Daniel Santos-Olivan
ad3b02cf91
Minor improvements
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
75feb3d1a8
Add minor improvements
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
cffda1b8de
Added smoke test for raycast sensor determinsm
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
9fb5aeb9c1
Minor fixes
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
fd4a7d54a5
Bugfixed and minor additions
...
The save_snapshots should be done after the sensor syncrononization,
if not, it cant be known what you are saving.
Also added the load of Town03 and fix a small bug in error print.
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
acca36534e
Minor update
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
12effc5d7d
Updated raycast determinism script
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
2d36060e52
All the test are stored in a list now
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
e48f997358
Collision check script updated
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
5899fa9e6a
Minor improvement in script
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
f46dac8aba
Add support for multiple sensors in one scenario
2020-12-15 22:33:21 +01:00
Daniel Santos-Olivan
203b5f3160
test_determinism: change to reload the world in synchronous mode
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
3985512ccb
Removed old commented lines
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
76bb65d24d
Temporarily disable the determinism test
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
d75b6e989b
test_snapshopt: Remove tick to avoid touching the ground
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
b5f12907e7
CarlaGameModeBase: Block the LoadWorld when loading levels
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
5a3e1fdbb8
test_spawnpoints: Remove tick to avoid touching the ground
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
84ca97618a
Minor PythonAPI fix
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1109f13198
Radar: Removed unused variable
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
8f6806be69
Added default arguments in PythonAPI for reset settings
...
Also exposed the reset_settings in the GenerateOpendriveWorld
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
ea4a7286e4
Updated CHANGELOG
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
4aa97d09ef
Added support for load/reload maps without disabling the synchronous mode
...
Now you can add the option of reset_settings=False for not returning
to default options when you load/reload maps.
By default, reset_settings=True so it does not change the current
behavior of the simulator.
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
fd18ad85a9
Fix problem with reload map in the new syncronous pipeline
2020-12-15 22:31:48 +01:00
Daniel Santos-Olivan
1b9cfeed5e
Added camera flag to increase quality
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
c0a3ee4a3a
Allow UE4 tick rate in sensors
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
961622862c
Removed warnings
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
ffddc6b6b6
Synchronized game thread with render thread
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
baa7af53cb
Added some debug lines
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
bb635add57
Removed OldTransform workaround
2020-12-15 22:31:48 +01:00
Marc Garcia Puig
d6f44df7c9
Changed sensor tick after physics
2020-12-15 22:31:48 +01:00
bernat
1b205b388d
Moving template code to CPP
2020-12-15 22:31:48 +01:00
bernat
b96428adec
Moving RPC at pre-tick and world-snapshot at post-tick
2020-12-15 22:31:48 +01:00
Axel
b1c9cfb529
Added deterministic pedestrians and carsim documentation.
2020-12-15 18:21:11 +01:00
Erasmus Cedernaes
6b39cc310b
Fixing build for Python 3.9 (deprecation error)
...
- See https://docs.python.org/3/c-api/init.html#c.PyEval_InitThreads for info on thread initialization
2020-12-15 15:00:48 +01:00
bernat
71bfacf038
Update content version
2020-12-14 18:25:35 +01:00
corkyw10
bca491f70a
Refactored FAQ section of docs to use minimal html and fix broken layout
2020-12-14 18:24:15 +01:00
Hamid Ebadi
adb0e9f8ca
Converting html tags (table, image, link, etc.) into markdown ( #3629 )
...
* Converting html tags (table, image, link, etc.) into markdown, fixing an issue with python marrkdown generation script
* Converting tables for pandoc
* Incorrect code block
* Changelog is updated
Co-authored-by: Corinne <38050983+corkyw10@users.noreply.github.com>
Co-authored-by: Marc Garcia Puig <marcgpuig@gmail.com>
2020-12-14 13:15:32 +01:00
bernat
c8a330897a
Update content version
2020-12-14 12:33:31 +01:00
bernat
8582de10d5
Revert a commit with workaround for windows
2020-12-14 12:33:31 +01:00
bernat
832099c70d
Update content
2020-12-14 12:33:31 +01:00
bernat
87f477b852
Fix windows packages argument
2020-12-14 12:33:31 +01:00
bernat
a6cb97474c
content version
2020-12-14 12:33:31 +01:00
bernat
f6325849d5
Workaround to solve the 1024 limitation on windows batch variables
2020-12-14 12:33:31 +01:00
bernat
706d905ed1
Reset sublevels for each map
2020-12-14 12:33:31 +01:00
bernat
af522c247b
Update content version
2020-12-14 12:33:31 +01:00
bernat
c86110593a
Parsing sublevel maps for each map to package
2020-12-14 12:33:31 +01:00
bernat
b144602166
Adding optimized maps to package
2020-12-14 12:33:31 +01:00
Axel
95b5242d1e
Fixed paths
2020-12-11 16:59:44 +01:00
Axel
23a33eb43e
Fixed windows paths
2020-12-11 16:59:44 +01:00
Axel
8881d1e898
Removed argument requirements.
2020-12-11 16:59:44 +01:00