linux_old1/security/smack/smack_access.c

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Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* Copyright (C) 2007 Casey Schaufler <casey@schaufler-ca.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 2.
*
* Author:
* Casey Schaufler <casey@schaufler-ca.com>
*
*/
#include <linux/types.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 16:04:11 +08:00
#include <linux/slab.h>
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
#include <linux/fs.h>
#include <linux/sched.h>
#include "smack.h"
struct smack_known smack_known_huh = {
.smk_known = "?",
.smk_secid = 2,
.smk_cipso = NULL,
};
struct smack_known smack_known_hat = {
.smk_known = "^",
.smk_secid = 3,
.smk_cipso = NULL,
};
struct smack_known smack_known_star = {
.smk_known = "*",
.smk_secid = 4,
.smk_cipso = NULL,
};
struct smack_known smack_known_floor = {
.smk_known = "_",
.smk_secid = 5,
.smk_cipso = NULL,
};
struct smack_known smack_known_invalid = {
.smk_known = "",
.smk_secid = 6,
.smk_cipso = NULL,
};
smack: Add support for unlabeled network hosts and networks Add support for unlabeled network hosts and networks. Relies heavily on Paul Moore's netlabel support. Creates a new entry in /smack called netlabel. Writes to /smack/netlabel take the form: A.B.C.D LABEL or A.B.C.D/N LABEL where A.B.C.D is a network address, N is an integer between 0-32, and LABEL is the Smack label to be used. If /N is omitted /32 is assumed. N designates the netmask for the address. Entries are matched by the most specific address/mask pair. 0.0.0.0/0 will match everything, while 192.168.1.117/32 will match exactly one host. A new system label "@", pronounced "web", is defined. Processes can not be assigned the web label. An address assigned the web label can be written to by any process, and packets coming from a web address can be written to any socket. Use of the web label is a violation of any strict MAC policy, but the web label has been requested many times. The nltype entry has been removed from /smack. It did not work right and the netlabel interface can be used to specify that all hosts be treated as unlabeled. CIPSO labels on incoming packets will be honored, even from designated single label hosts. Single label hosts can only be written to by processes with labels that can write to the label of the host. Packets sent to single label hosts will always be unlabeled. Once added a single label designation cannot be removed, however the label may be changed. The behavior of the ambient label remains unchanged. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Signed-off-by: Paul Moore <paul.moore@hp.com>
2009-01-01 01:54:12 +08:00
struct smack_known smack_known_web = {
.smk_known = "@",
.smk_secid = 7,
.smk_cipso = NULL,
};
LIST_HEAD(smack_known_list);
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* The initial value needs to be bigger than any of the
* known values above.
*/
static u32 smack_next_secid = 10;
/*
* what events do we log
* can be overwritten at run-time by /smack/logging
*/
int log_policy = SMACK_AUDIT_DENIED;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/**
* smk_access - determine if a subject has a specific access to an object
* @subject_label: a pointer to the subject's Smack label
* @object_label: a pointer to the object's Smack label
* @request: the access requested, in "MAY" format
* @a : a pointer to the audit data
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
*
* This function looks up the subject/object pair in the
* access rule list and returns 0 if the access is permitted,
* non zero otherwise.
*
* Even though Smack labels are usually shared on smack_list
* labels that come in off the network can't be imported
* and added to the list for locking reasons.
*
* Therefore, it is necessary to check the contents of the labels,
* not just the pointer values. Of course, in most cases the labels
* will be on the list, so checking the pointers may be a worthwhile
* optimization.
*/
int smk_access(char *subject_label, char *object_label, int request,
struct smk_audit_info *a)
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
{
u32 may = MAY_NOT;
struct smack_rule *srp;
int rc = 0;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* Hardcoded comparisons.
*
* A star subject can't access any object.
