linux_old1/drivers/gpu/drm/radeon/r600d.h

1846 lines
96 KiB
C
Raw Normal View History

/*
* Copyright 2009 Advanced Micro Devices, Inc.
* Copyright 2009 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Dave Airlie
* Alex Deucher
* Jerome Glisse
*/
#ifndef R600D_H
#define R600D_H
#define CP_PACKET2 0x80000000
#define PACKET2_PAD_SHIFT 0
#define PACKET2_PAD_MASK (0x3fffffff << 0)
#define PACKET2(v) (CP_PACKET2 | REG_SET(PACKET2_PAD, (v)))
#define R6XX_MAX_SH_GPRS 256
#define R6XX_MAX_TEMP_GPRS 16
#define R6XX_MAX_SH_THREADS 256
#define R6XX_MAX_SH_STACK_ENTRIES 4096
#define R6XX_MAX_BACKENDS 8
#define R6XX_MAX_BACKENDS_MASK 0xff
#define R6XX_MAX_SIMDS 8
#define R6XX_MAX_SIMDS_MASK 0xff
#define R6XX_MAX_PIPES 8
#define R6XX_MAX_PIPES_MASK 0xff
/* PTE flags */
#define PTE_VALID (1 << 0)
#define PTE_SYSTEM (1 << 1)
#define PTE_SNOOPED (1 << 2)
#define PTE_READABLE (1 << 5)
#define PTE_WRITEABLE (1 << 6)
/* tiling bits */
#define ARRAY_LINEAR_GENERAL 0x00000000
#define ARRAY_LINEAR_ALIGNED 0x00000001
#define ARRAY_1D_TILED_THIN1 0x00000002
#define ARRAY_2D_TILED_THIN1 0x00000004
/* Registers */
#define ARB_POP 0x2418
#define ENABLE_TC128 (1 << 30)
#define ARB_GDEC_RD_CNTL 0x246C
#define CC_GC_SHADER_PIPE_CONFIG 0x8950
#define CC_RB_BACKEND_DISABLE 0x98F4
#define BACKEND_DISABLE(x) ((x) << 16)
#define R_028808_CB_COLOR_CONTROL 0x28808
#define S_028808_SPECIAL_OP(x) (((x) & 0x7) << 4)
#define G_028808_SPECIAL_OP(x) (((x) >> 4) & 0x7)
#define C_028808_SPECIAL_OP 0xFFFFFF8F
#define V_028808_SPECIAL_NORMAL 0x00
#define V_028808_SPECIAL_DISABLE 0x01
#define V_028808_SPECIAL_RESOLVE_BOX 0x07
#define CB_COLOR0_BASE 0x28040
#define CB_COLOR1_BASE 0x28044
#define CB_COLOR2_BASE 0x28048
#define CB_COLOR3_BASE 0x2804C
#define CB_COLOR4_BASE 0x28050
#define CB_COLOR5_BASE 0x28054
#define CB_COLOR6_BASE 0x28058
#define CB_COLOR7_BASE 0x2805C
#define CB_COLOR7_FRAG 0x280FC
#define CB_COLOR0_SIZE 0x28060
#define CB_COLOR0_VIEW 0x28080
#define R_028080_CB_COLOR0_VIEW 0x028080
#define S_028080_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028080_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028080_SLICE_START 0xFFFFF800
#define S_028080_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028080_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028080_SLICE_MAX 0xFF001FFF
#define R_028084_CB_COLOR1_VIEW 0x028084
#define R_028088_CB_COLOR2_VIEW 0x028088
#define R_02808C_CB_COLOR3_VIEW 0x02808C
#define R_028090_CB_COLOR4_VIEW 0x028090
#define R_028094_CB_COLOR5_VIEW 0x028094
#define R_028098_CB_COLOR6_VIEW 0x028098
#define R_02809C_CB_COLOR7_VIEW 0x02809C
#define R_028100_CB_COLOR0_MASK 0x028100
#define S_028100_CMASK_BLOCK_MAX(x) (((x) & 0xFFF) << 0)
#define G_028100_CMASK_BLOCK_MAX(x) (((x) >> 0) & 0xFFF)
#define C_028100_CMASK_BLOCK_MAX 0xFFFFF000
#define S_028100_FMASK_TILE_MAX(x) (((x) & 0xFFFFF) << 12)
#define G_028100_FMASK_TILE_MAX(x) (((x) >> 12) & 0xFFFFF)
#define C_028100_FMASK_TILE_MAX 0x00000FFF
#define R_028104_CB_COLOR1_MASK 0x028104
#define R_028108_CB_COLOR2_MASK 0x028108
#define R_02810C_CB_COLOR3_MASK 0x02810C
#define R_028110_CB_COLOR4_MASK 0x028110
#define R_028114_CB_COLOR5_MASK 0x028114
#define R_028118_CB_COLOR6_MASK 0x028118
#define R_02811C_CB_COLOR7_MASK 0x02811C
#define CB_COLOR0_INFO 0x280a0
# define CB_FORMAT(x) ((x) << 2)
# define CB_ARRAY_MODE(x) ((x) << 8)
# define CB_SOURCE_FORMAT(x) ((x) << 27)
# define CB_SF_EXPORT_FULL 0
# define CB_SF_EXPORT_NORM 1
#define CB_COLOR0_TILE 0x280c0
#define CB_COLOR0_FRAG 0x280e0
#define CB_COLOR0_MASK 0x28100
#define SQ_ALU_CONST_CACHE_PS_0 0x28940
#define SQ_ALU_CONST_CACHE_PS_1 0x28944
#define SQ_ALU_CONST_CACHE_PS_2 0x28948
#define SQ_ALU_CONST_CACHE_PS_3 0x2894c
#define SQ_ALU_CONST_CACHE_PS_4 0x28950
#define SQ_ALU_CONST_CACHE_PS_5 0x28954
#define SQ_ALU_CONST_CACHE_PS_6 0x28958
#define SQ_ALU_CONST_CACHE_PS_7 0x2895c
#define SQ_ALU_CONST_CACHE_PS_8 0x28960
#define SQ_ALU_CONST_CACHE_PS_9 0x28964
#define SQ_ALU_CONST_CACHE_PS_10 0x28968
#define SQ_ALU_CONST_CACHE_PS_11 0x2896c
#define SQ_ALU_CONST_CACHE_PS_12 0x28970
#define SQ_ALU_CONST_CACHE_PS_13 0x28974
#define SQ_ALU_CONST_CACHE_PS_14 0x28978
#define SQ_ALU_CONST_CACHE_PS_15 0x2897c
#define SQ_ALU_CONST_CACHE_VS_0 0x28980
#define SQ_ALU_CONST_CACHE_VS_1 0x28984
#define SQ_ALU_CONST_CACHE_VS_2 0x28988
#define SQ_ALU_CONST_CACHE_VS_3 0x2898c
#define SQ_ALU_CONST_CACHE_VS_4 0x28990
#define SQ_ALU_CONST_CACHE_VS_5 0x28994
#define SQ_ALU_CONST_CACHE_VS_6 0x28998
#define SQ_ALU_CONST_CACHE_VS_7 0x2899c
#define SQ_ALU_CONST_CACHE_VS_8 0x289a0
#define SQ_ALU_CONST_CACHE_VS_9 0x289a4
#define SQ_ALU_CONST_CACHE_VS_10 0x289a8
#define SQ_ALU_CONST_CACHE_VS_11 0x289ac
#define SQ_ALU_CONST_CACHE_VS_12 0x289b0
#define SQ_ALU_CONST_CACHE_VS_13 0x289b4
#define SQ_ALU_CONST_CACHE_VS_14 0x289b8
#define SQ_ALU_CONST_CACHE_VS_15 0x289bc
#define SQ_ALU_CONST_CACHE_GS_0 0x289c0
#define SQ_ALU_CONST_CACHE_GS_1 0x289c4
#define SQ_ALU_CONST_CACHE_GS_2 0x289c8
#define SQ_ALU_CONST_CACHE_GS_3 0x289cc
