Commit Graph

1322 Commits

Author SHA1 Message Date
Joel Moriana 7c3fbee636 Fixed signal position when not aligned with the lane 2022-09-04 17:13:02 +02:00
Joel Moriana db69a1a579 Added static signals 2022-09-04 17:13:02 +02:00
MarcelPiNacy 608d128f51 Fix traffic light bounding box issue. 2022-09-04 17:12:36 +02:00
bernatx 9d99bb7c85 Fix compilation in Ubuntu 2022-09-04 17:12:36 +02:00
bernatx 91430a3f1a Now the world position of the bounding box return the right rotation (it was applied twice) 2022-09-04 17:12:36 +02:00
Joel Moriana 46089af72f Compute displacement direction when moving signals 2022-08-17 15:32:00 +02:00
Joel Moriana e8a2bd3c74 PR changes 2022-08-01 15:14:19 +02:00
Joel Moriana bc4b6331e1 Displace signals outside driving and shoulder lanes 2022-08-01 15:14:19 +02:00
Joel Moriana 9a5508ee35 PR changes 2022-07-29 10:33:22 +02:00
Joel Moriana 0a0b426cd4 Safer intersection handling 2022-07-29 10:33:22 +02:00
bernatx af0e2570af changing log message 2022-07-27 22:10:23 +02:00
bernatx 93dddd0cd3 Changing some logs 2022-07-27 17:52:24 +02:00
bernat 078cf0f824
Fixing first ticks of a sensor (#5616)
* Stream is removed when the sensor is destroyed

* Changing log_info to log_debug

* changeslog

* Changes to return some non-const objects

* Changing from weak_ptr to shared_ptr for storing sessions

* Split long line

* Changing log priority of some messages

* Make sure sensor is active when an user wants to use it (before it connects to it)

* Change UE tasks to any task, and not from Game thread
2022-07-25 15:32:29 +02:00
bernatx 5c4b37c710 Changing log priority of some messages 2022-07-25 15:26:55 +02:00
bernatx 67d7df713e Changing from weak_ptr to shared_ptr for storing sessions 2022-07-25 15:26:55 +02:00
bernatx c504e94e40 Changing log_info to log_debug 2022-07-25 15:26:55 +02:00
bernatx f10b83c4fe Stream is removed when the sensor is destroyed 2022-07-25 15:26:55 +02:00
bernatx cb0ae25111 Fixing compilation 2022-07-25 13:02:00 +02:00
bernatx 3335c75c38 Secondary server listener is now closed (in editor it was still open) 2022-07-25 13:02:00 +02:00
Joel Moriana e7df4ea732 Removed whitespaces 2022-07-22 09:29:08 +02:00
Joel Moriana 480c50e851 Added lane offset parameter 2022-07-22 09:29:08 +02:00
bernatx 98bce2aa01 More little changes 2022-07-21 13:24:02 +02:00
bernatx 98752b395a Fix type of variable 2022-07-21 13:24:02 +02:00
bernatx e48a88275f Fixes for compilation from Jenkins 2022-07-21 13:24:02 +02:00
bernatx f6d1bfbb91 Undef the PI macro for non Unreal files 2022-07-21 13:24:02 +02:00
bernatx fc0765a02a Adding needed header files 2022-07-21 13:24:02 +02:00
bernatx 76e96af6c3 Little fixes from review 2022-07-21 13:24:02 +02:00
bernatx a6ed1f9453 Changing classes of sensors a little 2022-07-21 13:24:02 +02:00
bernatx 4ea29070d2 Set synchronous mode automatically in multi-gpu 2022-07-21 13:24:02 +02:00
bernatx 9c9eda84bc Multi GPU first version 2022-07-21 13:24:02 +02:00
Joel Moriana c242104c28 Avoid notification of green-yellow state to TM vehicles 2022-07-19 12:36:24 +02:00
Guillermo 014fc19083 Changed logs to debug mode 2022-07-12 15:49:03 +02:00
Guillermo 10160da614 Fixed waypoint bug + new speed limits 2022-07-01 10:53:48 +02:00
glopezdiest 5b583b9d15
Fixed TM stops 2022-06-03 08:00:38 +02:00
LuisPoveda 5ac3ce6d31
Luis/collisions bushes (#5477)
* Added base class for spring based vegetation simulation

* Excluded small bones from Inertia tensor computation. Added eigen 3.1.0 as dependency for vegetation modules.

