linux_old1/drivers/gpu/drm/i915/intel_engine_cs.c

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/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_ringbuffer.h"
#include "intel_lrc.h"
static const struct engine_info {
const char *name;
unsigned exec_id;
enum intel_engine_hw_id hw_id;
u32 mmio_base;
unsigned irq_shift;
int (*init_legacy)(struct intel_engine_cs *engine);
int (*init_execlists)(struct intel_engine_cs *engine);
} intel_engines[] = {
[RCS] = {
.name = "render ring",
.exec_id = I915_EXEC_RENDER,
.hw_id = RCS_HW,
.mmio_base = RENDER_RING_BASE,
.irq_shift = GEN8_RCS_IRQ_SHIFT,
.init_execlists = logical_render_ring_init,
.init_legacy = intel_init_render_ring_buffer,
},
[BCS] = {
.name = "blitter ring",
.exec_id = I915_EXEC_BLT,
.hw_id = BCS_HW,
.mmio_base = BLT_RING_BASE,
.irq_shift = GEN8_BCS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_blt_ring_buffer,
},
[VCS] = {
.name = "bsd ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS_HW,
.mmio_base = GEN6_BSD_RING_BASE,
.irq_shift = GEN8_VCS1_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd_ring_buffer,
},
[VCS2] = {
.name = "bsd2 ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS2_HW,
.mmio_base = GEN8_BSD2_RING_BASE,
.irq_shift = GEN8_VCS2_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd2_ring_buffer,
},
[VECS] = {
.name = "video enhancement ring",
.exec_id = I915_EXEC_VEBOX,
.hw_id = VECS_HW,
.mmio_base = VEBOX_RING_BASE,
.irq_shift = GEN8_VECS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_vebox_ring_buffer,
},
};
static struct intel_engine_cs *
intel_engine_setup(struct drm_i915_private *dev_priv,
enum intel_engine_id id)
{
const struct engine_info *info = &intel_engines[id];
struct intel_engine_cs *engine = &dev_priv->engine[id];
engine->id = id;
engine->i915 = dev_priv;
engine->name = info->name;
engine->exec_id = info->exec_id;
engine->hw_id = engine->guc_id = info->hw_id;
engine->mmio_base = info->mmio_base;
engine->irq_shift = info->irq_shift;
return engine;
}
/**
* intel_engines_init() - allocate, populate and init the Engine Command Streamers
* @dev: DRM device.
*
* Return: non-zero if the initialization failed.
*/
int intel_engines_init(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct intel_device_info *device_info = mkwrite_device_info(dev_priv);
unsigned int mask = 0;
int (*init)(struct intel_engine_cs *engine);
unsigned int i;
int ret;
WARN_ON(INTEL_INFO(dev_priv)->ring_mask == 0);
WARN_ON(INTEL_INFO(dev_priv)->ring_mask &
GENMASK(sizeof(mask) * BITS_PER_BYTE - 1, I915_NUM_ENGINES));
for (i = 0; i < ARRAY_SIZE(intel_engines); i++) {
if (!HAS_ENGINE(dev_priv, i))
continue;
if (i915.enable_execlists)
init = intel_engines[i].init_execlists;
else
init = intel_engines[i].init_legacy;
if (!init)
continue;
ret = init(intel_engine_setup(dev_priv, i));
if (ret)
goto cleanup;
mask |= ENGINE_MASK(i);
}
/*
* Catch failures to update intel_engines table when the new engines
* are added to the driver by a warning and disabling the forgotten
* engines.
*/
if (WARN_ON(mask != INTEL_INFO(dev_priv)->ring_mask))
device_info->ring_mask = mask;
device_info->num_rings = hweight32(mask);
return 0;
cleanup:
for (i = 0; i < I915_NUM_ENGINES; i++) {
if (i915.enable_execlists)
intel_logical_ring_cleanup(&dev_priv->engine[i]);
else
intel_engine_cleanup(&dev_priv->engine[i]);
}
return ret;
}
void intel_engine_init_seqno(struct intel_engine_cs *engine, u32 seqno)
{
struct drm_i915_private *dev_priv = engine->i915;
/* Our semaphore implementation is strictly monotonic (i.e. we proceed
* so long as the semaphore value in the register/page is greater
* than the sync value), so whenever we reset the seqno,
* so long as we reset the tracking semaphore value to 0, it will
* always be before the next request's seqno. If we don't reset
* the semaphore value, then when the seqno moves backwards all
* future waits will complete instantly (causing rendering corruption).
*/
if (IS_GEN6(dev_priv) || IS_GEN7(dev_priv)) {
I915_WRITE(RING_SYNC_0(engine->mmio_base), 0);
I915_WRITE(RING_SYNC_1(engine->mmio_base), 0);
if (HAS_VEBOX(dev_priv))
I915_WRITE(RING_SYNC_2(engine->mmio_base), 0);
}
if (dev_priv->semaphore) {
struct page *page = i915_vma_first_page(dev_priv->semaphore);
void *semaphores;
/* Semaphores are in noncoherent memory, flush to be safe */
semaphores = kmap(page);
memset(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
0, I915_NUM_ENGINES * gen8_semaphore_seqno_size);
drm_clflush_virt_range(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
I915_NUM_ENGINES * gen8_semaphore_seqno_size);
kunmap(page);
}
memset(engine->semaphore.sync_seqno, 0,
sizeof(engine->semaphore.sync_seqno));
intel_write_status_page(engine, I915_GEM_HWS_INDEX, seqno);
if (engine->irq_seqno_barrier)
engine->irq_seqno_barrier(engine);
engine->last_submitted_seqno = seqno;
engine->hangcheck.seqno = seqno;
/* After manually advancing the seqno, fake the interrupt in case
* there are any waiters for that seqno.
