linux_old1/mm/percpu.c

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/*
* mm/percpu.c - percpu memory allocator
*
* Copyright (C) 2009 SUSE Linux Products GmbH
* Copyright (C) 2009 Tejun Heo <tj@kernel.org>
*
* This file is released under the GPLv2.
*
* This is percpu allocator which can handle both static and dynamic
* areas. Percpu areas are allocated in chunks. Each chunk is
* consisted of boot-time determined number of units and the first
* chunk is used for static percpu variables in the kernel image
* (special boot time alloc/init handling necessary as these areas
* need to be brought up before allocation services are running).
* Unit grows as necessary and all units grow or shrink in unison.
* When a chunk is filled up, another chunk is allocated.
*
* c0 c1 c2
* ------------------- ------------------- ------------
* | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u
* ------------------- ...... ------------------- .... ------------
*
* Allocation is done in offset-size areas of single unit space. Ie,
* an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0,
* c1:u1, c1:u2 and c1:u3. On UMA, units corresponds directly to
* cpus. On NUMA, the mapping can be non-linear and even sparse.
* Percpu access can be done by configuring percpu base registers
* according to cpu to unit mapping and pcpu_unit_size.
*
* There are usually many small percpu allocations many of them being
* as small as 4 bytes. The allocator organizes chunks into lists
* according to free size and tries to allocate from the fullest one.
* Each chunk keeps the maximum contiguous area size hint which is
* guaranteed to be equal to or larger than the maximum contiguous
* area in the chunk. This helps the allocator not to iterate the
* chunk maps unnecessarily.
*
* Allocation state in each chunk is kept using an array of integers
* on chunk->map. A positive value in the map represents a free
* region and negative allocated. Allocation inside a chunk is done
* by scanning this map sequentially and serving the first matching
* entry. This is mostly copied from the percpu_modalloc() allocator.
percpu: remove rbtree and use page->index instead Impact: use page->index for addr to chunk mapping instead of dedicated rbtree The rbtree is used to determine the chunk from the virtual address. However, we can already determine the page struct from a virtual address and there are several unused fields in page struct used by vmalloc. Use the index field to store a pointer to the chunk. Then there is no need anymore for an rbtree. tj: * s/(set|get)_chunk/pcpu_\1_page_chunk/ * Drop inline from the above two functions and moved them upwards so that they are with other simple helpers. * Initial pages might not (actually most of the time don't) live in the vmalloc area. With the previous patch to manually reverse-map both first chunks, this is no longer an issue. Removed pcpu_set_chunk() call on initial pages. Signed-off-by: Christoph Lameter <cl@linux.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Martin Schwidefsky <schwidefsky@de.ibm.com> Cc: rusty@rustcorp.com.au Cc: Paul Mundt <lethal@linux-sh.org> Cc: rmk@arm.linux.org.uk Cc: starvik@axis.com Cc: ralf@linux-mips.org Cc: davem@davemloft.net Cc: cooloney@kernel.org Cc: kyle@mcmartin.ca Cc: matthew@wil.cx Cc: grundler@parisc-linux.org Cc: takata@linux-m32r.org Cc: benh@kernel.crashing.org Cc: rth@twiddle.net Cc: ink@jurassic.park.msu.ru Cc: heiko.carstens@de.ibm.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Nick Piggin <npiggin@suse.de> LKML-Reference: <49D43D58.4050102@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-04-02 12:21:44 +08:00
* Chunks can be determined from the address using the index field
* in the page struct. The index field contains a pointer to the chunk.
*
* To use this allocator, arch code should do the followings.
*
* - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate
* regular address to percpu pointer and back if they need to be
* different from the default
*
* - use pcpu_setup_first_chunk() during percpu area initialization to
* setup the first chunk containing the kernel static percpu area
*/
#include <linux/bitmap.h>
#include <linux/bootmem.h>
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
#include <linux/err.h>
#include <linux/list.h>
#include <linux/log2.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/percpu.h>
#include <linux/pfn.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/vmalloc.h>
#include <linux/workqueue.h>
#include <linux/kmemleak.h>
#include <asm/cacheflush.h>
#include <asm/sections.h>
#include <asm/tlbflush.h>
#include <asm/io.h>
#define PCPU_SLOT_BASE_SHIFT 5 /* 1-31 shares the same slot */
#define PCPU_DFL_MAP_ALLOC 16 /* start a map with 16 ents */
#ifdef CONFIG_SMP
/* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */
#ifndef __addr_to_pcpu_ptr
#define __addr_to_pcpu_ptr(addr) \
(void __percpu *)((unsigned long)(addr) - \
(unsigned long)pcpu_base_addr + \
(unsigned long)__per_cpu_start)
#endif
#ifndef __pcpu_ptr_to_addr
#define __pcpu_ptr_to_addr(ptr) \
(void __force *)((unsigned long)(ptr) + \
(unsigned long)pcpu_base_addr - \
(unsigned long)__per_cpu_start)
#endif
#else /* CONFIG_SMP */
/* on UP, it's always identity mapped */
#define __addr_to_pcpu_ptr(addr) (void __percpu *)(addr)
#define __pcpu_ptr_to_addr(ptr) (void __force *)(ptr)
#endif /* CONFIG_SMP */
struct pcpu_chunk {
struct list_head list; /* linked to pcpu_slot lists */
int free_size; /* free bytes in the chunk */
int contig_hint; /* max contiguous size hint */
void *base_addr; /* base address of this chunk */
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
int map_used; /* # of map entries used before the sentry */
int map_alloc; /* # of map entries allocated */
int *map; /* allocation map */
void *data; /* chunk data */
int first_free; /* no free below this */
bool immutable; /* no [de]population allowed */
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
unsigned long populated[]; /* populated bitmap */
};
static int pcpu_unit_pages __read_mostly;
static int pcpu_unit_size __read_mostly;
static int pcpu_nr_units __read_mostly;
static int pcpu_atom_size __read_mostly;
static int pcpu_nr_slots __read_mostly;
static size_t pcpu_chunk_struct_size __read_mostly;
/* cpus with the lowest and highest unit addresses */
static unsigned int pcpu_low_unit_cpu __read_mostly;
static unsigned int pcpu_high_unit_cpu __read_mostly;
/* the address of the first chunk which starts with the kernel static area */
void *pcpu_base_addr __read_mostly;
EXPORT_SYMBOL_GPL(pcpu_base_addr);
static const int *pcpu_unit_map __read_mostly; /* cpu -> unit */
const unsigned long *pcpu_unit_offsets __read_mostly; /* cpu -> unit offset */
/* group information, used for vm allocation */
static int pcpu_nr_groups __read_mostly;
static const unsigned long *pcpu_group_offsets __read_mostly;
static const size_t *pcpu_group_sizes __read_mostly;
/*
* The first chunk which always exists. Note that unlike other
* chunks, this one can be allocated and mapped in several different
* ways and thus often doesn't live in the vmalloc area.
*/
static struct pcpu_chunk *pcpu_first_chunk;
/*
* Optional reserved chunk. This chunk reserves part of the first
* chunk and serves it for reserved allocations. The amount of
* reserved offset is in pcpu_reserved_chunk_limit. When reserved
* area doesn't exist, the following variables contain NULL and 0
* respectively.
*/
static struct pcpu_chunk *pcpu_reserved_chunk;
static int pcpu_reserved_chunk_limit;
/*
* Synchronization rules.
*
* There are two locks - pcpu_alloc_mutex and pcpu_lock. The former
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
* protects allocation/reclaim paths, chunks, populated bitmap and
* vmalloc mapping. The latter is a spinlock and protects the index
* data structures - chunk slots, chunks and area maps in chunks.
*
* During allocation, pcpu_alloc_mutex is kept locked all the time and
* pcpu_lock is grabbed and released as necessary. All actual memory
* allocations are done using GFP_KERNEL with pcpu_lock released. In
* general, percpu memory can't be allocated with irq off but
* irqsave/restore are still used in alloc path so that it can be used
* from early init path - sched_init() specifically.
*
* Free path accesses and alters only the index data structures, so it
* can be safely called from atomic context. When memory needs to be
* returned to the system, free path schedules reclaim_work which
* grabs both pcpu_alloc_mutex and pcpu_lock, unlinks chunks to be
* reclaimed, release both locks and frees the chunks. Note that it's
* necessary to grab both locks to remove a chunk from circulation as
* allocation path might be referencing the chunk with only
* pcpu_alloc_mutex locked.
