50 KiB
Sensors reference
- Collision detector
- Depth camera
- GNSS sensor
- IMU sensor
- Lane invasion detector
- Lidar raycast sensor
- Obstacle detector
- Radar sensor
- RGB camera
- RSS sensor
- Semantic segmentation camera
- DVS camera
Collision detector
- Blueprint: sensor.other.collision
- Output: carla.CollisionEvent per collision.
This sensor registers an event each time its parent actor collisions against something in the world. Several collisions may be detected during a single simulation step. To ensure that collisions with any kind of object are detected, the server creates "fake" actors for elements such as buildings or bushes so the semantic tag can be retrieved to identify it.
Collision detectors do not have any configurable attribute.
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
actor |
carla.Actor | Actor that measured the collision (sensor's parent). |
other_actor |
carla.Actor | Actor against whom the parent collided. |
normal_impulse |
carla.Vector3D | Normal impulse result of the collision. |
Depth camera
- Blueprint: sensor.camera.depth
- Output: carla.Image per step (unless
sensor_tick
says otherwise).
The camera provides a raw data of the scene codifying the distance of each pixel to the camera (also known as depth buffer or z-buffer) to create a depth map of the elements.
The image codifies depth value per pixel using 3 channels of the RGB color space, from less to more significant bytes: R -> G -> B. The actual distance in meters can be decoded with:
normalized = (R + G * 256 + B * 256 * 256) / (256 * 256 * 256 - 1)
in_meters = 1000 * normalized
The output carla.Image should then be saved to disk using a carla.colorConverter that will turn the distance stored in RGB channels into a [0,1] float containing the distance and then translate this to grayscale. There are two options in carla.colorConverter to get a depth view: Depth and Logaritmic depth. The precision is milimetric in both, but the logarithmic approach provides better results for closer objects.
Basic camera attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
image_size_x |
int | 800 | Image width in pixels. |
image_size_y |
int | 600 | Image height in pixels. |
fov |
float | 90.0 | Horizontal field of view in degrees. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
Camera lens distortion attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
lens_circle_falloff |
float | 5.0 | Range: [0.0, 10.0] |
lens_circle_multiplier |
float | 0.0 | Range: [0.0, 10.0] |
lens_k |
float | -1.0 | Range: [-inf, inf] |
lens_kcube |
float | 0.0 | Range: [-inf, inf] |
lens_x_size |
float | 0.08 | Range: [0.0, 1.0] |
lens_y_size |
float | 0.08 | Range: [0.0, 1.0] |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
width |
int | Image width in pixels. |
height |
int | Image height in pixels. |
fov |
float | Horizontal field of view in degrees. |
raw_data |
bytes | Array of BGRA 32-bit pixels. |
GNSS sensor
- Blueprint: sensor.other.gnss
- Output: carla.GNSSMeasurement per step (unless
sensor_tick
says otherwise).
Reports current gnss position of its parent object. This is calculated by adding the metric position to an initial geo reference location defined within the OpenDRIVE map definition.
GNSS attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
noise_alt_bias |
float | 0.0 | Mean parameter in the noise model for altitude. |
noise_alt_stddev |
float | 0.0 | Standard deviation parameter in the noise model for altitude. |
noise_lat_bias |
float | 0.0 | Mean parameter in the noise model for latitude. |
noise_lat_stddev |
float | 0.0 | Standard deviation parameter in the noise model for latitude. |
noise_lon_bias |
float | 0.0 | Mean parameter in the noise model for longitude. |
noise_lon_stddev |
float | 0.0 | Standard deviation parameter in the noise model for longitude. |
noise_seed |
int | 0 | Initializer for a pseudorandom number generator. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
latitude |
double | Latitude of the actor. |
longitude |
double | Longitude of the actor. |
altitude |
double | Altitude of the actor. |
IMU sensor
- Blueprint: sensor.other.imu
- Output: carla.IMUMeasurement per step (unless
sensor_tick
says otherwise).
Provides measures that accelerometer, gyroscope and compass would retrieve for the parent object. The data is collected from the object's current state.
