Commit Graph

17 Commits

Author SHA1 Message Date
berndgassmann 634e418777 Cleanup and harmonize Carla build
Ensure that actually only the unreal sysroot is deployed for all C as
well C++ compilations including dependencies. That ensures the server is
NOT anymore linked against the system glibc (which is in Ubuntu22.04
incompatible with the Unreal one). As a consequence no local clang
installation required anymore to build under Linux.

Harmonized naming split into client/server (instead of libcpp and
libstdcpp) to ensure nothing mixed up (and there were things mixed up
before!)

Refactor C# Unreal build using CarlaRules base class to provide common
functionality. Fixing windows build without ROS2 and added intitial
windows build with ROS2

Restrict to one DDS-Domain-Participant for carla-server (Fixes bind
address already in use exception on with ROS2).

Due to continued segfaults in reallocations of MallocBinned2 in
conjunction with ROS2 enforce using AnsiMalloc calls under Linux (see
https://forums.unrealengine.com/t/dealing-with-allocator-mismatches-with-external-libraries/1416830)

Use C++20 to allow for more robust struct initialization (see
https://en.cppreference.com/w/cpp/language/aggregate_initialization),
added Eigen C++20 patches and required CARLA changes to cope with C++20
compilation errors
Be aware: This change requires the Unreal PR
(https://github.com/CarlaUnreal/UnrealEngine/pull/23)

Move forward to g++-13

Minors:
- Fix make clean call
- Update osm2odr commit with build fix
(https://github.com/carla-simulator/sumo/pull/6)
- Update ad-rss to 4.4.5 (supports boost 1.80)
- Fix windows install scripts and forward arguments for building
libcarla
- Adapt codeformat.py to python3 using clang-format-14
2024-07-08 09:26:29 +02:00
Aaron 1495df195b change tool chain for examples 2023-02-23 18:32:29 +01:00
Marcel Pi eb2bb75f58 Revert "Removed more compiler/linker version requirements."
This reverts commit dc64b83448.
2022-04-26 16:17:00 +02:00
Marcel Pi 7e6ac6a679 Removed more compiler/linker version requirements. 2022-04-26 16:17:00 +02:00
Daniel Santos-Oliván 2621a9ad11 Disable camera smoke test 2021-05-20 16:33:27 +02:00
bernat 09ec923c87 Removed the temporal workarounds 2020-05-14 14:22:30 +02:00
Marc Garcia Puig f5df364089 Added temporary workarround for spawn points 2020-05-08 20:08:27 +02:00
Néstor Subirón 67684c5b0d Update CppClient README 2020-04-28 09:08:14 +02:00
bernat 457b63b85e Upgrade to LLVM 8.0.1 2020-03-27 12:51:02 +01:00
Marc Garcia Puig 90284dc91e
Modifying pipeline for use AWS cloud (#2504)
Build success


Added package


Remove delete workspace for testing


Clean workspace after build


Add deploy for testing


Relocation of Unreal Engine


Using absolute path for UnrealEngine


Execute shell


Test without remove at end


Using bash instead of shell


New jenkins file for testing nodes

new tag

modified

modify 'test' stage


all in GPU


tags


all in 'build' and 'gpu'


Adjust some scripts to run smooth on GPU slave


force deploy always


Disable docker push


Remove all on slaves at end


add some locks


add some parallel stages


Fix windows package, now it copies all required files


Add 7zip option to compress package for windows


Add 'make CarlaUE4Editor' to windows


Fix the program files path for windows 64


More jobs on parallel


Add Update.bat to windows pipeline


Fixing make CarlaUE4Editor


Commenting stages in windows


Enable again download of content and fix artifact


Build only Ubuntu


Enable deploy of Docker


Make packaging of additional maps


Enabling windows build again


Adding Deploy for windows


Change URL to the new S3 buckets


Changed the Jenkins public IP


Fixes from Codacy


Disable Windows build


Add more time to smoke tests for connecting


Add 'run' option of examples without compilation


Enabled delete all after job


Adds a lock for the packaging


Removing all locks


Update the Doxygen step in Ubuntu


Fix nodes to use
2020-03-05 13:16:18 +01:00
Néstor Subirón b45f7c5f95 Allow compiling client-side with GCC (#2056)
* Allow compiling client-side with GCC

* Merge branch 'master' into nsubiron/gcc
2019-09-06 17:04:54 +02:00
bernatx 6cfea68044 Fix Jenkins example compilation (CppClient) 2019-07-08 18:42:45 +02:00
nsubiron 915e35d435 Rename frame_count and frame_number as frame 2019-06-28 14:05:00 +02:00
nsubiron 32d9715ef8 Upgrade to Unreal Engine 4.22 and clang 7 2019-05-03 12:53:43 +02:00
nsubiron 9e4925b838 Include external dependencies as system to allow stricter warning checks 2019-04-29 15:35:33 +02:00
nsubiron 814e4374f2 Compile and run C++ client example in CI pipelines 2019-04-24 17:37:21 +02:00
nsubiron 5ef3dde552 Add C++ client example 2019-04-24 17:37:21 +02:00