*/
static DEFINE_MUTEX(pcpu_alloc_mutex); /* protects whole alloc and reclaim */
static DEFINE_SPINLOCK(pcpu_lock); /* protects index data structures */
static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
/* reclaim work to release fully free chunks, scheduled from free path */
static void pcpu_reclaim(struct work_struct *work);
static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim);
static bool pcpu_addr_in_first_chunk(void *addr)
{
void *first_start = pcpu_first_chunk->base_addr;
return addr >= first_start && addr < first_start + pcpu_unit_size;
}
static bool pcpu_addr_in_reserved_chunk(void *addr)
{
void *first_start = pcpu_first_chunk->base_addr;
return addr >= first_start &&
addr < first_start + pcpu_reserved_chunk_limit;
}
static int __pcpu_size_to_slot(int size)
{
int highbit = fls(size); /* size is in bytes */
return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1);
}
static int pcpu_size_to_slot(int size)
{
if (size == pcpu_unit_size)
return pcpu_nr_slots - 1;
return __pcpu_size_to_slot(size);
}
static int pcpu_chunk_slot(const struct pcpu_chunk *chunk)
{
if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int))
return 0;
return pcpu_size_to_slot(chunk->free_size);
}
/* set the pointer to a chunk in a page struct */
static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu)
{
page->index = (unsigned long)pcpu;
}
/* obtain pointer to a chunk from a page struct */
static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page)
{
return (struct pcpu_chunk *)page->index;
}
static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx)
{
return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx;
}
static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
unsigned int cpu, int page_idx)
{
return (unsigned long)chunk->base_addr + pcpu_unit_offsets[cpu] +
(page_idx << PAGE_SHIFT);
}
static void __maybe_unused pcpu_next_unpop(struct pcpu_chunk *chunk,
int *rs, int *re, int end)
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
{
*rs = find_next_zero_bit(chunk->populated, end, *rs);
*re = find_next_bit(chunk->populated, end, *rs + 1);
}
static void __maybe_unused pcpu_next_pop(struct pcpu_chunk *chunk,
int *rs, int *re, int end)
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
{
*rs = find_next_bit(chunk->populated, end, *rs);
*re = find_next_zero_bit(chunk->populated, end, *rs + 1);
}
/*
* (Un)populated page region iterators. Iterate over (un)populated
* page regions between @start and @end in @chunk. @rs and @re should
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
* be integer variables and will be set to start and end page index of
* the current region.
*/
#define pcpu_for_each_unpop_region(chunk, rs, re, start, end) \
for ((rs) = (start), pcpu_next_unpop((chunk), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_unpop((chunk), &(rs), &(re), (end)))
#define pcpu_for_each_pop_region(chunk, rs, re, start, end) \
for ((rs) = (start), pcpu_next_pop((chunk), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_pop((chunk), &(rs), &(re), (end)))
/**
* pcpu_mem_zalloc - allocate memory
* @size: bytes to allocate
*
* Allocate @size bytes. If @size is smaller than PAGE_SIZE,
* kzalloc() is used; otherwise, vzalloc() is used. The returned
* memory is always zeroed.
*
* CONTEXT:
* Does GFP_KERNEL allocation.
*
* RETURNS:
* Pointer to the allocated area on success, NULL on failure.
*/
static void *pcpu_mem_zalloc(size_t size)
{
if (WARN_ON_ONCE(!slab_is_available()))
return NULL;
if (size <= PAGE_SIZE)
return kzalloc(size, GFP_KERNEL);
else
return vzalloc(size);
}
/**
* pcpu_mem_free - free memory
* @ptr: memory to free
* @size: size of the area
*
* Free @ptr. @ptr should have been allocated using pcpu_mem_zalloc().
*/
static void pcpu_mem_free(void *ptr, size_t size)
{
if (size <= PAGE_SIZE)
kfree(ptr);
else
vfree(ptr);
}
/**
* pcpu_chunk_relocate - put chunk in the appropriate chunk slot
* @chunk: chunk of interest
* @oslot: the previous slot it was on
*
* This function is called after an allocation or free changed @chunk.
* New slot according to the changed state is determined and @chunk is
* moved to the slot. Note that the reserved chunk is never put on
* chunk slots.
*
* CONTEXT:
* pcpu_lock.
*/
static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
{
int nslot = pcpu_chunk_slot(chunk);
if (chunk != pcpu_reserved_chunk && oslot != nslot) {
if (oslot < nslot)
list_move(&chunk->list, &pcpu_slot[nslot]);
else
list_move_tail(&chunk->list, &pcpu_slot[nslot]);
}
}
/**
* pcpu_need_to_extend - determine whether chunk area map needs to be extended
* @chunk: chunk of interest
*
* Determine whether area map of @chunk needs to be extended to
* accommodate a new allocation.
*
* CONTEXT:
* pcpu_lock.
*
* RETURNS:
* New target map allocation length if extension is necessary, 0
* otherwise.
*/
static int pcpu_need_to_extend(struct pcpu_chunk *chunk)
{
int new_alloc;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (chunk->map_alloc >= chunk->map_used + 3)
return 0;
new_alloc = PCPU_DFL_MAP_ALLOC;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
while (new_alloc < chunk->map_used + 3)
new_alloc *= 2;
return new_alloc;
}
/**
* pcpu_extend_area_map - extend area map of a chunk
* @chunk: chunk of interest
* @new_alloc: new target allocation length of the area map
*
* Extend area map of @chunk to have @new_alloc entries.
*
* CONTEXT:
* Does GFP_KERNEL allocation. Grabs and releases pcpu_lock.
*
* RETURNS:
* 0 on success, -errno on failure.
*/
static int pcpu_extend_area_map(struct pcpu_chunk *chunk, int new_alloc)
{
int *old = NULL, *new = NULL;
size_t old_size = 0, new_size = new_alloc * sizeof(new[0]);
unsigned long flags;
new = pcpu_mem_zalloc(new_size);
if (!new)
return -ENOMEM;
/* acquire pcpu_lock and switch to new area map */
spin_lock_irqsave(&pcpu_lock, flags);
if (new_alloc <= chunk->map_alloc)
goto out_unlock;
old_size = chunk->map_alloc * sizeof(chunk->map[0]);
old = chunk->map;
memcpy(new, old, old_size);
chunk->map_alloc = new_alloc;
chunk->map = new;
new = NULL;
out_unlock:
spin_unlock_irqrestore(&pcpu_lock, flags);
/*
* pcpu_mem_free() might end up calling vfree() which uses
* IRQ-unsafe lock and thus can't be called under pcpu_lock.
*/
pcpu_mem_free(old, old_size);
pcpu_mem_free(new, new_size);
return 0;
}
/**
* pcpu_alloc_area - allocate area from a pcpu_chunk
* @chunk: chunk of interest
* @size: wanted size in bytes
* @align: wanted align
*
* Try to allocate @size bytes area aligned at @align from @chunk.
* Note that this function only allocates the offset. It doesn't
* populate or map the area.
*
* @chunk->map must have at least two free slots.
*
* CONTEXT:
* pcpu_lock.
*
* RETURNS:
* Allocated offset in @chunk on success, -1 if no matching area is
* found.
*/
static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align)
{
int oslot = pcpu_chunk_slot(chunk);
int max_contig = 0;
int i, off;
bool seen_free = false;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
int *p;
for (i = chunk->first_free, p = chunk->map + i; i < chunk->map_used; i++, p++) {
int head, tail;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
int this_size;
off = *p;
if (off & 1)
continue;
/* extra for alignment requirement */
head = ALIGN(off, align) - off;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
this_size = (p[1] & ~1) - off;
if (this_size < head + size) {
if (!seen_free) {
chunk->first_free = i;
seen_free = true;
}
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
max_contig = max(this_size, max_contig);
continue;
}
/*
* If head is small or the previous block is free,
* merge'em. Note that 'small' is defined as smaller
* than sizeof(int), which is very small but isn't too
* uncommon for percpu allocations.
*/
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (head && (head < sizeof(int) || !(p[-1] & 1))) {
*p = off += head;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (p[-1] & 1)
chunk->free_size -= head;
else
max_contig = max(*p - p[-1], max_contig);
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
this_size -= head;
head = 0;
}
/* if tail is small, just keep it around */
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
tail = this_size - head - size;
if (tail < sizeof(int)) {
tail = 0;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
size = this_size - head;
}
/* split if warranted */
if (head || tail) {
int nr_extra = !!head + !!tail;
/* insert new subblocks */
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
memmove(p + nr_extra + 1, p + 1,
sizeof(chunk->map[0]) * (chunk->map_used - i));
chunk->map_used += nr_extra;
if (head) {
if (!seen_free) {
chunk->first_free = i;
seen_free = true;
}
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
*++p = off += head;
++i;
max_contig = max(head, max_contig);
}
if (tail) {
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
p[1] = off + size;
max_contig = max(tail, max_contig);
}
}
if (!seen_free)
chunk->first_free = i + 1;
/* update hint and mark allocated */
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (i + 1 == chunk->map_used)
chunk->contig_hint = max_contig; /* fully scanned */
else
chunk->contig_hint = max(chunk->contig_hint,
max_contig);
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
chunk->free_size -= size;
*p |= 1;
pcpu_chunk_relocate(chunk, oslot);
return off;
}
chunk->contig_hint = max_contig; /* fully scanned */
pcpu_chunk_relocate(chunk, oslot);
/* tell the upper layer that this chunk has no matching area */
return -1;
}
/**
* pcpu_free_area - free area to a pcpu_chunk
* @chunk: chunk of interest
* @freeme: offset of area to free
*
* Free area starting from @freeme to @chunk. Note that this function
* only modifies the allocation map. It doesn't depopulate or unmap
* the area.
*
* CONTEXT:
* pcpu_lock.
