Manish
28f52b85d2
Fixing some wheels params when getting and setting them
2019-05-29 11:31:13 +02:00
Manish
17fe069890
renamed physics params
2019-05-29 11:31:13 +02:00
Manish
087dc71190
pretifying
2019-05-29 11:31:13 +02:00
Manish
f3164137d9
Added friction variation + refactor
2019-05-29 11:30:48 +02:00
Manish
d832a19028
Friction Trigger volumes getting spawned with box extents + solved a bug
2019-05-29 11:30:48 +02:00
Manish
70442e2436
Friction trigger box is getting spawned
2019-05-29 11:30:48 +02:00
Manish
2d352612e9
Created Friction Layer Actor
2019-05-29 11:30:48 +02:00
Manish
6b65e5833a
setting tire config during begin play
2019-05-29 11:30:48 +02:00
Aidan Clear
627c351e85
Improving visual quality of the rgb scene capture ( #1549 )
...
* Adding TemporalAA
* Setting alpha values of pixels in buffer to 255 to account for TemporalAA
* Alpha now removed from pixels on the client side in the image deserialize function
* Adding motion blur
2019-05-28 13:25:42 +02:00
manishthani
066c0b606a
Document load props and fix windows build ( #1675 )
2019-05-28 09:35:45 +02:00
Néstor Subirón
d05dc6c743
Allow attaching actors with a spring arm ( #1682 )
2019-05-27 18:07:03 +02:00
Néstor Subirón
fee126dfa7
Include debug info in packaged version ( #1659 )
2019-05-24 17:24:12 +02:00
nsubiron
a063c2ded7
Update content link to allow importing external props
2019-05-23 20:01:15 +02:00
manishthani
4dbb94763b
Merge branch 'master' into manishthani/load_props_definition
2019-05-23 11:02:19 +02:00
Daniel
da597f92c9
Fixed code conventions, static methods and format
2019-05-23 10:39:24 +02:00
bernatx
faa164557f
Removed some commented code
2019-05-22 12:20:21 +02:00
Manish
fb2d4bef7d
removed some member functions
2019-05-21 18:59:24 +02:00
bernatx
58f00c9a3d
Fixes that an actor could be respawned before the Episode is ready
2019-05-21 18:46:08 +02:00
Daniel
03fdb58b29
Fixed commandlets crash. Improved code
2019-05-21 18:40:08 +02:00
manishthani
4a41672e85
Merge branch 'master' into manishthani/load_props_definition
2019-05-14 16:37:28 +02:00
Néstor Subirón
cf58f7a2c1
Fix dead-lock when loading a new map in synchronous mode. ( #1588 )
...
* Fix #1412 , dead-lock when loading a new map in synchronous mode.
* Update CHANGELOG
* Add smoke test for #1412
2019-05-10 16:33:48 +02:00
Daniel Novillo
1f8e405425
Exposed 'is_invincible' for pedestrians ( #1454 )
2019-05-08 13:45:02 +02:00
Manish
a57922cb0b
Small Refactor
2019-05-03 18:40:05 +02:00
Manish
2950e8aca4
Changed registry file format + made importing more automatic
2019-05-03 16:15:06 +02:00
nsubiron
32d9715ef8
Upgrade to Unreal Engine 4.22 and clang 7
2019-05-03 12:53:43 +02:00
nsubiron
5fa06e0de0
Replace game mode
2019-05-03 11:31:19 +02:00
nsubiron
a220caeee1
Remove "TheNew" from TheNewCarlaServer and TheNewCarlaGameModeBase
2019-05-03 11:31:19 +02:00
nsubiron
2e2d8f9a43
Commit DefaultEngine.ini so Unreal stops modifying it
2019-05-03 11:31:19 +02:00
nsubiron
fce4d1a9f8
Remove deprecated code from Carla plugin
2019-05-03 11:31:19 +02:00
Manish
644e30c0f0
changed emptymap & tempmap paths + tempmap removed after exporting + minor changes
2019-05-02 15:42:32 +02:00
Daniel
57e34021c7
FBX Imported ready
2019-05-02 15:42:32 +02:00
Manish
7aaa2683f3
Refactoring
2019-05-02 15:42:32 +02:00
Manish
aca3977d72
More Refactor
2019-05-02 15:42:32 +02:00
Manish
7c14cea8a5
Refactor
2019-05-02 15:42:32 +02:00
Manish
133c9c0f93
user props overwrite default ones + repeated props control + refactor
2019-05-02 15:42:32 +02:00
Manish
c2551c6379
Added prop blueprint registry class
2019-05-02 15:42:32 +02:00
Marc Garcia Puig
8781712eb8
Updated OpenDriveActor ( #1593 )
...
