* Traffic Manager 2.0
* WIP: new class structure for TM 2.0
Yet to use the new classes in TrafficManagerLocal
* WIP: new class structure integration
* Fix for python api build.
* Fix for hybrid mode crash.
* Fixed incorrect collision cache.
Fixed crash upon map change.
Minor reformatting.
* Fixed collisions with unregistered actors.
Fixed collisions among multiple traffic manager instances.
Fixed vehicle destruction upon being stuck for too long.
* Fixed vehicle wobble on steep roads
* Waypoint buffer extension at junction entrance.
* WIP: Revamped intersection anticipation.
* Implemented waypoint occupancy tracking.
* * considering buffer independent waypoints
for determining blocked junction exit.
* considering longitudinal extreme points
for localizing unregistered actors.
* Removed debug statements
* Intersection anticipation for vehicles moving across path.
* Fixed intersection anticipation in Town03, Town04.
* Safe interval length check for intersection anticipation.
* Distance check from safe interval for blocked exit.
* Removed debug statements
* * Intersection anticipation exception for roundabout in Town03.
* Updated comments.
* codacity fix
* more codacity fixes
* formatting and minor changes
* bad indentation
* Removed debug statements and updated comments.
* fixes unused variable error in make examples
* Increased minimum obstacle distance for lane change
to avoid partial lane changes.
* Removing crude stopping logic at junction entrance
for blocked junction case.
* Ignoring small intersection segments
for intersection anticipation.
* Fixed issue in unblocking mechanism
due to incorrect clock initialization.
* Fixing intersection entrance identification.
* Fixed incorrect safe space after junction detection.
* Fixed collision negotiation conditions
to work well inside intersections
and avoid deadlocks in roundabout turns.
* Replaced in file constants of InMemoryMap
with definitions from Constants.h
Updated comments
* Added a check to avoid collision considerations
in case of traffic light hazard in motion planner.
* Re-organised include statements for ALSM.h/.cpp files.
Fixed a double initialization precision.
* WIP: Refactoring ALSM::Update
* Refactored ALSM::Update into shorter functions.
* ALSM: Corrected numeric comparision precision
and container access optimizations.
* Initial review changes
* CollisionStage: addressed pr comments.
* Constants.h, DataStructures.h: addressed pr review comments.
* InMemorMap: review comment addressal.
* LocalizationStage: Review comment addressal
* New class for random generation instead of rand()
* Removed unused code
* MotionPlanStage: re-organized include statements.
* MotionPlanStage: review comment addressal.
* SimulationState, DataStructures: minor refactoring.
* SnippetProfiler, TrackTraffic: Review comment addressal.
* Refactored include statements for
SimpleWaypoint, SnippetProfiler, TrackTraffic files.
* TrafficLightStage: review comment addressal.
* Using sleep instead of continue to time hybrid mode.
* Changing fixed array allocation with dynamic resizing.
* Refactored include statements for TrafficManager
* Removed clamp macro
* Added const to Networking constants
Co-authored-by: Jacopo Bartiromo <jackbart94@gmail.com>
Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com>
* First draft TM updates
* Idle iteration
* Different updates
* Python API weather fix
* Added RSS sensor
* Added nightly builds
* Added texture mention to Town10
* Updated TM
* Updated contact mail
* New update on B,Jo,Ja comments
* Last fixes on Ja comments
Before this commit, `synchronous_master` is defined inside
try-block so if any error happens and args.sync is true,
"ReferenceError: `synchronous_master` is not defined" is raised
in the finally-block.
Add postfix to libcarla_client{_rss}{_debug}.a in RSS variant.
make package target always rebuilds the final python shared library and
so cannot package wrong version.
Put LGPL lisence in python egg if RSS is linked.
Create RssCheck (again) when Listen is called to prevent from creating
loggers all the time someone lopps over the actor list and the
actor/sensor instances getting created.
Only traverse actor list in CreateWorldModel once.
tbb::parallel_for_each() gets already created actors and doesn't loop
itself over actor list (which blocks).
Finally changed code format of RSS to keep 120 chars per line.
* Python API iteration p098
* New order enum
* Fixed order getters setters
* New python api md
* New iteration, dunder coded
* PythonAPI/docs/doc_gen.py
* fix method_name
and tried to spot the remaining CamelStyle variable names and changed to
snake_style
Added code formatting script and clang-format slightly changed from
google format:
AccessModifierOffset: -1 -> -2
AllowShortFunctionsOnASingleLine: All -> Empty
ConstructorInitializerIndentWidth: 4 -> 2
Move carla::client::Timestamp ostream operator to Timestamp.h to enable
reuse in log messages
Use of generated python interfaces of ad::physics, ad::map and ad::rss
types
RssSensor (and therefore also the RssRestrictor) now work globally on
the whole road network.
RssCheck: object conversion done in parallel using tbb
* pr agent behaviors
* pr agent behaviors
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* limits for steering
* Add files via upload
* pylint formatting
* pylint formatting
* seed flag for repeatability
* seed flag for repeatability
* Add files via upload
* Add files via upload
* first pr review corrections
* Add files via upload
* Add files via upload
* Delete parameters.py
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* start of pedestrian avoidance + minor fixes
* start of pedestrian avoidance + minor fixes
* get_map check
* get_map check
* get_map check.
* Delete basic_agent.py
* Delete roaming_agent.py
* pylint final changes
* Pylint final check
* more pylint
* minor fix
* minor changes
* Add files via upload
* changes in PID + old models
* trying to stabilize waypoint distance
* fixed step in sampling radius
* folder structure change and more stuff
* pylint fix
* re-introducing pedestrian avoidance
* minor things
* deleted unused folder
* restore basic folder
* resurrected behavior agent
* set debug to false
* remove prints + open PR
* changelog
* setting behavior agent as default in auto_control
changing manual_control to have slower increasing braking too
* Requested modifications PR
The vehicle can now accelerate and brake at the same time again.
Removed unnecessary variable.
* Fix frame rate display for the client
* removing unnecessary duplication
reordering folders
code cleanup for codacity
* unused import
* codacity and travis changes
Co-authored-by: Joel Moriana <joel.moriana@gmail.com>
* Style fixes and iteration
* Mid iteration for rebase
* Finished core + town slider
* First fix waiting for Reviewable
* Iteration on G comments
* Added spectator example
* Fixed typo
* Added minor change to generate opendrive world