*/
if (subject_label == smack_known_star.smk_known ||
strcmp(subject_label, smack_known_star.smk_known) == 0) {
rc = -EACCES;
goto out_audit;
}
smack: Add support for unlabeled network hosts and networks Add support for unlabeled network hosts and networks. Relies heavily on Paul Moore's netlabel support. Creates a new entry in /smack called netlabel. Writes to /smack/netlabel take the form: A.B.C.D LABEL or A.B.C.D/N LABEL where A.B.C.D is a network address, N is an integer between 0-32, and LABEL is the Smack label to be used. If /N is omitted /32 is assumed. N designates the netmask for the address. Entries are matched by the most specific address/mask pair. 0.0.0.0/0 will match everything, while 192.168.1.117/32 will match exactly one host. A new system label "@", pronounced "web", is defined. Processes can not be assigned the web label. An address assigned the web label can be written to by any process, and packets coming from a web address can be written to any socket. Use of the web label is a violation of any strict MAC policy, but the web label has been requested many times. The nltype entry has been removed from /smack. It did not work right and the netlabel interface can be used to specify that all hosts be treated as unlabeled. CIPSO labels on incoming packets will be honored, even from designated single label hosts. Single label hosts can only be written to by processes with labels that can write to the label of the host. Packets sent to single label hosts will always be unlabeled. Once added a single label designation cannot be removed, however the label may be changed. The behavior of the ambient label remains unchanged. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Signed-off-by: Paul Moore <paul.moore@hp.com>
2009-01-01 01:54:12 +08:00
/*
* An internet object can be accessed by any subject.
* Tasks cannot be assigned the internet label.
* An internet subject can access any object.
*/
if (object_label == smack_known_web.smk_known ||
subject_label == smack_known_web.smk_known ||
strcmp(object_label, smack_known_web.smk_known) == 0 ||
strcmp(subject_label, smack_known_web.smk_known) == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* A star object can be accessed by any subject.
*/
if (object_label == smack_known_star.smk_known ||
strcmp(object_label, smack_known_star.smk_known) == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* An object can be accessed in any way by a subject
* with the same label.
*/
if (subject_label == object_label ||
strcmp(subject_label, object_label) == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* A hat subject can read any object.
* A floor object can be read by any subject.
*/
if ((request & MAY_ANYREAD) == request) {
if (object_label == smack_known_floor.smk_known ||
strcmp(object_label, smack_known_floor.smk_known) == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (subject_label == smack_known_hat.smk_known ||
strcmp(subject_label, smack_known_hat.smk_known) == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
}
/*
* Beyond here an explicit relationship is required.
* If the requested access is contained in the available
* access (e.g. read is included in readwrite) it's
* good.
*/
rcu_read_lock();
list_for_each_entry_rcu(srp, &smack_rule_list, list) {
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (srp->smk_subject == subject_label ||
strcmp(srp->smk_subject, subject_label) == 0) {
if (srp->smk_object == object_label ||
strcmp(srp->smk_object, object_label) == 0) {
may = srp->smk_access;
break;
}
}
}
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* This is a bit map operation.
*/
if ((request & may) == request)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
rc = -EACCES;
out_audit:
#ifdef CONFIG_AUDIT
if (a)
smack_log(subject_label, object_label, request, rc, a);
#endif
return rc;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
}
/**
* smk_curacc - determine if current has a specific access to an object
* @obj_label: a pointer to the object's Smack label
* @mode: the access requested, in "MAY" format
* @a : common audit data
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
*
* This function checks the current subject label/object label pair
* in the access rule list and returns 0 if the access is permitted,
* non zero otherwise. It allows that current may have the capability
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
* to override the rules.
*/
int smk_curacc(char *obj_label, u32 mode, struct smk_audit_info *a)
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
{
int rc;
char *sp = current_security();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
rc = smk_access(sp, obj_label, mode, NULL);
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (rc == 0)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* Return if a specific label has been designated as the
* only one that gets privilege and current does not
* have that label.