*/
intel_engine_wakeup(engine);
}
void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
{
memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
clear_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings);
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 21:11:53 +08:00
if (intel_engine_has_waiter(engine))
i915_queue_hangcheck(engine->i915);
}
static void intel_engine_init_requests(struct intel_engine_cs *engine)
{
init_request_active(&engine->last_request, NULL);
INIT_LIST_HEAD(&engine->request_list);
}
/**
* intel_engines_setup_common - setup engine state not requiring hw access
* @engine: Engine to setup.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do not require hardware access.
*
* Typically done early in the submission mode specific engine setup stage.
*/
void intel_engine_setup_common(struct intel_engine_cs *engine)
{
INIT_LIST_HEAD(&engine->execlist_queue);
spin_lock_init(&engine->execlist_lock);
engine->fence_context = fence_context_alloc(1);
intel_engine_init_requests(engine);
intel_engine_init_hangcheck(engine);
i915_gem_batch_pool_init(engine, &engine->batch_pool);
intel_engine_init_cmd_parser(engine);
}
int intel_engine_create_scratch(struct intel_engine_cs *engine, int size)
{
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
int ret;
WARN_ON(engine->scratch);
obj = i915_gem_object_create_stolen(&engine->i915->drm, size);
if (!obj)
obj = i915_gem_object_create(&engine->i915->drm, size);
if (IS_ERR(obj)) {
DRM_ERROR("Failed to allocate scratch page\n");
return PTR_ERR(obj);
}
vma = i915_vma_create(obj, &engine->i915->ggtt.base, NULL);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto err_unref;
}
ret = i915_vma_pin(vma, 0, 4096, PIN_GLOBAL | PIN_HIGH);
if (ret)
goto err_unref;
engine->scratch = vma;
DRM_DEBUG_DRIVER("%s pipe control offset: 0x%08x\n",
engine->name, i915_ggtt_offset(vma));
return 0;
err_unref:
i915_gem_object_put(obj);
return ret;
}
static void intel_engine_cleanup_scratch(struct intel_engine_cs *engine)
{
i915_vma_unpin_and_release(&engine->scratch);
}
/**
* intel_engines_init_common - initialize cengine state which might require hw access
* @engine: Engine to initialize.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do require hardware access.
*
* Typcally done at later stages of submission mode specific engine setup.
*
* Returns zero on success or an error code on failure.
*/
int intel_engine_init_common(struct intel_engine_cs *engine)
{
int ret;
ret = intel_engine_init_breadcrumbs(engine);
if (ret)
return ret;
return 0;
}
drm/i915: Update reset path to fix incomplete requests Update reset path in preparation for engine reset which requires identification of incomplete requests and associated context and fixing their state so that engine can resume correctly after reset. The request that caused the hang will be skipped and head is reset to the start of breadcrumb. This allows us to resume from where we left-off. Since this request didn't complete normally we also need to cleanup elsp queue manually. This is vital if we employ nonblocking request submission where we may have a web of dependencies upon the hung request and so advancing the seqno manually is no longer trivial. ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS We change the way we count pending batches. Only the active context involved in the reset is marked as either innocent or guilty, and not mark the entire world as pending. By inspection this only affects igt/gem_reset_stats (which assumes implementation details) and not piglit. ARB_robustness gives this guide on how we expect the user of this interface to behave: * Provide a mechanism for an OpenGL application to learn about graphics resets that affect the context. When a graphics reset occurs, the OpenGL context becomes unusable and the application must create a new context to continue operation. Detecting a graphics reset happens through an inexpensive query. And with regards to the actual meaning of the reset values: Certain events can result in a reset of the GL context. Such a reset causes all context state to be lost. Recovery from such events requires recreation of all objects in the affected context. The current status of the graphics reset state is returned by enum GetGraphicsResetStatusARB(); The symbolic constant returned indicates if the GL context has been in a reset state at any point since the last call to GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context has not been in a reset state since the last call. GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected that is attributable to the current GL context. INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that is not attributable to the current GL context. UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose cause is unknown. The language here is explicit in that we must mark up the guilty batch, but is loose enough for us to relax the innocent (i.e. pending) accounting as only the active batches are involved with the reset. In the future, we are looking towards single engine resetting (with minimal locking), where it seems inappropriate to mark the entire world as innocent since the reset occurred on a different engine. Reducing the information available means we only have to encounter the pain once, and also reduces the information leaking from one context to another. v2: Legacy ringbuffer submission required a reset following hibernation, or else we restore stale values to the RING_HEAD and walked over stolen garbage. v3: GuC requires replaying the requests after a reset. v4: Restore engine IRQ after reset (so waiters will be woken!) Rearm hangcheck if resetting with a waiter. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
2016-09-09 21:11:53 +08:00
void intel_engine_reset_irq(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
spin_lock_irq(&dev_priv->irq_lock);
if (intel_engine_has_waiter(engine))
engine->irq_enable(engine);
else
engine->irq_disable(engine);
spin_unlock_irq(&dev_priv->irq_lock);
}
/**
* intel_engines_cleanup_common - cleans up the engine state created by
* the common initiailizers.
* @engine: Engine to cleanup.
*
* This cleans up everything created by the common helpers.
*/
void intel_engine_cleanup_common(struct intel_engine_cs *engine)
{
intel_engine_cleanup_scratch(engine);
intel_engine_fini_breadcrumbs(engine);
intel_engine_cleanup_cmd_parser(engine);
i915_gem_batch_pool_fini(&engine->batch_pool);
}