linux_old1/arch/ia64/include/asm/processor.h

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#ifndef _ASM_IA64_PROCESSOR_H
#define _ASM_IA64_PROCESSOR_H
/*
* Copyright (C) 1998-2004 Hewlett-Packard Co
* David Mosberger-Tang <davidm@hpl.hp.com>
* Stephane Eranian <eranian@hpl.hp.com>
* Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
* Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
*
* 11/24/98 S.Eranian added ia64_set_iva()
* 12/03/99 D. Mosberger implement thread_saved_pc() via kernel unwind API
* 06/16/00 A. Mallick added csd/ssd/tssd for ia32 support
*/
#include <asm/intrinsics.h>
#include <asm/kregs.h>
#include <asm/ptrace.h>
#include <asm/ustack.h>
[IA64] remove per-cpu ia64_phys_stacked_size_p8 It's not efficient to use a per-cpu variable just to store how many physical stack register a cpu has. Ever since the incarnation of ia64 up till upcoming Montecito processor, that variable has "glued" to 96. Having a variable in memory means that the kernel is burning an extra cacheline access on every syscall and kernel exit path. Such "static" value is better served with the instruction patching utility exists today. Convert ia64_phys_stacked_size_p8 into dynamic insn patching. This also has a pleasant side effect of eliminating access to per-cpu area while psr.ic=0 in the kernel exit path. (fixable for per-cpu DTC work, but why bother?) There are some concerns with the default value that the instruc- tion encoded in the kernel image. It shouldn't be concerned. The reasons are: (1) cpu_init() is called at CPU initialization. In there, we find out physical stack register size from PAL and patch two instructions in kernel exit code. The code in question can not be executed before the patching is done. (2) current implementation stores zero in ia64_phys_stacked_size_p8, and that's what the current kernel exit path loads the value with. With the new code, it is equivalent that we store reg size 96 in ia64_phys_stacked_size_p8, thus creating a better safety net. Given (1) above can never fail, having (2) is just a bonus. All in all, this patch allow one less memory reference in the kernel exit path, thus reducing syscall and interrupt return latency; and avoid polluting potential useful data in the CPU cache. Signed-off-by: Ken Chen <kenneth.w.chen@intel.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
2006-10-14 01:05:45 +08:00
#define IA64_NUM_PHYS_STACK_REG 96
#define IA64_NUM_DBG_REGS 8
#define DEFAULT_MAP_BASE __IA64_UL_CONST(0x2000000000000000)
#define DEFAULT_TASK_SIZE __IA64_UL_CONST(0xa000000000000000)
/*
* TASK_SIZE really is a mis-named. It really is the maximum user
* space address (plus one). On IA-64, there are five regions of 2TB
* each (assuming 8KB page size), for a total of 8TB of user virtual
* address space.
*/
#define TASK_SIZE_OF(tsk) ((tsk)->thread.task_size)
#define TASK_SIZE TASK_SIZE_OF(current)
/*
* This decides where the kernel will search for a free chunk of vm
* space during mmap's.
*/
#define TASK_UNMAPPED_BASE (current->thread.map_base)
#define IA64_THREAD_FPH_VALID (__IA64_UL(1) << 0) /* floating-point high state valid? */
#define IA64_THREAD_DBG_VALID (__IA64_UL(1) << 1) /* debug registers valid? */
#define IA64_THREAD_PM_VALID (__IA64_UL(1) << 2) /* performance registers valid? */
#define IA64_THREAD_UAC_NOPRINT (__IA64_UL(1) << 3) /* don't log unaligned accesses */
#define IA64_THREAD_UAC_SIGBUS (__IA64_UL(1) << 4) /* generate SIGBUS on unaligned acc. */
#define IA64_THREAD_MIGRATION (__IA64_UL(1) << 5) /* require migration
sync at ctx sw */
#define IA64_THREAD_FPEMU_NOPRINT (__IA64_UL(1) << 6) /* don't log any fpswa faults */
#define IA64_THREAD_FPEMU_SIGFPE (__IA64_UL(1) << 7) /* send a SIGFPE for fpswa faults */
#define IA64_THREAD_UAC_SHIFT 3
#define IA64_THREAD_UAC_MASK (IA64_THREAD_UAC_NOPRINT | IA64_THREAD_UAC_SIGBUS)
#define IA64_THREAD_FPEMU_SHIFT 6
#define IA64_THREAD_FPEMU_MASK (IA64_THREAD_FPEMU_NOPRINT | IA64_THREAD_FPEMU_SIGFPE)
/*
* This shift should be large enough to be able to represent 1000000000/itc_freq with good
* accuracy while being small enough to fit 10*1000000000<<IA64_NSEC_PER_CYC_SHIFT in 64 bits
* (this will give enough slack to represent 10 seconds worth of time as a scaled number).