* Fixed OpenDriveActor
* Fixed bebug lines of OpenDriveActor in UE4 editor
* Updated changelog
2019-05-02 14:38:18 +02:00
nsubiron
73f0bc8647
Refactor overload methods into Functional class
2019-04-30 13:45:19 +02:00
nsubiron
1366b21ce4
Disallow implicit conversions between Vector3D/FVector and Vector2D/FVector2D to avoid missing unit conversions unintentionally
2019-04-29 15:35:33 +02:00
bernatx
be61f80caf
Changes from the Pull Request
2019-04-26 17:15:37 +02:00
bernatx
2087b6f770
Vehicle animations added to recorder (also bikes and cycles)
2019-04-26 17:15:37 +02:00
bernatx
f4beec9407
Walker animations added to recorder
...
Wheels also rotate using inertia of movement only
2019-04-26 17:15:37 +02:00
bernatx
493f85ff46
Only apply physics to vehicles, no walkers
2019-04-26 17:15:37 +02:00
bernatx
9354e38658
First version with walkers animation on replaying
2019-04-26 17:15:37 +02:00
bernatx
e0d6879f6b
Bugfix on query result (using wrong field)
2019-04-26 17:15:37 +02:00
bernatx
a0c94e0974
Bugfixes about recorder:
...
1) Fixing camera following when a car is loaded by the recorder.
2) Fixing positions at start of replayer (actors were sliding from its current position).
2019-04-26 17:15:37 +02:00
bernatx
739142954d
Renaming playback speed by playback time factor
2019-04-12 10:25:13 +02:00
bernatx
c2b7e27ac5
Updated CHANGE.LOG and telling playback speed when replaying
2019-04-12 10:25:13 +02:00
bernatx
c6ff4cb362
Added an optional parameter to show more details about a recorder file
...
Related to the show_recorder_file_info.py API
2019-04-12 10:25:13 +02:00
bernatx
708f0c6623
Fix return of void function
2019-04-12 10:25:13 +02:00
bernatx
d9975dfde9
Fixed a bug where using a reference of a local variable
2019-04-12 10:25:13 +02:00
bernatx
bac4060eb1
We can save in any folder now, or by default at 'Saved' folder.
2019-04-12 10:25:13 +02:00
bernatx
702474f764
Replayer now will load the required map automatically. Also a bug fix.
2019-04-12 10:25:13 +02:00
bernatx
be37d22335
Added replayer speed (time factor for slow/fast motion)
2019-04-12 10:25:13 +02:00
nsubiron
bd0711e87a
Increase version
2019-04-04 19:15:45 +02:00
nsubiron
ec477c5514
Add method client.apply_batch_sync that waits for server response
2019-04-04 14:42:28 +02:00
nsubiron
476d587a7d
Add carla.command to spawn actors in batch
2019-04-04 14:42:28 +02:00
nsubiron
6d71c65137
Fix vehicles missing the route if autopilot enabled too late
2019-04-02 19:48:13 +02:00
nsubiron
6043d9ac84
Fix OpenDriveActor
2019-03-30 14:36:44 +01:00
Daniel
171952474a
OpenDriveActor modifications
2019-03-30 14:29:57 +01:00
Daniel
ad427f60f2
OpenDriveActor with waypoints
2019-03-30 14:29:57 +01:00
nsubiron
97099d8b9b
Fix includes
2019-03-29 18:01:20 +01:00
nsubiron
560c124dab
Merge branch 'master' into feature/new_opendrive_parser
2019-03-27 16:40:11 +01:00
Pasch, Frederik
b3bac35fbe
LaneInvasionSensor stabilization
...
