linux_old1/fs/xfs/xfs_sync.c

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/*
* Copyright (c) 2000-2005 Silicon Graphics, Inc.
* All Rights Reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it would be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "xfs.h"
#include "xfs_fs.h"
#include "xfs_types.h"
#include "xfs_bit.h"
#include "xfs_log.h"
#include "xfs_inum.h"
#include "xfs_trans.h"
#include "xfs_trans_priv.h"
#include "xfs_sb.h"
#include "xfs_ag.h"
#include "xfs_mount.h"
#include "xfs_bmap_btree.h"
#include "xfs_inode.h"
#include "xfs_dinode.h"
#include "xfs_error.h"
#include "xfs_filestream.h"
#include "xfs_vnodeops.h"
#include "xfs_inode_item.h"
#include "xfs_quota.h"
xfs: event tracing support Convert the old xfs tracing support that could only be used with the out of tree kdb and xfsidbg patches to use the generic event tracer. To use it make sure CONFIG_EVENT_TRACING is enabled and then enable all xfs trace channels by: echo 1 > /sys/kernel/debug/tracing/events/xfs/enable or alternatively enable single events by just doing the same in one event subdirectory, e.g. echo 1 > /sys/kernel/debug/tracing/events/xfs/xfs_ihold/enable or set more complex filters, etc. In Documentation/trace/events.txt all this is desctribed in more detail. To reads the events do a cat /sys/kernel/debug/tracing/trace Compared to the last posting this patch converts the tracing mostly to the one tracepoint per callsite model that other users of the new tracing facility also employ. This allows a very fine-grained control of the tracing, a cleaner output of the traces and also enables the perf tool to use each tracepoint as a virtual performance counter, allowing us to e.g. count how often certain workloads git various spots in XFS. Take a look at http://lwn.net/Articles/346470/ for some examples. Also the btree tracing isn't included at all yet, as it will require additional core tracing features not in mainline yet, I plan to deliver it later. And the really nice thing about this patch is that it actually removes many lines of code while adding this nice functionality: fs/xfs/Makefile | 8 fs/xfs/linux-2.6/xfs_acl.c | 1 fs/xfs/linux-2.6/xfs_aops.c | 52 - fs/xfs/linux-2.6/xfs_aops.h | 2 fs/xfs/linux-2.6/xfs_buf.c | 117 +-- fs/xfs/linux-2.6/xfs_buf.h | 33 fs/xfs/linux-2.6/xfs_fs_subr.c | 3 fs/xfs/linux-2.6/xfs_ioctl.c | 1 fs/xfs/linux-2.6/xfs_ioctl32.c | 1 fs/xfs/linux-2.6/xfs_iops.c | 1 fs/xfs/linux-2.6/xfs_linux.h | 1 fs/xfs/linux-2.6/xfs_lrw.c | 87 -- fs/xfs/linux-2.6/xfs_lrw.h | 45 - fs/xfs/linux-2.6/xfs_super.c | 104 --- fs/xfs/linux-2.6/xfs_super.h | 7 fs/xfs/linux-2.6/xfs_sync.c | 1 fs/xfs/linux-2.6/xfs_trace.c | 75 ++ fs/xfs/linux-2.6/xfs_trace.h | 1369 +++++++++++++++++++++++++++++++++++++++++ fs/xfs/linux-2.6/xfs_vnode.h | 4 fs/xfs/quota/xfs_dquot.c | 110 --- fs/xfs/quota/xfs_dquot.h | 21 fs/xfs/quota/xfs_qm.c | 40 - fs/xfs/quota/xfs_qm_syscalls.c | 4 fs/xfs/support/ktrace.c | 323 --------- fs/xfs/support/ktrace.h | 85 -- fs/xfs/xfs.h | 16 fs/xfs/xfs_ag.h | 14 fs/xfs/xfs_alloc.c | 230 +----- fs/xfs/xfs_alloc.h | 27 fs/xfs/xfs_alloc_btree.c | 1 fs/xfs/xfs_attr.c | 107 --- fs/xfs/xfs_attr.h | 10 fs/xfs/xfs_attr_leaf.c | 14 fs/xfs/xfs_attr_sf.h | 40 - fs/xfs/xfs_bmap.c | 507 +++------------ fs/xfs/xfs_bmap.h | 49 - fs/xfs/xfs_bmap_btree.c | 6 fs/xfs/xfs_btree.c | 5 fs/xfs/xfs_btree_trace.h | 17 fs/xfs/xfs_buf_item.c | 87 -- fs/xfs/xfs_buf_item.h | 20 fs/xfs/xfs_da_btree.c | 3 fs/xfs/xfs_da_btree.h | 7 fs/xfs/xfs_dfrag.c | 2 fs/xfs/xfs_dir2.c | 8 fs/xfs/xfs_dir2_block.c | 20 fs/xfs/xfs_dir2_leaf.c | 21 fs/xfs/xfs_dir2_node.c | 27 fs/xfs/xfs_dir2_sf.c | 26 fs/xfs/xfs_dir2_trace.c | 216 ------ fs/xfs/xfs_dir2_trace.h | 72 -- fs/xfs/xfs_filestream.c | 8 fs/xfs/xfs_fsops.c | 2 fs/xfs/xfs_iget.c | 111 --- fs/xfs/xfs_inode.c | 67 -- fs/xfs/xfs_inode.h | 76 -- fs/xfs/xfs_inode_item.c | 5 fs/xfs/xfs_iomap.c | 85 -- fs/xfs/xfs_iomap.h | 8 fs/xfs/xfs_log.c | 181 +---- fs/xfs/xfs_log_priv.h | 20 fs/xfs/xfs_log_recover.c | 1 fs/xfs/xfs_mount.c | 2 fs/xfs/xfs_quota.h | 8 fs/xfs/xfs_rename.c | 1 fs/xfs/xfs_rtalloc.c | 1 fs/xfs/xfs_rw.c | 3 fs/xfs/xfs_trans.h | 47 + fs/xfs/xfs_trans_buf.c | 62 - fs/xfs/xfs_vnodeops.c | 8 70 files changed, 2151 insertions(+), 2592 deletions(-) Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Alex Elder <aelder@sgi.com>
2009-12-15 07:14:59 +08:00
#include "xfs_trace.h"
#include "xfs_fsops.h"
#include <linux/kthread.h>
#include <linux/freezer.h>
struct workqueue_struct *xfs_syncd_wq; /* sync workqueue */
/*
* The inode lookup is done in batches to keep the amount of lock traffic and
* radix tree lookups to a minimum. The batch size is a trade off between
* lookup reduction and stack usage. This is in the reclaim path, so we can't
* be too greedy.