*/
#define IA64_NSEC_PER_CYC_SHIFT 30
#ifndef __ASSEMBLY__
#include <linux/cache.h>
#include <linux/compiler.h>
#include <linux/threads.h>
#include <linux/types.h>
#include <asm/fpu.h>
#include <asm/page.h>
#include <asm/percpu.h>
#include <asm/rse.h>
#include <asm/unwind.h>
#include <asm/atomic.h>
#ifdef CONFIG_NUMA
#include <asm/nodedata.h>
#endif
/* like above but expressed as bitfields for more efficient access: */
struct ia64_psr {
__u64 reserved0 : 1;
__u64 be : 1;
__u64 up : 1;
__u64 ac : 1;
__u64 mfl : 1;
__u64 mfh : 1;
__u64 reserved1 : 7;
__u64 ic : 1;
__u64 i : 1;
__u64 pk : 1;
__u64 reserved2 : 1;
__u64 dt : 1;
__u64 dfl : 1;
__u64 dfh : 1;
__u64 sp : 1;
__u64 pp : 1;
__u64 di : 1;
__u64 si : 1;
__u64 db : 1;
__u64 lp : 1;
__u64 tb : 1;
__u64 rt : 1;
__u64 reserved3 : 4;
__u64 cpl : 2;
__u64 is : 1;
__u64 mc : 1;
__u64 it : 1;
__u64 id : 1;
__u64 da : 1;
__u64 dd : 1;
__u64 ss : 1;
__u64 ri : 2;
__u64 ed : 1;
__u64 bn : 1;
__u64 reserved4 : 19;
};
union ia64_isr {
__u64 val;
struct {
__u64 code : 16;
__u64 vector : 8;
__u64 reserved1 : 8;
__u64 x : 1;
__u64 w : 1;
__u64 r : 1;
__u64 na : 1;
__u64 sp : 1;
__u64 rs : 1;
__u64 ir : 1;
__u64 ni : 1;
__u64 so : 1;
__u64 ei : 2;
__u64 ed : 1;
__u64 reserved2 : 20;
};
};
union ia64_lid {
__u64 val;
struct {
__u64 rv : 16;
__u64 eid : 8;
__u64 id : 8;
__u64 ig : 32;
};
};
union ia64_tpr {
__u64 val;
struct {
__u64 ig0 : 4;
__u64 mic : 4;
__u64 rsv : 8;
__u64 mmi : 1;
__u64 ig1 : 47;
};
};
union ia64_itir {
__u64 val;
struct {
__u64 rv3 : 2; /* 0-1 */
__u64 ps : 6; /* 2-7 */
__u64 key : 24; /* 8-31 */
__u64 rv4 : 32; /* 32-63 */
};
};
union ia64_rr {
__u64 val;
struct {
__u64 ve : 1; /* enable hw walker */
__u64 reserved0: 1; /* reserved */
__u64 ps : 6; /* log page size */
__u64 rid : 24; /* region id */
__u64 reserved1: 32; /* reserved */
};
};
/*
* CPU type, hardware bug flags, and per-CPU state. Frequently used
* state comes earlier:
*/
struct cpuinfo_ia64 {
__u32 softirq_pending;
__u64 itm_delta; /* # of clock cycles between clock ticks */
__u64 itm_next; /* interval timer mask value to use for next clock tick */
__u64 nsec_per_cyc; /* (1000000000<<IA64_NSEC_PER_CYC_SHIFT)/itc_freq */
__u64 unimpl_va_mask; /* mask of unimplemented virtual address bits (from PAL) */
__u64 unimpl_pa_mask; /* mask of unimplemented physical address bits (from PAL) */
__u64 itc_freq; /* frequency of ITC counter */
__u64 proc_freq; /* frequency of processor */
__u64 cyc_per_usec; /* itc_freq/1000000 */
__u64 ptce_base;
__u32 ptce_count[2];
__u32 ptce_stride[2];
struct task_struct *ksoftirqd; /* kernel softirq daemon for this CPU */
