excelize/lib.go

348 lines
9.0 KiB
Go

// Copyright 2016 - 2020 The excelize Authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
//
// Package excelize providing a set of functions that allow you to write to
// and read from XLSX files. Support reads and writes XLSX file generated by
// Microsoft Excel™ 2007 and later. Support save file without losing original
// charts of XLSX. This library needs Go version 1.10 or later.
package excelize
import (
"archive/zip"
"bytes"
"container/list"
"fmt"
"io"
"strconv"
"strings"
"unsafe"
)
// ReadZipReader can be used to read the spreadsheet in memory without touching the
// filesystem.
func ReadZipReader(r *zip.Reader) (map[string][]byte, int, error) {
var err error
fileList := make(map[string][]byte, len(r.File))
worksheets := 0
for _, v := range r.File {
if fileList[v.Name], err = readFile(v); err != nil {
return nil, 0, err
}
if strings.HasPrefix(v.Name, "xl/worksheets/sheet") {
worksheets++
}
}
return fileList, worksheets, nil
}
// readXML provides a function to read XML content as string.
func (f *File) readXML(name string) []byte {
if content, ok := f.XLSX[name]; ok {
return content
}
return []byte{}
}
// saveFileList provides a function to update given file content in file list
// of XLSX.
func (f *File) saveFileList(name string, content []byte) {
newContent := make([]byte, 0, len(XMLHeader)+len(content))
newContent = append(newContent, []byte(XMLHeader)...)
newContent = append(newContent, content...)
f.XLSX[name] = newContent
}
// Read file content as string in a archive file.
func readFile(file *zip.File) ([]byte, error) {
rc, err := file.Open()
if err != nil {
return nil, err
}
dat := make([]byte, 0, file.FileInfo().Size())
buff := bytes.NewBuffer(dat)
_, _ = io.Copy(buff, rc)
rc.Close()
return buff.Bytes(), nil
}
// SplitCellName splits cell name to column name and row number.
//
// Example:
//
// excelize.SplitCellName("AK74") // return "AK", 74, nil
//
func SplitCellName(cell string) (string, int, error) {
alpha := func(r rune) bool {
return ('A' <= r && r <= 'Z') || ('a' <= r && r <= 'z')
}
if strings.IndexFunc(cell, alpha) == 0 {
i := strings.LastIndexFunc(cell, alpha)
if i >= 0 && i < len(cell)-1 {
col, rowstr := cell[:i+1], cell[i+1:]
if row, err := strconv.Atoi(rowstr); err == nil && row > 0 {
return col, row, nil
}
}
}
return "", -1, newInvalidCellNameError(cell)
}
// JoinCellName joins cell name from column name and row number.
func JoinCellName(col string, row int) (string, error) {
normCol := strings.Map(func(rune rune) rune {
switch {
case 'A' <= rune && rune <= 'Z':
return rune
case 'a' <= rune && rune <= 'z':
return rune - 32
}
return -1
}, col)
if len(col) == 0 || len(col) != len(normCol) {
return "", newInvalidColumnNameError(col)
}
if row < 1 {
return "", newInvalidRowNumberError(row)
}
return normCol + strconv.Itoa(row), nil
}
// ColumnNameToNumber provides a function to convert Excel sheet column name
// to int. Column name case insensitive. The function returns an error if
// column name incorrect.
//
// Example:
//
// excelize.ColumnNameToNumber("AK") // returns 37, nil
//
func ColumnNameToNumber(name string) (int, error) {
if len(name) == 0 {
return -1, newInvalidColumnNameError(name)
}
col := 0
multi := 1
for i := len(name) - 1; i >= 0; i-- {
r := name[i]
if r >= 'A' && r <= 'Z' {
col += int(r-'A'+1) * multi
} else if r >= 'a' && r <= 'z' {
col += int(r-'a'+1) * multi
} else {
return -1, newInvalidColumnNameError(name)
}
multi *= 26
}
return col, nil
}
// ColumnNumberToName provides a function to convert the integer to Excel
// sheet column title.
//
// Example:
//
// excelize.ColumnNumberToName(37) // returns "AK", nil
//
func ColumnNumberToName(num int) (string, error) {
if num < 1 {
return "", fmt.Errorf("incorrect column number %d", num)
}
var col string
for num > 0 {
col = string((num-1)%26+65) + col
num = (num - 1) / 26
}
return col, nil
}
// CellNameToCoordinates converts alphanumeric cell name to [X, Y] coordinates
// or returns an error.
//
// Example:
//
// excelize.CellNameToCoordinates("A1") // returns 1, 1, nil
// excelize.CellNameToCoordinates("Z3") // returns 26, 3, nil
//
func CellNameToCoordinates(cell string) (int, int, error) {
const msg = "cannot convert cell %q to coordinates: %v"
colname, row, err := SplitCellName(cell)
if err != nil {
return -1, -1, fmt.Errorf(msg, cell, err)
}
col, err := ColumnNameToNumber(colname)
return col, row, err
}
// CoordinatesToCellName converts [X, Y] coordinates to alpha-numeric cell
// name or returns an error.