#define SQ_ALU_CONST_CACHE_GS_4 0x289d0
#define SQ_ALU_CONST_CACHE_GS_5 0x289d4
#define SQ_ALU_CONST_CACHE_GS_6 0x289d8
#define SQ_ALU_CONST_CACHE_GS_7 0x289dc
#define SQ_ALU_CONST_CACHE_GS_8 0x289e0
#define SQ_ALU_CONST_CACHE_GS_9 0x289e4
#define SQ_ALU_CONST_CACHE_GS_10 0x289e8
#define SQ_ALU_CONST_CACHE_GS_11 0x289ec
#define SQ_ALU_CONST_CACHE_GS_12 0x289f0
#define SQ_ALU_CONST_CACHE_GS_13 0x289f4
#define SQ_ALU_CONST_CACHE_GS_14 0x289f8
#define SQ_ALU_CONST_CACHE_GS_15 0x289fc
#define CONFIG_MEMSIZE 0x5428
#define CONFIG_CNTL 0x5424
#define CP_STALLED_STAT1 0x8674
#define CP_STALLED_STAT2 0x8678
#define CP_BUSY_STAT 0x867C
#define CP_STAT 0x8680
#define CP_COHER_BASE 0x85F8
#define CP_DEBUG 0xC1FC
#define R_0086D8_CP_ME_CNTL 0x86D8
#define S_0086D8_CP_ME_HALT(x) (((x) & 1)<<28)
#define C_0086D8_CP_ME_HALT(x) ((x) & 0xEFFFFFFF)
#define CP_ME_RAM_DATA 0xC160
#define CP_ME_RAM_RADDR 0xC158
#define CP_ME_RAM_WADDR 0xC15C
#define CP_MEQ_THRESHOLDS 0x8764
#define MEQ_END(x) ((x) << 16)
#define ROQ_END(x) ((x) << 24)
#define CP_PERFMON_CNTL 0x87FC
#define CP_PFP_UCODE_ADDR 0xC150
#define CP_PFP_UCODE_DATA 0xC154
#define CP_QUEUE_THRESHOLDS 0x8760
#define ROQ_IB1_START(x) ((x) << 0)
#define ROQ_IB2_START(x) ((x) << 8)
#define CP_RB_BASE 0xC100
#define CP_RB_CNTL 0xC104
#define RB_BUFSZ(x) ((x) << 0)
#define RB_BLKSZ(x) ((x) << 8)
#define RB_NO_UPDATE (1 << 27)
#define RB_RPTR_WR_ENA (1 << 31)
#define BUF_SWAP_32BIT (2 << 16)
#define CP_RB_RPTR 0x8700
#define CP_RB_RPTR_ADDR 0xC10C
#define RB_RPTR_SWAP(x) ((x) << 0)
#define CP_RB_RPTR_ADDR_HI 0xC110
#define CP_RB_RPTR_WR 0xC108
#define CP_RB_WPTR 0xC114
#define CP_RB_WPTR_ADDR 0xC118
#define CP_RB_WPTR_ADDR_HI 0xC11C
#define CP_RB_WPTR_DELAY 0x8704
#define CP_ROQ_IB1_STAT 0x8784
#define CP_ROQ_IB2_STAT 0x8788
#define CP_SEM_WAIT_TIMER 0x85BC
#define DB_DEBUG 0x9830
#define PREZ_MUST_WAIT_FOR_POSTZ_DONE (1 << 31)
#define DB_DEPTH_BASE 0x2800C
#define DB_HTILE_DATA_BASE 0x28014
#define DB_HTILE_SURFACE 0x28D24
#define S_028D24_HTILE_WIDTH(x) (((x) & 0x1) << 0)
#define G_028D24_HTILE_WIDTH(x) (((x) >> 0) & 0x1)
#define C_028D24_HTILE_WIDTH 0xFFFFFFFE
#define S_028D24_HTILE_HEIGHT(x) (((x) & 0x1) << 1)
#define G_028D24_HTILE_HEIGHT(x) (((x) >> 1) & 0x1)
#define C_028D24_HTILE_HEIGHT 0xFFFFFFFD
#define G_028D24_LINEAR(x) (((x) >> 2) & 0x1)
#define DB_WATERMARKS 0x9838
#define DEPTH_FREE(x) ((x) << 0)
#define DEPTH_FLUSH(x) ((x) << 5)
#define DEPTH_PENDING_FREE(x) ((x) << 15)
#define DEPTH_CACHELINE_FREE(x) ((x) << 20)
#define DCP_TILING_CONFIG 0x6CA0
#define PIPE_TILING(x) ((x) << 1)
#define BANK_TILING(x) ((x) << 4)
#define GROUP_SIZE(x) ((x) << 6)
#define ROW_TILING(x) ((x) << 8)
#define BANK_SWAPS(x) ((x) << 11)
#define SAMPLE_SPLIT(x) ((x) << 14)
#define BACKEND_MAP(x) ((x) << 16)
#define GB_TILING_CONFIG 0x98F0
#define PIPE_TILING__SHIFT 1
#define PIPE_TILING__MASK 0x0000000e
#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)
#define INACTIVE_QD_PIPES_MASK 0x0000FF00
#define INACTIVE_SIMDS(x) ((x) << 16)
#define INACTIVE_SIMDS_MASK 0x00FF0000
#define SQ_CONFIG 0x8c00
# define VC_ENABLE (1 << 0)
# define EXPORT_SRC_C (1 << 1)
# define DX9_CONSTS (1 << 2)
# define ALU_INST_PREFER_VECTOR (1 << 3)
# define DX10_CLAMP (1 << 4)
# define CLAUSE_SEQ_PRIO(x) ((x) << 8)
# define PS_PRIO(x) ((x) << 24)
# define VS_PRIO(x) ((x) << 26)
# define GS_PRIO(x) ((x) << 28)
# define ES_PRIO(x) ((x) << 30)
#define SQ_GPR_RESOURCE_MGMT_1 0x8c04
# define NUM_PS_GPRS(x) ((x) << 0)
# define NUM_VS_GPRS(x) ((x) << 16)
# define NUM_CLAUSE_TEMP_GPRS(x) ((x) << 28)
#define SQ_GPR_RESOURCE_MGMT_2 0x8c08
# define NUM_GS_GPRS(x) ((x) << 0)
# define NUM_ES_GPRS(x) ((x) << 16)
#define SQ_THREAD_RESOURCE_MGMT 0x8c0c
# define NUM_PS_THREADS(x) ((x) << 0)
# define NUM_VS_THREADS(x) ((x) << 8)
# define NUM_GS_THREADS(x) ((x) << 16)
# define NUM_ES_THREADS(x) ((x) << 24)
#define SQ_STACK_RESOURCE_MGMT_1 0x8c10
# define NUM_PS_STACK_ENTRIES(x) ((x) << 0)
# define NUM_VS_STACK_ENTRIES(x) ((x) << 16)
#define SQ_STACK_RESOURCE_MGMT_2 0x8c14
# define NUM_GS_STACK_ENTRIES(x) ((x) << 0)
# define NUM_ES_STACK_ENTRIES(x) ((x) << 16)
#define SQ_ESGS_RING_BASE 0x8c40
#define SQ_GSVS_RING_BASE 0x8c48
#define SQ_ESTMP_RING_BASE 0x8c50
#define SQ_GSTMP_RING_BASE 0x8c58
#define SQ_VSTMP_RING_BASE 0x8c60
#define SQ_PSTMP_RING_BASE 0x8c68
#define SQ_FBUF_RING_BASE 0x8c70
#define SQ_REDUC_RING_BASE 0x8c78
#define GRBM_CNTL 0x8000
# define GRBM_READ_TIMEOUT(x) ((x) << 0)
#define GRBM_STATUS 0x8010
#define CMDFIFO_AVAIL_MASK 0x0000001F
#define GUI_ACTIVE (1<<31)
#define GRBM_STATUS2 0x8014
#define GRBM_SOFT_RESET 0x8020
#define SOFT_RESET_CP (1<<0)
#define CG_THERMAL_STATUS 0x7F4
#define ASIC_T(x) ((x) << 0)
#define ASIC_T_MASK 0x1FF
#define ASIC_T_SHIFT 0
#define HDP_HOST_PATH_CNTL 0x2C00
#define HDP_NONSURFACE_BASE 0x2C04
#define HDP_NONSURFACE_INFO 0x2C08
#define HDP_NONSURFACE_SIZE 0x2C0C
#define HDP_REG_COHERENCY_FLUSH_CNTL 0x54A0
#define HDP_TILING_CONFIG 0x2F3C
#define HDP_DEBUG1 0x2F34