#ifdef CONFIG_SMP
__u64 loops_per_jiffy;
int cpu;
__u32 socket_id; /* physical processor socket id */
__u16 core_id; /* core id */
__u16 thread_id; /* thread id */
__u16 num_log; /* Total number of logical processors on
* this socket that were successfully booted */
__u8 cores_per_socket; /* Cores per processor socket */
__u8 threads_per_core; /* Threads per core */
#endif
/* CPUID-derived information: */
__u64 ppn;
__u64 features;
__u8 number;
__u8 revision;
__u8 model;
__u8 family;
__u8 archrev;
char vendor[16];
char *model_name;
#ifdef CONFIG_NUMA
struct ia64_node_data *node_data;
#endif
};
DECLARE_PER_CPU(struct cpuinfo_ia64, cpu_info);
/*
* The "local" data variable. It refers to the per-CPU data of the currently executing
* CPU, much like "current" points to the per-task data of the currently executing task.
* Do not use the address of local_cpu_data, since it will be different from
* cpu_data(smp_processor_id())!
*/
#define local_cpu_data (&__ia64_per_cpu_var(cpu_info))
#define cpu_data(cpu) (&per_cpu(cpu_info, cpu))
extern void print_cpu_info (struct cpuinfo_ia64 *);
typedef struct {
unsigned long seg;
} mm_segment_t;
#define SET_UNALIGN_CTL(task,value) \
({ \
(task)->thread.flags = (((task)->thread.flags & ~IA64_THREAD_UAC_MASK) \
| (((value) << IA64_THREAD_UAC_SHIFT) & IA64_THREAD_UAC_MASK)); \
0; \
})
#define GET_UNALIGN_CTL(task,addr) \
({ \
put_user(((task)->thread.flags & IA64_THREAD_UAC_MASK) >> IA64_THREAD_UAC_SHIFT, \
(int __user *) (addr)); \
})
#define SET_FPEMU_CTL(task,value) \
({ \
(task)->thread.flags = (((task)->thread.flags & ~IA64_THREAD_FPEMU_MASK) \
| (((value) << IA64_THREAD_FPEMU_SHIFT) & IA64_THREAD_FPEMU_MASK)); \
0; \
})
#define GET_FPEMU_CTL(task,addr) \
({ \
put_user(((task)->thread.flags & IA64_THREAD_FPEMU_MASK) >> IA64_THREAD_FPEMU_SHIFT, \
(int __user *) (addr)); \
})
#ifdef CONFIG_IA32_SUPPORT
struct desc_struct {
unsigned int a, b;
};
#define desc_empty(desc) (!((desc)->a | (desc)->b))
#define desc_equal(desc1, desc2) (((desc1)->a == (desc2)->a) && ((desc1)->b == (desc2)->b))
#define GDT_ENTRY_TLS_ENTRIES 3
#define GDT_ENTRY_TLS_MIN 6
#define GDT_ENTRY_TLS_MAX (GDT_ENTRY_TLS_MIN + GDT_ENTRY_TLS_ENTRIES - 1)
#define TLS_SIZE (GDT_ENTRY_TLS_ENTRIES * 8)
struct ia64_partial_page_list;
#endif
struct thread_struct {
__u32 flags; /* various thread flags (see IA64_THREAD_*) */
/* writing on_ustack is performance-critical, so it's worth spending 8 bits on it... */
__u8 on_ustack; /* executing on user-stacks? */
__u8 pad[3];
__u64 ksp; /* kernel stack pointer */
__u64 map_base; /* base address for get_unmapped_area() */
__u64 task_size; /* limit for task size */
__u64 rbs_bot; /* the base address for the RBS */
int last_fph_cpu; /* CPU that may hold the contents of f32-f127 */
