carla/Unreal/CarlaUE4/Config/DefaultEngine.ini

84 lines
2.5 KiB
INI

[/Script/Engine.Engine]
bSmoothFrameRate=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=120))
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Carla/Maps/Town01.Town01
GameDefaultMap=/Game/Carla/Maps/Town01.Town01
ServerDefaultMap=/Game/Carla/Maps/Town01.Town01
GlobalDefaultGameMode=/Game/Carla/Blueprints/Game/TheNewCarlaGameMode.TheNewCarlaGameMode_C
GameInstanceClass=/Script/Carla.CarlaGameInstance
TransitionMap=/Game/Carla/Maps/Town01.Town01
GlobalDefaultServerGameMode=/Game/Carla/Blueprints/Game/CarlaGameMode.CarlaGameMode_C
[/Script/Engine.RendererSettings]
r.DefaultFeature.MotionBlur=False
r.AllowStaticLighting=False
r.DiscardUnusedQuality=True
r.DefaultFeature.Bloom=False
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AutoExposure=False
r.CustomDepth=3
r.Streaming.PoolSize=2000
[/Script/AIModule.AISense_Sight]
bAutoRegisterAllPawnsAsSources=False
bAutoRegisterNewPawnsAsSources=False
[/Script/Engine.RecastNavMesh]
RuntimeGeneration=Static
[/Script/AIModule.CrowdManager]
MaxAgents=1000
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=False
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.010000
MinContactOffset=0.000100
MaxContactOffset=1.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.333330
bSubstepping=True
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10