#define MC_VM_AGP_TOP 0x2184
#define MC_VM_AGP_BOT 0x2188
#define MC_VM_AGP_BASE 0x218C
#define MC_VM_FB_LOCATION 0x2180
#define MC_VM_L1_TLB_MCD_RD_A_CNTL 0x219C
#define ENABLE_L1_TLB (1 << 0)
#define ENABLE_L1_FRAGMENT_PROCESSING (1 << 1)
#define ENABLE_L1_STRICT_ORDERING (1 << 2)
#define SYSTEM_ACCESS_MODE_MASK 0x000000C0
#define SYSTEM_ACCESS_MODE_SHIFT 6
#define SYSTEM_ACCESS_MODE_PA_ONLY (0 << 6)
#define SYSTEM_ACCESS_MODE_USE_SYS_MAP (1 << 6)
#define SYSTEM_ACCESS_MODE_IN_SYS (2 << 6)
#define SYSTEM_ACCESS_MODE_NOT_IN_SYS (3 << 6)
#define SYSTEM_APERTURE_UNMAPPED_ACCESS_PASS_THRU (0 << 8)
#define SYSTEM_APERTURE_UNMAPPED_ACCESS_DEFAULT_PAGE (1 << 8)
#define ENABLE_SEMAPHORE_MODE (1 << 10)
#define ENABLE_WAIT_L2_QUERY (1 << 11)
#define EFFECTIVE_L1_TLB_SIZE(x) (((x) & 7) << 12)
#define EFFECTIVE_L1_TLB_SIZE_MASK 0x00007000
#define EFFECTIVE_L1_TLB_SIZE_SHIFT 12
#define EFFECTIVE_L1_QUEUE_SIZE(x) (((x) & 7) << 15)
#define EFFECTIVE_L1_QUEUE_SIZE_MASK 0x00038000
#define EFFECTIVE_L1_QUEUE_SIZE_SHIFT 15
#define MC_VM_L1_TLB_MCD_RD_B_CNTL 0x21A0
#define MC_VM_L1_TLB_MCB_RD_GFX_CNTL 0x21FC
#define MC_VM_L1_TLB_MCB_RD_HDP_CNTL 0x2204
#define MC_VM_L1_TLB_MCB_RD_PDMA_CNTL 0x2208
#define MC_VM_L1_TLB_MCB_RD_SEM_CNTL 0x220C
#define MC_VM_L1_TLB_MCB_RD_SYS_CNTL 0x2200
#define MC_VM_L1_TLB_MCD_WR_A_CNTL 0x21A4
#define MC_VM_L1_TLB_MCD_WR_B_CNTL 0x21A8
#define MC_VM_L1_TLB_MCB_WR_GFX_CNTL 0x2210
#define MC_VM_L1_TLB_MCB_WR_HDP_CNTL 0x2218
#define MC_VM_L1_TLB_MCB_WR_PDMA_CNTL 0x221C
#define MC_VM_L1_TLB_MCB_WR_SEM_CNTL 0x2220
#define MC_VM_L1_TLB_MCB_WR_SYS_CNTL 0x2214
#define MC_VM_SYSTEM_APERTURE_LOW_ADDR 0x2190
#define LOGICAL_PAGE_NUMBER_MASK 0x000FFFFF
#define LOGICAL_PAGE_NUMBER_SHIFT 0
#define MC_VM_SYSTEM_APERTURE_HIGH_ADDR 0x2194
#define MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR 0x2198
#define PA_CL_ENHANCE 0x8A14
#define CLIP_VTX_REORDER_ENA (1 << 0)
#define NUM_CLIP_SEQ(x) ((x) << 1)
#define PA_SC_AA_CONFIG 0x28C04
#define PA_SC_AA_SAMPLE_LOCS_2S 0x8B40
#define PA_SC_AA_SAMPLE_LOCS_4S 0x8B44
#define PA_SC_AA_SAMPLE_LOCS_8S_WD0 0x8B48
#define PA_SC_AA_SAMPLE_LOCS_8S_WD1 0x8B4C
#define S0_X(x) ((x) << 0)
#define S0_Y(x) ((x) << 4)
#define S1_X(x) ((x) << 8)
#define S1_Y(x) ((x) << 12)
#define S2_X(x) ((x) << 16)
#define S2_Y(x) ((x) << 20)
#define S3_X(x) ((x) << 24)
#define S3_Y(x) ((x) << 28)
#define S4_X(x) ((x) << 0)
#define S4_Y(x) ((x) << 4)
#define S5_X(x) ((x) << 8)
#define S5_Y(x) ((x) << 12)
#define S6_X(x) ((x) << 16)
#define S6_Y(x) ((x) << 20)
#define S7_X(x) ((x) << 24)
#define S7_Y(x) ((x) << 28)
#define PA_SC_CLIPRECT_RULE 0x2820c
#define PA_SC_ENHANCE 0x8BF0
#define FORCE_EOV_MAX_CLK_CNT(x) ((x) << 0)
#define FORCE_EOV_MAX_TILE_CNT(x) ((x) << 12)
#define PA_SC_LINE_STIPPLE 0x28A0C
#define PA_SC_LINE_STIPPLE_STATE 0x8B10
#define PA_SC_MODE_CNTL 0x28A4C
#define PA_SC_MULTI_CHIP_CNTL 0x8B20
#define PA_SC_SCREEN_SCISSOR_TL 0x28030
#define PA_SC_GENERIC_SCISSOR_TL 0x28240
#define PA_SC_WINDOW_SCISSOR_TL 0x28204
#define PCIE_PORT_INDEX 0x0038
#define PCIE_PORT_DATA 0x003C
#define CHMAP 0x2004
#define NOOFCHAN_SHIFT 12
#define NOOFCHAN_MASK 0x00003000
#define RAMCFG 0x2408
#define NOOFBANK_SHIFT 0
#define NOOFBANK_MASK 0x00000001
#define NOOFRANK_SHIFT 1
#define NOOFRANK_MASK 0x00000002
#define NOOFROWS_SHIFT 2
#define NOOFROWS_MASK 0x0000001C
#define NOOFCOLS_SHIFT 5
#define NOOFCOLS_MASK 0x00000060
#define CHANSIZE_SHIFT 7
#define CHANSIZE_MASK 0x00000080
#define BURSTLENGTH_SHIFT 8
#define BURSTLENGTH_MASK 0x00000100
#define CHANSIZE_OVERRIDE (1 << 10)
#define SCRATCH_REG0 0x8500
#define SCRATCH_REG1 0x8504
#define SCRATCH_REG2 0x8508
#define SCRATCH_REG3 0x850C
#define SCRATCH_REG4 0x8510
#define SCRATCH_REG5 0x8514
#define SCRATCH_REG6 0x8518
#define SCRATCH_REG7 0x851C
#define SCRATCH_UMSK 0x8540
#define SCRATCH_ADDR 0x8544
#define SPI_CONFIG_CNTL 0x9100
#define GPR_WRITE_PRIORITY(x) ((x) << 0)
#define DISABLE_INTERP_1 (1 << 5)
#define SPI_CONFIG_CNTL_1 0x913C
#define VTX_DONE_DELAY(x) ((x) << 0)
#define INTERP_ONE_PRIM_PER_ROW (1 << 4)
#define SPI_INPUT_Z 0x286D8
#define SPI_PS_IN_CONTROL_0 0x286CC
#define NUM_INTERP(x) ((x)<<0)
#define POSITION_ENA (1<<8)
#define POSITION_CENTROID (1<<9)
#define POSITION_ADDR(x) ((x)<<10)
#define PARAM_GEN(x) ((x)<<15)
#define PARAM_GEN_ADDR(x) ((x)<<19)
#define BARYC_SAMPLE_CNTL(x) ((x)<<26)
#define PERSP_GRADIENT_ENA (1<<28)
#define LINEAR_GRADIENT_ENA (1<<29)
#define POSITION_SAMPLE (1<<30)
#define BARYC_AT_SAMPLE_ENA (1<<31)
#define SPI_PS_IN_CONTROL_1 0x286D0
#define GEN_INDEX_PIX (1<<0)
#define GEN_INDEX_PIX_ADDR(x) ((x)<<1)
#define FRONT_FACE_ENA (1<<8)
#define FRONT_FACE_CHAN(x) ((x)<<9)
#define FRONT_FACE_ALL_BITS (1<<11)
#define FRONT_FACE_ADDR(x) ((x)<<12)
#define FOG_ADDR(x) ((x)<<17)
#define FIXED_PT_POSITION_ENA (1<<24)
#define FIXED_PT_POSITION_ADDR(x) ((x)<<25)
#define SQ_MS_FIFO_SIZES 0x8CF0
#define CACHE_FIFO_SIZE(x) ((x) << 0)
#define FETCH_FIFO_HIWATER(x) ((x) << 8)
#define DONE_FIFO_HIWATER(x) ((x) << 16)