IMU attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
noise_accel_stddev_x |
float | 0.0 | Standard deviation parameter in the noise model for acceleration (X axis). |
noise_accel_stddev_y |
float | 0.0 | Standard deviation parameter in the noise model for acceleration (Y axis). |
noise_accel_stddev_z |
float | 0.0 | Standard deviation parameter in the noise model for acceleration (Z axis). |
noise_gyro_bias_x |
float | 0.0 | Mean parameter in the noise model for the gyroscope (X axis). |
noise_gyro_bias_y |
float | 0.0 | Mean parameter in the noise model for the gyroscope (Y axis). |
noise_gyro_bias_z |
float | 0.0 | Mean parameter in the noise model for the gyroscope (Z axis). |
noise_gyro_stddev_x |
float | 0.0 | Standard deviation parameter in the noise model for the gyroscope (X axis). |
noise_gyro_stddev_y |
float | 0.0 | Standard deviation parameter in the noise model for the gyroscope (Y axis). |
noise_gyro_stddev_z |
float | 0.0 | Standard deviation parameter in the noise model for the gyroscope (Z axis). |
noise_seed |
int | 0 | Initializer for a pseudorandom number generator. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
accelerometer |
carla.Vector3D | Measures linear acceleration in m/s^2 . |
gyroscope |
carla.Vector3D | Measures angular velocity in rad/sec . |
compass |
float | Orientation in radians. North is (0.0, -1.0, 0.0) in UE. |
Lane invasion detector
- Blueprint: sensor.other.lane_invasion
- Output: carla.LaneInvasionEvent per crossing.
Registers an event each time its parent crosses a lane marking. The sensor uses road data provided by the OpenDRIVE description of the map to determine whether the parent vehicle is invading another lane by considering the space between wheels. However there are some things to be taken into consideration:
- Discrepancies between the OpenDRIVE file and the map will create irregularities such as crossing lanes that are not visible in the map.
- The output retrieves a list of crossed lane markings: the computation is done in OpenDRIVE and considering the whole space between the four wheels as a whole. Thus, there may be more than one lane being crossed at the same time.
This sensor does not have any configurable attribute.
!!! Important This sensor works fully on the client-side.
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
actor |
carla.Actor | Vehicle that invaded another lane (parent actor). |
crossed_lane_markings |
list(carla.LaneMarking) | List of lane markings that have been crossed. |
Lidar raycast sensor
- Blueprint: sensor.lidar.ray_cast
- Output: carla.LidarMeasurement per step (unless
sensor_tick
says otherwise).
This sensor simulates a rotating Lidar implemented using ray-casting.
The points are computed by adding a laser for each channel distributed in the vertical FOV. The rotation is simulated computing the horizontal angle that the Lidar rotated in a frame. The point cloud is calculated by doing a ray-cast for each laser in every step:
points_per_channel_each_step = points_per_second / (FPS * channels)
If the noise_stddev
attribute is positive, each point is then randomly perturbed along the vector of the laser ray. In effect, this simulates
a Lidar with perfect angular positioning, but noisy distance measurement.
A Lidar measurement contains a packet with all the points generated during a 1/FPS
interval. During this interval the physics are not updated so all the points in a measurement reflect the same "static picture" of the scene.
The information of the Lidar measurement is enconded 4D points. Being the first three, the space points in xyz coordinates and the last one intensity loss during the travel. This intensity is computed by:
where a is the attenuation coefficient and d is the distance to the sensor.
In order to increase the realism, we add the possibility of dropping cloud points. This is done in two different ways. In a general way, we can randomly drop points with a probability given by dropoff_general_rate. In this case, the drop off of points is done before tracing the ray cast so adjust this parameter can increase our performance. If that parameter is set to zero it will be ignored. The second way to regulate the drop off of points is in a rate proportional to the intensity. This drop off rate will be proportional to the intensity from zero at dropoff_intensity_limit to dropoff_zero_intensity at zero intensity.
This output contains a cloud of simulation points and thus, can be iterated to retrieve a list of their carla.Location
:
for location in lidar_measurement:
print(location)
The rotation of the LIDAR can be tuned to cover a specific angle on every simulation step (using a fixed time-step). For example, to rotate once per step (full circle output, as in the picture below), the rotation frequency and the simulated FPS should be equal.
1. Set the sensor's frequency sensors_bp['lidar'][0].set_attribute('rotation_frequency','10')
.
2. Run the simulation using python config.py --fps=10
.