- Fix naming: Use 'LaneInvasionSensor'/'lane_invasion' instead of mixture with 'LaneDetector'/'lane_detector'
- Create server-side LaneInvasionSensor (to be able to access it via ROS bridge)
2019-03-27 11:05:19 +01:00
Daniel
1ffa98df75
Removed debug variables
2019-03-26 19:57:13 +01:00
Daniel
871c66c798
Added MeshComponent to ObstacleDetector
2019-03-26 19:57:13 +01:00
nsubiron
47119f9300
Merge branch 'master' into jenkins/opendrive
2019-03-19 23:36:06 +01:00
Manish
8027666a94
fixed new tire config creation
2019-03-19 12:50:18 +01:00
manishthani
e5bffc3e53
Merge branch 'master' into manishthani/expose_physx_fixes
2019-03-19 12:30:51 +01:00
Manish
5d3c8c2e37
reordered function call to avoid garbage collection between calls + changelog
2019-03-19 12:23:26 +01:00
nsubiron
35545f224a
Merge branch 'master' into marcgpuig/opendrive
2019-03-19 11:42:02 +01:00
nsubiron
9368891bb0
Add const versions of the methods at Iterator.h
2019-03-18 18:12:55 +01:00
nsubiron
e6bfdbec5a
Fix OpenDriveActor
2019-03-15 19:55:19 +01:00
Daniel
36b9c7cab7
OpenDrive actor
2019-03-15 19:45:45 +01:00
Daniel
9025b7fa00
Signal parser
2019-03-15 19:44:27 +01:00
nsubiron
db1addc378
Fix #1381 , make sensors use timestamp from UCarlaEpisode
2019-03-15 14:39:23 +01:00
nsubiron
f0d3fd78f1
Pass buffers by r-value reference whenever possible
2019-03-15 12:55:57 +01:00
manishthani
e3f61e285a
Merge branch 'master' into manishthani/expose_physx_fixes
2019-03-14 13:56:21 +01:00
Manish
0e1cbb9e62
physics tire friction fixed
2019-03-14 13:06:39 +01:00
Aidan Clear
01bbdc54fe
Merge branch 'master' into update_carla_settings
2019-03-13 19:24:30 +01:00
Marc Garcia Puig
88bad06d22
Fix unreal build while changing the WaypointAPI
2019-03-13 18:37:59 +01:00
Pasch, Frederik
3d2e08611e
Add time to SensorData
2019-03-13 16:07:31 +01:00
Aidan Clear
b184ec652b
Updating carla settings to allow user to disable rendering and set server tieout from the command line
2019-03-12 15:58:11 +01:00
Manish
b9f8a50eb6
tire friction fix
2019-03-11 15:34:28 +01:00
nsubiron
cf1598ae61
Increase version
2019-03-01 20:29:47 +01:00
nsubiron
59ede38c33
Fix Windows package
2019-03-01 18:16:23 +01:00
nsubiron
cf6e9bbbed
Fix Windows build
2019-03-01 17:46:55 +01:00
nsubiron
3e335db6f1
Fix uninitialized variable
2019-03-01 17:46:36 +01:00
nsubiron
169cfc9888
Add priority system for vehicle control input so client always overwrites other inputs
2019-03-01 00:15:58 +01:00
nsubiron
8b3489fc88
Add attribute to vehicles to control whether control is sticky
2019-03-01 00:15:58 +01:00
nsubiron
418ad8ce10
Add optional command-line argument "-carla-streaming-port" for setting the streaming server port
2019-03-01 00:15:58 +01:00
nsubiron
2696c9684e
Fix #784 , add methods for sending commands in batch
2019-03-01 00:15:58 +01:00
nsubiron
fd4d8959f5
Change more rpc bindings to accept rpc::ActorId instead of rpc::Actor
2019-03-01 00:15:58 +01:00
nsubiron
3e7e8fb009
Refactor bindings
2019-03-01 00:15:58 +01:00
nsubiron
94ce35dd31
Change rpc bindings to accept rpc::ActorId instead of rpc::Actor when only the id is needed
2019-03-01 00:15:58 +01:00
nsubiron
38963872ef
Organize rpc bindings
2019-03-01 00:15:58 +01:00
nsubiron
365eecbb7f
Rename actor_id_type to ActorId
2019-03-01 00:15:58 +01:00
nsubiron
8fb6197a79
Add a method for getting the list of available maps in Python API
2019-03-01 00:15:58 +01:00
nsubiron
3ec2483316
Add acceleration and delta-time to world observer message to make data self contained
2019-03-01 00:15:58 +01:00
nsubiron
6bb2feb9b1
Fix #1272 , allow changing the map from client-side
2019-03-01 00:15:58 +01:00
nsubiron
6a943333a1
Refactor map related methods
2019-03-01 00:15:58 +01:00
Daniel
7f5a39bbb5
List all maps from Carla Statics. Load map from full path or name.