*/
static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme)
{
int oslot = pcpu_chunk_slot(chunk);
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
int off = 0;
unsigned i, j;
int to_free = 0;
int *p;
freeme |= 1; /* we are searching for <given offset, in use> pair */
i = 0;
j = chunk->map_used;
while (i != j) {
unsigned k = (i + j) / 2;
off = chunk->map[k];
if (off < freeme)
i = k + 1;
else if (off > freeme)
j = k;
else
i = j = k;
}
BUG_ON(off != freeme);
if (i < chunk->first_free)
chunk->first_free = i;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
p = chunk->map + i;
*p = off &= ~1;
chunk->free_size += (p[1] & ~1) - off;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
/* merge with next? */
if (!(p[1] & 1))
to_free++;
/* merge with previous? */
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (i > 0 && !(p[-1] & 1)) {
to_free++;
i--;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
p--;
}
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
if (to_free) {
chunk->map_used -= to_free;
memmove(p + 1, p + 1 + to_free,
(chunk->map_used - i) * sizeof(chunk->map[0]));
}
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
chunk->contig_hint = max(chunk->map[i + 1] - chunk->map[i] - 1, chunk->contig_hint);
pcpu_chunk_relocate(chunk, oslot);
}
static struct pcpu_chunk *pcpu_alloc_chunk(void)
{
struct pcpu_chunk *chunk;
chunk = pcpu_mem_zalloc(pcpu_chunk_struct_size);
if (!chunk)
return NULL;
chunk->map = pcpu_mem_zalloc(PCPU_DFL_MAP_ALLOC *
sizeof(chunk->map[0]));
if (!chunk->map) {
pcpu_mem_free(chunk, pcpu_chunk_struct_size);
return NULL;
}
chunk->map_alloc = PCPU_DFL_MAP_ALLOC;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
chunk->map[0] = 0;
chunk->map[1] = pcpu_unit_size | 1;
chunk->map_used = 1;
INIT_LIST_HEAD(&chunk->list);
chunk->free_size = pcpu_unit_size;
chunk->contig_hint = pcpu_unit_size;
return chunk;
}
static void pcpu_free_chunk(struct pcpu_chunk *chunk)
{
if (!chunk)
return;
pcpu_mem_free(chunk->map, chunk->map_alloc * sizeof(chunk->map[0]));
pcpu_mem_free(chunk, pcpu_chunk_struct_size);
}
/*
* Chunk management implementation.
*
* To allow different implementations, chunk alloc/free and
* [de]population are implemented in a separate file which is pulled
* into this file and compiled together. The following functions
* should be implemented.
*
* pcpu_populate_chunk - populate the specified range of a chunk
* pcpu_depopulate_chunk - depopulate the specified range of a chunk
* pcpu_create_chunk - create a new chunk
* pcpu_destroy_chunk - destroy a chunk, always preceded by full depop
* pcpu_addr_to_page - translate address to physical address
* pcpu_verify_alloc_info - check alloc_info is acceptable during init
*/
static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size);
static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size);
static struct pcpu_chunk *pcpu_create_chunk(void);
static void pcpu_destroy_chunk(struct pcpu_chunk *chunk);
static struct page *pcpu_addr_to_page(void *addr);
static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai);
#ifdef CONFIG_NEED_PER_CPU_KM
#include "percpu-km.c"
#else
#include "percpu-vm.c"
#endif
/**
* pcpu_chunk_addr_search - determine chunk containing specified address
* @addr: address for which the chunk needs to be determined.
*
* RETURNS:
* The address of the found chunk.
*/
static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
{
/* is it in the first chunk? */
if (pcpu_addr_in_first_chunk(addr)) {
/* is it in the reserved area? */
if (pcpu_addr_in_reserved_chunk(addr))
return pcpu_reserved_chunk;
return pcpu_first_chunk;
}
/*
* The address is relative to unit0 which might be unused and
* thus unmapped. Offset the address to the unit space of the
* current processor before looking it up in the vmalloc
* space. Note that any possible cpu id can be used here, so
* there's no need to worry about preemption or cpu hotplug.
*/
addr += pcpu_unit_offsets[raw_smp_processor_id()];
return pcpu_get_page_chunk(pcpu_addr_to_page(addr));
}
/**
* pcpu_alloc - the percpu allocator
* @size: size of area to allocate in bytes
* @align: alignment of area (max PAGE_SIZE)
* @reserved: allocate from the reserved chunk if available
*
* Allocate percpu area of @size bytes aligned at @align.
*
* CONTEXT:
* Does GFP_KERNEL allocation.
*
* RETURNS:
* Percpu pointer to the allocated area on success, NULL on failure.
*/
static void __percpu *pcpu_alloc(size_t size, size_t align, bool reserved)
{
static int warn_limit = 10;
struct pcpu_chunk *chunk;
const char *err;
int slot, off, new_alloc, cpu;
int page_start, page_end, rs, re;
unsigned long flags;
void __percpu *ptr;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
/*
* We want the lowest bit of offset available for in-use/free
* indicator, so force >= 16bit alignment and make size even.
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
*/
if (unlikely(align < 2))
align = 2;
size = ALIGN(size, 2);
if (unlikely(!size || size > PCPU_MIN_UNIT_SIZE || align > PAGE_SIZE)) {
WARN(true, "illegal size (%zu) or align (%zu) for "
"percpu allocation\n", size, align);
return NULL;
}
mutex_lock(&pcpu_alloc_mutex);
spin_lock_irqsave(&pcpu_lock, flags);
/* serve reserved allocations from the reserved chunk if available */
if (reserved && pcpu_reserved_chunk) {
chunk = pcpu_reserved_chunk;
if (size > chunk->contig_hint) {
err = "alloc from reserved chunk failed";
goto fail_unlock;
}
while ((new_alloc = pcpu_need_to_extend(chunk))) {
spin_unlock_irqrestore(&pcpu_lock, flags);
if (pcpu_extend_area_map(chunk, new_alloc) < 0) {
err = "failed to extend area map of reserved chunk";
goto fail_unlock_mutex;
}
spin_lock_irqsave(&pcpu_lock, flags);
}
off = pcpu_alloc_area(chunk, size, align);
if (off >= 0)
goto area_found;
err = "alloc from reserved chunk failed";
goto fail_unlock;
}
restart:
/* search through normal chunks */
for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) {
list_for_each_entry(chunk, &pcpu_slot[slot], list) {
if (size > chunk->contig_hint)
continue;
new_alloc = pcpu_need_to_extend(chunk);
if (new_alloc) {
spin_unlock_irqrestore(&pcpu_lock, flags);
if (pcpu_extend_area_map(chunk,
new_alloc) < 0) {
err = "failed to extend area map";
goto fail_unlock_mutex;
}
spin_lock_irqsave(&pcpu_lock, flags);
/*
* pcpu_lock has been dropped, need to
* restart cpu_slot list walking.
*/
goto restart;
}
off = pcpu_alloc_area(chunk, size, align);
if (off >= 0)
goto area_found;
}
}
/* hmmm... no space left, create a new chunk */
spin_unlock_irqrestore(&pcpu_lock, flags);
chunk = pcpu_create_chunk();
if (!chunk) {
err = "failed to allocate new chunk";
goto fail_unlock_mutex;
}
spin_lock_irqsave(&pcpu_lock, flags);
pcpu_chunk_relocate(chunk, -1);
goto restart;
area_found:
spin_unlock_irqrestore(&pcpu_lock, flags);
/* populate if not all pages are already there */
page_start = PFN_DOWN(off);
page_end = PFN_UP(off + size);
rs = page_start;
pcpu_next_pop(chunk, &rs, &re, page_end);
if (rs != page_start || re != page_end) {
WARN_ON(chunk->immutable);
if (pcpu_populate_chunk(chunk, off, size)) {
spin_lock_irqsave(&pcpu_lock, flags);
pcpu_free_area(chunk, off);
err = "failed to populate";
goto fail_unlock;
}
bitmap_set(chunk->populated, page_start, page_end - page_start);
}
mutex_unlock(&pcpu_alloc_mutex);
/* clear the areas and return address relative to base address */
for_each_possible_cpu(cpu)
memset((void *)pcpu_chunk_addr(chunk, cpu, 0) + off, 0, size);
ptr = __addr_to_pcpu_ptr(chunk->base_addr + off);
kmemleak_alloc_percpu(ptr, size);
return ptr;
fail_unlock:
spin_unlock_irqrestore(&pcpu_lock, flags);
fail_unlock_mutex:
mutex_unlock(&pcpu_alloc_mutex);
if (warn_limit) {
pr_warning("PERCPU: allocation failed, size=%zu align=%zu, "
"%s\n", size, align, err);
dump_stack();
if (!--warn_limit)
pr_info("PERCPU: limit reached, disable warning\n");
}
return NULL;
}
/**
* __alloc_percpu - allocate dynamic percpu area
* @size: size of area to allocate in bytes
* @align: alignment of area (max PAGE_SIZE)
*
* Allocate zero-filled percpu area of @size bytes aligned at @align.
* Might sleep. Might trigger writeouts.
*
* CONTEXT:
* Does GFP_KERNEL allocation.
*
* RETURNS:
* Percpu pointer to the allocated area on success, NULL on failure.
*/
void __percpu *__alloc_percpu(size_t size, size_t align)
{
return pcpu_alloc(size, align, false);
}
EXPORT_SYMBOL_GPL(__alloc_percpu);
/**
* __alloc_reserved_percpu - allocate reserved percpu area
* @size: size of area to allocate in bytes
* @align: alignment of area (max PAGE_SIZE)
*
* Allocate zero-filled percpu area of @size bytes aligned at @align
* from reserved percpu area if arch has set it up; otherwise,
* allocation is served from the same dynamic area. Might sleep.
* Might trigger writeouts.
*
* CONTEXT:
* Does GFP_KERNEL allocation.
