carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla
nsubiron fc9d3bce7a Convert speed limits to meters per second 2018-04-03 12:29:31 +02:00
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Agent Change units to SI 2018-03-07 12:36:58 +01:00
Game Reset cached quality level not only in editor, but also in release 2018-03-23 18:27:45 +01:00
MapGen Added a new name tag for sky spheres. 2018-03-13 11:34:45 +01:00
Sensor Fix #290 crash in Lidar 2018-03-21 12:14:55 +01:00
Server Convert speed limits to meters per second 2018-04-03 12:29:31 +02:00
Settings Keep applied quality settings level between runs (special condition for Unreal Editor too) 2018-03-21 12:37:47 +01:00
Traffic Remove some actors and components ticks and visibility 2018-02-27 18:14:06 +01:00
Util Change units to SI 2018-03-07 12:36:58 +01:00
Vehicle Keep applied quality settings level between runs (special condition for Unreal Editor too) 2018-03-21 12:37:47 +01:00
Walker Merge remote-tracking branch 'origin/sensor-interface#200' into Optimizations 2018-02-26 11:55:17 +01:00
Carla.Build.cs Now ScreenCaptureCamera read pixels in render queue. 2018-02-20 17:45:24 +01:00
Carla.cpp Small changes in Carla plugin for settings 2018-02-27 16:39:11 +01:00
Carla.h Carla Settings added to the plugin preferences. New section for quality added in the settings file. 2018-02-26 17:58:40 +01:00
CityMapGenerator.cpp Merge branch 'master' into sensor-interface#200 2018-03-01 16:50:08 +01:00
CityMapGenerator.h Refactor folders and clean up includes and unused files 2018-02-22 18:03:04 +01:00
DynamicWeather.cpp Merge branch 'lidar' into sensor-interface#200 2018-02-26 12:03:12 +01:00
DynamicWeather.h Refactor folders and clean up includes and unused files 2018-02-22 18:03:04 +01:00
RoadIntersection.cpp Update license 2018-01-22 16:42:10 +01:00
RoadIntersection.h Update license 2018-01-22 16:42:10 +01:00
RoadSegment.cpp Update license 2018-01-22 16:42:10 +01:00
RoadSegment.h Refactor folders and clean up includes and unused files 2018-02-22 18:03:04 +01:00