carla/Docs/img/carla_plugin_graph.java

269 lines
7.9 KiB
Java

// =============================================================================
// -- Unreal classes -----------------------------------------------------------
// =============================================================================
/**
* @hidden
* @opt nodefillcolor gray
*/
class UObject {}
/** @opt nodefillcolor gray */ class AAIController extends AController {}
/** @opt nodefillcolor gray */ class AActor extends UObject {}
/** @opt nodefillcolor gray */ class ACharacter extends APawn {}
/** @opt nodefillcolor gray */ class AController extends AActor {}
/** @opt nodefillcolor gray */ class AGameModeBase extends AActor {}
/** @opt nodefillcolor gray */ class AHUD extends AActor {}
/** @opt nodefillcolor gray */ class AInfo extends AActor {}
/** @opt nodefillcolor gray */ class APawn extends AActor {}
/** @opt nodefillcolor gray */ class APlayerController extends AController {}
/** @opt nodefillcolor gray */ class APlayerState extends AInfo {}
/** @opt nodefillcolor gray */ class AWheeledVehicle extends APawn {}
/** @opt nodefillcolor gray */ class UActorComponent extends UObject {}
/** @opt nodefillcolor gray */ class UCameraComponent extends USceneComponent {}
/** @opt nodefillcolor gray */ class UGameInstance extends UObject {}
/** @opt nodefillcolor gray */ class USceneComponent extends UActorComponent {}
// =============================================================================
// -- Agent --------------------------------------------------------------------
// =============================================================================
class UAgentComponent extends USceneComponent {}
class UTrafficSignAgentComponent extends UAgentComponent {}
class UVehicleAgentComponent extends UAgentComponent {}
class UWalkerAgentComponent extends UAgentComponent {}
// =============================================================================
// -- Game ---------------------------------------------------------------------
// =============================================================================
/**
* @has - - - FDataRouter
*/
class ICarlaGameControllerBase {}
/**
* @composed - - - ICarlaGameControllerBase
* @composed - - - FDataRouter
* @composed - - - UCarlaSettings
*/
class UCarlaGameInstance extends UGameInstance {}
// * @has - Player - ACarlaVehicleController
/**
* @depend - - - UCarlaGameInstance
* @composed - - - UTaggerDelegate
* @composed - - - ADynamicWeather
* @composed - - - AVehicleSpawnerBase
* @composed - - - AWalkerSpawnerBase
*/
class ACarlaGameModeBase extends AGameModeBase {}
class ACarlaHUD extends AHUD {}
class ACarlaPlayerState extends APlayerState {}
/**
* @depend - - - UAgentComponent
* @depend - - - ACarlaVehicleController
* @composed - - - ISensorDataSink
*/
class FDataRouter {}
/**
* @composed - - - FMockSensorDataSink
*/
class MockGameController extends ICarlaGameControllerBase {}
class FMockSensorDataSink extends ISensorDataSink {}
/**
* @depend - - - ATagger
*/
class UTaggerDelegate extends UObject {}
class ATagger /*extends AActor*/ {}
// =============================================================================
// -- MapGen -------------------------------------------------------------------
// =============================================================================
// MapGen is ignored here.
// =============================================================================
// -- Sensor -------------------------------------------------------------------
// =============================================================================
class ALidar extends ASensor {}
class ASceneCaptureCamera extends ASensor {}
/**
* @depend - - - ISensorDataSink
*/
class ASensor extends AActor {}
class ISensorDataSink {}
// =============================================================================
// -- Server -------------------------------------------------------------------
// =============================================================================
/**
* @depend - - - CarlaServerAPI
*/
class FCarlaServer {}
/**
* @composed - - - FCarlaServer
* @has - - - FServerSensorDataSink
*/
class FServerGameController extends ICarlaGameControllerBase {}
/**
* @depend - - - FCarlaServer
*/
class FServerSensorDataSink extends ISensorDataSink {}
/**
* CarlaServer
* Library API
* @opt commentname
* @opt nodefillcolor #fdf6e3
*/
class CarlaServerAPI {}
// =============================================================================
// -- Settings -----------------------------------------------------------------
// =============================================================================
class UCameraDescription extends USensorDescription {}
/**
* @composed - - - USensorDescription
*/
class UCarlaSettings extends UObject {}
class ULidarDescription extends USensorDescription {}
class USensorDescription extends UObject {}
// =============================================================================
// -- Traffic ------------------------------------------------------------------
// =============================================================================
class ATrafficLightBase extends ATrafficSignBase {}
/**
* @composed - - - UTrafficSignAgentComponent
*/
class ATrafficSignBase extends AActor {}
// =============================================================================
// -- Util ---------------------------------------------------------------------
// =============================================================================
class AActorWithRandomEngine extends AActor {}
// =============================================================================
// -- Vehicle ------------------------------------------------------------------
// =============================================================================
/**
* @has - - - ACarlaPlayerState
* @has - - - ACarlaHUD
*/
class ACarlaVehicleController extends AWheeledVehicleController {}
/**
* @composed - - - UVehicleAgentComponent
*/
class ACarlaWheeledVehicle extends AWheeledVehicle {}
/**
* @has - - - ACarlaWheeledVehicle
*/
class AVehicleSpawnerBase extends AActorWithRandomEngine {}
/**
* @has - - - ACarlaWheeledVehicle
*/
class AWheeledVehicleAIController extends APlayerController {}
/**
* @composed - - - UCameraComponent
*/
class AWheeledVehicleController extends AWheeledVehicleAIController {}
// =============================================================================
// -- Walker -------------------------------------------------------------------
// =============================================================================
/**
* @has - - - ACharacter
*/
class AWalkerAIController extends AAIController {}
/**
* @has - - - ACharacter
*/
class AWalkerSpawnerBase extends AActorWithRandomEngine {}
// =============================================================================
// -- Blueprints ---------------------------------------------------------------
// =============================================================================
/**
* Carla Game Mode
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class CarlaGameMode extends ACarlaGameModeBase {}
/**
* Speed Limit Sign
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class SpeedLimitSignBlueprint extends ATrafficSignBase {}
/**
* Traffic Light
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class TrafficLightBlueprint extends ATrafficLightBase {}
/**
* Vehicle Blueprints
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class VehicleBlueprints extends ACarlaWheeledVehicle {}
/**
* Vehicle Spawner
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class VehicleSpawnerBlueprint extends AVehicleSpawnerBase {}
/**
* Walker Blueprints
* @opt commentname
* @opt nodefillcolor #bfe4ff
* @composed - - - UWalkerAgentComponent
*/
class WalkerBlueprints extends ACharacter {}
/**
* Walker Spawner
* @opt commentname
* @opt nodefillcolor #bfe4ff
*/
class WalkerSpawnerBlueprint extends AWalkerSpawnerBase {}