Commit Graph

15 Commits

Author SHA1 Message Date
Axel1092 74380cdc23
Fixed existing features for Large Maps (#4293)
* Fixed child-parent when waking up dormant actors. Added profiling traces. Fixed transformation of debug shapes in large maps.

* WIP: renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing.

* Renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing.

* Now traffic lights can be spawned without controllers inside junctions.

* Added functions to interface the FCarlaActor object with recorder. Started adapting recorder to new FCarlaActor object.

* Fixed missing includes.

* Updated CarlaRecorder and CarlaReplayer to use new FCarlaActor interface for vehicles, walkers and sensors.

* Fixed missing includes.

* Streaming level list now is persistant and can be saved for unreal to detect the dependencies.

* Enabled packages for large maps.

* Added Tiles to the MapPath.txt file. Removed debug warnings.

* Fixed traffic light trigger box placement in large maps.

* Fixed traffic light warning. Set speed limit for dormant actors to 30. Fixed semantic segmentation on streaming levels.

* Fixed Traffic Light issue with recorder and dormant state. Removed old ActorView files.

* Fixing line markings semantics

* Fixed recorder issues with traffic lights.

* Filter out the base large map as available map

* Added tile_stream_distance and actor_stream_distance to world settings.

* removed unused comments.

* Added IsActive functions. Dormant actors that cannot be respawned now remain dormant.

* Fixed missing includes.

* Fixed missing includes

* Review fixes. Missing includes.

* Fixed link errors.

Co-authored-by: bernat <bernatx@gmail.com>
2021-06-11 19:44:16 +02:00
Axel1092 0989aae70b Added PROJ library dependencies in windows. Imrpoved PythonAPI compilation speed in windows. Disabled boost RTTI checks. 2021-03-04 16:16:42 +01:00
San d3f61335dd
osm-xodr conversion encoding correction (#3421)
* open .osm with utf-8 encoding enabled

As the .osm files are utf-8 encoded, it was raising errors while running the config.py script. Added the parameter `encoding='utf-8'` to solve it.

* Update CHANGELOG.md

Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com>
2020-10-23 10:11:34 +02:00
Axel 6d56aa843f Updated function naming. 2020-07-31 21:50:19 +02:00
Axel1092 b25b1c4ba6 Updated docs 2020-07-31 21:50:19 +02:00
Axel1092 550c252813 Renaming OSM2ODR 2020-07-31 21:50:19 +02:00
Axel1092 cd277af189 Code clean up. 2020-05-29 12:34:29 +02:00
Axel1092 d5c57e8903 Added parameter to enable/disable junction smooting. Moved config file variables to CarlaGameInstace for opendrive generation parameters. 2020-04-13 16:50:32 +02:00
Marc Garcia Puig e2c0349ef6 Exposed max chunk size to the PythonAPI 2020-04-13 16:50:32 +02:00
Axel1092 5ddb97a58e Added parameter to disable rendering meshes generated from OpenDRIVE. 2020-04-13 16:50:32 +02:00
Marc Garcia Puig 5520f31d0a Exposed road mesh generation params to PythonAPI 2020-03-31 12:11:39 +02:00
Marc Garcia Puig b5c32aa8d2 Fixed PR issues 2020-02-28 11:02:45 +01:00
Marc Garcia Puig 13432ef578 Extended util/config.py with custom xodr maps 2020-02-28 11:02:45 +01:00
nsubiron d66e08c2b5 config.py, print help if no arguments provided 2019-07-09 18:46:09 +02:00
nsubiron 2c6df3b5a2 Move config.py to util 2019-07-09 18:46:09 +02:00