#define ALU_UPDATE_FIFO_HIWATER(x) ((x) << 24)
#define SQ_PGM_START_ES 0x28880
#define SQ_PGM_START_FS 0x28894
#define SQ_PGM_START_GS 0x2886C
#define SQ_PGM_START_PS 0x28840
#define SQ_PGM_RESOURCES_PS 0x28850
#define SQ_PGM_EXPORTS_PS 0x28854
#define SQ_PGM_CF_OFFSET_PS 0x288cc
#define SQ_PGM_START_VS 0x28858
#define SQ_PGM_RESOURCES_VS 0x28868
#define SQ_PGM_CF_OFFSET_VS 0x288d0
#define SQ_VTX_CONSTANT_WORD0_0 0x30000
#define SQ_VTX_CONSTANT_WORD1_0 0x30004
#define SQ_VTX_CONSTANT_WORD2_0 0x30008
# define SQ_VTXC_BASE_ADDR_HI(x) ((x) << 0)
# define SQ_VTXC_STRIDE(x) ((x) << 8)
# define SQ_VTXC_ENDIAN_SWAP(x) ((x) << 30)
# define SQ_ENDIAN_NONE 0
# define SQ_ENDIAN_8IN16 1
# define SQ_ENDIAN_8IN32 2
#define SQ_VTX_CONSTANT_WORD3_0 0x3000c
#define SQ_VTX_CONSTANT_WORD6_0 0x38018
#define S__SQ_VTX_CONSTANT_TYPE(x) (((x) & 3) << 30)
#define G__SQ_VTX_CONSTANT_TYPE(x) (((x) >> 30) & 3)
#define SQ_TEX_VTX_INVALID_TEXTURE 0x0
#define SQ_TEX_VTX_INVALID_BUFFER 0x1
#define SQ_TEX_VTX_VALID_TEXTURE 0x2
#define SQ_TEX_VTX_VALID_BUFFER 0x3
#define SX_MISC 0x28350
#define SX_MEMORY_EXPORT_BASE 0x9010
#define SX_DEBUG_1 0x9054
#define SMX_EVENT_RELEASE (1 << 0)
#define ENABLE_NEW_SMX_ADDRESS (1 << 16)
#define TA_CNTL_AUX 0x9508
#define DISABLE_CUBE_WRAP (1 << 0)
#define DISABLE_CUBE_ANISO (1 << 1)
#define SYNC_GRADIENT (1 << 24)
#define SYNC_WALKER (1 << 25)
#define SYNC_ALIGNER (1 << 26)
#define BILINEAR_PRECISION_6_BIT (0 << 31)
#define BILINEAR_PRECISION_8_BIT (1 << 31)
#define TC_CNTL 0x9608
#define TC_L2_SIZE(x) ((x)<<5)
#define L2_DISABLE_LATE_HIT (1<<9)
#define VC_ENHANCE 0x9714
#define VGT_CACHE_INVALIDATION 0x88C4
#define CACHE_INVALIDATION(x) ((x)<<0)
#define VC_ONLY 0
#define TC_ONLY 1
#define VC_AND_TC 2
#define VGT_DMA_BASE 0x287E8
#define VGT_DMA_BASE_HI 0x287E4
#define VGT_ES_PER_GS 0x88CC
#define VGT_GS_PER_ES 0x88C8
#define VGT_GS_PER_VS 0x88E8
#define VGT_GS_VERTEX_REUSE 0x88D4
#define VGT_PRIMITIVE_TYPE 0x8958
#define VGT_NUM_INSTANCES 0x8974
#define VGT_OUT_DEALLOC_CNTL 0x28C5C
#define DEALLOC_DIST_MASK 0x0000007F
#define VGT_STRMOUT_BASE_OFFSET_0 0x28B10
#define VGT_STRMOUT_BASE_OFFSET_1 0x28B14
#define VGT_STRMOUT_BASE_OFFSET_2 0x28B18
#define VGT_STRMOUT_BASE_OFFSET_3 0x28B1c
#define VGT_STRMOUT_BASE_OFFSET_HI_0 0x28B44
#define VGT_STRMOUT_BASE_OFFSET_HI_1 0x28B48
#define VGT_STRMOUT_BASE_OFFSET_HI_2 0x28B4c
#define VGT_STRMOUT_BASE_OFFSET_HI_3 0x28B50
#define VGT_STRMOUT_BUFFER_BASE_0 0x28AD8
#define VGT_STRMOUT_BUFFER_BASE_1 0x28AE8
#define VGT_STRMOUT_BUFFER_BASE_2 0x28AF8
#define VGT_STRMOUT_BUFFER_BASE_3 0x28B08
#define VGT_STRMOUT_BUFFER_OFFSET_0 0x28ADC
#define VGT_STRMOUT_BUFFER_OFFSET_1 0x28AEC
#define VGT_STRMOUT_BUFFER_OFFSET_2 0x28AFC
#define VGT_STRMOUT_BUFFER_OFFSET_3 0x28B0C
#define VGT_STRMOUT_BUFFER_SIZE_0 0x28AD0
#define VGT_STRMOUT_BUFFER_SIZE_1 0x28AE0
#define VGT_STRMOUT_BUFFER_SIZE_2 0x28AF0
#define VGT_STRMOUT_BUFFER_SIZE_3 0x28B00
#define VGT_STRMOUT_EN 0x28AB0
#define VGT_VERTEX_REUSE_BLOCK_CNTL 0x28C58
#define VTX_REUSE_DEPTH_MASK 0x000000FF
#define VGT_EVENT_INITIATOR 0x28a90
# define CACHE_FLUSH_AND_INV_EVENT_TS (0x14 << 0)
# define CACHE_FLUSH_AND_INV_EVENT (0x16 << 0)
#define VM_CONTEXT0_CNTL 0x1410
#define ENABLE_CONTEXT (1 << 0)
#define PAGE_TABLE_DEPTH(x) (((x) & 3) << 1)
#define RANGE_PROTECTION_FAULT_ENABLE_DEFAULT (1 << 4)
#define VM_CONTEXT0_INVALIDATION_LOW_ADDR 0x1490
#define VM_CONTEXT0_INVALIDATION_HIGH_ADDR 0x14B0
#define VM_CONTEXT0_PAGE_TABLE_BASE_ADDR 0x1574
#define VM_CONTEXT0_PAGE_TABLE_START_ADDR 0x1594
#define VM_CONTEXT0_PAGE_TABLE_END_ADDR 0x15B4
#define VM_CONTEXT0_PROTECTION_FAULT_DEFAULT_ADDR 0x1554
#define VM_CONTEXT0_REQUEST_RESPONSE 0x1470
#define REQUEST_TYPE(x) (((x) & 0xf) << 0)
#define RESPONSE_TYPE_MASK 0x000000F0
#define RESPONSE_TYPE_SHIFT 4
#define VM_L2_CNTL 0x1400
#define ENABLE_L2_CACHE (1 << 0)
#define ENABLE_L2_FRAGMENT_PROCESSING (1 << 1)
#define ENABLE_L2_PTE_CACHE_LRU_UPDATE_BY_WRITE (1 << 9)
#define EFFECTIVE_L2_QUEUE_SIZE(x) (((x) & 7) << 13)
#define VM_L2_CNTL2 0x1404
#define INVALIDATE_ALL_L1_TLBS (1 << 0)
#define INVALIDATE_L2_CACHE (1 << 1)
#define VM_L2_CNTL3 0x1408
#define BANK_SELECT_0(x) (((x) & 0x1f) << 0)
#define BANK_SELECT_1(x) (((x) & 0x1f) << 5)
#define L2_CACHE_UPDATE_MODE(x) (((x) & 3) << 10)
#define VM_L2_STATUS 0x140C
#define L2_BUSY (1 << 0)
#define WAIT_UNTIL 0x8040
#define WAIT_2D_IDLE_bit (1 << 14)
#define WAIT_3D_IDLE_bit (1 << 15)
#define WAIT_2D_IDLECLEAN_bit (1 << 16)
#define WAIT_3D_IDLECLEAN_bit (1 << 17)
#define IH_RB_CNTL 0x3e00
# define IH_RB_ENABLE (1 << 0)
# define IH_IB_SIZE(x) ((x) << 1) /* log2 */
# define IH_RB_FULL_DRAIN_ENABLE (1 << 6)
# define IH_WPTR_WRITEBACK_ENABLE (1 << 8)
# define IH_WPTR_WRITEBACK_TIMER(x) ((x) << 9) /* log2 */
# define IH_WPTR_OVERFLOW_ENABLE (1 << 16)
# define IH_WPTR_OVERFLOW_CLEAR (1 << 31)
#define IH_RB_BASE 0x3e04
#define IH_RB_RPTR 0x3e08
#define IH_RB_WPTR 0x3e0c
# define RB_OVERFLOW (1 << 0)
# define WPTR_OFFSET_MASK 0x3fffc
#define IH_RB_WPTR_ADDR_HI 0x3e10