*/
#define XFS_LOOKUP_BATCH 32
STATIC int
xfs_inode_ag_walk_grab(
struct xfs_inode *ip)
{
struct inode *inode = VFS_I(ip);
ASSERT(rcu_read_lock_held());
/*
* check for stale RCU freed inode
*
* If the inode has been reallocated, it doesn't matter if it's not in
* the AG we are walking - we are walking for writeback, so if it
* passes all the "valid inode" checks and is dirty, then we'll write
* it back anyway. If it has been reallocated and still being
* initialised, the XFS_INEW check below will catch it.
*/
spin_lock(&ip->i_flags_lock);
if (!ip->i_ino)
goto out_unlock_noent;
/* avoid new or reclaimable inodes. Leave for reclaim code to flush */
if (__xfs_iflags_test(ip, XFS_INEW | XFS_IRECLAIMABLE | XFS_IRECLAIM))
goto out_unlock_noent;
spin_unlock(&ip->i_flags_lock);
/* nothing to sync during shutdown */
if (XFS_FORCED_SHUTDOWN(ip->i_mount))
return EFSCORRUPTED;
/* If we can't grab the inode, it must on it's way to reclaim. */
if (!igrab(inode))
return ENOENT;
if (is_bad_inode(inode)) {
IRELE(ip);
return ENOENT;
}
/* inode is valid */
return 0;
out_unlock_noent:
spin_unlock(&ip->i_flags_lock);
return ENOENT;
}
STATIC int
xfs_inode_ag_walk(
struct xfs_mount *mp,
struct xfs_perag *pag,
int (*execute)(struct xfs_inode *ip,
struct xfs_perag *pag, int flags),
int flags)
{
uint32_t first_index;
int last_error = 0;
int skipped;
int done;
int nr_found;
restart:
done = 0;
skipped = 0;
first_index = 0;
nr_found = 0;
do {
struct xfs_inode *batch[XFS_LOOKUP_BATCH];
int error = 0;
int i;
rcu_read_lock();
nr_found = radix_tree_gang_lookup(&pag->pag_ici_root,
(void **)batch, first_index,
XFS_LOOKUP_BATCH);
if (!nr_found) {
rcu_read_unlock();
break;
}
/*
* Grab the inodes before we drop the lock. if we found
* nothing, nr == 0 and the loop will be skipped.
*/
for (i = 0; i < nr_found; i++) {
struct xfs_inode *ip = batch[i];
if (done || xfs_inode_ag_walk_grab(ip))
batch[i] = NULL;
/*
* Update the index for the next lookup. Catch
* overflows into the next AG range which can occur if
* we have inodes in the last block of the AG and we
* are currently pointing to the last inode.
*
* Because we may see inodes that are from the wrong AG
* due to RCU freeing and reallocation, only update the
* index if it lies in this AG. It was a race that lead
* us to see this inode, so another lookup from the
* same index will not find it again.
*/
if (XFS_INO_TO_AGNO(mp, ip->i_ino) != pag->pag_agno)
continue;
first_index = XFS_INO_TO_AGINO(mp, ip->i_ino + 1);
if (first_index < XFS_INO_TO_AGINO(mp, ip->i_ino))
done = 1;
}
/* unlock now we've grabbed the inodes. */
rcu_read_unlock();
for (i = 0; i < nr_found; i++) {
if (!batch[i])
continue;
error = execute(batch[i], pag, flags);
IRELE(batch[i]);
if (error == EAGAIN) {
skipped++;
continue;
}
if (error && last_error != EFSCORRUPTED)
last_error = error;
}
/* bail out if the filesystem is corrupted. */
if (error == EFSCORRUPTED)
break;
cond_resched();
} while (nr_found && !done);
if (skipped) {
delay(1);
goto restart;
}
return last_error;
}
int
xfs_inode_ag_iterator(
struct xfs_mount *mp,
int (*execute)(struct xfs_inode *ip,
struct xfs_perag *pag, int flags),
int flags)
{
struct xfs_perag *pag;
int error = 0;
int last_error = 0;
xfs_agnumber_t ag;
ag = 0;
while ((pag = xfs_perag_get(mp, ag))) {
ag = pag->pag_agno + 1;
error = xfs_inode_ag_walk(mp, pag, execute, flags);
xfs_perag_put(pag);
if (error) {
last_error = error;
if (error == EFSCORRUPTED)
break;
}
}
return XFS_ERROR(last_error);
}
STATIC int
xfs_sync_inode_data(
struct xfs_inode *ip,
struct xfs_perag *pag,
int flags)
{
struct inode *inode = VFS_I(ip);
struct address_space *mapping = inode->i_mapping;
int error = 0;
if (!mapping_tagged(mapping, PAGECACHE_TAG_DIRTY))
return 0;
if (!xfs_ilock_nowait(ip, XFS_IOLOCK_SHARED)) {
if (flags & SYNC_TRYLOCK)
return 0;
xfs_ilock(ip, XFS_IOLOCK_SHARED);
}
error = xfs_flush_pages(ip, 0, -1, (flags & SYNC_WAIT) ?