*
* RETURNS:
* Percpu pointer to the allocated area on success, NULL on failure.
*/
void __percpu *__alloc_reserved_percpu(size_t size, size_t align)
{
return pcpu_alloc(size, align, true);
}
/**
* pcpu_reclaim - reclaim fully free chunks, workqueue function
* @work: unused
*
* Reclaim all fully free chunks except for the first one.
*
* CONTEXT:
* workqueue context.
*/
static void pcpu_reclaim(struct work_struct *work)
{
LIST_HEAD(todo);
struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1];
struct pcpu_chunk *chunk, *next;
mutex_lock(&pcpu_alloc_mutex);
spin_lock_irq(&pcpu_lock);
list_for_each_entry_safe(chunk, next, head, list) {
WARN_ON(chunk->immutable);
/* spare the first one */
if (chunk == list_first_entry(head, struct pcpu_chunk, list))
continue;
list_move(&chunk->list, &todo);
}
spin_unlock_irq(&pcpu_lock);
list_for_each_entry_safe(chunk, next, &todo, list) {
int rs = 0, re;
pcpu_next_unpop(chunk, &rs, &re, PFN_UP(pcpu_unit_size));
if (rs || re != PFN_UP(pcpu_unit_size))
pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size);
pcpu_destroy_chunk(chunk);
}
mutex_unlock(&pcpu_alloc_mutex);
}
/**
* free_percpu - free percpu area
* @ptr: pointer to area to free
*
* Free percpu area @ptr.
*
* CONTEXT:
* Can be called from atomic context.
*/
void free_percpu(void __percpu *ptr)
{
void *addr;
struct pcpu_chunk *chunk;
unsigned long flags;
int off;
if (!ptr)
return;
kmemleak_free_percpu(ptr);
addr = __pcpu_ptr_to_addr(ptr);
spin_lock_irqsave(&pcpu_lock, flags);
chunk = pcpu_chunk_addr_search(addr);
off = addr - chunk->base_addr;
pcpu_free_area(chunk, off);
/* if there are more than one fully free chunks, wake up grim reaper */
if (chunk->free_size == pcpu_unit_size) {
struct pcpu_chunk *pos;
list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
if (pos != chunk) {
schedule_work(&pcpu_reclaim_work);
break;
}
}
spin_unlock_irqrestore(&pcpu_lock, flags);
}
EXPORT_SYMBOL_GPL(free_percpu);
/**
* is_kernel_percpu_address - test whether address is from static percpu area
* @addr: address to test
*
* Test whether @addr belongs to in-kernel static percpu area. Module
* static percpu areas are not considered. For those, use
* is_module_percpu_address().
*
* RETURNS:
* %true if @addr is from in-kernel static percpu area, %false otherwise.
*/
bool is_kernel_percpu_address(unsigned long addr)
{
#ifdef CONFIG_SMP
const size_t static_size = __per_cpu_end - __per_cpu_start;
void __percpu *base = __addr_to_pcpu_ptr(pcpu_base_addr);
unsigned int cpu;
for_each_possible_cpu(cpu) {
void *start = per_cpu_ptr(base, cpu);
if ((void *)addr >= start && (void *)addr < start + static_size)
return true;
}
#endif
/* on UP, can't distinguish from other static vars, always false */
return false;
}
/**
* per_cpu_ptr_to_phys - convert translated percpu address to physical address
* @addr: the address to be converted to physical address
*
* Given @addr which is dereferenceable address obtained via one of
* percpu access macros, this function translates it into its physical
* address. The caller is responsible for ensuring @addr stays valid
* until this function finishes.
*
* percpu allocator has special setup for the first chunk, which currently
* supports either embedding in linear address space or vmalloc mapping,
* and, from the second one, the backing allocator (currently either vm or
* km) provides translation.
*
* The addr can be tranlated simply without checking if it falls into the
* first chunk. But the current code reflects better how percpu allocator
* actually works, and the verification can discover both bugs in percpu
* allocator itself and per_cpu_ptr_to_phys() callers. So we keep current
* code.
*
* RETURNS:
* The physical address for @addr.
*/
phys_addr_t per_cpu_ptr_to_phys(void *addr)
{
void __percpu *base = __addr_to_pcpu_ptr(pcpu_base_addr);
bool in_first_chunk = false;
unsigned long first_low, first_high;
unsigned int cpu;
/*
* The following test on unit_low/high isn't strictly
* necessary but will speed up lookups of addresses which
* aren't in the first chunk.
*/
first_low = pcpu_chunk_addr(pcpu_first_chunk, pcpu_low_unit_cpu, 0);
first_high = pcpu_chunk_addr(pcpu_first_chunk, pcpu_high_unit_cpu,
pcpu_unit_pages);
if ((unsigned long)addr >= first_low &&
(unsigned long)addr < first_high) {
for_each_possible_cpu(cpu) {
void *start = per_cpu_ptr(base, cpu);
if (addr >= start && addr < start + pcpu_unit_size) {
in_first_chunk = true;
break;
}
}
}
if (in_first_chunk) {
if (!is_vmalloc_addr(addr))
return __pa(addr);
else
percpu: fix per_cpu_ptr_to_phys() handling of non-page-aligned addresses per_cpu_ptr_to_phys() incorrectly rounds up its result for non-kmalloc case to the page boundary, which is bogus for any non-page-aligned address. This affects the only in-tree user of this function - sysfs handler for per-cpu 'crash_notes' physical address. The trouble is that the crash_notes per-cpu variable is not page-aligned: crash_notes = 0xc08e8ed4 PER-CPU OFFSET VALUES: CPU 0: 3711f000 CPU 1: 37129000 CPU 2: 37133000 CPU 3: 3713d000 So, the per-cpu addresses are: crash_notes on CPU 0: f7a07ed4 => phys 36b57ed4 crash_notes on CPU 1: f7a11ed4 => phys 36b4ded4 crash_notes on CPU 2: f7a1bed4 => phys 36b43ed4 crash_notes on CPU 3: f7a25ed4 => phys 36b39ed4 However, /sys/devices/system/cpu/cpu*/crash_notes says: /sys/devices/system/cpu/cpu0/crash_notes: 36b57000 /sys/devices/system/cpu/cpu1/crash_notes: 36b4d000 /sys/devices/system/cpu/cpu2/crash_notes: 36b43000 /sys/devices/system/cpu/cpu3/crash_notes: 36b39000 As you can see, all values are rounded down to a page boundary. Consequently, this is where kexec sets up the NOTE segments, and thus where the secondary kernel is looking for them. However, when the first kernel crashes, it saves the notes to the unaligned addresses, where they are not found. Fix it by adding offset_in_page() to the translated page address. -tj: Combined Eugene's and Petr's commit messages. Signed-off-by: Eugene Surovegin <ebs@ebshome.net> Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Petr Tesarik <ptesarik@suse.cz> Cc: stable@kernel.org
2011-12-16 03:25:59 +08:00
return page_to_phys(vmalloc_to_page(addr)) +
offset_in_page(addr);
} else
percpu: fix per_cpu_ptr_to_phys() handling of non-page-aligned addresses per_cpu_ptr_to_phys() incorrectly rounds up its result for non-kmalloc case to the page boundary, which is bogus for any non-page-aligned address. This affects the only in-tree user of this function - sysfs handler for per-cpu 'crash_notes' physical address. The trouble is that the crash_notes per-cpu variable is not page-aligned: crash_notes = 0xc08e8ed4 PER-CPU OFFSET VALUES: CPU 0: 3711f000 CPU 1: 37129000 CPU 2: 37133000 CPU 3: 3713d000 So, the per-cpu addresses are: crash_notes on CPU 0: f7a07ed4 => phys 36b57ed4 crash_notes on CPU 1: f7a11ed4 => phys 36b4ded4 crash_notes on CPU 2: f7a1bed4 => phys 36b43ed4 crash_notes on CPU 3: f7a25ed4 => phys 36b39ed4 However, /sys/devices/system/cpu/cpu*/crash_notes says: /sys/devices/system/cpu/cpu0/crash_notes: 36b57000 /sys/devices/system/cpu/cpu1/crash_notes: 36b4d000 /sys/devices/system/cpu/cpu2/crash_notes: 36b43000 /sys/devices/system/cpu/cpu3/crash_notes: 36b39000 As you can see, all values are rounded down to a page boundary. Consequently, this is where kexec sets up the NOTE segments, and thus where the secondary kernel is looking for them. However, when the first kernel crashes, it saves the notes to the unaligned addresses, where they are not found. Fix it by adding offset_in_page() to the translated page address. -tj: Combined Eugene's and Petr's commit messages. Signed-off-by: Eugene Surovegin <ebs@ebshome.net> Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Petr Tesarik <ptesarik@suse.cz> Cc: stable@kernel.org
2011-12-16 03:25:59 +08:00
return page_to_phys(pcpu_addr_to_page(addr)) +
offset_in_page(addr);
}
/**
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* pcpu_alloc_alloc_info - allocate percpu allocation info
* @nr_groups: the number of groups
* @nr_units: the number of units
*
* Allocate ai which is large enough for @nr_groups groups containing
* @nr_units units. The returned ai's groups[0].cpu_map points to the
* cpu_map array which is long enough for @nr_units and filled with
* NR_CPUS. It's the caller's responsibility to initialize cpu_map
* pointer of other groups.