* Added patch for eigen 3.1.0 in windows.

* Fixed windows compilation with eigen libraries

* Added automatic hierarchy extraction from skeletal mesh to spring based skeleton. Exposed custom spring vegetation structs to editor.

* Reorganized functions for spring based vegetation simulation. Fixed coordinate transformation bug (from UE left handed frame to right handed frame).

* Changes to use compile with CLang 10

* Improved spring strength settings for infividual branches. Enabled better debugging.

* added bush bp
added bush with sphere to the town10 map

* Fixed bush collision make car fly

* spring based vegetatation component updated

* System to get the bp from foliage mesh and instanciate if exists at runtime

* Added filters for spawning different types of foliage

* Spawning foliage hide and scaling it before showing.

* Added foliage bp class cache system to improve performance

* Changed Sphere Detection for Box and Implemented Object Pooling

* Fixed Dissapearing bushes, testing pooling

* Changed Sign function to not use clang's one

* Moved Spawner Logic out of Vehicle

* fix vegetation spawner now looks for new statich meshes every frame

* PR changes

* PR Changes

* Deleted spaces and scale spawn property

Co-authored-by: Axel <axellopez92@outlook.com>
Co-authored-by: Axel1092 <lopez1092@hotmail.com>
Co-authored-by: bernat <bernatx@gmail.com>
2022-06-02 14:35:42 +02:00
Guillermo e228aa0fff Added map key check 2022-06-01 08:25:05 +02:00
Guillermo befc30f5c7 Added loop check at Localization stage 2022-05-17 08:43:08 +02:00
Guillermo 4a1c43d733 Improved TM's non signalized junctions 2022-05-17 08:43:08 +02:00
glopezdiest a649c67d7e
Added failure states for vehicles (#5410)
* Added failure states for vehicles

* Added missing endline
2022-05-16 21:55:19 +02:00
glopezdiest c11dfddcab
Fixed bug at TM when teleporting vehicles with no physics 2022-05-09 10:10:37 +02:00
Axel 788427fdd5 Fixed lights not changing after a map change event. Fixed lights blocking the thread to update the episode. 2022-04-29 10:20:06 +02:00
Marcel Pi 139041fd7f
Improvements to the dust_storm weather parameter. (#5388)
* Switched DustStorm parameter from bool to float.

* Automatically detect clang version.

* Revert "Automatically detect clang version."

This reverts commit 4ac1c95c26.

* Update environment.py weather presets.

* Expose dust_storm console command in environment.py + documentation.

* Fix minor DustStorm preset error.

* Update CHANGELOG.md
2022-04-27 12:52:25 +02:00
Guillermo 46d50df7c5 Fix topology with ending lanes 2022-04-26 09:38:56 +02:00
glopezdiest 5003e58d7c
New ConstantVelocityAgent and TM parameter (#5290) 2022-04-20 14:44:27 +02:00
glopezdiest 8d5204e048
Added set_day_night_cycle parameter (#5322) 2022-04-13 18:25:46 +02:00
Marcel Pi a9ad9b7e95 Fixed DustStorm weather preset. 2022-04-05 11:52:16 +02:00
Marcel Pi 9d8c6175ab Added DustStorm boolean option in WeatherParameters. 2022-04-05 11:52:16 +02:00
Armando Fandango 56b7bfb3f9 fixed the namespace resolution ambiguity with Server and Client class objects in tests 2022-03-31 13:05:49 +02:00
anrp 60709f506b Switch to boost::variant2
boost::variant only supports up to 20 types (MPL limit). boost::variant2
has no such limit; switch to it.
2022-03-28 12:35:11 +02:00
Marcel Pi 98cf46d027 Minor fixes for the pull request.
Updated copyrights, added custom normal camera definition function in ActorBlueprintFunctionLibrary and fixed minor include error.
2022-02-18 11:42:32 +01:00