0 : XBF_ASYNC, FI_NONE);
xfs_iunlock(ip, XFS_IOLOCK_SHARED);
return error;
}
STATIC int
xfs_sync_inode_attr(
struct xfs_inode *ip,
struct xfs_perag *pag,
int flags)
{
int error = 0;
xfs_ilock(ip, XFS_ILOCK_SHARED);
if (xfs_inode_clean(ip))
goto out_unlock;
if (!xfs_iflock_nowait(ip)) {
if (!(flags & SYNC_WAIT))
goto out_unlock;
xfs_iflock(ip);
}
if (xfs_inode_clean(ip)) {
xfs_ifunlock(ip);
goto out_unlock;
}
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
error = xfs_iflush(ip, flags);
/*
* We don't want to try again on non-blocking flushes that can't run
* again immediately. If an inode really must be written, then that's
* what the SYNC_WAIT flag is for.
*/
if (error == EAGAIN) {
ASSERT(!(flags & SYNC_WAIT));
error = 0;
}
out_unlock:
xfs_iunlock(ip, XFS_ILOCK_SHARED);
return error;
}
/*
* Write out pagecache data for the whole filesystem.
*/
STATIC int
xfs_sync_data(
struct xfs_mount *mp,
int flags)
{
int error;
ASSERT((flags & ~(SYNC_TRYLOCK|SYNC_WAIT)) == 0);
error = xfs_inode_ag_iterator(mp, xfs_sync_inode_data, flags);
if (error)
return XFS_ERROR(error);
xfs_log_force(mp, (flags & SYNC_WAIT) ? XFS_LOG_SYNC : 0);
return 0;
}
/*
* Write out inode metadata (attributes) for the whole filesystem.
*/
STATIC int
xfs_sync_attr(
struct xfs_mount *mp,
int flags)
{
ASSERT((flags & ~SYNC_WAIT) == 0);
return xfs_inode_ag_iterator(mp, xfs_sync_inode_attr, flags);
}
STATIC int
xfs_sync_fsdata(
struct xfs_mount *mp)
{
struct xfs_buf *bp;
int error;
/*
* If the buffer is pinned then push on the log so we won't get stuck
* waiting in the write for someone, maybe ourselves, to flush the log.
*
* Even though we just pushed the log above, we did not have the
* superblock buffer locked at that point so it can become pinned in
* between there and here.
*/
bp = xfs_getsb(mp, 0);
if (xfs_buf_ispinned(bp))
xfs_log_force(mp, 0);
error = xfs_bwrite(bp);
xfs_buf_relse(bp);
return error;
}
/*
* When remounting a filesystem read-only or freezing the filesystem, we have
* two phases to execute. This first phase is syncing the data before we
* quiesce the filesystem, and the second is flushing all the inodes out after
* we've waited for all the transactions created by the first phase to
* complete. The second phase ensures that the inodes are written to their
* location on disk rather than just existing in transactions in the log. This
* means after a quiesce there is no log replay required to write the inodes to
* disk (this is the main difference between a sync and a quiesce).
*/
/*
* First stage of freeze - no writers will make progress now we are here,
* so we flush delwri and delalloc buffers here, then wait for all I/O to
* complete. Data is frozen at that point. Metadata is not frozen,
* transactions can still occur here so don't bother flushing the buftarg
* because it'll just get dirty again.