Lidar attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
channels |
int | 32 | Number of lasers. |
range |
float | 10.0 | Maximum distance to measure/raycast in meters (centimeters for CARLA 0.9.6 or previous). |
points_per_second |
int | 56000 | Points generated by all lasers per second. |
rotation_frequency |
float | 10.0 | Lidar rotation frequency. |
upper_fov |
float | 10.0 | Angle in degrees of the highest laser. |
lower_fov |
float | -30.0 | Angle in degrees of the lowest laser. |
atmosphere_attenuation_rate |
float | 0.004 | Coefficient that measures the lidar instensity loss per meter. Check the intensity computation above. |
dropoff_general_rate |
float | 0.45 | General proportion of points that are randomy dropped. |
dropoff_intensity_limit |
float | 0.8 | For the intensity dropoff, the limit above which we do not drop any point. |
dropoff_zero_intensity |
float | 0.4 | For the intensity dropoff, the maximum drop off at zero intensity. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
noise_stddev |
float | 0.0 | Standard deviation of noise along the vector of each raycast. |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
horizontal_angle |
float | Angle (radians) in the XY plane of the lidar this frame. |
channels |
int | Number of channels (lasers) of the lidar. |
get_point_count(channel) |
int | Number of points per channel captured this frame. |
raw_data |
bytes | Array of 32-bits floats (XYZI of each point). |
Obstacle detector
- Blueprint: sensor.other.obstacle
- Output: carla.ObstacleDetectionEvent per obstacle (unless
sensor_tick
says otherwise).
Registers an event every time the parent actor has an obstacle ahead. In order to anticipate obstacles, the sensor creates a capsular shape ahead of the parent vehicle and uses it to check for collisions. To ensure that collisions with any kind of object are detected, the server creates "fake" actors for elements such as buildings or bushes so the semantic tag can be retrieved to identify it.
Blueprint attribute | Type | Default | Description |
---|---|---|---|
distance |
float | 5 | Distance to trace. |
hit_radius |
float | 0.5 | Radius of the trace. |
only_dynamics |
bool | False | If true, the trace will only consider dynamic objects. |
debug_linetrace |
bool | False | If true, the trace will be visible. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
actor |
carla.Actor | Actor that detected the obstacle (parent actor). |
other_actor |
carla.Actor | Actor detected as an obstacle. |
distance |
float | Distance from actor to other_actor . |
Radar sensor
- Blueprint: sensor.other.radar
- Output: carla.RadarMeasurement per step (unless
sensor_tick
says otherwise).
The sensor creates a conic view that is translated to a 2D point map of the elements in sight and their speed regarding the sensor. This can be used to shape elements and evaluate their movement and direction. Due to the use of polar coordinates, the points will concentrate around the center of the view.
Points measured are contained in carla.RadarMeasurement as an array of carla.RadarDetection, which specifies their polar coordinates, distance and velocity. This raw data provided by the radar sensor can be easily converted to a format manageable by numpy:
# To get a numpy [[vel, altitude, azimuth, depth],...[,,,]]:
points = np.frombuffer(radar_data.raw_data, dtype=np.dtype('f4'))
points = np.reshape(points, (len(radar_data), 4))
The provided script manual_control.py
uses this sensor to show the points being detected and paint them white when static, red when moving towards the object and blue when moving away:
Blueprint attribute | Type | Default | Description |
---|---|---|---|
horizontal_fov |
float | 30.0 | Horizontal field of view in degrees. |
points_per_second |
int | 1500 | Points generated by all lasers per second. |
range |
float | 100 | Maximum distance to measure/raycast in meters. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
vertical_fov |
float | 30.0 | Vertical field of view in degrees. |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
raw_data |
carla.RadarDetection | The list of points detected. |
RadarDetection attributes | Type | Description |
---|---|---|
altitude |
float | Altitude angle in radians. |
azimuth |
float | Azimuth angle in radians. |
depth |
float | Distance in meters. |
velocity |
float | Velocity towards the sensor. |
RGB camera
- Blueprint: sensor.camera.rgb
- Output: carla.Image per step (unless
sensor_tick
says otherwise)..
The "RGB" camera acts as a regular camera capturing images from the scene. carla.colorConverter
If enable_postprocess_effects
is enabled, a set of post-process effects is applied to the image for the sake of realism:
- Vignette: darkens the border of the screen.
- Grain jitter: adds some noise to the render.
- Bloom: intense lights burn the area around them.
