Commit Graph

706 Commits

Author SHA1 Message Date
bernatx 9774e583f0 New content version 2021-07-28 22:23:18 +02:00
joel-mb 4b0525eef2
[Traffic Manager] InMemoryMap binary file (#4424)
* First iteration of the required files functionality

* WIP: Binary file for in memory map

* Fixed "/Game/" replacement and load new episode by name problems with the required files system

* removed unnecessary changes

* added extra space

* Enable pedestrians building only for single maps, no in tiled maps (temporal)

* Added python selector to make import command

* returning const reference

* fix bug not finding required files

* add TM binary files to packages

Co-authored-by: Alejandro Fraga Cimadevila <alex_fraga95@hotmail.com>
Co-authored-by: bernatx <berni2berni>
Co-authored-by: bernat <bernatx@gmail.com>
2021-07-28 14:44:54 +02:00
bernat 7864c8cc2c Using Carla forked UE4.26 version 2021-07-28 14:39:42 +02:00
bernat f4bb456031 New content version 2021-07-28 00:17:51 +02:00
Axel 9318f2798d Added --batch-size argument to make import command to limit the amount of tiles to import at a time. 2021-07-27 13:08:11 +02:00
bernat 9aa383c309 New content version 2021-07-26 20:54:13 +02:00
Joel Moriana 00d8faacdf removed lsb_release dependency 2021-07-26 10:25:08 +02:00
Joel Moriana 622a7104b3 skipp wheel repair if not using bionic 2021-07-26 10:25:08 +02:00
bernatx fcfb3db80c Fix auditwheel not found on Jenkins 2021-07-26 10:25:08 +02:00
Joel Moriana d6185fe982 first iteration python wheels support 2021-07-26 10:25:08 +02:00
bernatx 33bd08b88f content version 2021-07-23 10:28:00 +02:00
bernat 180337e695 new content version 2021-07-21 22:37:51 +02:00
Bernd Gassmann 9fe5e733ad RSS build uses the libproj version from CARLA
and now favours actually the boost variant from CARLA over the system
installed one
2021-07-21 16:05:25 +02:00
bernat a6dbdb234a content version 2021-07-20 22:32:27 +02:00
bernat 6419011572 new content version 2021-07-20 13:28:45 +02:00
bernat 3af230a0b6 Content version 2021-07-16 17:23:25 +02:00
bernatx e466a63fba Setup Visual Studio 2019 for windows 2021-07-15 10:53:16 +02:00
bernat 22e30fc3f6 new content version 2021-07-12 15:29:42 +02:00
bernat c3d9059c91 New content version 2021-06-21 15:46:29 +02:00
bernat 0b62e4d687 New art content removing volumetric clouds because of performance issues 2021-06-21 09:36:39 +02:00
Roel Algaba Brizuela fdec2c89c0 Updated content version 2021-06-16 23:03:53 +02:00
Axel1092 5c3e9c8b09 Fixed package copy files 2021-06-16 10:57:51 +02:00
Axel 8d605e5f73 Removed debug warnings 2021-06-16 10:57:51 +02:00
Axel 42735854e6 Removed xsd file dependencies. 2021-06-16 10:57:51 +02:00
Axel c88e5b780d removed numpy instalation in windows 2021-06-11 19:45:05 +02:00
Axel1092 a796450d1a Added workarround for installing numpy during setup. 2021-06-11 19:45:05 +02:00
bernat 49db0656ec New content version 2021-06-09 19:28:43 +02:00
Roel Algaba Brizuela 34084f272f
Fixes for large maps (#4271)
* Changed material routes and import.py

* Changed decal process for large maps

* Fixed spaces

* Removed unnecesary file

* Fixes for PR

* Updated materials for curbs and gutters

* Fix parsing of tiles by name

* Updated marking nodes materials and names

* New content version

Co-authored-by: bernat <bernatx@gmail.com>
2021-06-07 15:34:01 +02:00
Roel Algaba Brizuela ae0ba81b9f Fixed scale excess and location bug 2021-05-27 15:13:41 +02:00
bernat 55aed10f49 New content, and remove LargeMap as available map 2021-05-26 19:04:29 +02:00
bernat b680f8865b New content version 2021-05-26 13:30:14 +02:00
bernat 3a53b3cd4e Fix collision of imported meshes 2021-05-26 13:30:14 +02:00
Roel Algaba Brizuela ed8809d2a0 Fixed spaces 2021-05-20 14:21:26 +02:00
Roel Algaba Brizuela f1778e9849 Changed decal process for large maps 2021-05-20 14:21:26 +02:00
Roel Algaba Brizuela f2930a4116 Changed material routes and import.py 2021-05-20 14:21:26 +02:00
bernat aa6377c9e1 Updating boost source URL 2021-05-17 20:57:40 +02:00
bernat 09af2fb46d New content version 2021-05-17 20:56:46 +02:00
bernat 80c5e33d5c Calculate navigation data in parallel while cooking 2021-05-17 20:56:46 +02:00
bernat dfef92818c New content version 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 4e1976def4 Fixed tabs and spaces for PR 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela f13b16bfad Fix Import.py error 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 8738bf10da Fix errors from rebase 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 631e760fd8 Minor changes 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela f2c7a52a9d Changes for road materials. 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 170154aabd Tiling materials and added more decals 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela dc85b48c11 Check for .fbx 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela e0d63efc5f Changes for large maps 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 49f287c4f1 Added generation of JSON file and bug fixes 2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 6aa5898854 Bug fixing and updated road painter import process
The import process now loads a .json file for applying decals to the road. Several bug fixes related to the generation of multiple map textures and dynamic materials. New update to the road painter preset on the art repository.
2021-05-17 20:56:46 +02:00
Roel Algaba Brizuela 6f7ba077cb make import road painter materials for maps
First implementation for applying road painter materials to imported maps. However, the user still has to access the road painter blueprint and click on the "Paint all roads button"
2021-05-17 20:56:46 +02:00