*/
int
xfs_quiesce_data(
struct xfs_mount *mp)
{
int error, error2 = 0;
xfs_qm_sync(mp, SYNC_TRYLOCK);
xfs_qm_sync(mp, SYNC_WAIT);
xfs: improve sync behaviour in the face of aggressive dirtying The following script from Wu Fengguang shows very bad behaviour in XFS when aggressively dirtying data during a sync on XFS, with sync times up to almost 10 times as long as ext4. A large part of the issue is that XFS writes data out itself two times in the ->sync_fs method, overriding the livelock protection in the core writeback code, and another issue is the lock-less xfs_ioend_wait call, which doesn't prevent new ioend from being queue up while waiting for the count to reach zero. This patch removes the XFS-internal sync calls and relies on the VFS to do it's work just like all other filesystems do. Note that the i_iocount wait which is rather suboptimal is simply removed here. We already do it in ->write_inode, which keeps the current supoptimal behaviour. We'll eventually need to remove that as well, but that's material for a separate commit. ------------------------------ snip ------------------------------ #!/bin/sh umount /dev/sda7 mkfs.xfs -f /dev/sda7 # mkfs.ext4 /dev/sda7 # mkfs.btrfs /dev/sda7 mount /dev/sda7 /fs echo $((50<<20)) > /proc/sys/vm/dirty_bytes pid= for i in `seq 10` do dd if=/dev/zero of=/fs/zero-$i bs=1M count=1000 & pid="$pid $!" done sleep 1 tic=$(date +'%s') sync tac=$(date +'%s') echo echo sync time: $((tac-tic)) egrep '(Dirty|Writeback|NFS_Unstable)' /proc/meminfo pidof dd > /dev/null && { kill -9 $pid; echo sync NOT livelocked; } ------------------------------ snip ------------------------------ Signed-off-by: Christoph Hellwig <hch@lst.de> Reported-by: Wu Fengguang <fengguang.wu@intel.com> Reviewed-by: Alex Elder <aelder@sgi.com> Reviewed-by: Dave Chinner <dchinner@redhat.com>
2011-07-08 20:34:39 +08:00
/* force out the newly dirtied log buffers */
xfs_log_force(mp, XFS_LOG_SYNC);
/* write superblock and hoover up shutdown errors */
error = xfs_sync_fsdata(mp);
/* make sure all delwri buffers are written out */
xfs_flush_buftarg(mp->m_ddev_targp, 1);
/* mark the log as covered if needed */
if (xfs_log_need_covered(mp))
error2 = xfs_fs_log_dummy(mp);
/* flush data-only devices */
if (mp->m_rtdev_targp)
XFS_bflush(mp->m_rtdev_targp);
return error ? error : error2;
}
STATIC void
xfs_quiesce_fs(
struct xfs_mount *mp)
{
int count = 0, pincount;
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
xfs_reclaim_inodes(mp, 0);
xfs_flush_buftarg(mp->m_ddev_targp, 0);
/*
* This loop must run at least twice. The first instance of the loop
* will flush most meta data but that will generate more meta data
* (typically directory updates). Which then must be flushed and
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* logged before we can write the unmount record. We also so sync
* reclaim of inodes to catch any that the above delwri flush skipped.
*/
do {
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
xfs_reclaim_inodes(mp, SYNC_WAIT);
xfs_sync_attr(mp, SYNC_WAIT);
pincount = xfs_flush_buftarg(mp->m_ddev_targp, 1);
if (!pincount) {
delay(50);
count++;
}
} while (count < 2);
}
/*
* Second stage of a quiesce. The data is already synced, now we have to take
* care of the metadata. New transactions are already blocked, so we need to
* wait for any remaining transactions to drain out before proceeding.
*/
void
xfs_quiesce_attr(
struct xfs_mount *mp)
{
int error = 0;
/* wait for all modifications to complete */
while (atomic_read(&mp->m_active_trans) > 0)
delay(100);
/* flush inodes and push all remaining buffers out to disk */
xfs_quiesce_fs(mp);
/*
* Just warn here till VFS can correctly support
* read-only remount without racing.
*/
WARN_ON(atomic_read(&mp->m_active_trans) != 0);
/* Push the superblock and write an unmount record */
error = xfs_log_sbcount(mp);
if (error)
xfs_warn(mp, "xfs_attr_quiesce: failed to log sb changes. "
"Frozen image may not be consistent.");
xfs_log_unmount_write(mp);
xfs_unmountfs_writesb(mp);
}
static void
xfs_syncd_queue_sync(
struct xfs_mount *mp)
{
queue_delayed_work(xfs_syncd_wq, &mp->m_sync_work,
msecs_to_jiffies(xfs_syncd_centisecs * 10));
}
/*
* Every sync period we need to unpin all items, reclaim inodes and sync
* disk quotas. We might need to cover the log to indicate that the
* filesystem is idle and not frozen.
*/
STATIC void
xfs_sync_worker(
struct work_struct *work)
{
struct xfs_mount *mp = container_of(to_delayed_work(work),
struct xfs_mount, m_sync_work);
int error;
if (!(mp->m_flags & XFS_MOUNT_RDONLY)) {
/* dgc: errors ignored here */
if (mp->m_super->s_frozen == SB_UNFROZEN &&
xfs_log_need_covered(mp))
error = xfs_fs_log_dummy(mp);
else
xfs_log_force(mp, 0);
error = xfs_qm_sync(mp, SYNC_TRYLOCK);
/* start pushing all the metadata that is currently dirty */
xfs_ail_push_all(mp->m_ail);
}
/* queue us up again */
xfs_syncd_queue_sync(mp);
}
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
/*
* Queue a new inode reclaim pass if there are reclaimable inodes and there
* isn't a reclaim pass already in progress. By default it runs every 5s based
* on the xfs syncd work default of 30s. Perhaps this should have it's own
* tunable, but that can be done if this method proves to be ineffective or too
* aggressive.
*/
static void
xfs_syncd_queue_reclaim(
struct xfs_mount *mp)
{
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
/*
* We can have inodes enter reclaim after we've shut down the syncd
* workqueue during unmount, so don't allow reclaim work to be queued
* during unmount.
*/
if (!(mp->m_super->s_flags & MS_ACTIVE))
return;
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
rcu_read_lock();
if (radix_tree_tagged(&mp->m_perag_tree, XFS_ICI_RECLAIM_TAG)) {
queue_delayed_work(xfs_syncd_wq, &mp->m_reclaim_work,
msecs_to_jiffies(xfs_syncd_centisecs / 6 * 10));
}
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
rcu_read_unlock();
}
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
/*
* This is a fast pass over the inode cache to try to get reclaim moving on as
* many inodes as possible in a short period of time. It kicks itself every few
* seconds, as well as being kicked by the inode cache shrinker when memory
* goes low. It scans as quickly as possible avoiding locked inodes or those
* already being flushed, and once done schedules a future pass.
