:12:08 +02:00
Axel1092
b1be4afef2
Fix for transparency see-through
2020-07-22 20:13:34 +02:00
Axel1092
a44c38168a
Query formatting fixes.
2020-07-20 15:10:34 +02:00
Axel1092
be4bf24ed8
Fixed query format.
2020-07-20 15:10:34 +02:00
Axel1092
68ede3c5d3
Fix windows compilation issue
2020-07-20 15:10:34 +02:00
Axel1092
98b6b2e610
Compilation fix
2020-07-20 15:10:34 +02:00
Axel1092
bb553e1073
Updated docs. removed coma separations.
2020-07-20 15:10:34 +02:00
Axel1092
28fea86a19
Prevent event from being written to the recorder when there are none.
2020-07-20 15:10:34 +02:00
Axel1092
aec7251955
Added Trigger volumes to recorder. Infor formatting changes.
2020-07-20 15:10:34 +02:00
Axel1092
eb63a2aae8
Added traffic light time events.
2020-07-20 15:10:34 +02:00
Axel1092
b1a475d2b4
Added physics control to recorder info.
2020-07-20 15:10:34 +02:00
Timothy Scott
0b781d5fd5
Added noise to Lidar sensor ( #3001 )
...
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-07-17 12:33:50 +02:00
Marc Garcia Puig
a73b1e4209
Fixed Import pipeline
2020-07-16 10:13:42 +02:00
Axel1092
f324c73b10
Review changes.
2020-07-10 11:36:31 +02:00
Axel1092
2d26512209
Added new frozen behavior.
2020-07-10 11:36:31 +02:00
Axel1092
4f1851be3f
Fixed error that caused traffic light actors to be missing in client side.
2020-07-10 11:36:31 +02:00
Axel1092
4d46387eb8
Added automatic signal match with OpenDRIVE.
2020-07-10 11:36:31 +02:00
Axel1092
07d016d318
Added reset group function to API.
2020-07-10 11:36:31 +02:00
Axel1092
5ccaa39d60
Small fix to elapse time function.
2020-07-10 11:36:31 +02:00
Axel1092
780f0fe460
Moved recorder to posttick.
2020-07-10 11:36:31 +02:00
Axel1092
e8a4630610
Updating old traffic lights to use the traffic light component.
2020-07-10 11:36:31 +02:00
Axel1092
6f41587170
Added check to prevent traffic light from updating during replay.
2020-07-10 11:36:31 +02:00
Axel1092
3ef383157d
Fixed recorder for traffic lights in standalone mode.
2020-07-10 11:36:31 +02:00
Daniel Santos-Olivan
1d9bb78a8d
Format changes to answer review
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
c2cf1e9c95
Removed forgotten commented code
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
d18ba38144
Added custom drop off of lidar points from the API
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
ba230da58f
Small update in the drop off random values.
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
6f6cf65dd2
Bugfixed, using distance in meters to be
...
coherent
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
3902c256da
Added some noise to the LiDAR output, needs to
...
be tested
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
cea1981b5c
Bugfix: the lidar points are now output in the
...
sensor's coordinate system.
2020-07-08 11:44:23 +02:00
Daniel Santos-Olivan
da2e29f5ef
Lidar Intensity: Added intensity to lidar's output
...
For now, only takes into account the intensity loss
due to the the atmosphere atenuation.
2020-07-08 11:44:23 +02:00
doterop
355571e89f
Added renderdoc plugin to unreal project
2020-07-07 16:53:00 +02:00
Axel1092
6ea32e4e98
Fixed QueryInfo parsing error.
2020-07-02 21:40:30 +02:00
Timothy Scott
bdc5edd2e6
Fixed gyro to report angular velocity in local sensor frame
2020-07-02 12:22:51 +02:00
Daniel Santos-Olivan
6d65a60d23
Bugfix: the lidar points are now output in the
...
sensor's coordinate system.
