carla/Util/BuildTools
Blyron dcca826ade
Aaron/opendrivetomapineditor (#6056)
* Added way to download files from overpass api

* Save downloaded text to a file

* Changed log type for File manipulation

* Online process files when request is valid

* Correct file format

* Correct file format for UE4 class

* Fix compilation issue due to name change

* Create Widget with OpenFileDialogFunctionality

* Step xodr to map completed

* Generated Static meshes and replace procedural actors

* Created and saved assets during road generation

* Formatted file correctly

* OSM To ODR broguht to UE4

* Full pipeline working on linux

* Added osm2odr support in editor in Windos

* Added Widget to CartaTools

* Fixed Linux compilation error

* Added Carla Game Instance included to avoid compilation error

* Added Simplify to LibCarla, Added timers to measure time generation.  Add mesh deformation during road creation.

* Fixed mesh format translations

* Concated meshes generated in the same lane to avoid errors during simplification

* Avoid Simplify to remove border vertices and try to parallel assets creation process

* Road Generation 0.1 version ready

* Removing Engine Association, Formatting CarlaTools Build dependencies

* Change container type of generated procedural mesh componetns to be supported by UPROPERTY

* Fixed indices jumping by two

* Cleaning branch

* Cleanup last spaces

* Remove spaces on Opendrivetowditor.cpp
2023-02-15 09:50:55 +01:00
..
Ad-rss.sh Fix ubbuntu 18 compilation issues 2022-05-02 09:25:24 +02:00
BuildCarlaUE4.bat Multi GPU first version 2022-07-21 13:24:02 +02:00
BuildCarlaUE4.sh Pytorch integration with terramechanics (#5684) 2022-09-23 15:39:09 +02:00
BuildLibCarla.bat Setup Visual Studio 2019 for windows 2021-07-15 10:53:16 +02:00
BuildLibCarla.sh Pytorch integration with terramechanics (#5684) 2022-09-23 15:39:09 +02:00
BuildOSM2ODR.bat Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
BuildOSM2ODR.sh Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
BuildPythonAPI.bat first iteration python wheels support 2021-07-26 10:25:08 +02:00
BuildPythonAPI.sh Use Unreal's host SDK on Linux 2023-01-27 12:39:48 +01:00
BuildUtilsDocker.sh Updating wget when downloading fbxsdk 2022-08-26 09:55:42 +02:00
Check.sh Fix output to xml 2021-03-04 18:29:42 +01:00
Deploy.bat More fixes to Jenkinsfile (Doxygen, Windows...) 2020-03-19 17:34:07 +01:00
Deploy.sh Fixed unexpected arguments causing an error in .sh build files. 2020-12-18 11:47:39 +01:00
Environment.sh Fixed build always reporting success even if failed. 2020-12-18 11:47:39 +01:00
Import.py Fix import script when mixing props and maps 2021-11-05 18:48:33 +01:00
Import.sh [Traffic Manager] InMemoryMap binary file (#4424) 2021-07-28 14:44:54 +02:00
Linux.mk Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
Linux.mk.help Few fixes 2019-07-10 01:35:47 +02:00
Package.bat Multi GPU first version 2022-07-21 13:24:02 +02:00
Package.sh Fix Package.sh script 2022-11-03 16:06:10 +01:00
Plugins.bat Adding make commands to retrieve the Plugins (#3017) 2020-07-17 12:36:49 +02:00
Plugins.sh Fixed build script parsing arguments. 2020-10-02 11:51:37 +02:00
Prettify.sh Fixed build script parsing arguments. 2020-10-02 11:51:37 +02:00
Setup.bat Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
Setup.sh Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
Vars.mk Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
Windows.mk Aaron/opendrivetomapineditor (#6056) 2023-02-15 09:50:55 +01:00
Windows.mk.help Added client and server commands to build 2019-02-12 15:07:17 +01:00
enable_carsim_to_uproject.py Added python script to edit uproject file. 2020-12-11 16:59:44 +01:00
uncrustify-ue4.cfg Add uncrustify config for UE4 2018-10-19 12:46:31 +02:00
uncrustify.cfg Replace Linux build system 2018-07-04 19:08:42 +02:00