*
* RETURNS:
* Pointer to the allocated pcpu_alloc_info on success, NULL on
* failure.
*/
struct pcpu_alloc_info * __init pcpu_alloc_alloc_info(int nr_groups,
int nr_units)
{
struct pcpu_alloc_info *ai;
size_t base_size, ai_size;
void *ptr;
int unit;
base_size = ALIGN(sizeof(*ai) + nr_groups * sizeof(ai->groups[0]),
__alignof__(ai->groups[0].cpu_map[0]));
ai_size = base_size + nr_units * sizeof(ai->groups[0].cpu_map[0]);
ptr = memblock_virt_alloc_nopanic(PFN_ALIGN(ai_size), 0);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
if (!ptr)
return NULL;
ai = ptr;
ptr += base_size;
ai->groups[0].cpu_map = ptr;
for (unit = 0; unit < nr_units; unit++)
ai->groups[0].cpu_map[unit] = NR_CPUS;
ai->nr_groups = nr_groups;
ai->__ai_size = PFN_ALIGN(ai_size);
return ai;
}
/**
* pcpu_free_alloc_info - free percpu allocation info
* @ai: pcpu_alloc_info to free
*
* Free @ai which was allocated by pcpu_alloc_alloc_info().
*/
void __init pcpu_free_alloc_info(struct pcpu_alloc_info *ai)
{
memblock_free_early(__pa(ai), ai->__ai_size);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
}
/**
* pcpu_dump_alloc_info - print out information about pcpu_alloc_info
* @lvl: loglevel
* @ai: allocation info to dump
*
* Print out information about @ai using loglevel @lvl.
*/
static void pcpu_dump_alloc_info(const char *lvl,
const struct pcpu_alloc_info *ai)
{
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
int group_width = 1, cpu_width = 1, width;
char empty_str[] = "--------";
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
int alloc = 0, alloc_end = 0;
int group, v;
int upa, apl; /* units per alloc, allocs per line */
v = ai->nr_groups;
while (v /= 10)
group_width++;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
v = num_possible_cpus();
while (v /= 10)
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
cpu_width++;
empty_str[min_t(int, cpu_width, sizeof(empty_str) - 1)] = '\0';
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
upa = ai->alloc_size / ai->unit_size;
width = upa * (cpu_width + 1) + group_width + 3;
apl = rounddown_pow_of_two(max(60 / width, 1));
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
printk("%spcpu-alloc: s%zu r%zu d%zu u%zu alloc=%zu*%zu",
lvl, ai->static_size, ai->reserved_size, ai->dyn_size,
ai->unit_size, ai->alloc_size / ai->atom_size, ai->atom_size);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (group = 0; group < ai->nr_groups; group++) {
const struct pcpu_group_info *gi = &ai->groups[group];
int unit = 0, unit_end = 0;
BUG_ON(gi->nr_units % upa);
for (alloc_end += gi->nr_units / upa;
alloc < alloc_end; alloc++) {
if (!(alloc % apl)) {
printk(KERN_CONT "\n");
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
printk("%spcpu-alloc: ", lvl);
}
printk(KERN_CONT "[%0*d] ", group_width, group);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (unit_end += upa; unit < unit_end; unit++)
if (gi->cpu_map[unit] != NR_CPUS)
printk(KERN_CONT "%0*d ", cpu_width,
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
gi->cpu_map[unit]);
else
printk(KERN_CONT "%s ", empty_str);
}
}
printk(KERN_CONT "\n");
}
/**
* pcpu_setup_first_chunk - initialize the first percpu chunk
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai: pcpu_alloc_info describing how to percpu area is shaped
* @base_addr: mapped address
*
* Initialize the first percpu chunk which contains the kernel static
* perpcu area. This function is to be called from arch percpu area
* setup path.
*
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai contains all information necessary to initialize the first
* chunk and prime the dynamic percpu allocator.
*
* @ai->static_size is the size of static percpu area.
*
* @ai->reserved_size, if non-zero, specifies the amount of bytes to
* reserve after the static area in the first chunk. This reserves
* the first chunk such that it's available only through reserved
* percpu allocation. This is primarily used to serve module percpu
* static areas on architectures where the addressing model has
* limited offset range for symbol relocations to guarantee module
* percpu symbols fall inside the relocatable range.
*
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai->dyn_size determines the number of bytes available for dynamic
* allocation in the first chunk. The area between @ai->static_size +
* @ai->reserved_size + @ai->dyn_size and @ai->unit_size is unused.
*
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai->unit_size specifies unit size and must be aligned to PAGE_SIZE
* and equal to or larger than @ai->static_size + @ai->reserved_size +
* @ai->dyn_size.
*
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai->atom_size is the allocation atom size and used as alignment
* for vm areas.
*
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
* @ai->alloc_size is the allocation size and always multiple of
* @ai->atom_size. This is larger than @ai->atom_size if
* @ai->unit_size is larger than @ai->atom_size.
*
* @ai->nr_groups and @ai->groups describe virtual memory layout of
* percpu areas. Units which should be colocated are put into the
* same group. Dynamic VM areas will be allocated according to these
* groupings. If @ai->nr_groups is zero, a single group containing
* all units is assumed.
*
* The caller should have mapped the first chunk at @base_addr and
* copied static data to each unit.
*
* If the first chunk ends up with both reserved and dynamic areas, it
* is served by two chunks - one to serve the core static and reserved
* areas and the other for the dynamic area. They share the same vm
* and page map but uses different area allocation map to stay away
* from each other. The latter chunk is circulated in the chunk slots
* and available for dynamic allocation like any other chunks.
*
* RETURNS:
* 0 on success, -errno on failure.
*/
int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
void *base_addr)
{
static char cpus_buf[4096] __initdata;
static int smap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata;
static int dmap[PERCPU_DYNAMIC_EARLY_SLOTS] __initdata;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
size_t dyn_size = ai->dyn_size;
size_t size_sum = ai->static_size + ai->reserved_size + dyn_size;
struct pcpu_chunk *schunk, *dchunk = NULL;
unsigned long *group_offsets;
size_t *group_sizes;
unsigned long *unit_off;
unsigned int cpu;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
int *unit_map;
int group, unit, i;
cpumask_scnprintf(cpus_buf, sizeof(cpus_buf), cpu_possible_mask);
#define PCPU_SETUP_BUG_ON(cond) do { \
if (unlikely(cond)) { \
pr_emerg("PERCPU: failed to initialize, %s", #cond); \
pr_emerg("PERCPU: cpu_possible_mask=%s\n", cpus_buf); \
pcpu_dump_alloc_info(KERN_EMERG, ai); \
BUG(); \
} \
} while (0)
/* sanity checks */
PCPU_SETUP_BUG_ON(ai->nr_groups <= 0);
#ifdef CONFIG_SMP
PCPU_SETUP_BUG_ON(!ai->static_size);
PCPU_SETUP_BUG_ON((unsigned long)__per_cpu_start & ~PAGE_MASK);
#endif
PCPU_SETUP_BUG_ON(!base_addr);
PCPU_SETUP_BUG_ON((unsigned long)base_addr & ~PAGE_MASK);
PCPU_SETUP_BUG_ON(ai->unit_size < size_sum);
PCPU_SETUP_BUG_ON(ai->unit_size & ~PAGE_MASK);
PCPU_SETUP_BUG_ON(ai->unit_size < PCPU_MIN_UNIT_SIZE);
PCPU_SETUP_BUG_ON(ai->dyn_size < PERCPU_DYNAMIC_EARLY_SIZE);
PCPU_SETUP_BUG_ON(pcpu_verify_alloc_info(ai) < 0);
/* process group information and build config tables accordingly */
group_offsets = memblock_virt_alloc(ai->nr_groups *
sizeof(group_offsets[0]), 0);
group_sizes = memblock_virt_alloc(ai->nr_groups *
sizeof(group_sizes[0]), 0);
unit_map = memblock_virt_alloc(nr_cpu_ids * sizeof(unit_map[0]), 0);
unit_off = memblock_virt_alloc(nr_cpu_ids * sizeof(unit_off[0]), 0);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (cpu = 0; cpu < nr_cpu_ids; cpu++)
unit_map[cpu] = UINT_MAX;
pcpu_low_unit_cpu = NR_CPUS;
pcpu_high_unit_cpu = NR_CPUS;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (group = 0, unit = 0; group < ai->nr_groups; group++, unit += i) {
const struct pcpu_group_info *gi = &ai->groups[group];
group_offsets[group] = gi->base_offset;
group_sizes[group] = gi->nr_units * ai->unit_size;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (i = 0; i < gi->nr_units; i++) {
cpu = gi->cpu_map[i];
if (cpu == NR_CPUS)
continue;
PCPU_SETUP_BUG_ON(cpu > nr_cpu_ids);
PCPU_SETUP_BUG_ON(!cpu_possible(cpu));
PCPU_SETUP_BUG_ON(unit_map[cpu] != UINT_MAX);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
unit_map[cpu] = unit + i;
unit_off[cpu] = gi->base_offset + i * ai->unit_size;
/* determine low/high unit_cpu */
if (pcpu_low_unit_cpu == NR_CPUS ||
unit_off[cpu] < unit_off[pcpu_low_unit_cpu])
pcpu_low_unit_cpu = cpu;
if (pcpu_high_unit_cpu == NR_CPUS ||
unit_off[cpu] > unit_off[pcpu_high_unit_cpu])
pcpu_high_unit_cpu = cpu;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
}
}
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_nr_units = unit;
for_each_possible_cpu(cpu)
PCPU_SETUP_BUG_ON(unit_map[cpu] == UINT_MAX);
/* we're done parsing the input, undefine BUG macro and dump config */
#undef PCPU_SETUP_BUG_ON
pcpu_dump_alloc_info(KERN_DEBUG, ai);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_nr_groups = ai->nr_groups;
pcpu_group_offsets = group_offsets;
pcpu_group_sizes = group_sizes;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_unit_map = unit_map;
pcpu_unit_offsets = unit_off;
/* determine basic parameters */
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_unit_pages = ai->unit_size >> PAGE_SHIFT;
pcpu_unit_size = pcpu_unit_pages << PAGE_SHIFT;
pcpu_atom_size = ai->atom_size;
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
pcpu_chunk_struct_size = sizeof(struct pcpu_chunk) +
BITS_TO_LONGS(pcpu_unit_pages) * sizeof(unsigned long);
/*
* Allocate chunk slots. The additional last slot is for
* empty chunks.