- Auto exposure: modifies the image gamma to simulate the eye adaptation to darker or brighter areas.
- Lens flares: simulates the reflection of bright objects on the lens.
- Depth of field: blurs objects near or very far away of the camera.
The sensor_tick
tells how fast we want the sensor to capture the data.
A value of 1.5 means that we want the sensor to capture data each second and a half. By default a value of 0.0 means as fast as possible.
Basic camera attributes
fov
Blueprint attribute | Type | Default | Description |
---|---|---|---|
bloom_intensity |
float | 0.675 | Intensity for the bloom post-process effect, 0.0 for disabling it. |
float | 90.0 | Horizontal field of view in degrees. | |
fstop |
float | 8.0 | Opening of the camera lens. Aperture is 1/fstop with typical lens going down to f/1.2 (larger opening). Larger numbers will reduce the Depth of Field effect. |
image_size_x |
int | 800 | Image width in pixels. |
image_size_y |
int | 600 | Image height in pixels. |
iso |
float | 200.0 | The camera sensor sensitivity. |
gamma |
float | 2.2 | Target gamma value of the camera. |
lens_flare_intensity |
float | 0.1 | Intensity for the lens flare post-process effect, 0.0 for disabling it. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
shutter_speed |
float | 200.0 | The camera shutter speed in seconds (1.0/s). |
Camera lens distortion attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
lens_circle_falloff |
float | 5.0 | Range: [0.0, 10.0] |
lens_circle_multiplier |
float | 0.0 | Range: [0.0, 10.0] |
lens_k |
float | -1.0 | Range: [-inf, inf] |
lens_kcube |
float | 0.0 | Range: [-inf, inf] |
lens_x_size |
float | 0.08 | Range: [0.0, 1.0] |
lens_y_size |
float | 0.08 | Range: [0.0, 1.0] |
Advanced camera attributes
Since these effects are provided by UE, please make sure to check their documentation:
Blueprint attribute | Type | Default | Description |
---|---|---|---|
min_fstop |
float | 1.2 | Maximum aperture. |
blade_count |
int | 5 | Number of blades that make up the diaphragm mechanism. |
exposure_mode |
str | manual |
Can be manual or histogram . More in UE4 docs. |
exposure_compensation |
float | 0.0 | Logarithmic adjustment for the exposure. 0: no adjustment, -1:2x darker, -2:4 darker, 1:2x brighter, 2:4x brighter. |
exposure_min_bright |
float | 0.1 | In exposure_mode: "histogram" . Minimum brightness for auto exposure. The lowest the eye can adapt within. Must be greater than 0 and less than or equal to exposure_max_bright . |
exposure_max_bright |
float | 2.0 | In `exposure_mode: "histogram"`. Maximum brightness for auto exposure. The highestthe eye can adapt within. Must be greater than 0 and greater than or equal to `exposure_min_bright`. |
exposure_speed_up |
float | 3.0 | In exposure_mode: "histogram" . Speed at which the adaptation occurs from dark to bright environment. |
exposure_speed_down |
float | 1.0 | In exposure_mode: "histogram" . Speed at which the adaptation occurs from bright to dark environment. |
calibration_constant |
float | 16.0 | Calibration constant for 18% albedo. |
focal_distance |
float | 1000.0 | Distance at which the depth of field effect should be sharp. Measured in cm (UE units). |
blur_amount |
float | 1.0 | Strength/intensity of motion blur. |
blur_radius |
float | 0.0 | Radius in pixels at 1080p resolution to emulate atmospheric scattering according to distance from camera. |
motion_blur_intensity |
float | 0.45 | Strength of motion blur [0,1]. |
motion_blur_max_distortion |
float | 0.35 | Max distortion caused by motion blur. Percentage of screen width. |
motion_blur_min_object_screen_size |
float | 0.1 | Percentage of screen width objects must have for motion blur, lower value means less draw calls. |
slope |
float | 0.88 | Steepness of the S-curve for the tonemapper. Larger values make the slope steeper (darker) [0.0, 1.0]. |
toe |
float | 0.55 | Adjusts dark color in the tonemapper [0.0, 1.0]. |
shoulder |
float | 0.26 | Adjusts bright color in the tonemapper [0.0, 1.0]. |
black_clip |
float | 0.0 | This should NOT be adjusted. Sets where the crossover happens and black tones start to cut off their value [0.0, 1.0]. |
white_clip |
float | 0.04 | Set where the crossover happens and white tones start to cut off their value. Subtle change in most cases [0.0, 1.0]. |
temp |