2019-03-01 00:15:58 +01:00
nsubiron
5da183e4c5
Change episode in client-side if server changed episode by checking world observer message
2019-03-01 00:15:58 +01:00
nsubiron
036bc22ae4
Include episode id on world observer message
2019-03-01 00:15:58 +01:00
nsubiron
aa818cdc67
Make episodes have a random unique id to avoid collisions between runs
2019-03-01 00:15:58 +01:00
nsubiron
fe2ebc527c
Allow changing episode settings at runtime (sync mode and no-rendering mode)
2019-03-01 00:15:58 +01:00
nsubiron
e90e82cc81
Fix #1244 , make simulator wait for client cue each tick if sync mode is enabled
2019-03-01 00:15:58 +01:00
nsubiron
43ed758fb8
Fix #1258 , add FCarlaEngine to ensure tick order
2019-03-01 00:15:58 +01:00
Néstor Subirón
1798e57ef9
Merge branch 'master' into autogenerate-map-commandlet
2019-02-28 16:08:48 +01:00
Daniel
912e28b8ba
Added default to Sign Selection
2019-02-28 16:03:12 +01:00
nsubiron
6789783a17
Merge branch 'master' into bernatx/Recorder
2019-02-28 15:17:18 +01:00
bernatx
e3c2f68195
Initializing a variable
2019-02-28 14:56:03 +01:00
bernatx
b7be0c67d3
Changes for the Pull Request
2019-02-28 12:37:02 +01:00
Daniel
2258562d82
Removed log
2019-02-28 11:51:25 +01:00
nsubiron
2c6bc252d2
Fix compilation on Windows
2019-02-27 22:59:45 +01:00
Daniel
668865c3a9
With_editor to With_editoronly_data
2019-02-27 20:01:23 +01:00
Daniel
fe4fcb68ba
Export tool updated. Minor distribution fixes
2019-02-27 20:01:23 +01:00
Daniel
bc9a713791
Map process now inside Carla Plugin
2019-02-27 20:01:23 +01:00
Daniel
9051def0ee
Small fixes
2019-02-27 20:01:23 +01:00
Daniel
c004432c39
Improved OpenDriveActor
...
- Now it keeps track of signs and lights
- Now it despawns signs and lights on "Remove Route"
2019-02-27 20:01:23 +01:00
Daniel
e7a5f870f3
Added Traffic Signs
2019-02-27 20:01:23 +01:00
Daniel
59ea5589e0
Import now work with custom traffic lights and groups
2019-02-27 20:01:23 +01:00
Daniel
dd0daceb9c
Build and material fixes
...
Fixed a compilation issue.
Fixed a value being GCed and not changing material properly when --usecarlamats was used.
2019-02-27 20:01:23 +01:00
Daniel
1644ae4b17
Fixed material issue
2019-02-27 20:01:23 +01:00
Daniel
cad5a61318
Changed the plugin so it is a editor plugin
2019-02-27 20:01:23 +01:00
Daniel
8d2769d22e
first completed version of the generate_map.py script
2019-02-27 20:01:23 +01:00
Daniel
a34a0e1d02
Basic functionality achieved.
...