#define IH_RB_WPTR_ADDR_LO 0x3e14
#define IH_CNTL 0x3e18
# define ENABLE_INTR (1 << 0)
# define IH_MC_SWAP(x) ((x) << 1)
# define IH_MC_SWAP_NONE 0
# define IH_MC_SWAP_16BIT 1
# define IH_MC_SWAP_32BIT 2
# define IH_MC_SWAP_64BIT 3
# define RPTR_REARM (1 << 4)
# define MC_WRREQ_CREDIT(x) ((x) << 15)
# define MC_WR_CLEAN_CNT(x) ((x) << 20)
#define RLC_CNTL 0x3f00
# define RLC_ENABLE (1 << 0)
#define RLC_HB_BASE 0x3f10
#define RLC_HB_CNTL 0x3f0c
#define RLC_HB_RPTR 0x3f20
#define RLC_HB_WPTR 0x3f1c
#define RLC_HB_WPTR_LSB_ADDR 0x3f14
#define RLC_HB_WPTR_MSB_ADDR 0x3f18
#define RLC_GPU_CLOCK_COUNT_LSB 0x3f38
#define RLC_GPU_CLOCK_COUNT_MSB 0x3f3c
#define RLC_CAPTURE_GPU_CLOCK_COUNT 0x3f40
#define RLC_MC_CNTL 0x3f44
#define RLC_UCODE_CNTL 0x3f48
#define RLC_UCODE_ADDR 0x3f2c
#define RLC_UCODE_DATA 0x3f30
/* new for TN */
#define TN_RLC_SAVE_AND_RESTORE_BASE 0x3f10
#define TN_RLC_CLEAR_STATE_RESTORE_BASE 0x3f20
#define SRBM_SOFT_RESET 0xe60
# define SOFT_RESET_RLC (1 << 13)
#define CP_INT_CNTL 0xc124
# define CNTX_BUSY_INT_ENABLE (1 << 19)
# define CNTX_EMPTY_INT_ENABLE (1 << 20)
# define SCRATCH_INT_ENABLE (1 << 25)
# define TIME_STAMP_INT_ENABLE (1 << 26)
# define IB2_INT_ENABLE (1 << 29)
# define IB1_INT_ENABLE (1 << 30)
# define RB_INT_ENABLE (1 << 31)
#define CP_INT_STATUS 0xc128
# define SCRATCH_INT_STAT (1 << 25)
# define TIME_STAMP_INT_STAT (1 << 26)
# define IB2_INT_STAT (1 << 29)
# define IB1_INT_STAT (1 << 30)
# define RB_INT_STAT (1 << 31)
#define GRBM_INT_CNTL 0x8060
# define RDERR_INT_ENABLE (1 << 0)
# define WAIT_COUNT_TIMEOUT_INT_ENABLE (1 << 1)
# define GUI_IDLE_INT_ENABLE (1 << 19)
#define INTERRUPT_CNTL 0x5468
# define IH_DUMMY_RD_OVERRIDE (1 << 0)
# define IH_DUMMY_RD_EN (1 << 1)
# define IH_REQ_NONSNOOP_EN (1 << 3)
# define GEN_IH_INT_EN (1 << 8)
#define INTERRUPT_CNTL2 0x546c
#define D1MODE_VBLANK_STATUS 0x6534
#define D2MODE_VBLANK_STATUS 0x6d34
# define DxMODE_VBLANK_OCCURRED (1 << 0)
# define DxMODE_VBLANK_ACK (1 << 4)
# define DxMODE_VBLANK_STAT (1 << 12)
# define DxMODE_VBLANK_INTERRUPT (1 << 16)
# define DxMODE_VBLANK_INTERRUPT_TYPE (1 << 17)
#define D1MODE_VLINE_STATUS 0x653c
#define D2MODE_VLINE_STATUS 0x6d3c
# define DxMODE_VLINE_OCCURRED (1 << 0)
# define DxMODE_VLINE_ACK (1 << 4)
# define DxMODE_VLINE_STAT (1 << 12)
# define DxMODE_VLINE_INTERRUPT (1 << 16)
# define DxMODE_VLINE_INTERRUPT_TYPE (1 << 17)
#define DxMODE_INT_MASK 0x6540
# define D1MODE_VBLANK_INT_MASK (1 << 0)
# define D1MODE_VLINE_INT_MASK (1 << 4)
# define D2MODE_VBLANK_INT_MASK (1 << 8)
# define D2MODE_VLINE_INT_MASK (1 << 12)
#define DCE3_DISP_INTERRUPT_STATUS 0x7ddc
# define DC_HPD1_INTERRUPT (1 << 18)
# define DC_HPD2_INTERRUPT (1 << 19)
#define DISP_INTERRUPT_STATUS 0x7edc
# define LB_D1_VLINE_INTERRUPT (1 << 2)
# define LB_D2_VLINE_INTERRUPT (1 << 3)
# define LB_D1_VBLANK_INTERRUPT (1 << 4)
# define LB_D2_VBLANK_INTERRUPT (1 << 5)
# define DACA_AUTODETECT_INTERRUPT (1 << 16)
# define DACB_AUTODETECT_INTERRUPT (1 << 17)
# define DC_HOT_PLUG_DETECT1_INTERRUPT (1 << 18)
# define DC_HOT_PLUG_DETECT2_INTERRUPT (1 << 19)
# define DC_I2C_SW_DONE_INTERRUPT (1 << 20)
# define DC_I2C_HW_DONE_INTERRUPT (1 << 21)
#define DISP_INTERRUPT_STATUS_CONTINUE 0x7ee8
#define DCE3_DISP_INTERRUPT_STATUS_CONTINUE 0x7de8
# define DC_HPD4_INTERRUPT (1 << 14)
# define DC_HPD4_RX_INTERRUPT (1 << 15)
# define DC_HPD3_INTERRUPT (1 << 28)
# define DC_HPD1_RX_INTERRUPT (1 << 29)
# define DC_HPD2_RX_INTERRUPT (1 << 30)
#define DCE3_DISP_INTERRUPT_STATUS_CONTINUE2 0x7dec
# define DC_HPD3_RX_INTERRUPT (1 << 0)
# define DIGA_DP_VID_STREAM_DISABLE_INTERRUPT (1 << 1)
# define DIGA_DP_STEER_FIFO_OVERFLOW_INTERRUPT (1 << 2)
# define DIGB_DP_VID_STREAM_DISABLE_INTERRUPT (1 << 3)
# define DIGB_DP_STEER_FIFO_OVERFLOW_INTERRUPT (1 << 4)
# define AUX1_SW_DONE_INTERRUPT (1 << 5)
# define AUX1_LS_DONE_INTERRUPT (1 << 6)
# define AUX2_SW_DONE_INTERRUPT (1 << 7)
# define AUX2_LS_DONE_INTERRUPT (1 << 8)
# define AUX3_SW_DONE_INTERRUPT (1 << 9)
# define AUX3_LS_DONE_INTERRUPT (1 << 10)
# define AUX4_SW_DONE_INTERRUPT (1 << 11)
# define AUX4_LS_DONE_INTERRUPT (1 << 12)
# define DIGA_DP_FAST_TRAINING_COMPLETE_INTERRUPT (1 << 13)
# define DIGB_DP_FAST_TRAINING_COMPLETE_INTERRUPT (1 << 14)
/* DCE 3.2 */
# define AUX5_SW_DONE_INTERRUPT (1 << 15)
# define AUX5_LS_DONE_INTERRUPT (1 << 16)
# define AUX6_SW_DONE_INTERRUPT (1 << 17)
# define AUX6_LS_DONE_INTERRUPT (1 << 18)
# define DC_HPD5_INTERRUPT (1 << 19)
# define DC_HPD5_RX_INTERRUPT (1 << 20)
# define DC_HPD6_INTERRUPT (1 << 21)
# define DC_HPD6_RX_INTERRUPT (1 << 22)
#define DACA_AUTO_DETECT_CONTROL 0x7828
#define DACB_AUTO_DETECT_CONTROL 0x7a28
#define DCE3_DACA_AUTO_DETECT_CONTROL 0x7028
#define DCE3_DACB_AUTO_DETECT_CONTROL 0x7128
# define DACx_AUTODETECT_MODE(x) ((x) << 0)
# define DACx_AUTODETECT_MODE_NONE 0
# define DACx_AUTODETECT_MODE_CONNECT 1
# define DACx_AUTODETECT_MODE_DISCONNECT 2
# define DACx_AUTODETECT_FRAME_TIME_COUNTER(x) ((x) << 8)
/* bit 18 = R/C, 17 = G/Y, 16 = B/Comp */