2020-07-02 12:22:12 +02:00
Axel1092
693d0112f7
Review changes
2020-07-02 11:53:36 +02:00
Axel1092
f39bc70242
Added velocity, acceleration and platform time to recorder.
2020-07-02 11:53:36 +02:00
Axel1092
583dc4e20d
Added scene and vehicle light to query info.
2020-07-02 11:53:36 +02:00
Marc Garcia Puig
281461ebbf
Added custom car collision in raycast sensors
2020-07-01 19:37:50 +02:00
Axel1092
949ceb2af4
Removed useless includes.
2020-06-30 21:38:47 +02:00
Axel1092
273a181f8f
Review changes
2020-06-30 21:38:47 +02:00
Axel1092
41c870438e
Added scene light events to recorder.
2020-06-30 21:38:47 +02:00
Axel1092
8374172415
Added vehicle light to recorder.
2020-06-30 21:38:47 +02:00
bernat
b6639328ac
Removing pointer to function, applying Nestor cleaner method
2020-06-30 13:12:22 +02:00
bernat
e5861e5c91
Adding 'atomic' library at linking on Ubuntu
2020-06-30 13:12:22 +02:00
bernat
9b716e1698
All streams are multi stream now
2020-06-30 13:12:22 +02:00
DSantosO
baf43b07a6
Merge pull request #2951 from carla-simulator/dsantoso/lidar-impr
...
Raycast parallelization
2020-06-18 15:48:29 +02:00
doterop
f114dc0aa1
Remove intermediate map when changing map. ( #2911 )
...
* Fixed load_new_episode and removed intermediate check.
* Recovered intermediate state.
* Removing intermediate map
* Fixing merge issue
* Remove unnecessary check in load_new_episode
2020-06-15 10:53:26 +02:00
Hakhyun Kim
2d7982e85a
Disable Collision for DebugShaperDrawer
...
DrawLine caused collision with Vehicles and others.
2020-06-11 13:03:38 +02:00
Marc Garcia Puig
97cb2dfec0
Fixed fog_falloff in Boost Python
2020-06-10 14:43:21 +02:00
Marc Garcia Puig
07fe7a7153
Added weather parameter fog_fallow to PythonAPI
2020-06-10 14:43:21 +02:00
Marc Garcia Puig
0cc4fb45f4
Fixed `and` to `&&`
2020-06-08 10:49:31 +02:00
Marc Garcia Puig
fc133121c7
Added get function for all car light states
2020-06-08 10:49:31 +02:00
Marc Garcia Puig
923960751f
Added batch command SetVehicleLightState
2020-06-08 10:49:31 +02:00
Axel1092
d26f69957f
Added fast conversion from/to FString and std::string.
2020-05-29 12:34:29 +02:00
Axel1092
cd277af189
Code clean up.
2020-05-29 12:34:29 +02:00
Axel1092
605c99136d
Improved standalone mesh split.
2020-05-29 12:34:29 +02:00
Axel1092
734912df54
Added optional recast execution.
2020-05-29 12:34:29 +02:00
Axel1092
381d6b2d97
Fixed string length limit in ToFString and FromFString in String.h. Fixed some parameters not used in standalone mode.
2020-05-29 12:34:29 +02:00
Axel1092
4d36212c09
Fixed multiple instances of road::Map, it can now be accessed from the CarlaGameModeBase.
2020-05-29 12:34:29 +02:00
Axel1092
4dc4cb8185
Fixed map loading crash in windows.