float | 6500.0 | White balance in relation to the temperature of the light in the scene. White light: when this matches light temperature. Warm light: When higher than the light in the scene, it is a yellowish color. Cool light: When lower than the light. Blueish color. |
tint |
float | 0.0 | White balance temperature tint. Adjusts cyan and magenta color ranges. This should be used along with the white balance Temp property to get accurate colors. Under some light temperatures, the colors may appear to be more yellow or blue. This can be used to balance the resulting color to look more natural. |
chromatic_aberration_intensity |
float | 0.0 | Scaling factor to control color shifting, more noticeable on the screen borders. |
chromatic_aberration_offset |
float | 0.0 | Normalized distance to the center of the image where the effect takes place. |
enable_postprocess_effects |
bool | True | Post-process effects activation. |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
frame |
int | Frame number when the measurement took place. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
width |
int | Image width in pixels. |
height |
int | Image height in pixels. |
fov |
float | Horizontal field of view in degrees. |
raw_data |
bytes | Array of BGRA 32-bit pixels. |
RSS sensor
- Blueprint: sensor.other.rss
- Output: carla.RssResponse per step (unless
sensor_tick
says otherwise).
!!! Important It is highly recommended to read the specific rss documentation before reading this.
This sensor integrates the C++ Library for Responsibility Sensitive Safety in CARLA. It is disabled by default in CARLA, and it has to be explicitly built in order to be used.
The RSS sensor calculates the RSS state of a vehicle and retrieves the current RSS Response as sensor data. The carla.RssRestrictor will use this data to adapt a carla.VehicleControl before applying it to a vehicle.
These controllers can be generated by an Automated Driving stack or user input. For instance, hereunder there is a fragment of code from PythonAPI/examples/manual_control_rss.py
, where the user input is modified using RSS when necessary.
1. Checks if the RssSensor generates a valid response containing restrictions.
2. Gathers the current dynamics of the vehicle and the vehicle physics.
3. Applies restrictions to the vehicle control using the response from the RssSensor, and the current dynamics and physicis of the vehicle.
rss_restriction = self._world.rss_sensor.acceleration_restriction if self._world.rss_sensor and self._world.rss_sensor.response_valid else None
if rss_restriction:
rss_ego_dynamics_on_route = self._world.rss_sensor.ego_dynamics_on_route
vehicle_physics = world.player.get_physics_control()
...
vehicle_control = self._restrictor.restrict_vehicle_control(
vehicle_control, rss_restriction, rss_ego_dynamics_on_route, vehicle_physics)
The carla.RssSensor class
The blueprint for this sensor has no modifiable attributes. However, the carla.RssSensor object that it instantiates has attributes and methods that are detailed in the Python API reference. Here is a summary of them.
carla.RssSensor variables | Type | Description |
---|---|---|
ego_vehicle_dynamics |
libad_rss_python.RssDynamics | RSS parameters to be applied for the ego vehicle |
other_vehicle_dynamics |
libad_rss_python.RssDynamics | RSS parameters to be applied for the other vehicles |
road_boundaries_mode |
carla.RssRoadBoundariesMode | Enables/Disables the stay on road feature. Default is Off. |
visualization_mode |
carla.RssVisualizationMode | States the visualization of the RSS calculations. Default is All. |
# Fragment of manual_control_rss.py
# The carla.RssSensor is updated when listening for a new carla.RssResponse
def _on_rss_response(weak_self, response):
...
self.timestamp = response.timestamp
self.response_valid = response.response_valid
self.proper_response = response.proper_response
self.acceleration_restriction = response.acceleration_restriction
self.ego_dynamics_on_route = response.ego_dynamics_on_route
!!! Warning This sensor works fully on the client side. There is no blueprint in the server. Changes on the attributes will have effect after the listen() has been called.
The methods available in this class are related to the routing of the vehicle. RSS calculations are always based on a route of the ego vehicle through the road network.