# define DACx_AUTODETECT_CHECK_MASK(x) ((x) << 16)
#define DCE3_DACA_AUTODETECT_INT_CONTROL 0x7038
#define DCE3_DACB_AUTODETECT_INT_CONTROL 0x7138
#define DACA_AUTODETECT_INT_CONTROL 0x7838
#define DACB_AUTODETECT_INT_CONTROL 0x7a38
# define DACx_AUTODETECT_ACK (1 << 0)
# define DACx_AUTODETECT_INT_ENABLE (1 << 16)
#define DC_HOT_PLUG_DETECT1_CONTROL 0x7d00
#define DC_HOT_PLUG_DETECT2_CONTROL 0x7d10
#define DC_HOT_PLUG_DETECT3_CONTROL 0x7d24
# define DC_HOT_PLUG_DETECTx_EN (1 << 0)
#define DC_HOT_PLUG_DETECT1_INT_STATUS 0x7d04
#define DC_HOT_PLUG_DETECT2_INT_STATUS 0x7d14
#define DC_HOT_PLUG_DETECT3_INT_STATUS 0x7d28
# define DC_HOT_PLUG_DETECTx_INT_STATUS (1 << 0)
# define DC_HOT_PLUG_DETECTx_SENSE (1 << 1)
/* DCE 3.0 */
#define DC_HPD1_INT_STATUS 0x7d00
#define DC_HPD2_INT_STATUS 0x7d0c
#define DC_HPD3_INT_STATUS 0x7d18
#define DC_HPD4_INT_STATUS 0x7d24
/* DCE 3.2 */
#define DC_HPD5_INT_STATUS 0x7dc0
#define DC_HPD6_INT_STATUS 0x7df4
# define DC_HPDx_INT_STATUS (1 << 0)
# define DC_HPDx_SENSE (1 << 1)
# define DC_HPDx_RX_INT_STATUS (1 << 8)
#define DC_HOT_PLUG_DETECT1_INT_CONTROL 0x7d08
#define DC_HOT_PLUG_DETECT2_INT_CONTROL 0x7d18
#define DC_HOT_PLUG_DETECT3_INT_CONTROL 0x7d2c
# define DC_HOT_PLUG_DETECTx_INT_ACK (1 << 0)
# define DC_HOT_PLUG_DETECTx_INT_POLARITY (1 << 8)
# define DC_HOT_PLUG_DETECTx_INT_EN (1 << 16)
/* DCE 3.0 */
#define DC_HPD1_INT_CONTROL 0x7d04
#define DC_HPD2_INT_CONTROL 0x7d10
#define DC_HPD3_INT_CONTROL 0x7d1c
#define DC_HPD4_INT_CONTROL 0x7d28
/* DCE 3.2 */
#define DC_HPD5_INT_CONTROL 0x7dc4
#define DC_HPD6_INT_CONTROL 0x7df8
# define DC_HPDx_INT_ACK (1 << 0)
# define DC_HPDx_INT_POLARITY (1 << 8)
# define DC_HPDx_INT_EN (1 << 16)
# define DC_HPDx_RX_INT_ACK (1 << 20)
# define DC_HPDx_RX_INT_EN (1 << 24)
/* DCE 3.0 */
#define DC_HPD1_CONTROL 0x7d08
#define DC_HPD2_CONTROL 0x7d14
#define DC_HPD3_CONTROL 0x7d20
#define DC_HPD4_CONTROL 0x7d2c
/* DCE 3.2 */
#define DC_HPD5_CONTROL 0x7dc8
#define DC_HPD6_CONTROL 0x7dfc
# define DC_HPDx_CONNECTION_TIMER(x) ((x) << 0)
# define DC_HPDx_RX_INT_TIMER(x) ((x) << 16)
/* DCE 3.2 */
# define DC_HPDx_EN (1 << 28)
#define D1GRPH_INTERRUPT_STATUS 0x6158
#define D2GRPH_INTERRUPT_STATUS 0x6958
# define DxGRPH_PFLIP_INT_OCCURRED (1 << 0)
# define DxGRPH_PFLIP_INT_CLEAR (1 << 8)
#define D1GRPH_INTERRUPT_CONTROL 0x615c
#define D2GRPH_INTERRUPT_CONTROL 0x695c
# define DxGRPH_PFLIP_INT_MASK (1 << 0)
# define DxGRPH_PFLIP_INT_TYPE (1 << 8)
/* PCIE link stuff */
#define PCIE_LC_TRAINING_CNTL 0xa1 /* PCIE_P */
# define LC_POINT_7_PLUS_EN (1 << 6)
#define PCIE_LC_LINK_WIDTH_CNTL 0xa2 /* PCIE_P */
# define LC_LINK_WIDTH_SHIFT 0
# define LC_LINK_WIDTH_MASK 0x7
# define LC_LINK_WIDTH_X0 0
# define LC_LINK_WIDTH_X1 1
# define LC_LINK_WIDTH_X2 2
# define LC_LINK_WIDTH_X4 3
# define LC_LINK_WIDTH_X8 4
# define LC_LINK_WIDTH_X16 6
# define LC_LINK_WIDTH_RD_SHIFT 4
# define LC_LINK_WIDTH_RD_MASK 0x70
# define LC_RECONFIG_ARC_MISSING_ESCAPE (1 << 7)
# define LC_RECONFIG_NOW (1 << 8)
# define LC_RENEGOTIATION_SUPPORT (1 << 9)
# define LC_RENEGOTIATE_EN (1 << 10)
# define LC_SHORT_RECONFIG_EN (1 << 11)
# define LC_UPCONFIGURE_SUPPORT (1 << 12)
# define LC_UPCONFIGURE_DIS (1 << 13)
#define PCIE_LC_SPEED_CNTL 0xa4 /* PCIE_P */
# define LC_GEN2_EN_STRAP (1 << 0)
# define LC_TARGET_LINK_SPEED_OVERRIDE_EN (1 << 1)
# define LC_FORCE_EN_HW_SPEED_CHANGE (1 << 5)
# define LC_FORCE_DIS_HW_SPEED_CHANGE (1 << 6)
# define LC_SPEED_CHANGE_ATTEMPTS_ALLOWED_MASK (0x3 << 8)
# define LC_SPEED_CHANGE_ATTEMPTS_ALLOWED_SHIFT 3
# define LC_CURRENT_DATA_RATE (1 << 11)
# define LC_VOLTAGE_TIMER_SEL_MASK (0xf << 14)
# define LC_CLR_FAILED_SPD_CHANGE_CNT (1 << 21)
# define LC_OTHER_SIDE_EVER_SENT_GEN2 (1 << 23)
# define LC_OTHER_SIDE_SUPPORTS_GEN2 (1 << 24)
#define MM_CFGREGS_CNTL 0x544c
# define MM_WR_TO_CFG_EN (1 << 3)
#define LINK_CNTL2 0x88 /* F0 */
# define TARGET_LINK_SPEED_MASK (0xf << 0)
# define SELECTABLE_DEEMPHASIS (1 << 6)
/* Audio clocks */
#define DCCG_AUDIO_DTO0_PHASE 0x0514
#define DCCG_AUDIO_DTO0_MODULE 0x0518
#define DCCG_AUDIO_DTO0_LOAD 0x051c
# define DTO_LOAD (1 << 31)
#define DCCG_AUDIO_DTO0_CNTL 0x0520
#define DCCG_AUDIO_DTO1_PHASE 0x0524
#define DCCG_AUDIO_DTO1_MODULE 0x0528
#define DCCG_AUDIO_DTO1_LOAD 0x052c
#define DCCG_AUDIO_DTO1_CNTL 0x0530
#define DCCG_AUDIO_DTO_SELECT 0x0534
/* digital blocks */
#define TMDSA_CNTL 0x7880
# define TMDSA_HDMI_EN (1 << 2)
#define LVTMA_CNTL 0x7a80
# define LVTMA_HDMI_EN (1 << 2)
#define DDIA_CNTL 0x7200
# define DDIA_HDMI_EN (1 << 2)
#define DIG0_CNTL 0x75a0
# define DIG_MODE(x) (((x) & 7) << 8)
# define DIG_MODE_DP 0
# define DIG_MODE_LVDS 1
# define DIG_MODE_TMDS_DVI 2
# define DIG_MODE_TMDS_HDMI 3
# define DIG_MODE_SDVO 4
#define DIG1_CNTL 0x79a0
/* rs6xx/rs740 and r6xx share the same HDMI blocks, however, rs6xx has only one
* instance of the blocks while r6xx has 2. DCE 3.0 cards are slightly
* different due to the new DIG blocks, but also have 2 instances.
* DCE 3.0 HDMI blocks are part of each DIG encoder.
