SETLOCAL EnableDelayedExpansion echo Starting Content Download... if not exist "Unreal\CarlaUnreal\Content" mkdir Unreal\CarlaUnreal\Content start cmd /c git -C Unreal/CarlaUnreal/Content clone -b ue5-dev https://bitbucket.org/carla-simulator/carla-content.git Carla echo Installing Visual Studio 2022... curl -L -O https://aka.ms/vs/17/release/vs_community.exe || exit /b rem See: https://learn.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-community?view=vs-2022&preserve-view=true vs_Community.exe --add ^ Microsoft.VisualStudio.Workload.NativeDesktop ^ Microsoft.VisualStudio.Workload.NativeGame ^ Microsoft.VisualStudio.Workload.ManagedDesktop ^ Microsoft.VisualStudio.Component.Windows10SDK.18362 ^ Microsoft.VisualStudio.Component.VC.CMake.Project ^ Microsoft.Net.ComponentGroup.4.8.1.DeveloperTools ^ Microsoft.VisualStudio.Component.VC.Llvm.Clang ^ Microsoft.VisualStudio.Component.VC.Llvm.ClangToolset ^ Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Llvm.Clang ^ Microsoft.VisualStudio.Component.VC.14.36.17.6.x86.x64 ^ --removeProductLang Es-es ^ --addProductLang En-us ^ --installWhileDownloading ^ --passive ^ --wait del vs_community.exe echo Visual Studion 2022 Installed!!! ninja --version 2>NUL if errorlevel 1 ( echo Found Ninja - FAIL echo Installing Ninja 1.11.1... echo Installing Ninja... curl -L -o %USERPROFILE%\AppData\Local\Microsoft\WindowsApps\ninja-win.zip https://github.com/ninja-build/ninja/releases/download/v1.11.1/ninja-win.zip || exit /b powershell -command "Expand-Archive $env:USERPROFILE\AppData\Local\Microsoft\WindowsApps\ninja-win.zip $env:USERPROFILE\AppData\Local\Microsoft\WindowsApps\ninja-win" || exit /b move %USERPROFILE%\AppData\Local\Microsoft\WindowsApps\ninja-win\ninja.exe %USERPROFILE%\AppData\Local\Microsoft\WindowsApps\ninja.exe || exit /b rmdir /s /q %USERPROFILE%\AppData\Local\Microsoft\WindowsApps\ninja-win del /f %USERPROFILE%\AppData\Local\Microsoft\WindowsApps\ninja-win.zip echo Ninja Installed!!! ) else ( echo Found Ninja - OK ninja --version ) python --version 2>NUL if errorlevel 1 ( echo Found Python - FAIL echo Installing Python 3.8.10... curl -L -O https://www.python.org/ftp/python/3.8.10/python-3.8.10-amd64.exe || exit /b python-3.8.10-amd64.exe /passive PrependPath=1 || exit /b del python-3.8.10-amd64.exe set "PATH=%LocalAppData%\Programs\Python\Python38\Scripts\;%LocalAppData%\Programs\Python\Python38\;%PATH%" echo Python 3.8.10 installed!!! ) else ( echo Found Python - OK python --version ) echo Installing Python Packages... python -m pip install --upgrade pip || exit /b python -m pip install -r requirements.txt || exit /b echo Python Packages Installed... echo Switching to x64 Native Tools Command Prompt for VS 2022 command line... call "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" if exist "%CARLA_UNREAL_ENGINE_PATH%" ( echo Found UnrealEngine5 %CARLA_UNREAL_ENGINE_PATH% - OK ) else if exist ..\UnrealEngine5_carla ( echo Found UnrealEngine5 ..\UnrealEngine5_carla - OK pushd .. pushd UnrealEngine5_carla set CARLA_UNREAL_ENGINE_PATH=!cd! setx CARLA_UNREAL_ENGINE_PATH !cd! popd popd ) else ( echo Found UnrealEngine5 $CARLA_UNREAL_ENGINE_PATH - FAIL pushd .. echo Cloning CARLA Unreal Engine 5... git clone -b ue5-dev-carla https://github.com/CarlaUnreal/UnrealEngine.git UnrealEngine5_carla || exit /b pushd UnrealEngine5_carla set CARLA_UNREAL_ENGINE_PATH=!cd! setx CARLA_UNREAL_ENGINE_PATH !cd! popd popd ) pushd .. pushd %CARLA_UNREAL_ENGINE_PATH% echo Setup CARLA Unreal Engine 5... call Setup.bat || exit /b echo GenerateProjectFiles CARLA Unreal Engine 5... call GenerateProjectFiles.bat || exit /b echo Opening Visual Studio 2022... msbuild Engine\Intermediate\ProjectFiles\UE5.vcxproj /property:Configuration="Development_Editor" /property:Platform="x64" || exit /b popd popd echo Configuring CARLA... call cmake -G Ninja -S . -B Build -DCMAKE_BUILD_TYPE=Release -DBUILD_CARLA_UNREAL=ON -DCARLA_UNREAL_ENGINE_PATH=%CARLA_UNREAL_ENGINE_PATH% || exit /b echo Buiding CARLA... call cmake --build Build || exit /b echo Installing PythonAPI... cmake --build Build --target carla-python-api-install echo Build Succesfull :) echo Launching Unreal Editor with CARLA... call cmake --build Build --target launch || exit /b