- FBX to UMAP
2019-02-27 20:01:23 +01:00
Daniel
81158985a0
Commandlet for creating a new map (Editor Side)
2019-02-27 20:01:23 +01:00
Aidan Clear
5cbde4d5a9
Updating api to allow retrieval of traffic pole index and the other traffic lights in a group from a traffic light
2019-02-27 18:48:40 +01:00
nsubiron
419be77858
Add support for stop and yield signs
2019-02-27 17:47:36 +01:00
nsubiron
3e93782c98
Expose traffic sign's trigger volumes on Python API
2019-02-27 17:47:36 +01:00
nsubiron
6701f22ab1
Fix compilation error on Windows
2019-02-27 16:53:37 +01:00
Néstor Subirón
0e7e1b0b91
Merge branch 'master' into new_expose_vehicle_physics
2019-02-27 12:29:58 +01:00
Marc Garcia Puig
f0273d5465
Merge branch 'master' into marcgpuig/windows_build
2019-02-27 11:50:57 +01:00
bernatx
d0c2962f5d
Add some comments on code, change some hash function
2019-02-26 15:07:19 +01:00
bernatx
6b609f5db6
Isolate the query module
2019-02-26 15:07:19 +01:00
bernatx
4b24e7b4d6
Improvements to the collision structure for recording
2019-02-26 15:07:19 +01:00
manishthani
a49e14997e
Merge branch 'master' into new_expose_vehicle_physics
2019-02-26 14:56:05 +01:00
Manish
5eb4561a38
refactoring code
2019-02-25 20:41:54 +01:00
Manish
dcc0cc4f1d
Added default params and refactored
2019-02-25 13:16:57 +01:00
bernat
98492c592d
Merge branch 'master' into bernatx/Recorder
2019-02-25 12:16:06 +01:00
bernatx
1a784ac2a3
Changed the structure of the recorder file, now it is more flexible
2019-02-25 12:12:10 +01:00
Manish
333fe4546d
refactored code
2019-02-25 11:17:16 +01:00
Manish
12fd0178e5
Improved test, removed inertia tensor scale, fixed bindings and center of mass
2019-02-24 19:47:35 +01:00
bernatx
f9768935ee
A bit of reformatting output
2019-02-22 13:49:44 +01:00
bernatx
c35fbd8884
Parsing actors from the registry instead of from Unreal
2019-02-22 13:49:22 +01:00
bernatx
0ed6ae5883
Minor corrections
2019-02-22 10:39:24 +01:00
bernatx
5290ab3188
Fix problem with velocities, now they are reset while replaying
2019-02-21 18:24:32 +01:00
bernatx
cccf16e9dc
Removing the LOG file associated to each recorded file.
2019-02-21 14:03:26 +01:00
Manish
01ecabc0e0
simplified get and set of center of mass and extended test
2019-02-21 11:20:32 +01:00
Manish
4df5da8620
Added center of mass and huge refactor of bindings
2019-02-20 19:25:16 +01:00
bernatx
737431735c
Adding collision events and a few more features to the recording system
2019-02-20 14:51:33 +01:00
Manish
c6f618090b
Removed hack for controlling physics params, found a better way
2019-02-19 20:38:43 +01:00
Manish
0b235ad0cc
Added Vector2D and changed curves to list of Vector2D
2019-02-19 14:14:06 +01:00
Manish
adb2f50158
Added wheels physics control
2019-02-18 20:54:24 +01:00
Manish
f9255b9544
Working on wheel physics and changed call from world to each actor
2019-02-18 19:16:13 +01:00
Manish
0c8839ccb6
we can now set physics params of vehicles
2019-02-18 11:39:32 +01:00
Manish
6547535a71
Added constructor of VehiclePhysicsControl in PythonAPI
2019-02-18 10:53:29 +01:00
bernatx
12dd144400
Moved Recorder code from LibCarla to Unreal
2019-02-15 13:06:32 +01:00
nsubiron
a0c2c21581
Add movable static meshes to the actor registry
2019-02-15 12:56:53 +01:00
Manish
89ed858cd9
Added vehicle engine setup params
2019-02-15 10:54:25 +01:00
Manish
b882efe8e3
exposing torque curve of vehicle physics working
2019-02-14 19:33:24 +01:00
Marc Garcia Puig
a206e35c77
Fixed package for windows
2019-02-12 15:06:27 +01:00
bernatx
06d486f22a
Some Pull Request fixes
2019-02-11 19:15:28 +01:00
bernatx
525293850a
Fixing problem with dynamic Id of TrafficLights
2019-02-11 16:42:14 +01:00
bernatx
1985ab683f
Adding traffic light state to recorder. Also other fixes.