*/
/* rs6xx/rs740/r6xx/dce3 */
#define HDMI0_CONTROL 0x7400
/* rs6xx/rs740/r6xx */
# define HDMI0_ENABLE (1 << 0)
# define HDMI0_STREAM(x) (((x) & 3) << 2)
# define HDMI0_STREAM_TMDSA 0
# define HDMI0_STREAM_LVTMA 1
# define HDMI0_STREAM_DVOA 2
# define HDMI0_STREAM_DDIA 3
/* rs6xx/r6xx/dce3 */
# define HDMI0_ERROR_ACK (1 << 8)
# define HDMI0_ERROR_MASK (1 << 9)
#define HDMI0_STATUS 0x7404
# define HDMI0_ACTIVE_AVMUTE (1 << 0)
# define HDMI0_AUDIO_ENABLE (1 << 4)
# define HDMI0_AZ_FORMAT_WTRIG (1 << 28)
# define HDMI0_AZ_FORMAT_WTRIG_INT (1 << 29)
#define HDMI0_AUDIO_PACKET_CONTROL 0x7408
# define HDMI0_AUDIO_SAMPLE_SEND (1 << 0)
# define HDMI0_AUDIO_DELAY_EN(x) (((x) & 3) << 4)
# define HDMI0_AUDIO_SEND_MAX_PACKETS (1 << 8)
# define HDMI0_AUDIO_TEST_EN (1 << 12)
# define HDMI0_AUDIO_PACKETS_PER_LINE(x) (((x) & 0x1f) << 16)
# define HDMI0_AUDIO_CHANNEL_SWAP (1 << 24)
# define HDMI0_60958_CS_UPDATE (1 << 26)
# define HDMI0_AZ_FORMAT_WTRIG_MASK (1 << 28)
# define HDMI0_AZ_FORMAT_WTRIG_ACK (1 << 29)
#define HDMI0_AUDIO_CRC_CONTROL 0x740c
# define HDMI0_AUDIO_CRC_EN (1 << 0)
#define HDMI0_VBI_PACKET_CONTROL 0x7410
# define HDMI0_NULL_SEND (1 << 0)
# define HDMI0_GC_SEND (1 << 4)
# define HDMI0_GC_CONT (1 << 5) /* 0 - once; 1 - every frame */
#define HDMI0_INFOFRAME_CONTROL0 0x7414
# define HDMI0_AVI_INFO_SEND (1 << 0)
# define HDMI0_AVI_INFO_CONT (1 << 1)
# define HDMI0_AUDIO_INFO_SEND (1 << 4)
# define HDMI0_AUDIO_INFO_CONT (1 << 5)
# define HDMI0_AUDIO_INFO_SOURCE (1 << 6) /* 0 - sound block; 1 - hmdi regs */
# define HDMI0_AUDIO_INFO_UPDATE (1 << 7)
# define HDMI0_MPEG_INFO_SEND (1 << 8)
# define HDMI0_MPEG_INFO_CONT (1 << 9)
# define HDMI0_MPEG_INFO_UPDATE (1 << 10)
#define HDMI0_INFOFRAME_CONTROL1 0x7418
# define HDMI0_AVI_INFO_LINE(x) (((x) & 0x3f) << 0)
# define HDMI0_AUDIO_INFO_LINE(x) (((x) & 0x3f) << 8)
# define HDMI0_MPEG_INFO_LINE(x) (((x) & 0x3f) << 16)
#define HDMI0_GENERIC_PACKET_CONTROL 0x741c
# define HDMI0_GENERIC0_SEND (1 << 0)
# define HDMI0_GENERIC0_CONT (1 << 1)
# define HDMI0_GENERIC0_UPDATE (1 << 2)
# define HDMI0_GENERIC1_SEND (1 << 4)
# define HDMI0_GENERIC1_CONT (1 << 5)
# define HDMI0_GENERIC0_LINE(x) (((x) & 0x3f) << 16)
# define HDMI0_GENERIC1_LINE(x) (((x) & 0x3f) << 24)
#define HDMI0_GC 0x7428
# define HDMI0_GC_AVMUTE (1 << 0)
#define HDMI0_AVI_INFO0 0x7454
# define HDMI0_AVI_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define HDMI0_AVI_INFO_S(x) (((x) & 3) << 8)
# define HDMI0_AVI_INFO_B(x) (((x) & 3) << 10)
# define HDMI0_AVI_INFO_A(x) (((x) & 1) << 12)
# define HDMI0_AVI_INFO_Y(x) (((x) & 3) << 13)
# define HDMI0_AVI_INFO_Y_RGB 0
# define HDMI0_AVI_INFO_Y_YCBCR422 1
# define HDMI0_AVI_INFO_Y_YCBCR444 2
# define HDMI0_AVI_INFO_Y_A_B_S(x) (((x) & 0xff) << 8)
# define HDMI0_AVI_INFO_R(x) (((x) & 0xf) << 16)
# define HDMI0_AVI_INFO_M(x) (((x) & 0x3) << 20)
# define HDMI0_AVI_INFO_C(x) (((x) & 0x3) << 22)
# define HDMI0_AVI_INFO_C_M_R(x) (((x) & 0xff) << 16)
# define HDMI0_AVI_INFO_SC(x) (((x) & 0x3) << 24)
# define HDMI0_AVI_INFO_ITC_EC_Q_SC(x) (((x) & 0xff) << 24)
#define HDMI0_AVI_INFO1 0x7458
# define HDMI0_AVI_INFO_VIC(x) (((x) & 0x7f) << 0) /* don't use avi infoframe v1 */
# define HDMI0_AVI_INFO_PR(x) (((x) & 0xf) << 8) /* don't use avi infoframe v1 */
# define HDMI0_AVI_INFO_TOP(x) (((x) & 0xffff) << 16)
#define HDMI0_AVI_INFO2 0x745c
# define HDMI0_AVI_INFO_BOTTOM(x) (((x) & 0xffff) << 0)
# define HDMI0_AVI_INFO_LEFT(x) (((x) & 0xffff) << 16)
#define HDMI0_AVI_INFO3 0x7460
# define HDMI0_AVI_INFO_RIGHT(x) (((x) & 0xffff) << 0)
# define HDMI0_AVI_INFO_VERSION(x) (((x) & 3) << 24)
#define HDMI0_MPEG_INFO0 0x7464
# define HDMI0_MPEG_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define HDMI0_MPEG_INFO_MB0(x) (((x) & 0xff) << 8)
# define HDMI0_MPEG_INFO_MB1(x) (((x) & 0xff) << 16)
# define HDMI0_MPEG_INFO_MB2(x) (((x) & 0xff) << 24)
#define HDMI0_MPEG_INFO1 0x7468
# define HDMI0_MPEG_INFO_MB3(x) (((x) & 0xff) << 0)
# define HDMI0_MPEG_INFO_MF(x) (((x) & 3) << 8)
# define HDMI0_MPEG_INFO_FR(x) (((x) & 1) << 12)
#define HDMI0_GENERIC0_HDR 0x746c
#define HDMI0_GENERIC0_0 0x7470
#define HDMI0_GENERIC0_1 0x7474
#define HDMI0_GENERIC0_2 0x7478
#define HDMI0_GENERIC0_3 0x747c
#define HDMI0_GENERIC0_4 0x7480
#define HDMI0_GENERIC0_5 0x7484
#define HDMI0_GENERIC0_6 0x7488
#define HDMI0_GENERIC1_HDR 0x748c
#define HDMI0_GENERIC1_0 0x7490
#define HDMI0_GENERIC1_1 0x7494
#define HDMI0_GENERIC1_2 0x7498
#define HDMI0_GENERIC1_3 0x749c
#define HDMI0_GENERIC1_4 0x74a0
#define HDMI0_GENERIC1_5 0x74a4
#define HDMI0_GENERIC1_6 0x74a8
#define HDMI0_ACR_32_0 0x74ac
# define HDMI0_ACR_CTS_32(x) (((x) & 0xfffff) << 12)
#define HDMI0_ACR_32_1 0x74b0
# define HDMI0_ACR_N_32(x) (((x) & 0xfffff) << 0)
#define HDMI0_ACR_44_0 0x74b4
# define HDMI0_ACR_CTS_44(x) (((x) & 0xfffff) << 12)
#define HDMI0_ACR_44_1 0x74b8
# define HDMI0_ACR_N_44(x) (((x) & 0xfffff) << 0)
#define HDMI0_ACR_48_0 0x74bc
# define HDMI0_ACR_CTS_48(x) (((x) & 0xfffff) << 12)
#define HDMI0_ACR_48_1 0x74c0
# define HDMI0_ACR_N_48(x) (((x) & 0xfffff) << 0)
#define HDMI0_ACR_STATUS_0 0x74c4
#define HDMI0_ACR_STATUS_1 0x74c8
#define HDMI0_AUDIO_INFO0 0x74cc
# define HDMI0_AUDIO_INFO_CHECKSUM(x) (((x) & 0xff) << 0)
# define HDMI0_AUDIO_INFO_CC(x) (((x) & 7) << 8)
#define HDMI0_AUDIO_INFO1 0x74d0
# define HDMI0_AUDIO_INFO_CA(x) (((x) & 0xff) << 0)
# define HDMI0_AUDIO_INFO_LSV(x) (((x) & 0xf) << 11)
# define HDMI0_AUDIO_INFO_DM_INH(x) (((x) & 1) << 15)
# define HDMI0_AUDIO_INFO_DM_INH_LSV(x) (((x) & 0xff) << 8)
#define HDMI0_60958_0 0x74d4