2020-05-21 15:23:02 +02:00
bernat
2d58a69f1f
Redoing previous changes
2020-05-13 17:58:02 +02:00
doterop
976ccfb93b
Added mesh validation when importing maps to remove props duplication
2020-05-13 17:58:02 +02:00
doterop
60aa3e3529
Fixed signal spawning with imported maps
2020-05-13 17:58:02 +02:00
bernat
3fd9fc27f1
Exchange the lane marking colors, they were in reverse
2020-05-11 18:50:51 +02:00
Javier Hidalgo-Carrió
26441431e4
DVSEventArray: boolean in +1 and -1. DVSCamera: set default threshold values
2020-05-08 20:08:27 +02:00
Marc Garcia Puig
a55c71ad4f
Added our standard noise to DVS sensor + Win fixes
2020-05-08 20:08:27 +02:00
Marc Garcia Puig
87ac3b9a6d
Minor fixes and code style adaptation
2020-05-08 20:08:27 +02:00
Javier Hidalgo-Carrió
c45614c983
DVS camera sensor implementation
2020-05-08 20:08:27 +02:00
Marc Garcia Puig
536362e40f
Fixed cheking a if signal ID exists befor using it
2020-05-08 12:12:57 +02:00
Timothy Scott
fad5f8e7d1
Changed IMU to add gravity acceleration before rotating into IMU reference frame
2020-05-06 15:48:38 +02:00
Marc Garcia Puig
e78ccc6852
Rain particles and Update.sh fixes ( #2814 )
...
* Fixed camera weather changes
* Updated changelog
* Fixed Update.sh when root path contains and space
2020-05-05 16:46:41 +02:00
bernat
4dc6eba755
New API function to add angular impulse to an actor
2020-05-05 11:16:23 +02:00
bernat
1a2c2ea76a
Changing to version 0.9.9
2020-04-23 15:52:28 +02:00
Axel1092
835dccd470
Fixed standalone mode.
2020-04-22 20:58:46 +02:00
Axel1092
34d3919573
Fixed error unable to parse Opendrive.
2020-04-22 20:58:46 +02:00
Axel1092
269344a3ec
Fixed reload map. Increased distance field atlas and texture pool.
2020-04-22 20:58:46 +02:00
Axel1092
ff97d65cc0
Fixed server-client sincronization for map change.
2020-04-22 20:58:46 +02:00
Axel1092
953a86d62a
Load void map to prevent missing meshes.
2020-04-22 20:58:46 +02:00
doterop
c50d87290a
Added checks to avoid crash on LightSubsystem
2020-04-22 19:16:42 +02:00
bernat
6a4479ed16
Stop vehicles at end of the simulation, instead of using autopilot
2020-04-17 12:42:12 +02:00
doterop
4384e386c2
Light API ( #2756 )
...
* Added CarlaLight class.
* Added get and set for carla light type.
* Added LightManager, Light and LightState
* Fixed unapplied changes
* Fixed LM::GetAllLights
* Fixed Python getter
* Added LightManager, Light and LightState. Python bindings included.
* Completed LightManager communication and LightSubsystem on server
* Fixed concurrency and color conversion
* Added check for null case on RegisterLight and UnregisterLight
* Fixed map change crash in editor.
* Added client syncronization.
* Updated Python docs.
* Fixed client sync
* Added CarlaLight class.
* Added get and set for carla light type.
* Added LightManager, Light and LightState
* Fixed unapplied changes
* Fixed LM::GetAllLights
* Fixed Python getter
* Added LightManager, Light and LightState. Python bindings included.
* Completed LightManager communication and LightSubsystem on server
* Fixed concurrency and color conversion
* Added check for null case on RegisterLight and UnregisterLight
* Fixed map change crash in editor.
* Added client syncronization.
* Updated Python docs.
* Fixed client sync
* Updated changelog
* New iteration on lights docs
* Fixed docs
* Content version updated
* Removed NonCopyable
* Compilation fix.
Co-authored-by: Axel1092 <axellopez92@outlook.com>
Co-authored-by: sergi-e <rigesklaine@gmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2020-04-17 12:29:54 +02:00
Axel1092
6f3c4788d8
Added displacement to signals overlapping driving lanes. Fixed crash when closing spawn_npc with signals.
