154 lines
4.7 KiB
JavaScript
154 lines
4.7 KiB
JavaScript
/*
|
|
* leap_ardrone.js
|
|
*
|
|
* Written by Giuliano Sposito and Fábio Uechi
|
|
* Copyright (c) 2013-2014 CI&T Software
|
|
* Licensed under the Apache 2.0 license.
|
|
*/
|
|
|
|
var Cylon = require('cylon');
|
|
|
|
var TURN_SPEED = 0.5,
|
|
TURN_TRESHOLD = 0.2,
|
|
TURN_SPEED_FACTOR = 2.0;
|
|
|
|
var DIRECTION_THRESHOLD = 0.25,
|
|
DIRECTION_SPEED_FACTOR = 0.05;
|
|
|
|
var UP_CONTROL_THRESHOLD = 50,
|
|
UP_SPEED_FACTOR = 0.01,
|
|
CIRCLE_THRESHOLD = 1.5;
|
|
|
|
var handStartPosition = [],
|
|
handStartDirection = [];
|
|
|
|
var handWasClosedInLastFrame = false;
|
|
|
|
Cylon.robot({
|
|
connections: [
|
|
{ name: 'leapmotion', adaptor: 'leapmotion', port: '127.0.0.1:6437' },
|
|
{ name: 'ardrone', adaptor: 'ardrone', port: '192.168.1.1' },
|
|
{ name: 'keyboard', adaptor: 'keyboard' }
|
|
],
|
|
|
|
devices: [
|
|
{ name: 'drone', driver: 'ardrone', connection: 'ardrone' },
|
|
{ name: 'leapmotion', driver: 'leapmotion', connection: 'leapmotion' },
|
|
{ name: 'keyboard', driver: 'keyboard', connection: 'keyboard'}
|
|
],
|
|
|
|
work: function(my) {
|
|
my.keyboard.on('right', my.drone.rightFlip);
|
|
my.keyboard.on('left', my.drone.leftFlip);
|
|
my.keyboard.on('up', my.drone.frontFlip);
|
|
my.keyboard.on('down', my.drone.backFlip);
|
|
|
|
my.keyboard.on('w', my.drone.wave);
|
|
my.keyboard.on('s', my.drone.stop);
|
|
my.keyboard.on('l', my.drone.land);
|
|
|
|
my.leapmotion.on('gesture', function(gesture) {
|
|
var type = gesture.type,
|
|
state = gesture.state,
|
|
progress = gesture.progress;
|
|
|
|
if (type === 'circle' && state === 'stop' && progress > CIRCLE_THRESHOLD) {
|
|
if (gesture.normal[2] < 0) {
|
|
my.drone.takeoff();
|
|
}
|
|
|
|
if (gesture.normal[2] > 0) {
|
|
my.drone.land();
|
|
}
|
|
}
|
|
|
|
// emergency stop
|
|
if (type === 'keyTap' || type === 'screenTap') {
|
|
my.drone.stop();
|
|
}
|
|
});
|
|
|
|
my.leapmotion.on('hand', function(hand) {
|
|
var handOpen = !!hand.fingers.filter(function(f) {
|
|
return f.extended;
|
|
}).length;
|
|
|
|
if (handOpen) {
|
|
if (handWasClosedInLastFrame) {
|
|
handStartPosition = hand.palmPosition;
|
|
handStartDirection = hand.direction;
|
|
}
|
|
|
|
// TURNS
|
|
if (Math.abs(handStartDirection[0] - hand.direction[0]) > TURN_TRESHOLD) {
|
|
var signal = handStartDirection[0] - hand.direction[0],
|
|
value = (Math.abs(handStartDirection[0] - hand.direction[0])- TURN_TRESHOLD) * TURN_SPEED_FACTOR;
|
|
|
|
if (signal > 0){
|
|
my.drone.counterClockwise(value);
|
|
}
|
|
|
|
if (signal < 0){
|
|
my.drone.clockwise(value);
|
|
}
|
|
}
|
|
|
|
// UP and DOWN
|
|
if (Math.abs(hand.palmPosition[1] - handStartPosition[1]) > UP_CONTROL_THRESHOLD) {
|
|
var signal = (hand.palmPosition[1] - handStartPosition[1]) >= 0 ? 1 : - 1;
|
|
var value = Math.round(Math.abs((hand.palmPosition[1] - handStartPosition[1])) - UP_CONTROL_THRESHOLD) * UP_SPEED_FACTOR;
|
|
|
|
if (signal > 0) {
|
|
my.drone.up(value);
|
|
}
|
|
|
|
if (signal < 0) {
|
|
my.drone.down(value);
|
|
}
|
|
}
|
|
|
|
// DIRECTION FRONT/BACK
|
|
if ((Math.abs(hand.palmNormal[2]) > DIRECTION_THRESHOLD)) {
|
|
if (hand.palmNormal[2] > 0) {
|
|
var value = Math.abs(Math.round(hand.palmNormal[2] * 10 + DIRECTION_THRESHOLD) * DIRECTION_SPEED_FACTOR);
|
|
my.drone.forward(value);
|
|
}
|
|
|
|
if (hand.palmNormal[2] < 0) {
|
|
var value = Math.abs(Math.round(hand.palmNormal[2] * 10 - DIRECTION_THRESHOLD) * DIRECTION_SPEED_FACTOR);
|
|
my.drone.back(value);
|
|
}
|
|
}
|
|
|
|
// DIRECTION LEFT/RIGHT
|
|
if ((Math.abs(hand.palmNormal[0])>DIRECTION_THRESHOLD)) {
|
|
if (hand.palmNormal[0] > 0) {
|
|
var value = Math.abs(Math.round(hand.palmNormal[0] * 10 + DIRECTION_THRESHOLD ) * DIRECTION_SPEED_FACTOR);
|
|
my.drone.left(value);
|
|
}
|
|
|
|
if (hand.palmNormal[0] < 0) {
|
|
var value = Math.abs(Math.round(hand.palmNormal[0] * 10 - DIRECTION_THRESHOLD) * DIRECTION_SPEED_FACTOR);
|
|
my.drone.right(value);
|
|
}
|
|
}
|
|
|
|
// AUTO FREEZE
|
|
if ((Math.abs(hand.palmNormal[0]) < DIRECTION_THRESHOLD) && // within left/right threshold
|
|
(Math.abs(hand.palmNormal[2]) < DIRECTION_THRESHOLD) && // within forward/back threshold
|
|
Math.abs(hand.palmPosition[1] - handStartPosition[1]) < UP_CONTROL_THRESHOLD && // within up/down threshold
|
|
Math.abs(handStartDirection[0] - hand.direction[0]) < TURN_TRESHOLD) // within turn threshold
|
|
{
|
|
my.drone.stop();
|
|
}
|
|
}
|
|
|
|
if (!handOpen && !handWasClosedInLastFrame) {
|
|
my.drone.stop();
|
|
}
|
|
|
|
handWasClosedInLastFrame = !handOpen;
|
|
});
|
|
}
|
|
}).start();
|