*/
if (smack_onlycap != NULL && smack_onlycap != current->cred->security)
goto out_audit;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (capable(CAP_MAC_OVERRIDE))
return 0;
out_audit:
#ifdef CONFIG_AUDIT
if (a)
smack_log(sp, obj_label, mode, rc, a);
#endif
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return rc;
}
#ifdef CONFIG_AUDIT
/**
* smack_str_from_perm : helper to transalate an int to a
* readable string
* @string : the string to fill
* @access : the int
*
*/
static inline void smack_str_from_perm(char *string, int access)
{
int i = 0;
if (access & MAY_READ)
string[i++] = 'r';
if (access & MAY_WRITE)
string[i++] = 'w';
if (access & MAY_EXEC)
string[i++] = 'x';
if (access & MAY_APPEND)
string[i++] = 'a';
string[i] = '\0';
}
/**
* smack_log_callback - SMACK specific information
* will be called by generic audit code
* @ab : the audit_buffer
* @a : audit_data
*
*/
static void smack_log_callback(struct audit_buffer *ab, void *a)
{
struct common_audit_data *ad = a;
struct smack_audit_data *sad = &ad->smack_audit_data;
audit_log_format(ab, "lsm=SMACK fn=%s action=%s",
ad->smack_audit_data.function,
sad->result ? "denied" : "granted");
audit_log_format(ab, " subject=");
audit_log_untrustedstring(ab, sad->subject);
audit_log_format(ab, " object=");
audit_log_untrustedstring(ab, sad->object);
audit_log_format(ab, " requested=%s", sad->request);
}
/**
* smack_log - Audit the granting or denial of permissions.
* @subject_label : smack label of the requester
* @object_label : smack label of the object being accessed
* @request: requested permissions
* @result: result from smk_access
* @a: auxiliary audit data
*
* Audit the granting or denial of permissions in accordance
* with the policy.
*/
void smack_log(char *subject_label, char *object_label, int request,
int result, struct smk_audit_info *ad)
{
char request_buffer[SMK_NUM_ACCESS_TYPE + 1];
struct smack_audit_data *sad;
struct common_audit_data *a = &ad->a;
/* check if we have to log the current event */
if (result != 0 && (log_policy & SMACK_AUDIT_DENIED) == 0)
return;
if (result == 0 && (log_policy & SMACK_AUDIT_ACCEPT) == 0)
return;
if (a->smack_audit_data.function == NULL)
a->smack_audit_data.function = "unknown";
/* end preparing the audit data */
sad = &a->smack_audit_data;
smack_str_from_perm(request_buffer, request);
sad->subject = subject_label;
sad->object = object_label;
sad->request = request_buffer;
sad->result = result;
a->lsm_pre_audit = smack_log_callback;
common_lsm_audit(a);
}
#else /* #ifdef CONFIG_AUDIT */
void smack_log(char *subject_label, char *object_label, int request,
int result, struct smk_audit_info *ad)
{
}
#endif
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
static DEFINE_MUTEX(smack_known_lock);
/**
* smk_import_entry - import a label, return the list entry
* @string: a text string that might be a Smack label
* @len: the maximum size, or zero if it is NULL terminated.
*
* Returns a pointer to the entry in the label list that
* matches the passed string, adding it if necessary.
*/
struct smack_known *smk_import_entry(const char *string, int len)
{
struct smack_known *skp;
char smack[SMK_LABELLEN];
int found;
int i;
if (len <= 0 || len > SMK_MAXLEN)
len = SMK_MAXLEN;
for (i = 0, found = 0; i < SMK_LABELLEN; i++) {
if (found)
smack[i] = '\0';
else if (i >= len || string[i] > '~' || string[i] <= ' ' ||
string[i] == '/' || string[i] == '"' ||
string[i] == '\\' || string[i] == '\'') {
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
smack[i] = '\0';
found = 1;
} else
smack[i] = string[i];
}
if (smack[0] == '\0')
return NULL;
mutex_lock(&smack_known_lock);
found = 0;
list_for_each_entry_rcu(skp, &smack_known_list, list) {
if (strncmp(skp->smk_known, smack, SMK_MAXLEN) == 0) {
found = 1;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
break;
}
}
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (found == 0) {
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
skp = kzalloc(sizeof(struct smack_known), GFP_KERNEL);
if (skp != NULL) {
strncpy(skp->smk_known, smack, SMK_MAXLEN);
skp->smk_secid = smack_next_secid++;
skp->smk_cipso = NULL;
spin_lock_init(&skp->smk_cipsolock);
/*
* Make sure that the entry is actually
* filled before putting it on the list.
