#! /bin/bash ################################################################################ # Updates CARLA contents. ################################################################################ set -e SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" pushd "$SCRIPT_DIR" >/dev/null CONTENT_FOLDER=$SCRIPT_DIR/Unreal/CarlaUE4/Content CONTENT_GDRIVE_ID=$(tac $SCRIPT_DIR/Util/ContentVersions.txt | egrep -m 1 . | rev | cut -d' ' -f1 | rev) VERSION_FILE=${CONTENT_FOLDER}/.version function download_content { if [[ -d "$CONTENT_FOLDER" ]]; then echo "Backing up existing Content..." mv -v "$CONTENT_FOLDER" "${CONTENT_FOLDER}_$(date +%Y%m%d%H%M%S)" fi mkdir -p $CONTENT_FOLDER mkdir -p Content ./Util/download_from_gdrive.py $CONTENT_GDRIVE_ID Content.tar.gz tar -xvzf Content.tar.gz -C Content rm Content.tar.gz mv Content/* $CONTENT_FOLDER echo "$CONTENT_GDRIVE_ID" > "$VERSION_FILE" echo "Content updated successfully." } if [[ -d "$CONTENT_FOLDER/.git" ]]; then echo "Using git version of 'Content', skipping update." elif [[ -f "$CONTENT_FOLDER/.version" ]]; then if [ "$CONTENT_GDRIVE_ID" == `cat $VERSION_FILE` ]; then echo "Content is up-to-date." else download_content fi else download_content fi popd >/dev/null