#ifdef CONFIG_IA32_SUPPORT
__u64 eflag; /* IA32 EFLAGS reg */
__u64 fsr; /* IA32 floating pt status reg */
__u64 fcr; /* IA32 floating pt control reg */
__u64 fir; /* IA32 fp except. instr. reg */
__u64 fdr; /* IA32 fp except. data reg */
__u64 old_k1; /* old value of ar.k1 */
__u64 old_iob; /* old IOBase value */
struct ia64_partial_page_list *ppl; /* partial page list for 4K page size issue */
/* cached TLS descriptors. */
struct desc_struct tls_array[GDT_ENTRY_TLS_ENTRIES];
# define INIT_THREAD_IA32 .eflag = 0, \
.fsr = 0, \
.fcr = 0x17800000037fULL, \
.fir = 0, \
.fdr = 0, \
.old_k1 = 0, \
.old_iob = 0, \
.ppl = NULL,
#else
# define INIT_THREAD_IA32
#endif /* CONFIG_IA32_SUPPORT */
#ifdef CONFIG_PERFMON
void *pfm_context; /* pointer to detailed PMU context */
unsigned long pfm_needs_checking; /* when >0, pending perfmon work on kernel exit */
# define INIT_THREAD_PM .pfm_context = NULL, \
.pfm_needs_checking = 0UL,
#else
# define INIT_THREAD_PM
#endif
__u64 dbr[IA64_NUM_DBG_REGS];
__u64 ibr[IA64_NUM_DBG_REGS];
struct ia64_fpreg fph[96]; /* saved/loaded on demand */
};
#define INIT_THREAD { \
.flags = 0, \
.on_ustack = 0, \
.ksp = 0, \
.map_base = DEFAULT_MAP_BASE, \
.rbs_bot = STACK_TOP - DEFAULT_USER_STACK_SIZE, \
.task_size = DEFAULT_TASK_SIZE, \
.last_fph_cpu = -1, \
INIT_THREAD_IA32 \
INIT_THREAD_PM \
.dbr = {0, }, \
.ibr = {0, }, \
.fph = {{{{0}}}, } \
}
#define start_thread(regs,new_ip,new_sp) do { \
set_fs(USER_DS); \
regs->cr_ipsr = ((regs->cr_ipsr | (IA64_PSR_BITS_TO_SET | IA64_PSR_CPL)) \
& ~(IA64_PSR_BITS_TO_CLEAR | IA64_PSR_RI | IA64_PSR_IS)); \
regs->cr_iip = new_ip; \
regs->ar_rsc = 0xf; /* eager mode, privilege level 3 */ \
regs->ar_rnat = 0; \
regs->ar_bspstore = current->thread.rbs_bot; \
regs->ar_fpsr = FPSR_DEFAULT; \
regs->loadrs = 0; \
regs->r8 = get_dumpable(current->mm); /* set "don't zap registers" flag */ \
regs->r12 = new_sp - 16; /* allocate 16 byte scratch area */ \
if (unlikely(!get_dumpable(current->mm))) { \
/* \
* Zap scratch regs to avoid leaking bits between processes with different \
* uid/privileges. \
*/ \
regs->ar_pfs = 0; regs->b0 = 0; regs->pr = 0; \
regs->r1 = 0; regs->r9 = 0; regs->r11 = 0; regs->r13 = 0; regs->r15 = 0; \
} \
} while (0)
/* Forward declarations, a strange C thing... */
struct mm_struct;
struct task_struct;
/*
* Free all resources held by a thread. This is called after the
* parent of DEAD_TASK has collected the exit status of the task via
* wait().
