175 lines
5.7 KiB
Bash
Executable File
175 lines
5.7 KiB
Bash
Executable File
#! /bin/bash
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################################################################################
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# CARLA Util Setup
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#
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# This downloads and compiles libc++. So we can build and compile our
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# dependencies with libc++ for linking against Unreal.
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#
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# Thanks to the people at https://github.com/Microsoft/AirSim for providing the
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# important parts of this script.
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################################################################################
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set -e
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SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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pushd "$SCRIPT_DIR" >/dev/null
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# Require clang 3.9
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command -v clang++-3.9 >/dev/null 2>&1 || {
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echo >&2 "clang 3.9 is required, but it's not installed.";
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echo >&2 "make sure you build Unreal Engine with clang 3.9 too.";
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exit 1;
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}
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# Update content.
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./Update.sh
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mkdir -p Util/Build
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pushd Util/Build >/dev/null
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# ==============================================================================
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# -- Get and compile libc++ ----------------------------------------------------
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# ==============================================================================
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# Get libc++ source
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if [[ ! -d "llvm-source" ]]; then
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echo "Retrieving libc++..."
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git clone --depth=1 -b release_39 https://github.com/llvm-mirror/llvm.git llvm-source
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git clone --depth=1 -b release_39 https://github.com/llvm-mirror/libcxx.git llvm-source/projects/libcxx
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git clone --depth=1 -b release_39 https://github.com/llvm-mirror/libcxxabi.git llvm-source/projects/libcxxabi
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else
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echo "Folder llvm-source already exists, skipping git clone..."
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fi
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# Build libc++
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rm -rf llvm-build
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mkdir -p llvm-build
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pushd llvm-build >/dev/null
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export C_COMPILER=clang-3.9
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export COMPILER=clang++-3.9
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cmake -DCMAKE_C_COMPILER=${C_COMPILER} -DCMAKE_CXX_COMPILER=${COMPILER} \
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-DLIBCXX_ENABLE_EXPERIMENTAL_LIBRARY=OFF -DLIBCXX_INSTALL_EXPERIMENTAL_LIBRARY=OFF \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX="../llvm-install" \
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../llvm-source
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make cxx
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#install libc++ locally in llvm-install folder
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make install-libcxx install-libcxxabi
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popd >/dev/null
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# ==============================================================================
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# -- Get Boost and compile it with libc++ --------------------------------------
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# ==============================================================================
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# Get boost source
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if [[ ! -d "boost-source" ]]; then
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echo "Retrieving boost..."
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wget https://dl.bintray.com/boostorg/release/1.64.0/source/boost_1_64_0.tar.gz
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tar -xvzf boost_1_64_0.tar.gz
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rm boost_1_64_0.tar.gz
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mv boost_1_64_0 boost-source
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else
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echo "Folder boost-source already exists, skipping download..."
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fi
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pushd boost-source >/dev/null
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BOOST_TOOLSET="clang-3.9"
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BOOST_CFLAGS="-fPIC -std=c++1y -stdlib=libc++ -I../llvm-install/include/c++/v1"
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BOOST_LFLAGS="-stdlib=libc++ -L../llvm-install/lib"
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./bootstrap.sh --with-toolset=clang --prefix=../boost-install
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./b2 clean
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./b2 toolset="${BOOST_TOOLSET}" cxxflags="${BOOST_CFLAGS}" linkflags="${BOOST_LFLAGS}" --prefix="../boost-install" -j 4 stage release
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./b2 install toolset="${BOOST_TOOLSET}" cxxflags="${BOOST_CFLAGS}" linkflags="${BOOST_LFLAGS}" --prefix="../boost-install"
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popd >/dev/null
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# ==============================================================================
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# -- Get Protobuf and compile it with libc++ -----------------------------------
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# ==============================================================================
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# Get protobuf source
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if [[ ! -d "protobuf-source" ]]; then
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echo "Retrieving protobuf..."
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git clone --depth=1 -b v3.3.0 https://github.com/google/protobuf.git protobuf-source
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else
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echo "Folder protobuf-source already exists, skipping git clone..."
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fi
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pushd protobuf-source >/dev/null
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export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$PWD/../llvm-install/lib/"
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./autogen.sh
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./configure \
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CC="clang-3.9" \
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CXX="clang++-3.9" \
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CXXFLAGS="-fPIC -stdlib=libc++ -I$PWD/../llvm-install/include/c++/v1" \
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LDFLAGS="-stdlib=libc++ -L$PWD/../llvm-install/lib/" \
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--prefix="$PWD/../protobuf-install"
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make
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make install
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popd >/dev/null
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# ==============================================================================
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# -- Get GTest and compile it with libc++ --------------------------------------
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# ==============================================================================
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# Get googletest source
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if [[ ! -d "googletest-source" ]]; then
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echo "Retrieving googletest..."
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git clone --depth=1 -b release-1.8.0 https://github.com/google/googletest.git googletest-source
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else
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echo "Folder googletest-source already exists, skipping git clone..."
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fi
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pushd googletest-source >/dev/null
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cmake -H. -B./build \
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-DCMAKE_C_COMPILER=${C_COMPILER} -DCMAKE_CXX_COMPILER=${COMPILER} \
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-DCMAKE_CXX_FLAGS="-stdlib=libc++ -I$PWD/../llvm-install/include/c++/v1 -Wl,-L$PWD/../llvm-install/lib" \
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-DCMAKE_INSTALL_PREFIX="../googletest-install" \
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-G "Ninja"
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pushd build >/dev/null
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ninja
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ninja install
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popd >/dev/null
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popd >/dev/null
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# ==============================================================================
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# -- Other CARLA files ---------------------------------------------------------
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# ==============================================================================
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popd >/dev/null
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CARLA_SETTINGS_FILE="./Unreal/CarlaUE4/Config/CarlaSettings.ini"
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if [[ ! -f $CARLA_SETTINGS_FILE ]]; then
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echo "Copying CarlaSettings.ini..."
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sed -e 's/UseNetworking=true/UseNetworking=false/' ./Docs/Example.CarlaSettings.ini > $CARLA_SETTINGS_FILE
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fi
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./Util/Protoc.sh
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# ==============================================================================
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# -- ...and we are done --------------------------------------------------------
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# ==============================================================================
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popd >/dev/null
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set +x
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echo ""
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echo "****************"
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echo "*** Success! ***"
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echo "****************"
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