2019-02-08 15:30:22 +01:00
bernatx
cedf9c1bfa
Fixing merge with master
2019-02-06 17:24:09 +01:00
bernatx
3824e4d616
Manual_control script with recording/replayer functionality
2019-02-06 12:40:35 +01:00
bernatx
41e53d528b
Added parenting and negative times to start a time from the end
2019-02-06 12:18:30 +01:00
bernatx
561895280a
Adding general info to the recorder file, and removing velocity data
2019-02-06 12:17:10 +01:00
bernatx
0a6ecf4349
Basic recording/replayer functionality
2019-02-06 12:14:22 +01:00
bernatx
7d9ccf8c18
Adding Replayer (but with callback problem)
2019-02-06 12:11:38 +01:00
bernatx
80ebdbf945
First version of recorder (logger), only capture.
2019-02-06 11:47:48 +01:00
nsubiron
9134973489
Upgrade version
2019-01-31 19:32:27 +01:00
nsubiron
7678354315
Update content link
2019-01-31 19:31:35 +01:00
Marc Garcia Puig
b2e0b53cf5
Fixed the steering when RoadMap is null
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
aff20355e3
Fix raycast direction when FreeDriving
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
8c8c256543
Fixed style in some old code
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
4421358610
Fixed multiple trigger spwning
2019-01-30 18:12:42 +01:00
Marc Garcia Puig
7e45899d74
Fixed vehicle controller raycast and OpenDriveActor issues
2019-01-30 18:12:42 +01:00
nsubiron
137b69b29a
Add utils for creating a prop factory
2019-01-30 16:25:08 +01:00
Néstor Subirón
0e8ca5064b
Merge branch 'master' into tl_api
2019-01-30 14:40:21 +01:00
Daniel Novillo
5a026fd489
Merge master into pedestrian-collision-sensor
2019-01-30 13:49:57 +01:00
Aidan Clear
faac288002
Prettyfying the files in response to review
2019-01-30 11:20:23 +01:00
Daniel
881e957216
Optimizations
2019-01-29 20:43:37 +01:00
Daniel
79b7e39196
Moved code from Sensor to ActorBlueprintFunctionLibrary
...
Added documentation
Minor code improvements
2019-01-29 19:21:34 +01:00
nsubiron
a993968c5a
Switch off texture streaming again, it was automatically switched on on Unreal Engine upgrade
2019-01-29 16:43:53 +01:00
Aidan Clear
f033823752
Fixing couple of merge issues
2019-01-29 16:20:09 +01:00
Aidan Clear
cb6c57d24e
Merge branch 'master' into tl_api
2019-01-29 13:07:48 +00:00
nsubiron
1e5195dd9a
Fix ObstacleDetectionSensor for new async streams
2019-01-29 13:05:41 +01:00
Daniel
ad5c62cfb1
Improved comments and changed TraceChannel to ECC_WorldStatic
2019-01-29 12:44:41 +01:00
Daniel
0bd4388e3f
Documentation and variable renaming for obstacle sensor
2019-01-29 12:44:41 +01:00
Daniel Novillo Villarejo
5a31efe298
Obstacle detector for vehicles or everything
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
91e9ee8200
Basic sensor setup for ObstacleDetectionSensor
2019-01-29 12:44:22 +01:00
Daniel Novillo Villarejo
488a56fcab
Rollback of DefaultGame.ini
...