*/
list_add_rcu(&skp->list, &smack_known_list);
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
}
}
mutex_unlock(&smack_known_lock);
return skp;
}
/**
* smk_import - import a smack label
* @string: a text string that might be a Smack label
* @len: the maximum size, or zero if it is NULL terminated.
*
* Returns a pointer to the label in the label list that
* matches the passed string, adding it if necessary.
*/
char *smk_import(const char *string, int len)
{
struct smack_known *skp;
/* labels cannot begin with a '-' */
if (string[0] == '-')
return NULL;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
skp = smk_import_entry(string, len);
if (skp == NULL)
return NULL;
return skp->smk_known;
}
/**
* smack_from_secid - find the Smack label associated with a secid
* @secid: an integer that might be associated with a Smack label
*
* Returns a pointer to the appropraite Smack label if there is one,
* otherwise a pointer to the invalid Smack label.
*/
char *smack_from_secid(const u32 secid)
{
struct smack_known *skp;
rcu_read_lock();
list_for_each_entry_rcu(skp, &smack_known_list, list) {
if (skp->smk_secid == secid) {
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return skp->smk_known;
}
}
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
/*
* If we got this far someone asked for the translation
* of a secid that is not on the list.
*/
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return smack_known_invalid.smk_known;
}
/**
* smack_to_secid - find the secid associated with a Smack label
* @smack: the Smack label
*
* Returns the appropriate secid if there is one,
* otherwise 0
*/
u32 smack_to_secid(const char *smack)
{
struct smack_known *skp;
rcu_read_lock();
list_for_each_entry_rcu(skp, &smack_known_list, list) {
if (strncmp(skp->smk_known, smack, SMK_MAXLEN) == 0) {
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return skp->smk_secid;
}
}
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return 0;
}
/**
* smack_from_cipso - find the Smack label associated with a CIPSO option
* @level: Bell & LaPadula level from the network
* @cp: Bell & LaPadula categories from the network
* @result: where to put the Smack value
*
* This is a simple lookup in the label table.
*
* This is an odd duck as far as smack handling goes in that
* it sends back a copy of the smack label rather than a pointer
* to the master list. This is done because it is possible for
* a foreign host to send a smack label that is new to this
* machine and hence not on the list. That would not be an
* issue except that adding an entry to the master list can't
* be done at that point.
*/
void smack_from_cipso(u32 level, char *cp, char *result)
{
struct smack_known *kp;
char *final = NULL;
rcu_read_lock();
list_for_each_entry(kp, &smack_known_list, list) {
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (kp->smk_cipso == NULL)
continue;
spin_lock_bh(&kp->smk_cipsolock);
if (kp->smk_cipso->smk_level == level &&
memcmp(kp->smk_cipso->smk_catset, cp, SMK_LABELLEN) == 0)
final = kp->smk_known;
spin_unlock_bh(&kp->smk_cipsolock);
}
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (final == NULL)
final = smack_known_huh.smk_known;
strncpy(result, final, SMK_MAXLEN);
return;
}
/**
* smack_to_cipso - find the CIPSO option to go with a Smack label
* @smack: a pointer to the smack label in question
* @cp: where to put the result
*
* Returns zero if a value is available, non-zero otherwise.