The sensor allows to control the considered route by providing some key points, which could be the carla.Transform in a carla.Waypoint. These points are best selected after the intersections to force the route to take the desired turn.
carla.RssSensor methods | Description |
---|---|
routing_targets |
Get the current list of routing targets used for route. |
append_routing_target |
Append an additional position to the current routing targets. |
reset_routing_targets |
Deletes the appended routing targets. |
drop_route |
Discards the current route and creates a new one. |
register_actor_constellation_callback |
Register a callback to customize the calculations. |
set_log_level |
Sets the log level. |
# Update the current route
self.sensor.reset_routing_targets()
if routing_targets:
for target in routing_targets:
self.sensor.append_routing_target(target)
!!! Note If no routing targets are defined, a random route is created.
Output attributes
carla.RssResponse attributes | Type | Description |
---|---|---|
response_valid |
bool | Validity of the response data. |
proper_response |
libad_rss_python.ProperResponse | Proper response that the RSS calculated for the vehicle. |
acceleration_restriction |
libad_rss_python.AccelerationRestriction | Acceleration restrictions of the RSS calculation. |
rss_state_snapshot |
libad_rss_python.RssStateSnapshot | RSS states at the current point in time. |
ego_dynamics_on_route |
carla.RssEgoDynamicsOnRoute | Current ego vehicle dynamics regarding the route. |
situation_snapshot |
carla.RssEgoDynamicsOnRoute | Current situation snapshot extracted from the world model. |
In case a actor_constellation_callback is registered, a call is triggered for:
- default calculation (
actor_constellation_data.other_actor=None
) - per-actor calculation
# Fragment of manual_control_rss.py
# The function is registered as actor_constellation_callback
def _on_actor_constellation_request(self, actor_constellation_data):
actor_constellation_result = carla.RssActorConstellationResult()
actor_constellation_result.rss_calculation_mode = rssmap.RssMode.NotRelevant
actor_constellation_result.restrict_speed_limit_mode = rssmap.RssSceneCreation.RestrictSpeedLimitMode.IncreasedSpeedLimit10
actor_constellation_result.ego_vehicle_dynamics = self.current_vehicle_parameters
actor_constellation_result.actor_object_type = rss.ObjectType.Invalid
actor_constellation_result.actor_dynamics = self.current_vehicle_parameters
actor_id = -1
actor_type_id = "none"
if actor_constellation_data.other_actor != None:
# customize actor_constellation_result for specific actor
...
else:
# default
...
return actor_constellation_result
Semantic segmentation camera
- Blueprint: sensor.camera.semantic_segmentation
- Output: carla.Image per step (unless
sensor_tick
says otherwise).
This camera classifies every object in sight by displaying it in a different color according to its tags (e.g., pedestrians in a different color than vehicles).
When the simulation starts, every element in scene is created with a tag. So it happens when an actor is spawned. The objects are classified by their relative file path in the project. For example, meshes stored in Unreal/CarlaUE4/Content/Static/Pedestrians
are tagged as Pedestrian
.
The server provides an image with the tag information encoded in the red channel: A pixel with a red value of x
belongs to an object with tag x
.
This raw carla.Image can be stored and converted it with the help of CityScapesPalette in carla.ColorConverter to apply the tags information and show picture with the semantic segmentation.
The following tags are currently available:
Value | Tag | Converted color |
---|---|---|
0 |
Unlabeled | ( 0, 0, 0) |
1 |
Building | ( 70, 70, 70) |
2 |
Fence | (190, 153, 153) |
3 |
Other | (250, 170, 160) |
4 |
Pedestrian | (220, 20, 60) |
5 |
Pole | (153, 153, 153) |
6 |
Road line | (157, 234, 50) |
7 |
Road | (128, 64, 128) |
8 |
Sidewalk | (244, 35, 232) |
9 |
Vegetation | (107, 142, 35) |
10 |
Car | ( 0, 0, 142) |
11 |
Wall | (102, 102, 156) |
12 |
Traffic sign | (220, 220, 0) |
!!! Note
Adding new tags:
It requires some C++ coding. Add a new label to the ECityObjectLabel
enum in "Tagger.h", and its corresponding filepath check inside GetLabelByFolderName()
function in "Tagger.cpp".