*/
#define release_thread(dead_task)
/* Prepare to copy thread state - unlazy all lazy status */
#define prepare_to_copy(tsk) do { } while (0)
/*
* This is the mechanism for creating a new kernel thread.
*
* NOTE 1: Only a kernel-only process (ie the swapper or direct
* descendants who haven't done an "execve()") should use this: it
* will work within a system call from a "real" process, but the
* process memory space will not be free'd until both the parent and
* the child have exited.
*
* NOTE 2: This MUST NOT be an inlined function. Otherwise, we get
* into trouble in init/main.c when the child thread returns to
* do_basic_setup() and the timing is such that free_initmem() has
* been called already.
*/
extern pid_t kernel_thread (int (*fn)(void *), void *arg, unsigned long flags);
/* Get wait channel for task P. */
extern unsigned long get_wchan (struct task_struct *p);
/* Return instruction pointer of blocked task TSK. */
#define KSTK_EIP(tsk) \
({ \
struct pt_regs *_regs = task_pt_regs(tsk); \
_regs->cr_iip + ia64_psr(_regs)->ri; \
})
/* Return stack pointer of blocked task TSK. */
#define KSTK_ESP(tsk) ((tsk)->thread.ksp)
extern void ia64_getreg_unknown_kr (void);
extern void ia64_setreg_unknown_kr (void);
#define ia64_get_kr(regnum) \
({ \
unsigned long r = 0; \
\
switch (regnum) { \
case 0: r = ia64_getreg(_IA64_REG_AR_KR0); break; \
case 1: r = ia64_getreg(_IA64_REG_AR_KR1); break; \
case 2: r = ia64_getreg(_IA64_REG_AR_KR2); break; \
case 3: r = ia64_getreg(_IA64_REG_AR_KR3); break; \
case 4: r = ia64_getreg(_IA64_REG_AR_KR4); break; \
case 5: r = ia64_getreg(_IA64_REG_AR_KR5); break; \
case 6: r = ia64_getreg(_IA64_REG_AR_KR6); break; \
case 7: r = ia64_getreg(_IA64_REG_AR_KR7); break; \
default: ia64_getreg_unknown_kr(); break; \
} \
r; \
})
#define ia64_set_kr(regnum, r) \
({ \
switch (regnum) { \
case 0: ia64_setreg(_IA64_REG_AR_KR0, r); break; \
case 1: ia64_setreg(_IA64_REG_AR_KR1, r); break; \
case 2: ia64_setreg(_IA64_REG_AR_KR2, r); break; \
case 3: ia64_setreg(_IA64_REG_AR_KR3, r); break; \
case 4: ia64_setreg(_IA64_REG_AR_KR4, r); break; \
case 5: ia64_setreg(_IA64_REG_AR_KR5, r); break; \
case 6: ia64_setreg(_IA64_REG_AR_KR6, r); break; \
case 7: ia64_setreg(_IA64_REG_AR_KR7, r); break; \
default: ia64_setreg_unknown_kr(); break; \
} \
})
/*
* The following three macros can't be inline functions because we don't have struct
* task_struct at this point.
*/
/*
* Return TRUE if task T owns the fph partition of the CPU we're running on.
* Must be called from code that has preemption disabled.
*/
#define ia64_is_local_fpu_owner(t) \
({ \
struct task_struct *__ia64_islfo_task = (t); \
(__ia64_islfo_task->thread.last_fph_cpu == smp_processor_id() \
&& __ia64_islfo_task == (struct task_struct *) ia64_get_kr(IA64_KR_FPU_OWNER)); \
})
/*
* Mark task T as owning the fph partition of the CPU we're running on.
* Must be called from code that has preemption disabled.