*/
int smack_to_cipso(const char *smack, struct smack_cipso *cp)
{
struct smack_known *kp;
int found = 0;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
rcu_read_lock();
list_for_each_entry_rcu(kp, &smack_known_list, list) {
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (kp->smk_known == smack ||
strcmp(kp->smk_known, smack) == 0) {
found = 1;
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
break;
}
}
rcu_read_unlock();
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
if (found == 0 || kp->smk_cipso == NULL)
Smack: Simplified Mandatory Access Control Kernel Smack is the Simplified Mandatory Access Control Kernel. Smack implements mandatory access control (MAC) using labels attached to tasks and data containers, including files, SVIPC, and other tasks. Smack is a kernel based scheme that requires an absolute minimum of application support and a very small amount of configuration data. Smack uses extended attributes and provides a set of general mount options, borrowing technics used elsewhere. Smack uses netlabel for CIPSO labeling. Smack provides a pseudo-filesystem smackfs that is used for manipulation of system Smack attributes. The patch, patches for ls and sshd, a README, a startup script, and x86 binaries for ls and sshd are also available on http://www.schaufler-ca.com Development has been done using Fedora Core 7 in a virtual machine environment and on an old Sony laptop. Smack provides mandatory access controls based on the label attached to a task and the label attached to the object it is attempting to access. Smack labels are deliberately short (1-23 characters) text strings. Single character labels using special characters are reserved for system use. The only operation applied to Smack labels is equality comparison. No wildcards or expressions, regular or otherwise, are used. Smack labels are composed of printable characters and may not include "/". A file always gets the Smack label of the task that created it. Smack defines and uses these labels: "*" - pronounced "star" "_" - pronounced "floor" "^" - pronounced "hat" "?" - pronounced "huh" The access rules enforced by Smack are, in order: 1. Any access requested by a task labeled "*" is denied. 2. A read or execute access requested by a task labeled "^" is permitted. 3. A read or execute access requested on an object labeled "_" is permitted. 4. Any access requested on an object labeled "*" is permitted. 5. Any access requested by a task on an object with the same label is permitted. 6. Any access requested that is explicitly defined in the loaded rule set is permitted. 7. Any other access is denied. Rules may be explicitly defined by writing subject,object,access triples to /smack/load. Smack rule sets can be easily defined that describe Bell&LaPadula sensitivity, Biba integrity, and a variety of interesting configurations. Smack rule sets can be modified on the fly to accommodate changes in the operating environment or even the time of day. Some practical use cases: Hierarchical levels. The less common of the two usual uses for MLS systems is to define hierarchical levels, often unclassified, confidential, secret, and so on. To set up smack to support this, these rules could be defined: C Unclass rx S C rx S Unclass rx TS S rx TS C rx TS Unclass rx A TS process can read S, C, and Unclass data, but cannot write it. An S process can read C and Unclass. Note that specifying that TS can read S and S can read C does not imply TS can read C, it has to be explicitly stated. Non-hierarchical categories. This is the more common of the usual uses for an MLS system. Since the default rule is that a subject cannot access an object with a different label no access rules are required to implement compartmentalization. A case that the Bell & LaPadula policy does not allow is demonstrated with this Smack access rule: A case that Bell&LaPadula does not allow that Smack does: ESPN ABC r ABC ESPN r On my portable video device I have two applications, one that shows ABC programming and the other ESPN programming. ESPN wants to show me sport stories that show up as news, and ABC will only provide minimal information about a sports story if ESPN is covering it. Each side can look at the other's info, neither can change the other. Neither can see what FOX is up to, which is just as well all things considered. Another case that I especially like: SatData Guard w Guard Publish w A program running with the Guard label opens a UDP socket and accepts messages sent by a program running with a SatData label. The Guard program inspects the message to ensure it is wholesome and if it is sends it to a program running with the Publish label. This program then puts the information passed in an appropriate place. Note that the Guard program cannot write to a Publish file system object because file system semanitic require read as well as write. The four cases (categories, levels, mutual read, guardbox) here are all quite real, and problems I've been asked to solve over the years. The first two are easy to do with traditonal MLS systems while the last two you can't without invoking privilege, at least for a while. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Cc: Joshua Brindle <method@manicmethod.com> Cc: Paul Moore <paul.moore@hp.com> Cc: Stephen Smalley <sds@tycho.nsa.gov> Cc: Chris Wright <chrisw@sous-sol.org> Cc: James Morris <jmorris@namei.org> Cc: "Ahmed S. Darwish" <darwish.07@gmail.com> Cc: Andrew G. Morgan <morgan@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 14:29:50 +08:00
return -ENOENT;
memcpy(cp, kp->smk_cipso, sizeof(struct smack_cipso));
return 0;
}