bernat
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2ce9897ce9
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Fixing vehicle name and compilation on windows
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2021-07-28 08:38:25 +02:00 |
bernat
|
3e2b29ecc3
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Adding a few seconds after loading a new map to let UE4 to free memory
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2021-07-06 11:33:11 +02:00 |
Daniel Santos-Oliván
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af26ae35bf
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Added test for sync mode
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2021-06-16 10:57:38 +02:00 |
Daniel Santos-Oliván
|
2621a9ad11
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Disable camera smoke test
|
2021-05-20 16:33:27 +02:00 |
Daniel Santos-Oliván
|
1b258f9e14
|
TestSync: Removed print
|
2021-05-13 16:18:51 +02:00 |
Marc Garcia Puig
|
6d20f7d374
|
Updated requirements.txt with Pillow
|
2020-10-27 17:22:02 +01:00 |
Marc Garcia Puig
|
1255def994
|
Added sync sensor transform smoke test
|
2020-10-27 17:22:02 +01:00 |
doterop
|
91786a7596
|
Removed wait
|
2020-07-31 21:55:30 +02:00 |
doterop
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a4fa5a82dd
|
Added prints to see what test is running and added wait before starting sync mode
|
2020-07-31 21:55:30 +02:00 |
nsubiron
|
8124f8f9d2
|
Fix smoke test warnings
|
2019-07-10 19:27:12 +02:00 |
nsubiron
|
01ed348875
|
Make 'tick' and 'apply_settings' wait until the new frame is received and return the frame id when the changes took effect
|
2019-07-06 00:14:53 +02:00 |
nsubiron
|
915e35d435
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Rename frame_count and frame_number as frame
|
2019-06-28 14:05:00 +02:00 |
nsubiron
|
ae8db97570
|
Add smoke tests for snapshots
|
2019-06-20 18:06:13 +02:00 |
nsubiron
|
e3e72206a2
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Make on_tick and wait_for_tick pass WorldSnapshot instead of Timestamps
|
2019-06-20 18:06:13 +02:00 |
Néstor Subirón
|
cf58f7a2c1
|
Fix dead-lock when loading a new map in synchronous mode. (#1588)
* Fix #1412, dead-lock when loading a new map in synchronous mode.
* Update CHANGELOG
* Add smoke test for #1412
|
2019-05-10 16:33:48 +02:00 |
nsubiron
|
0efd55a385
|
AutoPEP8 everything
|
2019-03-19 22:34:49 +01:00 |
nsubiron
|
db1addc378
|
Fix #1381, make sensors use timestamp from UCarlaEpisode
|
2019-03-15 14:39:23 +01:00 |
nsubiron
|
93c3b5fa71
|
Increase license year
|
2019-03-14 20:19:29 +01:00 |
nsubiron
|
2e254528a2
|
Add some smoke tests
|
2019-03-14 20:17:55 +01:00 |