Commit Graph

20 Commits

Author SHA1 Message Date
bernat 7df4f97ca9 Move backup to a public S3 2020-03-28 13:16:20 +01:00
bernat c65e6e67e6 Adding boost backups to prevent regular web failures from BinTray 2020-03-28 12:07:08 +01:00
Joel Moriana 903cb22662 Using webclient instead of start-bitstransfer to download dependencies 2020-03-19 17:34:07 +01:00
Marc Garcia Puig 90284dc91e
Modifying pipeline for use AWS cloud (#2504)
Build success


Added package


Remove delete workspace for testing


Clean workspace after build


Add deploy for testing


Relocation of Unreal Engine


Using absolute path for UnrealEngine


Execute shell


Test without remove at end


Using bash instead of shell


New jenkins file for testing nodes

new tag

modified

modify 'test' stage


all in GPU


tags


all in 'build' and 'gpu'


Adjust some scripts to run smooth on GPU slave


force deploy always


Disable docker push


Remove all on slaves at end


add some locks


add some parallel stages


Fix windows package, now it copies all required files


Add 7zip option to compress package for windows


Add 'make CarlaUE4Editor' to windows


Fix the program files path for windows 64


More jobs on parallel


Add Update.bat to windows pipeline


Fixing make CarlaUE4Editor


Commenting stages in windows


Enable again download of content and fix artifact


Build only Ubuntu


Enable deploy of Docker


Make packaging of additional maps


Enabling windows build again


Adding Deploy for windows


Change URL to the new S3 buckets


Changed the Jenkins public IP


Fixes from Codacy


Disable Windows build


Add more time to smoke tests for connecting


Add 'run' option of examples without compilation


Enabled delete all after job


Adds a lock for the packaging


Removing all locks


Update the Doxygen step in Ubuntu


Fix nodes to use
2020-03-05 13:16:18 +01:00
Marc Garcia Puig 1e5d87878e Added zlib and libpng to Win setup, PythonAPI now compiles on Win 2019-02-12 15:06:27 +01:00
Marc Garcia Puig 35dc936c91 Added date_time to boost libraries to compile 2019-02-12 15:06:27 +01:00
Marc Garcia Puig ee2df45ca7 Simplified make Windows usage + boost not using git but official repos 2019-02-12 15:06:26 +01:00
nsubiron 77fd3aea11 Upgrade Boost version to 1.69.0 2019-01-22 11:52:22 +01:00
iFuSiiOnzZ 527f641eaa Remove build log empty lines 2018-08-30 12:18:07 +02:00
iFuSiiOnzZ fcf71d3d61 Print batch params (debug purpose) 2018-08-29 12:24:30 +02:00
iFuSiiOnzZ 6e6a69dd92 Improve user errors
Stop build if any error was found
Enable multiprocess compilation
Add BuildPythonAPI.bat to makefile
Add BOOST_ALL_NO_LIB as workaround for https://github.com/boostorg/python/issues/193
2018-07-31 16:35:02 +02:00
iFuSiiOnzZ c983966c2a Link runtime libraries dynamically
Unreal Engine doesn't allow static runtime linking
https://wiki.unrealengine.com/Linking_Static_Libraries_Using_The_Build_System
2018-07-30 18:59:42 +02:00
iFuSiiOnzZ 4d928ee5c0 Build PythonAPI
Add BuildPythonAPI.bat
Build all the libraries in static, the way we are totaly independent of the operating system
2018-07-30 16:52:29 +02:00
iFuSiiOnzZ fd6924d548 Build Carla and start UE4Editor
Change NMake to VS for rpc and gtest
Remove --delete-src for rpc, gtest and and boost
If carla server/client is compiled don't compile it again
2018-07-27 16:16:58 +02:00
iFuSiiOnzZ e0be287291 Upgrade boost version to 1.67 2018-07-26 12:17:04 +02:00
iFuSiiOnzZ db0e3c3044 Change relative path to absoluto path for the setup
Rename boost includes folder to include
2018-07-26 09:37:11 +02:00
Marc Garcia Puig a01d781e25 Protobuf will install submodules if necessary 2018-05-23 19:59:42 +02:00
Marc Garcia Puig 71310533be More error checking and few bugfixes. 2018-05-23 16:01:17 +02:00
Marc Garcia Puig 080b7a1d5a Now the scripts are parametrized and check for errors, + some bug fixes 2018-05-22 16:50:32 +02:00
Marc Garcia Puig 7fd295c439 Added automatic Setup and Rebuild for Windows 2018-05-17 18:42:54 +02:00