Ensure that actually only the unreal sysroot is deployed for all C as
well C++ compilations including dependencies. That ensures the server is
NOT anymore linked against the system glibc (which is in Ubuntu22.04
incompatible with the Unreal one). As a consequence no local clang
installation required anymore to build under Linux.
Harmonized naming split into client/server (instead of libcpp and
libstdcpp) to ensure nothing mixed up (and there were things mixed up
before!)
Refactor C# Unreal build using CarlaRules base class to provide common
functionality. Fixing windows build without ROS2 and added intitial
windows build with ROS2
Restrict to one DDS-Domain-Participant for carla-server (Fixes bind
address already in use exception on with ROS2).
Due to continued segfaults in reallocations of MallocBinned2 in
conjunction with ROS2 enforce using AnsiMalloc calls under Linux (see
https://forums.unrealengine.com/t/dealing-with-allocator-mismatches-with-external-libraries/1416830)
Use C++20 to allow for more robust struct initialization (see
https://en.cppreference.com/w/cpp/language/aggregate_initialization),
added Eigen C++20 patches and required CARLA changes to cope with C++20
compilation errors
Be aware: This change requires the Unreal PR
(https://github.com/CarlaUnreal/UnrealEngine/pull/23)
Move forward to g++-13
Minors:
- Fix make clean call
- Update osm2odr commit with build fix
(https://github.com/carla-simulator/sumo/pull/6)
- Update ad-rss to 4.4.5 (supports boost 1.80)
- Fix windows install scripts and forward arguments for building
libcarla
- Adapt codeformat.py to python3 using clang-format-14
Build success
Added package
Remove delete workspace for testing
Clean workspace after build
Add deploy for testing
Relocation of Unreal Engine
Using absolute path for UnrealEngine
Execute shell
Test without remove at end
Using bash instead of shell
New jenkins file for testing nodes
new tag
modified
modify 'test' stage
all in GPU
tags
all in 'build' and 'gpu'
Adjust some scripts to run smooth on GPU slave
force deploy always
Disable docker push
Remove all on slaves at end
add some locks
add some parallel stages
Fix windows package, now it copies all required files
Add 7zip option to compress package for windows
Add 'make CarlaUE4Editor' to windows
Fix the program files path for windows 64
More jobs on parallel
Add Update.bat to windows pipeline
Fixing make CarlaUE4Editor
Commenting stages in windows
Enable again download of content and fix artifact
Build only Ubuntu
Enable deploy of Docker
Make packaging of additional maps
Enabling windows build again
Adding Deploy for windows
Change URL to the new S3 buckets
Changed the Jenkins public IP
Fixes from Codacy
Disable Windows build
Add more time to smoke tests for connecting
Add 'run' option of examples without compilation
Enabled delete all after job
Adds a lock for the packaging
Removing all locks
Update the Doxygen step in Ubuntu
Fix nodes to use