#! /bin/bash source $(dirname "$0")/Environment.sh FBX2OBJ_DIST=${CARLA_DOCKER_UTILS_FOLDER}/dist FBX2OBJ_FOLDER=${CARLA_DOCKER_UTILS_FOLDER}/fbx FBX2OBJ_BUILD_FOLDER=${FBX2OBJ_FOLDER}/build FBX2OBJ_DEP_FOLDER=${FBX2OBJ_FOLDER}/dependencies if [ -f "${FBX2OBJ_DIST}/FBX2OBJ" ]; then log "FBX SDK already installed." exit fi LIB_NAME=fbx202001_fbxsdk_linux FBXSDK_URL=https://www.autodesk.com/content/dam/autodesk/www/adn/fbx/2020-0-1/${LIB_NAME}.tar.gz if [ ! -d "${FBX2OBJ_DEP_FOLDER}" ]; then log "Downloading FBX SDK..." wget -c "${FBXSDK_URL}" -P "${CARLA_DOCKER_UTILS_FOLDER}" echo "Unpacking..." mkdir -p "${FBX2OBJ_DEP_FOLDER}" tar -xvzf "${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}.tar.gz" -C "${CARLA_DOCKER_UTILS_FOLDER}" "${LIB_NAME}" rm "${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}.tar.gz" echo "Installing FBX SDK..." echo -e "y\nyes\nn\n" | "${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}" "${FBX2OBJ_DEP_FOLDER}" echo rm "${CARLA_DOCKER_UTILS_FOLDER}/${LIB_NAME}" fi log "Compiling FBX2OBJ..." mkdir -p "${FBX2OBJ_DIST}" mkdir -p "${FBX2OBJ_BUILD_FOLDER}" pushd "${FBX2OBJ_BUILD_FOLDER}" >/dev/null cmake -G "Ninja" \ -DCMAKE_CXX_FLAGS="-fPIC -std=c++14" \ .. # copy the shared object 'libfbxsdk.so' to 'dist' folder if [ ! -f "${FBX2OBJ_DIST}/libfbxsdk.so" ]; then cp "${FBX2OBJ_DEP_FOLDER}/lib/gcc/x64/release/libfbxsdk.so" "${FBX2OBJ_DIST}" fi set +e ninja if [ $? -eq 1 ]; then fatal_error "Make sure \"libxml2-dev\" is installed using:\n\n sudo apt-get install libxml2-dev\n" exit 1 fi ninja install set -e popd >/dev/null log "Success!"