*/
#define ia64_set_local_fpu_owner(t) do { \
struct task_struct *__ia64_slfo_task = (t); \
__ia64_slfo_task->thread.last_fph_cpu = smp_processor_id(); \
ia64_set_kr(IA64_KR_FPU_OWNER, (unsigned long) __ia64_slfo_task); \
} while (0)
/* Mark the fph partition of task T as being invalid on all CPUs. */
#define ia64_drop_fpu(t) ((t)->thread.last_fph_cpu = -1)
extern void __ia64_init_fpu (void);
extern void __ia64_save_fpu (struct ia64_fpreg *fph);
extern void __ia64_load_fpu (struct ia64_fpreg *fph);
extern void ia64_save_debug_regs (unsigned long *save_area);
extern void ia64_load_debug_regs (unsigned long *save_area);
#ifdef CONFIG_IA32_SUPPORT
extern void ia32_save_state (struct task_struct *task);
extern void ia32_load_state (struct task_struct *task);
#endif
#define ia64_fph_enable() do { ia64_rsm(IA64_PSR_DFH); ia64_srlz_d(); } while (0)
#define ia64_fph_disable() do { ia64_ssm(IA64_PSR_DFH); ia64_srlz_d(); } while (0)
/* load fp 0.0 into fph */
static inline void
ia64_init_fpu (void) {
ia64_fph_enable();
__ia64_init_fpu();
ia64_fph_disable();
}
/* save f32-f127 at FPH */
static inline void
ia64_save_fpu (struct ia64_fpreg *fph) {
ia64_fph_enable();
__ia64_save_fpu(fph);
ia64_fph_disable();
}
/* load f32-f127 from FPH */
static inline void
ia64_load_fpu (struct ia64_fpreg *fph) {
ia64_fph_enable();
__ia64_load_fpu(fph);
ia64_fph_disable();
}
static inline __u64
ia64_clear_ic (void)
{
__u64 psr;
psr = ia64_getreg(_IA64_REG_PSR);
ia64_stop();
ia64_rsm(IA64_PSR_I | IA64_PSR_IC);
ia64_srlz_i();
return psr;
}
/*
* Restore the psr.
*/
static inline void
ia64_set_psr (__u64 psr)
{
ia64_stop();
ia64_setreg(_IA64_REG_PSR_L, psr);
ia64_srlz_i();
}
/*
* Insert a translation into an instruction and/or data translation
* register.
*/
static inline void
ia64_itr (__u64 target_mask, __u64 tr_num,
__u64 vmaddr, __u64 pte,
__u64 log_page_size)
{
ia64_setreg(_IA64_REG_CR_ITIR, (log_page_size << 2));
ia64_setreg(_IA64_REG_CR_IFA, vmaddr);
ia64_stop();
if (target_mask & 0x1)
ia64_itri(tr_num, pte);
if (target_mask & 0x2)
ia64_itrd(tr_num, pte);
}
/*
* Insert a translation into the instruction and/or data translation
* cache.
*/
static inline void
ia64_itc (__u64 target_mask, __u64 vmaddr, __u64 pte,
__u64 log_page_size)
{
ia64_setreg(_IA64_REG_CR_ITIR, (log_page_size << 2));
ia64_setreg(_IA64_REG_CR_IFA, vmaddr);
ia64_stop();
/* as per EAS2.6, itc must be the last instruction in an instruction group */
if (target_mask & 0x1)
ia64_itci(pte);
if (target_mask & 0x2)
ia64_itcd(pte);
}
/*
* Purge a range of addresses from instruction and/or data translation
* register(s).
