linux_old1/drivers/mtd/Makefile

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#
# Makefile for the memory technology device drivers.
#
# Core functionality.
obj-$(CONFIG_MTD) += mtd.o
mtd: merge mtdchar module with mtdcore The MTD subsystem has historically tried to be as configurable as possible. The side-effect of this is that its configuration menu is rather large, and we are gradually shrinking it. For example, we recently merged partitions support with the mtdcore. This patch does the next step - it merges the mtdchar module to mtdcore. And in this case this is not only about eliminating too fine-grained separation and simplifying the configuration menu. This is also about eliminating seemingly useless kernel module. Indeed, mtdchar is a module that allows user-space making use of MTD devices via /dev/mtd* character devices. If users do not enable it, they simply cannot use MTD devices at all. They cannot read or write the flash contents. Is it a sane and useful setup? I believe not. And everyone just enables mtdchar. Having mtdchar separate is also a little bit harmful. People sometimes miss the fact that they need to enable an additional configuration option to have user-space MTD interfaces, and then they wonder why on earth the kernel does not allow using the flash? They spend time asking around. Thus, let's just get rid of this module and make it part of mtd core. Note, mtdchar had additional configuration option to enable OTP interfaces, which are present on some flashes. I removed that option as well - it saves a really tiny amount space. [dwmw2: Strictly speaking, you can mount file systems on MTD devices just fine without the mtdchar (or mtdblock) devices; you just can't do other manipulations directly on the underlying device. But still I agree that it makes sense to make this unconditional. And Yay! we get to kill off an instance of checking CONFIG_foo_MODULE, which is an abomination that should never happen.] Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com> Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
2013-03-14 19:27:40 +08:00
mtd-y := mtdcore.o mtdsuper.o mtdconcat.o mtdpart.o mtdchar.o
obj-$(CONFIG_MTD_OF_PARTS) += ofpart.o
obj-$(CONFIG_MTD_REDBOOT_PARTS) += redboot.o
obj-$(CONFIG_MTD_CMDLINE_PARTS) += cmdlinepart.o
obj-$(CONFIG_MTD_AFS_PARTS) += afs.o
obj-$(CONFIG_MTD_AR7_PARTS) += ar7part.o
obj-$(CONFIG_MTD_BCM63XX_PARTS) += bcm63xxpart.o
obj-$(CONFIG_MTD_BCM47XX_PARTS) += bcm47xxpart.o
# 'Users' - code which presents functionality to userspace.
obj-$(CONFIG_MTD_BLKDEVS) += mtd_blkdevs.o
obj-$(CONFIG_MTD_BLOCK) += mtdblock.o
obj-$(CONFIG_MTD_BLOCK_RO) += mtdblock_ro.o
obj-$(CONFIG_FTL) += ftl.o
obj-$(CONFIG_NFTL) += nftl.o
obj-$(CONFIG_INFTL) += inftl.o
obj-$(CONFIG_RFD_FTL) += rfd_ftl.o
obj-$(CONFIG_SSFDC) += ssfdc.o
obj-$(CONFIG_SM_FTL) += sm_ftl.o
obj-$(CONFIG_MTD_OOPS) += mtdoops.o
obj-$(CONFIG_MTD_SWAP) += mtdswap.o
nftl-objs := nftlcore.o nftlmount.o
inftl-objs := inftlcore.o inftlmount.o
obj-y += chips/ lpddr/ maps/ devices/ nand/ onenand/ tests/
UBI: Unsorted Block Images UBI (Latin: "where?") manages multiple logical volumes on a single flash device, specifically supporting NAND flash devices. UBI provides a flexible partitioning concept which still allows for wear-levelling across the whole flash device. In a sense, UBI may be compared to the Logical Volume Manager (LVM). Whereas LVM maps logical sector numbers to physical HDD sector numbers, UBI maps logical eraseblocks to physical eraseblocks. More information may be found at http://www.linux-mtd.infradead.org/doc/ubi.html Partitioning/Re-partitioning An UBI volume occupies a certain number of erase blocks. This is limited by a configured maximum volume size, which could also be viewed as the partition size. Each individual UBI volume's size can be changed independently of the other UBI volumes, provided that the sum of all volume sizes doesn't exceed a certain limit. UBI supports dynamic volumes and static volumes. Static volumes are read-only and their contents are protected by CRC check sums. Bad eraseblocks handling UBI transparently handles bad eraseblocks. When a physical eraseblock becomes bad, it is substituted by a good physical eraseblock, and the user does not even notice this. Scrubbing On a NAND flash bit flips can occur on any write operation, sometimes also on read. If bit flips persist on the device, at first they can still be corrected by ECC, but once they accumulate, correction will become impossible. Thus it is best to actively scrub the affected eraseblock, by first copying it to a free eraseblock and then erasing the original. The UBI layer performs this type of scrubbing under the covers, transparently to the UBI volume users. Erase Counts UBI maintains an erase count header per eraseblock. This frees higher-level layers (like file systems) from doing this and allows for centralized erase count management instead. The erase counts are used by the wear-levelling algorithm in the UBI layer. The algorithm itself is exchangeable. Booting from NAND For booting directly from NAND flash the hardware must at least be capable of fetching and executing a small portion of the NAND flash. Some NAND flash controllers have this kind of support. They usually limit the window to a few kilobytes in erase block 0. This "initial program loader" (IPL) must then contain sufficient logic to load and execute the next boot phase. Due to bad eraseblocks, which may be randomly scattered over the flash device, it is problematic to store the "secondary program loader" (SPL) statically. Also, due to bit-flips it may become corrupted over time. UBI allows to solve this problem gracefully by storing the SPL in a small static UBI volume. UBI volumes vs. static partitions UBI volumes are still very similar to static MTD partitions: * both consist of eraseblocks (logical eraseblocks in case of UBI volumes, and physical eraseblocks in case of static partitions; * both support three basic operations - read, write, erase. But UBI volumes have the following advantages over traditional static MTD