*/
STATIC void
xfs_reclaim_worker(
struct work_struct *work)
{
struct xfs_mount *mp = container_of(to_delayed_work(work),
struct xfs_mount, m_reclaim_work);
xfs_reclaim_inodes(mp, SYNC_TRYLOCK);
xfs_syncd_queue_reclaim(mp);
}
/*
* Flush delayed allocate data, attempting to free up reserved space
* from existing allocations. At this point a new allocation attempt
* has failed with ENOSPC and we are in the process of scratching our
* heads, looking about for more room.
*
* Queue a new data flush if there isn't one already in progress and
* wait for completion of the flush. This means that we only ever have one
* inode flush in progress no matter how many ENOSPC events are occurring and
* so will prevent the system from bogging down due to every concurrent
* ENOSPC event scanning all the active inodes in the system for writeback.
*/
void
xfs_flush_inodes(
struct xfs_inode *ip)
{
struct xfs_mount *mp = ip->i_mount;
queue_work(xfs_syncd_wq, &mp->m_flush_work);
flush_work_sync(&mp->m_flush_work);
}
STATIC void
xfs_flush_worker(
struct work_struct *work)
{
struct xfs_mount *mp = container_of(work,
struct xfs_mount, m_flush_work);
xfs_sync_data(mp, SYNC_TRYLOCK);
xfs_sync_data(mp, SYNC_TRYLOCK | SYNC_WAIT);
}
int
xfs_syncd_init(
struct xfs_mount *mp)
{
INIT_WORK(&mp->m_flush_work, xfs_flush_worker);
INIT_DELAYED_WORK(&mp->m_sync_work, xfs_sync_worker);
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
INIT_DELAYED_WORK(&mp->m_reclaim_work, xfs_reclaim_worker);
xfs_syncd_queue_sync(mp);
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
xfs_syncd_queue_reclaim(mp);
return 0;
}
void
xfs_syncd_stop(
struct xfs_mount *mp)
{
cancel_delayed_work_sync(&mp->m_sync_work);
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
cancel_delayed_work_sync(&mp->m_reclaim_work);
cancel_work_sync(&mp->m_flush_work);
}
void
__xfs_inode_set_reclaim_tag(
struct xfs_perag *pag,
struct xfs_inode *ip)
{
radix_tree_tag_set(&pag->pag_ici_root,
XFS_INO_TO_AGINO(ip->i_mount, ip->i_ino),
XFS_ICI_RECLAIM_TAG);
if (!pag->pag_ici_reclaimable) {
/* propagate the reclaim tag up into the perag radix tree */
spin_lock(&ip->i_mount->m_perag_lock);
radix_tree_tag_set(&ip->i_mount->m_perag_tree,
XFS_INO_TO_AGNO(ip->i_mount, ip->i_ino),
XFS_ICI_RECLAIM_TAG);
spin_unlock(&ip->i_mount->m_perag_lock);
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
/* schedule periodic background inode reclaim */
xfs_syncd_queue_reclaim(ip->i_mount);
trace_xfs_perag_set_reclaim(ip->i_mount, pag->pag_agno,
-1, _RET_IP_);
}
pag->pag_ici_reclaimable++;
}
/*
* We set the inode flag atomically with the radix tree tag.
* Once we get tag lookups on the radix tree, this inode flag
* can go away.
*/
void
xfs_inode_set_reclaim_tag(
xfs_inode_t *ip)
{
struct xfs_mount *mp = ip->i_mount;
struct xfs_perag *pag;
pag = xfs_perag_get(mp, XFS_INO_TO_AGNO(mp, ip->i_ino));
spin_lock(&pag->pag_ici_lock);
spin_lock(&ip->i_flags_lock);
__xfs_inode_set_reclaim_tag(pag, ip);
__xfs_iflags_set(ip, XFS_IRECLAIMABLE);
spin_unlock(&ip->i_flags_lock);
spin_unlock(&pag->pag_ici_lock);
xfs_perag_put(pag);
}
STATIC void
__xfs_inode_clear_reclaim(
xfs_perag_t *pag,
xfs_inode_t *ip)
{
pag->pag_ici_reclaimable--;
if (!pag->pag_ici_reclaimable) {
/* clear the reclaim tag from the perag radix tree */
spin_lock(&ip->i_mount->m_perag_lock);
radix_tree_tag_clear(&ip->i_mount->m_perag_tree,
XFS_INO_TO_AGNO(ip->i_mount, ip->i_ino),
XFS_ICI_RECLAIM_TAG);
spin_unlock(&ip->i_mount->m_perag_lock);
trace_xfs_perag_clear_reclaim(ip->i_mount, pag->pag_agno,
-1, _RET_IP_);
}
}
void
__xfs_inode_clear_reclaim_tag(
xfs_mount_t *mp,
xfs_perag_t *pag,
xfs_inode_t *ip)
{
radix_tree_tag_clear(&pag->pag_ici_root,
XFS_INO_TO_AGINO(mp, ip->i_ino), XFS_ICI_RECLAIM_TAG);
__xfs_inode_clear_reclaim(pag, ip);
}
/*
* Grab the inode for reclaim exclusively.
* Return 0 if we grabbed it, non-zero otherwise.
*/
STATIC int
xfs_reclaim_inode_grab(
struct xfs_inode *ip,
int flags)
{
ASSERT(rcu_read_lock_held());
/* quick check for stale RCU freed inode */
if (!ip->i_ino)
return 1;
/*
* do some unlocked checks first to avoid unnecessary lock traffic.
* The first is a flush lock check, the second is a already in reclaim
* check. Only do these checks if we are not going to block on locks.