*/
static inline void
ia64_ptr (__u64 target_mask, __u64 vmaddr, __u64 log_size)
{
if (target_mask & 0x1)
ia64_ptri(vmaddr, (log_size << 2));
if (target_mask & 0x2)
ia64_ptrd(vmaddr, (log_size << 2));
}
/* Set the interrupt vector address. The address must be suitably aligned (32KB). */
static inline void
ia64_set_iva (void *ivt_addr)
{
ia64_setreg(_IA64_REG_CR_IVA, (__u64) ivt_addr);
ia64_srlz_i();
}
/* Set the page table address and control bits. */
static inline void
ia64_set_pta (__u64 pta)
{
/* Note: srlz.i implies srlz.d */
ia64_setreg(_IA64_REG_CR_PTA, pta);
ia64_srlz_i();
}
static inline void
ia64_eoi (void)
{
ia64_setreg(_IA64_REG_CR_EOI, 0);
ia64_srlz_d();
}
#define cpu_relax() ia64_hint(ia64_hint_pause)
static inline int
ia64_get_irr(unsigned int vector)
{
unsigned int reg = vector / 64;
unsigned int bit = vector % 64;
u64 irr;
switch (reg) {
case 0: irr = ia64_getreg(_IA64_REG_CR_IRR0); break;
case 1: irr = ia64_getreg(_IA64_REG_CR_IRR1); break;
case 2: irr = ia64_getreg(_IA64_REG_CR_IRR2); break;
case 3: irr = ia64_getreg(_IA64_REG_CR_IRR3); break;
}
return test_bit(bit, &irr);
}
static inline void
ia64_set_lrr0 (unsigned long val)
{
ia64_setreg(_IA64_REG_CR_LRR0, val);
ia64_srlz_d();
}
static inline void
ia64_set_lrr1 (unsigned long val)
{
ia64_setreg(_IA64_REG_CR_LRR1, val);
ia64_srlz_d();
}
/*
* Given the address to which a spill occurred, return the unat bit
* number that corresponds to this address.
*/
static inline __u64
ia64_unat_pos (void *spill_addr)
{
return ((__u64) spill_addr >> 3) & 0x3f;
}
/*
* Set the NaT bit of an integer register which was spilled at address
* SPILL_ADDR. UNAT is the mask to be updated.
*/
static inline void
ia64_set_unat (__u64 *unat, void *spill_addr, unsigned long nat)
{
__u64 bit = ia64_unat_pos(spill_addr);
__u64 mask = 1UL << bit;
*unat = (*unat & ~mask) | (nat << bit);
}
/*
* Return saved PC of a blocked thread.
* Note that the only way T can block is through a call to schedule() -> switch_to().
*/
static inline unsigned long
thread_saved_pc (struct task_struct *t)
{
struct unw_frame_info info;
unsigned long ip;
unw_init_from_blocked_task(&info, t);
if (unw_unwind(&info) < 0)
return 0;
unw_get_ip(&info, &ip);
return ip;
}
/*
* Get the current instruction/program counter value.
*/
#define current_text_addr() \
({ void *_pc; _pc = (void *)ia64_getreg(_IA64_REG_IP); _pc; })
static inline __u64
ia64_get_ivr (void)
{
__u64 r;
ia64_srlz_d();
r = ia64_getreg(_IA64_REG_CR_IVR);
ia64_srlz_d();
return r;
}
static inline void
ia64_set_dbr (__u64 regnum, __u64 value)
{
__ia64_set_dbr(regnum, value);
#ifdef CONFIG_ITANIUM
ia64_srlz_d();
#endif
}
static inline __u64
ia64_get_dbr (__u64 regnum)
{
__u64 retval;
retval = __ia64_get_dbr(regnum);
#ifdef CONFIG_ITANIUM
ia64_srlz_d();
#endif
return retval;
}
static inline __u64
ia64_rotr (__u64 w, __u64 n)
{
return (w >> n) | (w << (64 - n));
}
#define ia64_rotl(w,n) ia64_rotr((w), (64) - (n))
/*
* Take a mapped kernel address and return the equivalent address
* in the region 7 identity mapped virtual area.
*/
static inline void *
ia64_imva (void *addr)
{
void *result;
result = (void *) ia64_tpa(addr);
return __va(result);
}
#define ARCH_HAS_PREFETCH
#define ARCH_HAS_PREFETCHW
#define ARCH_HAS_SPINLOCK_PREFETCH
#define PREFETCH_STRIDE L1_CACHE_BYTES
static inline void
prefetch (const void *x)
{
ia64_lfetch(ia64_lfhint_none, x);
}
static inline void
prefetchw (const void *x)
{
ia64_lfetch_excl(ia64_lfhint_none, x);
}
#define spin_lock_prefetch(x) prefetchw(x)
extern unsigned long boot_option_idle_override;
extern unsigned long idle_halt;
extern unsigned long idle_nomwait;
#endif /* !__ASSEMBLY__ */
#endif /* _ASM_IA64_PROCESSOR_H */