51 lines
1.9 KiB
C
51 lines
1.9 KiB
C
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/*
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* Copyright 2010 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Alex Deucher <alexander.deucher@amd.com>
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*/
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#include <linux/types.h>
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#include <linux/kernel.h>
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/*
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* evergreen cards need to use the 3D engine to blit data which requires
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* quite a bit of hw state setup. Rather than pull the whole 3D driver
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* (which normally generates the 3D state) into the DRM, we opt to use
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* statically generated state tables. The regsiter state and shaders
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* were hand generated to support blitting functionality. See the 3D
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* driver or documentation for descriptions of the registers and
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* shader instructions.
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*/
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const u32 cayman_default_state[] =
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{
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/* XXX fill in additional blit state */
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0xc0026900,
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0x00000316,
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0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
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0x00000010, /* */
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};
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const u32 cayman_default_size = ARRAY_SIZE(cayman_default_state);
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