*/
if ((flags & SYNC_TRYLOCK) &&
(!ip->i_flush.done || __xfs_iflags_test(ip, XFS_IRECLAIM))) {
return 1;
}
/*
* The radix tree lock here protects a thread in xfs_iget from racing
* with us starting reclaim on the inode. Once we have the
* XFS_IRECLAIM flag set it will not touch us.
*
* Due to RCU lookup, we may find inodes that have been freed and only
* have XFS_IRECLAIM set. Indeed, we may see reallocated inodes that
* aren't candidates for reclaim at all, so we must check the
* XFS_IRECLAIMABLE is set first before proceeding to reclaim.
*/
spin_lock(&ip->i_flags_lock);
if (!__xfs_iflags_test(ip, XFS_IRECLAIMABLE) ||
__xfs_iflags_test(ip, XFS_IRECLAIM)) {
/* not a reclaim candidate. */
spin_unlock(&ip->i_flags_lock);
return 1;
}
__xfs_iflags_set(ip, XFS_IRECLAIM);
spin_unlock(&ip->i_flags_lock);
return 0;
}
/*
* Inodes in different states need to be treated differently, and the return
* value of xfs_iflush is not sufficient to get this right. The following table
* lists the inode states and the reclaim actions necessary for non-blocking
* reclaim:
*
*
* inode state iflush ret required action
* --------------- ---------- ---------------
* bad - reclaim
* shutdown EIO unpin and reclaim
* clean, unpinned 0 reclaim
* stale, unpinned 0 reclaim
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* clean, pinned(*) 0 requeue
* stale, pinned EAGAIN requeue
* dirty, delwri ok 0 requeue
* dirty, delwri blocked EAGAIN requeue
* dirty, sync flush 0 reclaim
*
* (*) dgc: I don't think the clean, pinned state is possible but it gets
* handled anyway given the order of checks implemented.
*
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* As can be seen from the table, the return value of xfs_iflush() is not
* sufficient to correctly decide the reclaim action here. The checks in
* xfs_iflush() might look like duplicates, but they are not.
*
* Also, because we get the flush lock first, we know that any inode that has
* been flushed delwri has had the flush completed by the time we check that
* the inode is clean. The clean inode check needs to be done before flushing
* the inode delwri otherwise we would loop forever requeuing clean inodes as
* we cannot tell apart a successful delwri flush and a clean inode from the
* return value of xfs_iflush().
*
* Note that because the inode is flushed delayed write by background
* writeback, the flush lock may already be held here and waiting on it can
* result in very long latencies. Hence for sync reclaims, where we wait on the
* flush lock, the caller should push out delayed write inodes first before
* trying to reclaim them to minimise the amount of time spent waiting. For
* background relaim, we just requeue the inode for the next pass.
*
* Hence the order of actions after gaining the locks should be:
* bad => reclaim
* shutdown => unpin and reclaim
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* pinned, delwri => requeue
* pinned, sync => unpin
* stale => reclaim
* clean => reclaim
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* dirty, delwri => flush and requeue
* dirty, sync => flush, wait and reclaim
*/
STATIC int
xfs_reclaim_inode(
struct xfs_inode *ip,
struct xfs_perag *pag,
int sync_mode)
{
int error;
restart:
error = 0;
xfs_ilock(ip, XFS_ILOCK_EXCL);
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
if (!xfs_iflock_nowait(ip)) {
if (!(sync_mode & SYNC_WAIT))
goto out;
xfs_iflock(ip);
}
if (is_bad_inode(VFS_I(ip)))
goto reclaim;
if (XFS_FORCED_SHUTDOWN(ip->i_mount)) {
xfs_iunpin_wait(ip);
goto reclaim;
}
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
if (xfs_ipincount(ip)) {
if (!(sync_mode & SYNC_WAIT)) {
xfs_ifunlock(ip);
goto out;
}
xfs_iunpin_wait(ip);
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
}
if (xfs_iflags_test(ip, XFS_ISTALE))
goto reclaim;
if (xfs_inode_clean(ip))
goto reclaim;
/*
* Now we have an inode that needs flushing.
*
* We do a nonblocking flush here even if we are doing a SYNC_WAIT
* reclaim as we can deadlock with inode cluster removal.
* xfs_ifree_cluster() can lock the inode buffer before it locks the
* ip->i_lock, and we are doing the exact opposite here. As a result,
* doing a blocking xfs_itobp() to get the cluster buffer will result
* in an ABBA deadlock with xfs_ifree_cluster().
*
* As xfs_ifree_cluser() must gather all inodes that are active in the
* cache to mark them stale, if we hit this case we don't actually want
* to do IO here - we want the inode marked stale so we can simply
* reclaim it. Hence if we get an EAGAIN error on a SYNC_WAIT flush,
* just unlock the inode, back off and try again. Hopefully the next
* pass through will see the stale flag set on the inode.
*/
error = xfs_iflush(ip, SYNC_TRYLOCK | sync_mode);
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
if (sync_mode & SYNC_WAIT) {
if (error == EAGAIN) {
xfs_iunlock(ip, XFS_ILOCK_EXCL);
/* backoff longer than in xfs_ifree_cluster */
delay(2);
goto restart;
}
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
xfs_iflock(ip);
goto reclaim;
}
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
/*
* When we have to flush an inode but don't have SYNC_WAIT set, we
* flush the inode out using a delwri buffer and wait for the next
* call into reclaim to find it in a clean state instead of waiting for
* it now. We also don't return errors here - if the error is transient
* then the next reclaim pass will flush the inode, and if the error
* is permanent then the next sync reclaim will reclaim the inode and
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
* pass on the error.