*/
pcpu_nr_slots = __pcpu_size_to_slot(pcpu_unit_size) + 2;
pcpu_slot = memblock_virt_alloc(
pcpu_nr_slots * sizeof(pcpu_slot[0]), 0);
for (i = 0; i < pcpu_nr_slots; i++)
INIT_LIST_HEAD(&pcpu_slot[i]);
/*
* Initialize static chunk. If reserved_size is zero, the
* static chunk covers static area + dynamic allocation area
* in the first chunk. If reserved_size is not zero, it
* covers static area + reserved area (mostly used for module
* static percpu allocation).
*/
schunk = memblock_virt_alloc(pcpu_chunk_struct_size, 0);
INIT_LIST_HEAD(&schunk->list);
schunk->base_addr = base_addr;
schunk->map = smap;
schunk->map_alloc = ARRAY_SIZE(smap);
schunk->immutable = true;
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
bitmap_fill(schunk->populated, pcpu_unit_pages);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
if (ai->reserved_size) {
schunk->free_size = ai->reserved_size;
pcpu_reserved_chunk = schunk;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_reserved_chunk_limit = ai->static_size + ai->reserved_size;
} else {
schunk->free_size = dyn_size;
dyn_size = 0; /* dynamic area covered */
}
schunk->contig_hint = schunk->free_size;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
schunk->map[0] = 1;
schunk->map[1] = ai->static_size;
schunk->map_used = 1;
if (schunk->free_size)
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
schunk->map[++schunk->map_used] = 1 | (ai->static_size + schunk->free_size);
else
schunk->map[1] |= 1;
/* init dynamic chunk if necessary */
if (dyn_size) {
dchunk = memblock_virt_alloc(pcpu_chunk_struct_size, 0);
INIT_LIST_HEAD(&dchunk->list);
dchunk->base_addr = base_addr;
dchunk->map = dmap;
dchunk->map_alloc = ARRAY_SIZE(dmap);
dchunk->immutable = true;
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
bitmap_fill(dchunk->populated, pcpu_unit_pages);
dchunk->contig_hint = dchunk->free_size = dyn_size;
percpu: store offsets instead of lengths in ->map[] Current code keeps +-length for each area in chunk->map[]. It has several unpleasant consequences: * even if we know that first 50 areas are all in use, allocation still needs to go through all those areas just to sum their sizes, just to get the offset of free one. * freeing needs to find the array entry refering to the area in question; again, the need to sum the sizes until we reach the offset we are interested in. Note that offsets are monotonous, so simple binary search would do here. New data representation: array of <offset,in-use flag> pairs. Each pair is represented by one int - we use offset|1 for <offset, in use> and offset for <offset, free> (we make sure that all offsets are even). In the end we put a sentry entry - <total size, in use>. The first entry is <0, flag>; it would be possible to store together the flag for Nth area and offset for N+1st, but that leads to much hairier code. In other words, where the old variant would have 4, -8, -4, 4, -12, 100 (4 bytes free, 8 in use, 4 in use, 4 free, 12 in use, 100 free) we store <0,0>, <4,1>, <12,1>, <16,0>, <20,1>, <32,0>, <132,1> i.e. 0, 5, 13, 16, 21, 32, 133 This commit switches to new data representation and takes care of a couple of low-hanging fruits in free_pcpu_area() - one is the switch to binary search, another is not doing two memmove() when one would do. Speeding the alloc side up (by keeping track of how many areas in the beginning are known to be all in use) also becomes possible - that'll be done in the next commit. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-03-07 10:13:18 +08:00
dchunk->map[0] = 1;
dchunk->map[1] = pcpu_reserved_chunk_limit;
dchunk->map[2] = (pcpu_reserved_chunk_limit + dchunk->free_size) | 1;
dchunk->map_used = 2;
}
/* link the first chunk in */
pcpu_first_chunk = dchunk ?: schunk;
pcpu_chunk_relocate(pcpu_first_chunk, -1);
/* we're done */
pcpu_base_addr = base_addr;
return 0;
}
#ifdef CONFIG_SMP
const char * const pcpu_fc_names[PCPU_FC_NR] __initconst = {
[PCPU_FC_AUTO] = "auto",
[PCPU_FC_EMBED] = "embed",
[PCPU_FC_PAGE] = "page",
};
enum pcpu_fc pcpu_chosen_fc __initdata = PCPU_FC_AUTO;
static int __init percpu_alloc_setup(char *str)
{
if (!str)
return -EINVAL;
if (0)
/* nada */;
#ifdef CONFIG_NEED_PER_CPU_EMBED_FIRST_CHUNK
else if (!strcmp(str, "embed"))
pcpu_chosen_fc = PCPU_FC_EMBED;
#endif
#ifdef CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK
else if (!strcmp(str, "page"))
pcpu_chosen_fc = PCPU_FC_PAGE;
#endif
else
pr_warning("PERCPU: unknown allocator %s specified\n", str);
return 0;
}
early_param("percpu_alloc", percpu_alloc_setup);
/*
* pcpu_embed_first_chunk() is used by the generic percpu setup.
* Build it if needed by the arch config or the generic setup is going
* to be used.
*/
#if defined(CONFIG_NEED_PER_CPU_EMBED_FIRST_CHUNK) || \
!defined(CONFIG_HAVE_SETUP_PER_CPU_AREA)
#define BUILD_EMBED_FIRST_CHUNK
#endif
/* build pcpu_page_first_chunk() iff needed by the arch config */
#if defined(CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK)
#define BUILD_PAGE_FIRST_CHUNK
#endif
/* pcpu_build_alloc_info() is used by both embed and page first chunk */
#if defined(BUILD_EMBED_FIRST_CHUNK) || defined(BUILD_PAGE_FIRST_CHUNK)
/**
* pcpu_build_alloc_info - build alloc_info considering distances between CPUs
* @reserved_size: the size of reserved percpu area in bytes
* @dyn_size: minimum free size for dynamic allocation in bytes
* @atom_size: allocation atom size
* @cpu_distance_fn: callback to determine distance between cpus, optional
*
* This function determines grouping of units, their mappings to cpus
* and other parameters considering needed percpu size, allocation
* atom size and distances between CPUs.
*
* Groups are always mutliples of atom size and CPUs which are of
* LOCAL_DISTANCE both ways are grouped together and share space for
* units in the same group. The returned configuration is guaranteed
* to have CPUs on different nodes on different groups and >=75% usage
* of allocated virtual address space.
*
* RETURNS:
* On success, pointer to the new allocation_info is returned. On
* failure, ERR_PTR value is returned.
*/
static struct pcpu_alloc_info * __init pcpu_build_alloc_info(
size_t reserved_size, size_t dyn_size,
size_t atom_size,
pcpu_fc_cpu_distance_fn_t cpu_distance_fn)
{
static int group_map[NR_CPUS] __initdata;
static int group_cnt[NR_CPUS] __initdata;
const size_t static_size = __per_cpu_end - __per_cpu_start;
int nr_groups = 1, nr_units = 0;
size_t size_sum, min_unit_size, alloc_size;
int upa, max_upa, uninitialized_var(best_upa); /* units_per_alloc */
int last_allocs, group, unit;
unsigned int cpu, tcpu;
struct pcpu_alloc_info *ai;
unsigned int *cpu_map;
/* this function may be called multiple times */
memset(group_map, 0, sizeof(group_map));
memset(group_cnt, 0, sizeof(group_cnt));
/* calculate size_sum and ensure dyn_size is enough for early alloc */
size_sum = PFN_ALIGN(static_size + reserved_size +
max_t(size_t, dyn_size, PERCPU_DYNAMIC_EARLY_SIZE));
dyn_size = size_sum - static_size - reserved_size;
/*
* Determine min_unit_size, alloc_size and max_upa such that
* alloc_size is multiple of atom_size and is the smallest
* which can accommodate 4k aligned segments which are equal to
* or larger than min_unit_size.