Basic camera attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
fov |
float | 90.0 | Horizontal field of view in degrees. |
image_size_x |
int | 800 | Image width in pixels. |
image_size_y |
int | 600 | Image height in pixels. |
sensor_tick |
float | 0.0 | Simulation seconds between sensor captures (ticks). |
Camera lens distortion attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
lens_circle_falloff |
float | 5.0 | Range: [0.0, 10.0] |
lens_circle_multiplier |
float | 0.0 | Range: [0.0, 10.0] |
lens_k |
float | -1.0 | Range: [-inf, inf] |
lens_kcube |
float | 0.0 | Range: [-inf, inf] |
lens_x_size |
float | 0.08 | Range: [0.0, 1.0] |
lens_y_size |
float | 0.08 | Range: [0.0, 1.0] |
Output attributes
Sensor data attribute | Type | Description |
---|---|---|
fov |
float | Horizontal field of view in degrees. |
frame |
int | Frame number when the measurement took place. |
height |
int | Image height in pixels. |
raw_data |
bytes | Array of BGRA 32-bit pixels. |
timestamp |
double | Simulation time of the measurement in seconds since the beginning of the episode. |
transform |
carla.Transform | Location and rotation in world coordinates of the sensor at the time of the measurement. |
width |
int | Image width in pixels. |
DVS camera
- Blueprint: sensor.camera.dvs
- Output: carla.DVSEventArray per step (unless
sensor_tick
says otherwise).
A Dynamic Vision Sensor (DVS) or Event camera is a sensor that works radically differently from a conventional camera. Instead of capturing intensity images at a fixed rate, event cameras measure changes of intensity asynchronously, in the form of a stream of events, which encode per-pixel brightness changes. Event cameras possess outstanding properties when compared to standard cameras. They have a very high dynamic range (140 dB versus 60 dB), no motion blur, and high temporal resolution (in the order of microseconds). Event cameras are thus sensors that can provide high-quality visual information even in challenging high-speed scenarios and high dynamic range environments, enabling new application domains for vision-based algorithms.
The DVS camera outputs a stream of events. An event e=(x,y,t,pol)
is triggered at a pixel x
, y
at a timestamp t
when the change in
logarithmic intensity L
reaches a predefined constant threshold C
(typically between 15% and 30%).
L(x,y,t) - L(x,y,t-\delta t) = pol C
t-\delta t
is the time when the last event at that pixel was triggered and pol
is the polarity of the event according to the sign of the
brightness change. The polarity is positive +1
when there is increment in brightness and negative -1
when a decrement in brightness occurs. The
working principles depicted in the following figure. The standard camera outputs frames at a fixed rate, thus sending redundant information
when no motion is present in the scene. In contrast, event cameras are data-driven sensors that respond to brightness changes with microsecond
latency. At the plot, a positive (resp. negative) event (blue dot, resp. red dot) is generated whenever the (signed) brightness change exceeds the
contrast threshold C
for one dimension x
over time t
. Observe how the event rate grows when the signal changes rapidly.
The current implementation of the DVS camera works in a uniform sampling manner between two consecutive synchronous frames. Therefore, in order to emulate the high temporal resolution (order of microseconds) of a real event camera, the sensor requires to execute at a high frequency (much higher frequency than a conventional camera). Effectively, the number of events increases as faster a CARLA car drives. Therefore, the sensor frequency should increase accordingly with the dynamic of the scene. The user should find their balance between time accuracy and computational cost.
The provided script manual_control.py
uses the DVS camera in order to show how to configure the sensor, how to get the stream of events and how to depict such events in an image format, usually called event frame.
DVS is a camera and therefore has all the attributes available in the RGB camera. Nevertheless, there are few attributes exclusive to the working principle of an Event camera.
DVS camera attributes
Blueprint attribute | Type | Default | Description |
---|---|---|---|
positive_threshold |
float | 0.3 | Positive threshold C associated to a increment in brightness change (0-1). |
negative_threshold |
float | 0.3 | Negative threshold C associated to a decrement in brightness change (0-1). |
sigma_positive_threshold |
float | 0 | White noise standard deviation for positive events (0-1). |
sigma_negative_threshold |
float | 0 | White noise standard deviation for negative events (0-1). |
refractory_period_ns |
int | 0.0 | Refractory period (time during which a pixel cannot fire events just after it fired one), in nanoseconds. It limits the highest frequency of triggering events. |
use_log |
bool | true | Whether to work in the logarithmic intensity scale. |
log_eps |
float | 0.001 | Epsilon value used to convert images to log: L = log(eps + I / 255.0) .Where I is the grayscale value of the RGB image: I = 0.2989*R + 0.5870*G + 0.1140*B . |