Solve FILE_NAME never used
change if mkdir for mkdir -f in a couple of files
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
7612757f8a
Changed MapstoCook, directories to always cook and staging directory
2019-01-29 12:00:58 +01:00
Daniel Novillo Villarejo
0730688e48
Maps extraction tool without testing
2019-01-29 12:00:58 +01:00
nsubiron
ae75d41055
Remove crash reporter
2019-01-29 10:42:38 +01:00
Aidan Clear
acb590ca85
Adding python api support for changing a traffic light's state and timers and getting the traffic light and speed limit for a vehicle
2019-01-28 20:03:16 +01:00
nsubiron
63ce3a10e8
Small documentation fix
2019-01-28 19:51:00 +01:00
nsubiron
98a515537a
Minor fixes
2019-01-28 19:13:56 +01:00
nsubiron
fbf64f56d5
Add CarlaStatics function library
2019-01-27 21:04:40 +01:00
nsubiron
7cb8e00135
Fix #1168 deregister registered actors on "OnDestroyed" event
2019-01-27 19:13:36 +01:00
nsubiron
67c2d900e5
Fix regression introduced in #1150 , make data streams more robust for asynchronous use
2019-01-27 16:19:16 +01:00
nsubiron
027362bb48
Refactor the server to always return a Response object, move some functionality to UCarlaEpisode
2019-01-27 13:34:57 +01:00
nsubiron
1f34cf33b7
Add more info to actor view, including serialized data
2019-01-26 18:31:15 +01:00
nsubiron
c7561c5ef7
Iterate actor registry by values instead of pairs
2019-01-26 18:31:15 +01:00
nsubiron
0371620a36
Replace Optional by boost::optional and add adaptors for serialization
2019-01-26 18:31:15 +01:00
nsubiron
8296b50aec
Fix serialization of boost::variant
2019-01-26 18:31:15 +01:00
nsubiron
6ff8784f16
Compile server pipeline with -fno-exceptions, split unit tests for client and server
2019-01-26 17:27:14 +01:00
nsubiron
459d75568a
Add carla::throw_exception function to re-route exceptions
2019-01-26 15:59:17 +01:00
nsubiron
7801e68f0f
Fix missing includes
2019-01-26 14:31:35 +01:00
nsubiron
bd398acf28
#1119 make sure streams are discarded when the sensor is destroyed
2019-01-26 14:31:35 +01:00
nsubiron
6c5da50d7e
Fix impulse needs to convert units
2019-01-24 19:57:17 +01:00
bernatx
21bf92c5af
Removed 'add_force' command, and little fixes.
2019-01-24 18:57:38 +01:00
bernatx
c360d1407b
Adding conversion for meter / centimeter for Vector3D
2019-01-24 18:57:38 +01:00
bernatx
eaf3392c66
Added methods to PythonAPI for managing some physics of an actor
2019-01-24 18:57:38 +01:00
Marc Garcia Puig
e6c1df36ae
Remove unnecessary checks
2019-01-24 16:50:29 +01:00
Marc Garcia Puig
1287164b0f
Changed asserts for checks
2019-01-24 14:44:24 +01:00
Marc Garcia Puig
84375d376b
Added option to change elevation to the triggers
2019-01-24 12:58:48 +01:00
Marc Garcia Puig
2b99e46954
Fixed OpenDriveActor bug on multiple lane junctions
2019-01-24 12:58:15 +01:00
nsubiron
61a7cc94ad
Migrate saving images to disk to new async system
2019-01-23 18:57:31 +01:00
nsubiron
6c8499c8c9
Upgrade to UE4.21
2019-01-23 18:57:26 +01:00
Pasch, Frederik
89af74d967
Add support for a gnss sensor
...
An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference)
The expected format is based on the Proj4 syntax:
+lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double)
Example (Town01):
<OpenDRIVE>
<header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero">
<geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference>
</header>
...
2019-01-23 17:49:01 +01:00
nsubiron
4235da52a2
Add bounding box to pedestrians
2019-01-22 19:54:57 +01:00
nsubiron
aec58e7357
Fix missing include and forward declaration
2019-01-22 19:54:57 +01:00
nsubiron
4c68cdb345
Add jump to pedestrian control
2019-01-22 19:54:57 +01:00
nsubiron
4ab822bcce
Add support for spawning and controlling walkers
2019-01-22 19:54:57 +01:00
nsubiron
656aba71ec
Rename apply_control_to_actor to apply_control_to_vehicle
2019-01-22 19:54:57 +01:00
Bernat
d83f2f454e
Renamed property tick_interval to sensor_tick
2019-01-16 10:46:16 +01:00
bernat
8e611f0c13
Moving tick_interval property from collision camera to Lidar camera.