//
// Example:
//
// excelize.CoordinatesToCellName(1, 1) // returns "A1", nil
//
func CoordinatesToCellName(col, row int) (string, error) {
if col < 1 || row < 1 {
return "", fmt.Errorf("invalid cell coordinates [%d, %d]", col, row)
}
colname, err := ColumnNumberToName(col)
return fmt.Sprintf("%s%d", colname, row), err
}
// boolPtr returns a pointer to a bool with the given value.
func boolPtr(b bool) *bool { return &b }
// intPtr returns a pointer to a int with the given value.
func intPtr(i int) *int { return &i }
// float64Ptr returns a pofloat64er to a float64 with the given value.
func float64Ptr(f float64) *float64 { return &f }
// stringPtr returns a pointer to a string with the given value.
func stringPtr(s string) *string { return &s }
// defaultTrue returns true if b is nil, or the pointed value.
func defaultTrue(b *bool) bool {
if b == nil {
return true
}
return *b
}
// parseFormatSet provides a method to convert format string to []byte and
// handle empty string.
func parseFormatSet(formatSet string) []byte {
if formatSet != "" {
return []byte(formatSet)
}
return []byte("{}")
}
// namespaceStrictToTransitional provides a method to convert Strict and
// Transitional namespaces.
func namespaceStrictToTransitional(content []byte) []byte {
var namespaceTranslationDic = map[string]string{
StrictSourceRelationship: SourceRelationship,
StrictSourceRelationshipChart: SourceRelationshipChart,
StrictSourceRelationshipComments: SourceRelationshipComments,
StrictSourceRelationshipImage: SourceRelationshipImage,
StrictNameSpaceSpreadSheet: NameSpaceSpreadSheet,
}
for s, n := range namespaceTranslationDic {
content = bytesReplace(content, stringToBytes(s), stringToBytes(n), -1)
}
return content
}
// stringToBytes cast a string to bytes pointer and assign the value of this
// pointer.
func stringToBytes(s string) []byte {
return *(*[]byte)(unsafe.Pointer(&s))
}
// bytesReplace replace old bytes with given new.
func bytesReplace(s, old, new []byte, n int) []byte {
if n == 0 {
return s
}
if len(old) < len(new) {
return bytes.Replace(s, old, new, n)
}
if n < 0 {
n = len(s)
}
var wid, i, j, w int
for i, j = 0, 0; i < len(s) && j < n; j++ {
wid = bytes.Index(s[i:], old)
if wid < 0 {
break
}
w += copy(s[w:], s[i:i+wid])
w += copy(s[w:], new)
i += wid + len(old)
}
w += copy(s[w:], s[i:])
return s[0:w]
}
// genSheetPasswd provides a method to generate password for worksheet
// protection by given plaintext. When an Excel sheet is being protected with
// a password, a 16-bit (two byte) long hash is generated. To verify a
// password, it is compared to the hash. Obviously, if the input data volume
// is great, numerous passwords will match the same hash. Here is the
// algorithm to create the hash value:
//
// take the ASCII values of all characters shift left the first character 1 bit,
// the second 2 bits and so on (use only the lower 15 bits and rotate all higher bits,
// the highest bit of the 16-bit value is always 0 [signed short])
// XOR all these values
// XOR the count of characters
// XOR the constant 0xCE4B
func genSheetPasswd(plaintext string) string {
var password int64 = 0x0000
var charPos uint = 1
for _, v := range plaintext {
value := int64(v) << charPos
charPos++
rotatedBits := value >> 15 // rotated bits beyond bit 15
value &= 0x7fff // first 15 bits
password ^= (value | rotatedBits)
}
password ^= int64(len(plaintext))
password ^= 0xCE4B
return strings.ToUpper(strconv.FormatInt(password, 16))
}
// Stack defined an abstract data type that serves as a collection of elements.
type Stack struct {
list *list.List
}
// NewStack create a new stack.
func NewStack() *Stack {
list := list.New()
return &Stack{list}
}
// Push a value onto the top of the stack.
func (stack *Stack) Push(value interface{}) {
stack.list.PushBack(value)
}
// Pop the top item of the stack and return it.
func (stack *Stack) Pop() interface{} {
e := stack.list.Back()
if e != nil {
stack.list.Remove(e)
return e.Value
}
return nil
}
// Peek view the top item on the stack.
func (stack *Stack) Peek() interface{} {
e := stack.list.Back()
if e != nil {
return e.Value
}
return nil
}
// Len return the number of items in the stack.
func (stack *Stack) Len() int {
return stack.list.Len()
}
// Empty the stack.
func (stack *Stack) Empty() bool {
return stack.list.Len() == 0
}