*/
if (error && error != EAGAIN && !XFS_FORCED_SHUTDOWN(ip->i_mount)) {
xfs_warn(ip->i_mount,
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
"inode 0x%llx background reclaim flush failed with %d",
(long long)ip->i_ino, error);
}
out:
xfs_iflags_clear(ip, XFS_IRECLAIM);
xfs_iunlock(ip, XFS_ILOCK_EXCL);
/*
* We could return EAGAIN here to make reclaim rescan the inode tree in
* a short while. However, this just burns CPU time scanning the tree
* waiting for IO to complete and xfssyncd never goes back to the idle
* state. Instead, return 0 to let the next scheduled background reclaim
* attempt to reclaim the inode again.
*/
return 0;
reclaim:
xfs_ifunlock(ip);
xfs_iunlock(ip, XFS_ILOCK_EXCL);
XFS_STATS_INC(xs_ig_reclaims);
/*
* Remove the inode from the per-AG radix tree.
*
* Because radix_tree_delete won't complain even if the item was never
* added to the tree assert that it's been there before to catch
* problems with the inode life time early on.
*/
spin_lock(&pag->pag_ici_lock);
if (!radix_tree_delete(&pag->pag_ici_root,
XFS_INO_TO_AGINO(ip->i_mount, ip->i_ino)))
ASSERT(0);
__xfs_inode_clear_reclaim(pag, ip);
spin_unlock(&pag->pag_ici_lock);
/*
* Here we do an (almost) spurious inode lock in order to coordinate
* with inode cache radix tree lookups. This is because the lookup
* can reference the inodes in the cache without taking references.
*
* We make that OK here by ensuring that we wait until the inode is
* unlocked after the lookup before we go ahead and free it. We get
* both the ilock and the iolock because the code may need to drop the
* ilock one but will still hold the iolock.
*/
xfs_ilock(ip, XFS_ILOCK_EXCL | XFS_IOLOCK_EXCL);
xfs_qm_dqdetach(ip);
xfs_iunlock(ip, XFS_ILOCK_EXCL | XFS_IOLOCK_EXCL);
xfs_inode_free(ip);
xfs: Use delayed write for inodes rather than async V2 We currently do background inode flush asynchronously, resulting in inodes being written in whatever order the background writeback issues them. Not only that, there are also blocking and non-blocking asynchronous inode flushes, depending on where the flush comes from. This patch completely removes asynchronous inode writeback. It removes all the strange writeback modes and replaces them with either a synchronous flush or a non-blocking delayed write flush. That is, inode flushes will only issue IO directly if they are synchronous, and background flushing may do nothing if the operation would block (e.g. on a pinned inode or buffer lock). Delayed write flushes will now result in the inode buffer sitting in the delwri queue of the buffer cache to be flushed by either an AIL push or by the xfsbufd timing out the buffer. This will allow accumulation of dirty inode buffers in memory and allow optimisation of inode cluster writeback at the xfsbufd level where we have much greater queue depths than the block layer elevators. We will also get adjacent inode cluster buffer IO merging for free when a later patch in the series allows sorting of the delayed write buffers before dispatch. This effectively means that any inode that is written back by background writeback will be seen as flush locked during AIL pushing, and will result in the buffers being pushed from there. This writeback path is currently non-optimal, but the next patch in the series will fix that problem. A side effect of this delayed write mechanism is that background inode reclaim will no longer directly flush inodes, nor can it wait on the flush lock. The result is that inode reclaim must leave the inode in the reclaimable state until it is clean. Hence attempts to reclaim a dirty inode in the background will simply skip the inode until it is clean and this allows other mechanisms (i.e. xfsbufd) to do more optimal writeback of the dirty buffers. As a result, the inode reclaim code has been rewritten so that it no longer relies on the ambiguous return values of xfs_iflush() to determine whether it is safe to reclaim an inode. Portions of this patch are derived from patches by Christoph Hellwig. Version 2: - cleanup reclaim code as suggested by Christoph - log background reclaim inode flush errors - just pass sync flags to xfs_iflush Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de>
2010-02-06 09:39:36 +08:00
return error;
}
/*
* Walk the AGs and reclaim the inodes in them. Even if the filesystem is
* corrupted, we still want to try to reclaim all the inodes. If we don't,
* then a shut down during filesystem unmount reclaim walk leak all the
* unreclaimed inodes.
*/
int
xfs_reclaim_inodes_ag(
struct xfs_mount *mp,
int flags,
int *nr_to_scan)
{
struct xfs_perag *pag;
int error = 0;
int last_error = 0;
xfs_agnumber_t ag;
int trylock = flags & SYNC_TRYLOCK;
int skipped;
restart:
ag = 0;
skipped = 0;
while ((pag = xfs_perag_get_tag(mp, ag, XFS_ICI_RECLAIM_TAG))) {
unsigned long first_index = 0;
int done = 0;
int nr_found = 0;
ag = pag->pag_agno + 1;
if (trylock) {
if (!mutex_trylock(&pag->pag_ici_reclaim_lock)) {
skipped++;
xfs_perag_put(pag);
continue;
}
first_index = pag->pag_ici_reclaim_cursor;
} else
mutex_lock(&pag->pag_ici_reclaim_lock);
do {
struct xfs_inode *batch[XFS_LOOKUP_BATCH];
int i;
rcu_read_lock();
nr_found = radix_tree_gang_lookup_tag(
&pag->pag_ici_root,
(void **)batch, first_index,
XFS_LOOKUP_BATCH,
XFS_ICI_RECLAIM_TAG);
if (!nr_found) {
done = 1;
rcu_read_unlock();
break;
}
/*
* Grab the inodes before we drop the lock. if we found
* nothing, nr == 0 and the loop will be skipped.