2020-04-14 21:00:04 +02:00
Axel1092
f5208bebe7
Removed singal inclination due to road rotation.
2020-04-13 18:26:11 +02:00
Axel1092
45dc963ea6
Fixed traffic light generation with missing speed information in OpenDRIVE.
2020-04-13 18:26:11 +02:00
Axel1092
d5c57e8903
Added parameter to enable/disable junction smooting. Moved config file variables to CarlaGameInstace for opendrive generation parameters.
2020-04-13 16:50:32 +02:00
Marc Garcia Puig
e2c0349ef6
Exposed max chunk size to the PythonAPI
2020-04-13 16:50:32 +02:00
Axel1092
5ddb97a58e
Added parameter to disable rendering meshes generated from OpenDRIVE.
2020-04-13 16:50:32 +02:00
Marc Garcia Puig
00a73c4f02
Splited the map generation in chunks
2020-04-13 16:50:32 +02:00
Marc Garcia Puig
910c8f795a
Added OpDR stdl mesh normal generation
2020-04-13 16:50:32 +02:00
doterop
79d6298395
Cleaned logs
2020-04-13 13:06:38 +02:00
Axel1092
9d20cfbe6d
Fix to prevent spawning multiple times the same traffic light.
2020-04-09 11:19:21 +02:00
Axel1092
07334ce6e4
Moved trigger box spawn logic from TrafficLightManager to TrafficLightCOmponent. Added spawn of traffic lights without controllers outside junctions.
2020-04-09 11:19:21 +02:00
doterop
a25842d924
Removed duplicated props
2020-04-08 09:12:25 +02:00
Axel1092
1e06309953
Added warning when signals overlap driving lanes.
2020-03-31 12:12:02 +02:00
Marc Garcia Puig
0eed245e34
Review fixes
2020-03-31 12:11:39 +02:00
Marc Garcia Puig
5520f31d0a
Exposed road mesh generation params to PythonAPI
2020-03-31 12:11:39 +02:00
Marc Garcia Puig
0999b0ba05
Added basic walls to standalone OpenDRIVE mode
2020-03-31 12:11:39 +02:00
doterop
9dfbb14276
Fixing codacy issues
2020-03-30 19:44:46 +02:00
doterop
081de023ce
Added methods to get trafficlights and trafficsigns from landmarks
2020-03-30 19:44:46 +02:00
Axel1092
5c5028aeb3
Small float product optimization.
2020-03-30 14:40:39 +02:00
Axel1092
e7082fae9f
Removed collision from signals defined in the middle of a driving lane.
2020-03-30 14:40:39 +02:00
Axel1092
d9c4de2c54
Removed debug code.
2020-03-30 14:40:39 +02:00
Axel1092
d140688042
Fixed warnings. Fixed missing assets in package.
2020-03-30 14:40:39 +02:00
Axel1092
a89e505785
Added restriction to make trigger boxes only spawneable in driving roads.
2020-03-30 14:40:39 +02:00
Axel1092
1b108a027c
Review fixes. Added default lane validity if missing record in OpenDRIVE. Added Automatic spawn of traffic lights and signals to the map generation without geometry.
2020-03-30 14:40:39 +02:00
Axel1092
12a5f6f5d0
Added Yield signal triggerbox generation.
2020-03-30 14:40:39 +02:00
Axel1092
df75abf5bf
Added stop sign automatic triggerbox generation.
2020-03-30 14:40:39 +02:00
Marc Garcia Puig
d9b216c474
Added basic support for pedestrian crosswalks
2020-03-27 12:51:34 +01:00
Axel1092
2c6483d194
Fixed warning in GenerateTriggerBox function.
2020-03-23 13:36:12 +01:00
Axel1092
892cab9dab
Removed debug code.
2020-03-23 13:36:12 +01:00
Axel1092
7497ff5e3a
Comented debug code.
2020-03-23 13:36:12 +01:00