*/
min_unit_size = max_t(size_t, size_sum, PCPU_MIN_UNIT_SIZE);
alloc_size = roundup(min_unit_size, atom_size);
upa = alloc_size / min_unit_size;
while (alloc_size % upa || ((alloc_size / upa) & ~PAGE_MASK))
upa--;
max_upa = upa;
/* group cpus according to their proximity */
for_each_possible_cpu(cpu) {
group = 0;
next_group:
for_each_possible_cpu(tcpu) {
if (cpu == tcpu)
break;
if (group_map[tcpu] == group && cpu_distance_fn &&
(cpu_distance_fn(cpu, tcpu) > LOCAL_DISTANCE ||
cpu_distance_fn(tcpu, cpu) > LOCAL_DISTANCE)) {
group++;
nr_groups = max(nr_groups, group + 1);
goto next_group;
}
}
group_map[cpu] = group;
group_cnt[group]++;
}
/*
* Expand unit size until address space usage goes over 75%
* and then as much as possible without using more address
* space.
*/
last_allocs = INT_MAX;
for (upa = max_upa; upa; upa--) {
int allocs = 0, wasted = 0;
if (alloc_size % upa || ((alloc_size / upa) & ~PAGE_MASK))
continue;
for (group = 0; group < nr_groups; group++) {
int this_allocs = DIV_ROUND_UP(group_cnt[group], upa);
allocs += this_allocs;
wasted += this_allocs * upa - group_cnt[group];
}
/*
* Don't accept if wastage is over 1/3. The
* greater-than comparison ensures upa==1 always
* passes the following check.
*/
if (wasted > num_possible_cpus() / 3)
continue;
/* and then don't consume more memory */
if (allocs > last_allocs)
break;
last_allocs = allocs;
best_upa = upa;
}
upa = best_upa;
/* allocate and fill alloc_info */
for (group = 0; group < nr_groups; group++)
nr_units += roundup(group_cnt[group], upa);
ai = pcpu_alloc_alloc_info(nr_groups, nr_units);
if (!ai)
return ERR_PTR(-ENOMEM);
cpu_map = ai->groups[0].cpu_map;
for (group = 0; group < nr_groups; group++) {
ai->groups[group].cpu_map = cpu_map;
cpu_map += roundup(group_cnt[group], upa);
}
ai->static_size = static_size;
ai->reserved_size = reserved_size;
ai->dyn_size = dyn_size;
ai->unit_size = alloc_size / upa;
ai->atom_size = atom_size;
ai->alloc_size = alloc_size;
for (group = 0, unit = 0; group_cnt[group]; group++) {
struct pcpu_group_info *gi = &ai->groups[group];
/*
* Initialize base_offset as if all groups are located
* back-to-back. The caller should update this to
* reflect actual allocation.
*/
gi->base_offset = unit * ai->unit_size;
for_each_possible_cpu(cpu)
if (group_map[cpu] == group)
gi->cpu_map[gi->nr_units++] = cpu;
gi->nr_units = roundup(gi->nr_units, upa);
unit += gi->nr_units;
}
BUG_ON(unit != nr_units);
return ai;
}
#endif /* BUILD_EMBED_FIRST_CHUNK || BUILD_PAGE_FIRST_CHUNK */
#if defined(BUILD_EMBED_FIRST_CHUNK)
/**
* pcpu_embed_first_chunk - embed the first percpu chunk into bootmem
* @reserved_size: the size of reserved percpu area in bytes
* @dyn_size: minimum free size for dynamic allocation in bytes
* @atom_size: allocation atom size
* @cpu_distance_fn: callback to determine distance between cpus, optional
* @alloc_fn: function to allocate percpu page
* @free_fn: function to free percpu page
*
* This is a helper to ease setting up embedded first percpu chunk and
* can be called where pcpu_setup_first_chunk() is expected.
*
* If this function is used to setup the first chunk, it is allocated
* by calling @alloc_fn and used as-is without being mapped into
* vmalloc area. Allocations are always whole multiples of @atom_size
* aligned to @atom_size.
*
* This enables the first chunk to piggy back on the linear physical
* mapping which often uses larger page size. Please note that this
* can result in very sparse cpu->unit mapping on NUMA machines thus
* requiring large vmalloc address space. Don't use this allocator if
* vmalloc space is not orders of magnitude larger than distances
* between node memory addresses (ie. 32bit NUMA machines).
*
* @dyn_size specifies the minimum dynamic area size.
*
* If the needed size is smaller than the minimum or specified unit
* size, the leftover is returned using @free_fn.
*
* RETURNS:
* 0 on success, -errno on failure.
*/
int __init pcpu_embed_first_chunk(size_t reserved_size, size_t dyn_size,
size_t atom_size,
pcpu_fc_cpu_distance_fn_t cpu_distance_fn,
pcpu_fc_alloc_fn_t alloc_fn,
pcpu_fc_free_fn_t free_fn)
{
void *base = (void *)ULONG_MAX;
void **areas = NULL;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
struct pcpu_alloc_info *ai;
size_t size_sum, areas_size, max_distance;
int group, i, rc;
ai = pcpu_build_alloc_info(reserved_size, dyn_size, atom_size,
cpu_distance_fn);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
if (IS_ERR(ai))
return PTR_ERR(ai);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
size_sum = ai->static_size + ai->reserved_size + ai->dyn_size;
areas_size = PFN_ALIGN(ai->nr_groups * sizeof(void *));
areas = memblock_virt_alloc_nopanic(areas_size, 0);
if (!areas) {
rc = -ENOMEM;
goto out_free;
}
/* allocate, copy and determine base address */
for (group = 0; group < ai->nr_groups; group++) {
struct pcpu_group_info *gi = &ai->groups[group];
unsigned int cpu = NR_CPUS;
void *ptr;
for (i = 0; i < gi->nr_units && cpu == NR_CPUS; i++)
cpu = gi->cpu_map[i];
BUG_ON(cpu == NR_CPUS);
/* allocate space for the whole group */
ptr = alloc_fn(cpu, gi->nr_units * ai->unit_size, atom_size);
if (!ptr) {
rc = -ENOMEM;
goto out_free_areas;
}
/* kmemleak tracks the percpu allocations separately */
kmemleak_free(ptr);
areas[group] = ptr;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
base = min(ptr, base);
}
/*
* Copy data and free unused parts. This should happen after all
* allocations are complete; otherwise, we may end up with
* overlapping groups.
*/
for (group = 0; group < ai->nr_groups; group++) {
struct pcpu_group_info *gi = &ai->groups[group];
void *ptr = areas[group];
for (i = 0; i < gi->nr_units; i++, ptr += ai->unit_size) {
if (gi->cpu_map[i] == NR_CPUS) {
/* unused unit, free whole */
free_fn(ptr, ai->unit_size);
continue;
}
/* copy and return the unused part */
memcpy(ptr, __per_cpu_load, ai->static_size);
free_fn(ptr + size_sum, ai->unit_size - size_sum);
}
}
/* base address is now known, determine group base offsets */
max_distance = 0;
for (group = 0; group < ai->nr_groups; group++) {
ai->groups[group].base_offset = areas[group] - base;
max_distance = max_t(size_t, max_distance,
ai->groups[group].base_offset);
}
max_distance += ai->unit_size;
/* warn if maximum distance is further than 75% of vmalloc space */
if (max_distance > VMALLOC_TOTAL * 3 / 4) {
pr_warning("PERCPU: max_distance=0x%zx too large for vmalloc "
"space 0x%lx\n", max_distance,
VMALLOC_TOTAL);
#ifdef CONFIG_NEED_PER_CPU_PAGE_FIRST_CHUNK
/* and fail if we have fallback */
rc = -EINVAL;
goto out_free;
#endif
}
pr_info("PERCPU: Embedded %zu pages/cpu @%p s%zu r%zu d%zu u%zu\n",
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
PFN_DOWN(size_sum), base, ai->static_size, ai->reserved_size,
ai->dyn_size, ai->unit_size);
rc = pcpu_setup_first_chunk(ai, base);
goto out_free;
out_free_areas:
for (group = 0; group < ai->nr_groups; group++)
percpu: fix bootmem error handling in pcpu_page_first_chunk() If memory allocation of in pcpu_embed_first_chunk() fails, the allocated memory is not released correctly. In the release loop also the non-allocated elements are released which leads to the following kernel BUG on systems with very little memory: [ 0.000000] kernel BUG at mm/bootmem.c:307! [ 0.000000] illegal operation: 0001 [#1] PREEMPT SMP DEBUG_PAGEALLOC [ 0.000000] Modules linked in: [ 0.000000] CPU: 0 PID: 0 Comm: swapper Not tainted 3.10.0 #22 [ 0.000000] task: 0000000000a20ae0 ti: 0000000000a08000 task.ti: 0000000000a08000 [ 0.000000] Krnl PSW : 0400000180000000 0000000000abda7a (__free+0x116/0x154) [ 0.000000] R:0 T:1 IO:0 EX:0 Key:0 M:0 W:0 P:0 AS:0 CC:0 PM:0 EA:3 ... [ 0.000000] [<0000000000abdce2>] mark_bootmem_node+0xde/0xf0 [ 0.000000] [<0000000000abdd9c>] mark_bootmem+0xa8/0x118 [ 0.000000] [<0000000000abcbba>] pcpu_embed_first_chunk+0xe7a/0xf0c [ 0.000000] [<0000000000abcc96>] setup_per_cpu_areas+0x4a/0x28c To fix the problem now only allocated elements are released. This then leads to the correct kernel panic: [ 0.000000] Kernel panic - not syncing: Failed to initialize percpu areas. ... [ 0.000000] Call Trace: [ 0.000000] ([<000000000011307e>] show_trace+0x132/0x150) [ 0.000000] [<0000000000113160>] show_stack+0xc4/0xd4 [ 0.000000] [<00000000007127dc>] dump_stack+0x74/0xd8 [ 0.000000] [<00000000007123fe>] panic+0xea/0x264 [ 0.000000] [<0000000000b14814>] setup_per_cpu_areas+0x5c/0x28c tj: Flipped if conditional so that it doesn't need "continue". Signed-off-by: Michael Holzheu <holzheu@linux.vnet.ibm.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-09-17 22:57:34 +08:00
if (areas[group])
free_fn(areas[group],
ai->groups[group].nr_units * ai->unit_size);
out_free:
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_free_alloc_info(ai);
if (areas)
memblock_free_early(__pa(areas), areas_size);
return rc;
}
#endif /* BUILD_EMBED_FIRST_CHUNK */
#ifdef BUILD_PAGE_FIRST_CHUNK
/**
* pcpu_page_first_chunk - map the first chunk using PAGE_SIZE pages
* @reserved_size: the size of reserved percpu area in bytes
* @alloc_fn: function to allocate percpu page, always called with PAGE_SIZE
* @free_fn: function to free percpu page, always called with PAGE_SIZE
* @populate_pte_fn: function to populate pte
*
* This is a helper to ease setting up page-remapped first percpu
* chunk and can be called where pcpu_setup_first_chunk() is expected.