*/
for (i = 0; i < nr_found; i++) {
struct xfs_inode *ip = batch[i];
if (done || xfs_reclaim_inode_grab(ip, flags))
batch[i] = NULL;
/*
* Update the index for the next lookup. Catch
* overflows into the next AG range which can
* occur if we have inodes in the last block of
* the AG and we are currently pointing to the
* last inode.
*
* Because we may see inodes that are from the
* wrong AG due to RCU freeing and
* reallocation, only update the index if it
* lies in this AG. It was a race that lead us
* to see this inode, so another lookup from
* the same index will not find it again.
*/
if (XFS_INO_TO_AGNO(mp, ip->i_ino) !=
pag->pag_agno)
continue;
first_index = XFS_INO_TO_AGINO(mp, ip->i_ino + 1);
if (first_index < XFS_INO_TO_AGINO(mp, ip->i_ino))
done = 1;
}
/* unlock now we've grabbed the inodes. */
rcu_read_unlock();
for (i = 0; i < nr_found; i++) {
if (!batch[i])
continue;
error = xfs_reclaim_inode(batch[i], pag, flags);
if (error && last_error != EFSCORRUPTED)
last_error = error;
}
*nr_to_scan -= XFS_LOOKUP_BATCH;
cond_resched();
} while (nr_found && !done && *nr_to_scan > 0);
if (trylock && !done)
pag->pag_ici_reclaim_cursor = first_index;
else
pag->pag_ici_reclaim_cursor = 0;
mutex_unlock(&pag->pag_ici_reclaim_lock);
xfs_perag_put(pag);
}
/*
* if we skipped any AG, and we still have scan count remaining, do
* another pass this time using blocking reclaim semantics (i.e
* waiting on the reclaim locks and ignoring the reclaim cursors). This
* ensure that when we get more reclaimers than AGs we block rather
* than spin trying to execute reclaim.
*/
if (skipped && (flags & SYNC_WAIT) && *nr_to_scan > 0) {
trylock = 0;
goto restart;
}
return XFS_ERROR(last_error);
}
int
xfs_reclaim_inodes(
xfs_mount_t *mp,
int mode)
{
int nr_to_scan = INT_MAX;
return xfs_reclaim_inodes_ag(mp, mode, &nr_to_scan);
}
/*
* Scan a certain number of inodes for reclaim.
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
*
* When called we make sure that there is a background (fast) inode reclaim in
* progress, while we will throttle the speed of reclaim via doing synchronous
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
* reclaim of inodes. That means if we come across dirty inodes, we wait for
* them to be cleaned, which we hope will not be very long due to the
* background walker having already kicked the IO off on those dirty inodes.
*/
void
xfs_reclaim_inodes_nr(
struct xfs_mount *mp,
int nr_to_scan)
{
/* kick background reclaimer and push the AIL */
xfs_syncd_queue_reclaim(mp);
xfs_ail_push_all(mp->m_ail);
xfs: introduce background inode reclaim work Background inode reclaim needs to run more frequently that the XFS syncd work is run as 30s is too long between optimal reclaim runs. Add a new periodic work item to the xfs syncd workqueue to run a fast, non-blocking inode reclaim scan. Background inode reclaim is kicked by the act of marking inodes for reclaim. When an AG is first marked as having reclaimable inodes, the background reclaim work is kicked. It will continue to run periodically untill it detects that there are no more reclaimable inodes. It will be kicked again when the first inode is queued for reclaim. To ensure shrinker based inode reclaim throttles to the inode cleaning and reclaim rate but still reclaim inodes efficiently, make it kick the background inode reclaim so that when we are low on memory we are trying to reclaim inodes as efficiently as possible. This kick shoul d not be necessary, but it will protect against failures to kick the background reclaim when inodes are first dirtied. To provide the rate throttling, make the shrinker pass do synchronous inode reclaim so that it blocks on inodes under IO. This means that the shrinker will reclaim inodes rather than just skipping over them, but it does not adversely affect the rate of reclaim because most dirty inodes are already under IO due to the background reclaim work the shrinker kicked. These two modifications solve one of the two OOM killer invocations Chris Mason reported recently when running a stress testing script. The particular workload trigger for the OOM killer invocation is where there are more threads than CPUs all unlinking files in an extremely memory constrained environment. Unlike other solutions, this one does not have a performance impact on performance when memory is not constrained or the number of concurrent threads operating is <= to the number of CPUs. Signed-off-by: Dave Chinner <dchinner@redhat.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Alex Elder <aelder@sgi.com>
2011-04-08 10:45:07 +08:00
xfs_reclaim_inodes_ag(mp, SYNC_TRYLOCK | SYNC_WAIT, &nr_to_scan);
}
/*
* Return the number of reclaimable inodes in the filesystem for
* the shrinker to determine how much to reclaim.
*/
int
xfs_reclaim_inodes_count(
struct xfs_mount *mp)
{
struct xfs_perag *pag;
xfs_agnumber_t ag = 0;
int reclaimable = 0;
while ((pag = xfs_perag_get_tag(mp, ag, XFS_ICI_RECLAIM_TAG))) {
ag = pag->pag_agno + 1;
reclaimable += pag->pag_ici_reclaimable;
xfs_perag_put(pag);
}
return reclaimable;
}