Remove ARDrone examples

They live in cylon-ardrone now
This commit is contained in:
Andrew Stewart 2014-03-06 13:51:52 -08:00
parent 6d843f7097
commit 63d907daf3
6 changed files with 0 additions and 125 deletions

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Cylon = require '../..'
Cylon.robot
connection: { name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1' }
device: { name: 'drone', driver: 'ardrone' }
work: (my) ->
my.drone.takeoff()
after 10.seconds(), -> my.drone.land()
after 15.seconds(), -> my.drone.stop()
.start()

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var Cylon = require('../..');
Cylon.robot({
connection: { name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1' },
device: { name: 'drone', driver: 'ardrone' },
work: function(my) {
my.drone.takeoff();
after(10..seconds(), function() { my.drone.land(); });
after(15..seconds(), function() { my.drone.stop(); });
}
}).start();

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# Drone
For a very simple drone demo, we're going to use Cylon to make an ARDrone take
off, hover, and land. Before you get started, make sure you have the
`cylon-ardrone` module installed.
First, we need to load up Cylon.
Cylon = require '../..'
And now that we have that taken care of, we can define our robot.
Cylon.robot
Our robot will communicate with an ARDrone over an IP address, and controls the
drone using a device we're going to call "drone":
connection: { name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1' }
device: { name: 'drone', driver: 'ardrone' }
The work for this robot is pretty straightforward. It's going to take off, and
then land after ten seconds. Five seconds later, after it's safely on the
ground, it will fully stop.
work: (my) ->
my.drone.takeoff()
after 10.seconds(), -> my.drone.land()
after 15.seconds(), -> my.drone.stop()
Simple as can be. And now that we've got all that set up, we can get started!
.start()

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Cylon = require '../..'
Cylon.robot
connection:
name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1'
devices: [
{name: 'drone', driver: 'ardrone'},
{name: 'nav', driver: 'ardroneNav'}
]
work: (my) ->
my.drone.config 'general:navdata_demo', 'TRUE'
my.nav.on 'update', (data) -> console.log data
.start()

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var Cylon = require('../..');
Cylon.robot({
connection: { name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1' },
devices: [
{ name: 'drone', driver: 'ardrone' },
{ name: 'nav', driver: 'ardroneNav' }
],
work: function(my) {
my.drone.config('general:navdata_demo', 'TRUE');
my.nav.on('update', function(data) { console.log(data); });
}
}).start();

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# Drone Navigation
For this Cylon example, we'll be using an ARDrone again, this time getting data
from it's navigation board. When the board emits an 'update' event, we'll log
the data it's collected to the console.
Before we get started, make sure you've got the `cylon-ardrone` module
installed. First, let's start by loading up Cylon:
Cylon = require '../..'
After we've got that loaded up, let's start defining our robot.
Cylon.robot
Our robot will, as with the basic ARDrone example, have a connection to an
ARDrone over an IP address, and a `drone` device to control the drone itself.
Except this time, we're also adding a `nav` device that will bind to the
ARDrone's navigation board.
connection:
name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1'
devices: [
{ name: 'drone', driver: 'ardrone' },
{ name: 'nav', driver: 'ardroneNav' }
]
For our robot's work, it's going to enable the nav board's demo mode in the
drone's config, and log data to the console whenever the nav board emits the
'update' event.
work: (my) ->
my.drone.config 'general:navdata_demo', 'TRUE'
my.nav.on 'update', (data) -> console.log data
Simple enough. Now all that's left is to start the robot:
.start()