partitions: * there are no eraseblock wear-leveling constraints in case of UBI volumes, so the user should not care about this; * there are no bit-flips and bad eraseblocks in case of UBI volumes. So, UBI volumes may be considered as flash devices with relaxed restrictions. Where can it be found? Documentation, kernel code and applications can be found in the MTD gits. What are the applications for? The applications help to create binary flash images for two purposes: pfi files (partial flash images) for in-system update of UBI volumes, and plain binary images, with or without OOB data in case of NAND, for a manufacturing step. Furthermore some tools are/and will be created that allow flash content analysis after a system has crashed.. Who did UBI? The original ideas, where UBI is based on, were developed by Andreas Arnez, Frank Haverkamp and Thomas Gleixner. Josh W. Boyer and some others were involved too. The implementation of the kernel layer was done by Artem B. Bityutskiy. The user-space applications and tools were written by Oliver Lohmann with contributions from Frank Haverkamp, Andreas Arnez, and Artem. Joern Engel contributed a patch which modifies JFFS2 so that it can be run on a UBI volume. Thomas Gleixner did modifications to the NAND layer. Alexander Schmidt made some testing work as well as core functionality improvements. Signed-off-by: Artem B. Bityutskiy <dedekind@linutronix.de> Signed-off-by: Frank Haverkamp <haver@vnet.ibm.com>
2006-06-27 16:22:22 +08:00
obj-$(CONFIG_MTD_SPI_NOR) += spi-nor/
UBI: Unsorted Block Images UBI (Latin: "where?") manages multiple logical volumes on a single flash device, specifically supporting NAND flash devices. UBI provides a flexible partitioning concept which still allows for wear-levelling across the whole flash device. In a sense, UBI may be compared to the Logical Volume Manager (LVM). Whereas LVM maps logical sector numbers to physical HDD sector numbers, UBI maps logical eraseblocks to physical eraseblocks. More information may be found at http://www.linux-mtd.infradead.org/doc/ubi.html Partitioning/Re-partitioning An UBI volume occupies a certain number of erase blocks. This is limited by a configured maximum volume size, which could also be viewed as the partition size. Each individual UBI volume's size can be changed independently of the other UBI volumes, provided that the sum of all volume sizes doesn't exceed a certain limit. UBI supports dynamic volumes and static volumes. Static volumes are read-only and their contents are protected by CRC check sums. Bad eraseblocks handling UBI transparently handles bad eraseblocks. When a physical eraseblock becomes bad, it is substituted by a good physical eraseblock, and the user does not even notice this. Scrubbing On a NAND flash bit flips can occur on any write operation, sometimes also on read. If bit flips persist on the device, at first they can still be corrected by ECC, but once they accumulate, correction will become impossible. Thus it is best to actively scrub the affected eraseblock, by first copying it to a free eraseblock and then erasing the original. The UBI layer performs this type of scrubbing under the covers, transparently to the UBI volume users. Erase Counts UBI maintains an erase count header per eraseblock. This frees higher-level layers (like file systems) from doing this and allows for centralized erase count management instead. The erase counts are used by the wear-levelling algorithm in the UBI layer. The algorithm itself is exchangeable. Booting from NAND For booting directly from NAND flash the hardware must at least be capable of fetching and executing a small portion of the NAND flash. Some NAND flash controllers have this kind of support. They usually limit the window to a few kilobytes in erase block 0. This "initial program loader" (IPL) must then contain sufficient logic to load and execute the next boot phase. Due to bad eraseblocks, which may be randomly scattered over the flash device, it is problematic to store the "secondary program loader" (SPL) statically. Also, due to bit-flips it may become corrupted over time. UBI allows to solve this problem gracefully by storing the SPL in a small static UBI volume. UBI volumes vs. static partitions UBI volumes are still very similar to static MTD partitions: * both consist of eraseblocks (logical eraseblocks in case of UBI volumes, and physical eraseblocks in case of static partitions; * both support three basic operations - read, write, erase. But UBI volumes have the following advantages over traditional static MTD partitions: * there are no eraseblock wear-leveling constraints in case of UBI volumes, so the user should not care about this; * there are no bit-flips and bad eraseblocks in case of UBI volumes. So, UBI volumes may be considered as flash devices with relaxed restrictions. Where can it be found? Documentation, kernel code and applications can be found in the MTD gits. What are the applications for? The applications help to create binary flash images for two purposes: pfi files (partial flash images) for in-system update of UBI volumes, and plain binary images, with or without OOB data in case of NAND, for a manufacturing step. Furthermore some tools are/and will be created that allow flash content analysis after a system has crashed.. Who did UBI? The original ideas, where UBI is based on, were developed by Andreas Arnez, Frank Haverkamp and Thomas Gleixner. Josh W. Boyer and some others were involved too. The implementation of the kernel layer was done by Artem B. Bityutskiy. The user-space applications and tools were written by Oliver Lohmann with contributions from Frank Haverkamp, Andreas Arnez, and Artem. Joern Engel contributed a patch which modifies JFFS2 so that it can be run on a UBI volume. Thomas Gleixner did modifications to the NAND layer. Alexander Schmidt made some testing work as well as core functionality improvements. Signed-off-by: Artem B. Bityutskiy <dedekind@linutronix.de> Signed-off-by: Frank Haverkamp <haver@vnet.ibm.com>
2006-06-27 16:22:22 +08:00
obj-$(CONFIG_MTD_UBI) += ubi/