2019-01-16 10:46:16 +01:00
bernat
8a8db23f86
Adding 'tick_interval' property for sensors
2019-01-16 10:46:16 +01:00
nsubiron
d4f6c24c64
Update changelog and increase version
2018-12-21 22:52:33 +01:00
nsubiron
e464913014
Update cameras and sensors documentation
2018-12-15 17:35:04 +01:00
nsubiron
77de6a958c
Make the simulator start windowed by default
2018-12-13 20:27:49 +01:00
marcgpuig
df11f4dd64
Restored SpriteComponent's EditorScale
2018-12-13 19:31:37 +01:00
marcgpuig
cb1aaff0d2
AddSpawners disabled by default
2018-12-13 19:31:37 +01:00
marcgpuig
52429a3e94
Now the waypoint elevation works within the Python API
2018-12-13 19:31:37 +01:00
marcgpuig
a0cbf1dfb2
Added elevation in OpenDriveActor
2018-12-13 19:31:37 +01:00
nsubiron
56534e9569
Add option for manual gear shifting to VehicleControl
2018-12-13 18:32:59 +01:00
marcgpuig
3aa0ef261a
Merge branch 'usable_open_drive' of https://github.com/carla-simulator/carla into usable_open_drive
2018-12-10 15:28:40 +01:00
marcgpuig
b3e2f2261d
Added a description on Unreal's interface
2018-12-10 15:25:43 +01:00
Marc Garcia Puig
6451fde7c7
Merge branch 'master' into usable_open_drive
2018-12-10 11:09:18 +01:00
marcgpuig
c0e874c2e6
Fixed problem generating the package + new icon
2018-12-05 19:39:01 +01:00
marcgpuig
4b998bbebc
Major improvment on OpenDriveActor usage
2018-12-04 16:23:20 +01:00
marcgpuig
cbd28cc5d1
Fixed package making + formating to UE4's standard
2018-12-03 11:00:49 +01:00
Marc Garcia Puig
8e762850cd
Fixed an issue where the OpenDrive was generated twice
2018-11-30 21:09:47 +01:00
Bernd Gassmann
bd710c339c
Provide parent/attribute content of Actors via python interface
...
While creating the new carla ros bridge some extensions became necessary
within CARLA:
The parent property of an actor via python interface is not yet filled.
Therefore, the parent_id of Actors has to be transferred from the CARLA
server via rpc interface.
In addition, actor attributes are published via python interface.
Changes in detail:
carla/rpc/Actor.h:
- add parent_id field to the Actor class for rpc transport
TheNewCarlaServer.cpp:
- fill the parent_id field with the appropriate value
client/ActorList:
- added GetActor() function to get an actor by id
client/ActorVariant:
- added actor_list optional parameter to Get() and MakeActor() function
which allows to query for the parent actor in case the actor_list is
available
client/ActorAttribute:
- solved problem of independent rpc::ActorAttribute* classes by
introduction of ActorAttributeValueAccess class, to be able to reuse
most of the functions for both ActorAttribueValues and ActorAttributes
ActorBlueprintFunctionLibrary:
- extended actor attributes by attribute 'role_name' having {autopilot,
scenario, ego_vehicle} as recommended values for vehicles or
{front,back,...} for sensors to be able to distiguish the different
actors in a meaningful way when transferring to ROS topic names
- extended vehicle attributes by not-modifiable attribute 'object_type'
to be defined at blueprint creation time to provide ground truth
object classification type
PythonAPI:
- libcarla: provide the actor attributes within python as dictionary
- make use of role_name attribute to provide information required for
ROS bridge to distinguish ego vehicle from others
2018-11-30 16:08:50 +01:00
Marc Garcia Puig
1d1953f347
Even fewer dependencies in Carla.h
2018-11-27 18:08:01 +01:00
iFuSiiOnzZ
ad91270ab8
Remove "function X" not found error
...
Depending on the include header sometimes the error is {instrinsic funtion} is not a member of {class name} and other times it seems some Unreal functions as GetObject was replaced by the GetObjectW macro.
2018-11-19 11:02:07 +01:00