*
* This is the basic allocator. Static percpu area is allocated
* page-by-page into vmalloc area.
*
* RETURNS:
* 0 on success, -errno on failure.
*/
int __init pcpu_page_first_chunk(size_t reserved_size,
pcpu_fc_alloc_fn_t alloc_fn,
pcpu_fc_free_fn_t free_fn,
pcpu_fc_populate_pte_fn_t populate_pte_fn)
{
static struct vm_struct vm;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
struct pcpu_alloc_info *ai;
char psize_str[16];
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
int unit_pages;
size_t pages_size;
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
struct page **pages;
int unit, i, j, rc;
snprintf(psize_str, sizeof(psize_str), "%luK", PAGE_SIZE >> 10);
ai = pcpu_build_alloc_info(reserved_size, 0, PAGE_SIZE, NULL);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
if (IS_ERR(ai))
return PTR_ERR(ai);
BUG_ON(ai->nr_groups != 1);
BUG_ON(ai->groups[0].nr_units != num_possible_cpus());
unit_pages = ai->unit_size >> PAGE_SHIFT;
/* unaligned allocations can't be freed, round up to page size */
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pages_size = PFN_ALIGN(unit_pages * num_possible_cpus() *
sizeof(pages[0]));
pages = memblock_virt_alloc(pages_size, 0);
/* allocate pages */
j = 0;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (unit = 0; unit < num_possible_cpus(); unit++)
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
for (i = 0; i < unit_pages; i++) {
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
unsigned int cpu = ai->groups[0].cpu_map[unit];
void *ptr;
ptr = alloc_fn(cpu, PAGE_SIZE, PAGE_SIZE);
if (!ptr) {
pr_warning("PERCPU: failed to allocate %s page "
"for cpu%u\n", psize_str, cpu);
goto enomem;
}
/* kmemleak tracks the percpu allocations separately */
kmemleak_free(ptr);
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
pages[j++] = virt_to_page(ptr);
}
/* allocate vm area, map the pages and copy static data */
vm.flags = VM_ALLOC;
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
vm.size = num_possible_cpus() * ai->unit_size;
vm_area_register_early(&vm, PAGE_SIZE);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
for (unit = 0; unit < num_possible_cpus(); unit++) {
unsigned long unit_addr =
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
(unsigned long)vm.addr + unit * ai->unit_size;
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
for (i = 0; i < unit_pages; i++)
populate_pte_fn(unit_addr + (i << PAGE_SHIFT));
/* pte already populated, the following shouldn't fail */
rc = __pcpu_map_pages(unit_addr, &pages[unit * unit_pages],
unit_pages);
if (rc < 0)
panic("failed to map percpu area, err=%d\n", rc);
/*
* FIXME: Archs with virtual cache should flush local
* cache for the linear mapping here - something
* equivalent to flush_cache_vmap() on the local cpu.
* flush_cache_vmap() can't be used as most supporting
* data structures are not set up yet.
*/
/* copy static data */
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
memcpy((void *)unit_addr, __per_cpu_load, ai->static_size);
}
/* we're ready, commit */
pr_info("PERCPU: %d %s pages/cpu @%p s%zu r%zu d%zu\n",
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
unit_pages, psize_str, vm.addr, ai->static_size,
ai->reserved_size, ai->dyn_size);
rc = pcpu_setup_first_chunk(ai, vm.addr);
goto out_free_ar;
enomem:
while (--j >= 0)
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 07:11:00 +08:00
free_fn(page_address(pages[j]), PAGE_SIZE);
rc = -ENOMEM;
out_free_ar:
memblock_free_early(__pa(pages), pages_size);
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 14:00:51 +08:00
pcpu_free_alloc_info(ai);
return rc;
}
#endif /* BUILD_PAGE_FIRST_CHUNK */
#ifndef CONFIG_HAVE_SETUP_PER_CPU_AREA
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 18:07:44 +08:00
/*
* Generic SMP percpu area setup.
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 18:07:44 +08:00
*
* The embedding helper is used because its behavior closely resembles
* the original non-dynamic generic percpu area setup. This is
* important because many archs have addressing restrictions and might
* fail if the percpu area is located far away from the previous
* location. As an added bonus, in non-NUMA cases, embedding is
* generally a good idea TLB-wise because percpu area can piggy back
* on the physical linear memory mapping which uses large page
* mappings on applicable archs.
*/
unsigned long __per_cpu_offset[NR_CPUS] __read_mostly;
EXPORT_SYMBOL(__per_cpu_offset);
static void * __init pcpu_dfl_fc_alloc(unsigned int cpu, size_t size,
size_t align)
{
return memblock_virt_alloc_from_nopanic(
size, align, __pa(MAX_DMA_ADDRESS));
}
static void __init pcpu_dfl_fc_free(void *ptr, size_t size)
{
memblock_free_early(__pa(ptr), size);
}
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 18:07:44 +08:00
void __init setup_per_cpu_areas(void)
{
unsigned long delta;
unsigned int cpu;
int rc;
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 18:07:44 +08:00
/*
* Always reserve area for module percpu variables. That's
* what the legacy allocator did.
*/
rc = pcpu_embed_first_chunk(PERCPU_MODULE_RESERVE,
PERCPU_DYNAMIC_RESERVE, PAGE_SIZE, NULL,
pcpu_dfl_fc_alloc, pcpu_dfl_fc_free);
if (rc < 0)
panic("Failed to initialize percpu areas.");
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 18:07:44 +08:00
delta = (unsigned long)pcpu_base_addr - (unsigned long)__per_cpu_start;
for_each_possible_cpu(cpu)
__per_cpu_offset[cpu] = delta + pcpu_unit_offsets[cpu];
}
#endif /* CONFIG_HAVE_SETUP_PER_CPU_AREA */
#else /* CONFIG_SMP */
/*
* UP percpu area setup.
*
* UP always uses km-based percpu allocator with identity mapping.
* Static percpu variables are indistinguishable from the usual static
* variables and don't require any special preparation.
*/
void __init setup_per_cpu_areas(void)
{
const size_t unit_size =
roundup_pow_of_two(max_t(size_t, PCPU_MIN_UNIT_SIZE,
PERCPU_DYNAMIC_RESERVE));
struct pcpu_alloc_info *ai;
void *fc;
ai = pcpu_alloc_alloc_info(1, 1);
fc = memblock_virt_alloc_from_nopanic(unit_size,
PAGE_SIZE,
__pa(MAX_DMA_ADDRESS));
if (!ai || !fc)
panic("Failed to allocate memory for percpu areas.");
/* kmemleak tracks the percpu allocations separately */
kmemleak_free(fc);
ai->dyn_size = unit_size;
ai->unit_size = unit_size;
ai->atom_size = unit_size;
ai->alloc_size = unit_size;
ai->groups[0].nr_units = 1;
ai->groups[0].cpu_map[0] = 0;
if (pcpu_setup_first_chunk(ai, fc) < 0)
panic("Failed to initialize percpu areas.");
pcpu_free_alloc_info(ai);
}
#endif /* CONFIG_SMP */
/*
* First and reserved chunks are initialized with temporary allocation
* map in initdata so that they can be used before slab is online.
* This function is called after slab is brought up and replaces those
* with properly allocated maps.
*/
void __init percpu_init_late(void)
{
struct pcpu_chunk *target_chunks[] =
{ pcpu_first_chunk, pcpu_reserved_chunk, NULL };
struct pcpu_chunk *chunk;
unsigned long flags;
int i;
for (i = 0; (chunk = target_chunks[i]); i++) {
int *map;
const size_t size = PERCPU_DYNAMIC_EARLY_SLOTS * sizeof(map[0]);
BUILD_BUG_ON(size > PAGE_SIZE);
map = pcpu_mem_zalloc(size);
BUG_ON(!map);
spin_lock_irqsave(&pcpu_lock, flags);
memcpy(map, chunk->map, size);
chunk->map = map;
spin_unlock_irqrestore(&pcpu_lock, flags);
}
}