# define HDMI0_60958_CS_A(x) (((x) & 1) << 0)
# define HDMI0_60958_CS_B(x) (((x) & 1) << 1)
# define HDMI0_60958_CS_C(x) (((x) & 1) << 2)
# define HDMI0_60958_CS_D(x) (((x) & 3) << 3)
# define HDMI0_60958_CS_MODE(x) (((x) & 3) << 6)
# define HDMI0_60958_CS_CATEGORY_CODE(x) (((x) & 0xff) << 8)
# define HDMI0_60958_CS_SOURCE_NUMBER(x) (((x) & 0xf) << 16)
# define HDMI0_60958_CS_CHANNEL_NUMBER_L(x) (((x) & 0xf) << 20)
# define HDMI0_60958_CS_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 24)
# define HDMI0_60958_CS_CLOCK_ACCURACY(x) (((x) & 3) << 28)
#define HDMI0_60958_1 0x74d8
# define HDMI0_60958_CS_WORD_LENGTH(x) (((x) & 0xf) << 0)
# define HDMI0_60958_CS_ORIGINAL_SAMPLING_FREQUENCY(x) (((x) & 0xf) << 4)
# define HDMI0_60958_CS_VALID_L(x) (((x) & 1) << 16)
# define HDMI0_60958_CS_VALID_R(x) (((x) & 1) << 18)
# define HDMI0_60958_CS_CHANNEL_NUMBER_R(x) (((x) & 0xf) << 20)
#define HDMI0_ACR_PACKET_CONTROL 0x74dc
# define HDMI0_ACR_SEND (1 << 0)
# define HDMI0_ACR_CONT (1 << 1)
# define HDMI0_ACR_SELECT(x) (((x) & 3) << 4)
# define HDMI0_ACR_HW 0
# define HDMI0_ACR_32 1
# define HDMI0_ACR_44 2
# define HDMI0_ACR_48 3
# define HDMI0_ACR_SOURCE (1 << 8) /* 0 - hw; 1 - cts value */
# define HDMI0_ACR_AUTO_SEND (1 << 12)
#define HDMI0_RAMP_CONTROL0 0x74e0
# define HDMI0_RAMP_MAX_COUNT(x) (((x) & 0xffffff) << 0)
#define HDMI0_RAMP_CONTROL1 0x74e4
# define HDMI0_RAMP_MIN_COUNT(x) (((x) & 0xffffff) << 0)
#define HDMI0_RAMP_CONTROL2 0x74e8
# define HDMI0_RAMP_INC_COUNT(x) (((x) & 0xffffff) << 0)
#define HDMI0_RAMP_CONTROL3 0x74ec
# define HDMI0_RAMP_DEC_COUNT(x) (((x) & 0xffffff) << 0)
/* HDMI0_60958_2 is r7xx only */
#define HDMI0_60958_2 0x74f0
# define HDMI0_60958_CS_CHANNEL_NUMBER_2(x) (((x) & 0xf) << 0)
# define HDMI0_60958_CS_CHANNEL_NUMBER_3(x) (((x) & 0xf) << 4)
# define HDMI0_60958_CS_CHANNEL_NUMBER_4(x) (((x) & 0xf) << 8)
# define HDMI0_60958_CS_CHANNEL_NUMBER_5(x) (((x) & 0xf) << 12)
# define HDMI0_60958_CS_CHANNEL_NUMBER_6(x) (((x) & 0xf) << 16)
# define HDMI0_60958_CS_CHANNEL_NUMBER_7(x) (((x) & 0xf) << 20)
/* r6xx only; second instance starts at 0x7700 */
#define HDMI1_CONTROL 0x7700
#define HDMI1_STATUS 0x7704
#define HDMI1_AUDIO_PACKET_CONTROL 0x7708
/* DCE3; second instance starts at 0x7800 NOT 0x7700 */
#define DCE3_HDMI1_CONTROL 0x7800
#define DCE3_HDMI1_STATUS 0x7804
#define DCE3_HDMI1_AUDIO_PACKET_CONTROL 0x7808
/* DCE3.2 (for interrupts) */
#define AFMT_STATUS 0x7600
# define AFMT_AUDIO_ENABLE (1 << 4)
# define AFMT_AZ_FORMAT_WTRIG (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_INT (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG (1 << 30)
#define AFMT_AUDIO_PACKET_CONTROL 0x7604
# define AFMT_AUDIO_SAMPLE_SEND (1 << 0)
# define AFMT_AUDIO_TEST_EN (1 << 12)
# define AFMT_AUDIO_CHANNEL_SWAP (1 << 24)
# define AFMT_60958_CS_UPDATE (1 << 26)
# define AFMT_AZ_AUDIO_ENABLE_CHG_MASK (1 << 27)
# define AFMT_AZ_FORMAT_WTRIG_MASK (1 << 28)
# define AFMT_AZ_FORMAT_WTRIG_ACK (1 << 29)
# define AFMT_AZ_AUDIO_ENABLE_CHG_ACK (1 << 30)
/*
* PM4
*/
#define PACKET_TYPE0 0
#define PACKET_TYPE1 1
#define PACKET_TYPE2 2
#define PACKET_TYPE3 3
#define CP_PACKET_GET_TYPE(h) (((h) >> 30) & 3)
#define CP_PACKET_GET_COUNT(h) (((h) >> 16) & 0x3FFF)
#define CP_PACKET0_GET_REG(h) (((h) & 0xFFFF) << 2)
#define CP_PACKET3_GET_OPCODE(h) (((h) >> 8) & 0xFF)
#define PACKET0(reg, n) ((PACKET_TYPE0 << 30) | \
(((reg) >> 2) & 0xFFFF) | \
((n) & 0x3FFF) << 16)
#define PACKET3(op, n) ((PACKET_TYPE3 << 30) | \
(((op) & 0xFF) << 8) | \
((n) & 0x3FFF) << 16)
/* Packet 3 types */
#define PACKET3_NOP 0x10
#define PACKET3_INDIRECT_BUFFER_END 0x17
#define PACKET3_SET_PREDICATION 0x20
#define PACKET3_REG_RMW 0x21
#define PACKET3_COND_EXEC 0x22
#define PACKET3_PRED_EXEC 0x23
#define PACKET3_START_3D_CMDBUF 0x24
#define PACKET3_DRAW_INDEX_2 0x27
#define PACKET3_CONTEXT_CONTROL 0x28
#define PACKET3_DRAW_INDEX_IMMD_BE 0x29
#define PACKET3_INDEX_TYPE 0x2A
#define PACKET3_DRAW_INDEX 0x2B
#define PACKET3_DRAW_INDEX_AUTO 0x2D
#define PACKET3_DRAW_INDEX_IMMD 0x2E
#define PACKET3_NUM_INSTANCES 0x2F
#define PACKET3_STRMOUT_BUFFER_UPDATE 0x34
#define PACKET3_INDIRECT_BUFFER_MP 0x38
#define PACKET3_MEM_SEMAPHORE 0x39
# define PACKET3_SEM_WAIT_ON_SIGNAL (0x1 << 12)
# define PACKET3_SEM_SEL_SIGNAL (0x6 << 29)
# define PACKET3_SEM_SEL_WAIT (0x7 << 29)
#define PACKET3_MPEG_INDEX 0x3A
#define PACKET3_COPY_DW 0x3B
#define PACKET3_WAIT_REG_MEM 0x3C
#define PACKET3_MEM_WRITE 0x3D
#define PACKET3_INDIRECT_BUFFER 0x32
#define PACKET3_SURFACE_SYNC 0x43
# define PACKET3_CB0_DEST_BASE_ENA (1 << 6)
# define PACKET3_TC_ACTION_ENA (1 << 23)
# define PACKET3_VC_ACTION_ENA (1 << 24)
# define PACKET3_CB_ACTION_ENA (1 << 25)
# define PACKET3_DB_ACTION_ENA (1 << 26)
# define PACKET3_SH_ACTION_ENA (1 << 27)
# define PACKET3_SMX_ACTION_ENA (1 << 28)
#define PACKET3_ME_INITIALIZE 0x44
#define PACKET3_ME_INITIALIZE_DEVICE_ID(x) ((x) << 16)
#define PACKET3_COND_WRITE 0x45
#define PACKET3_EVENT_WRITE 0x46
#define EVENT_TYPE(x) ((x) << 0)
#define EVENT_INDEX(x) ((x) << 8)
/* 0 - any non-TS event
* 1 - ZPASS_DONE
* 2 - SAMPLE_PIPELINESTAT
* 3 - SAMPLE_STREAMOUTSTAT*
* 4 - *S_PARTIAL_FLUSH
* 5 - TS events
*/
#define PACKET3_EVENT_WRITE_EOP 0x47
#define DATA_SEL(x) ((x) << 29)
/* 0 - discard
* 1 - send low 32bit data
* 2 - send 64bit data
* 3 - send 64bit counter value
*/
#define INT_SEL(x) ((x) << 24)
/* 0 - none
* 1 - interrupt only (DATA_SEL = 0)
* 2 - interrupt when data write is confirmed
*/
#define PACKET3_ONE_REG_WRITE 0x57
#define PACKET3_SET_CONFIG_REG 0x68
#define PACKET3_SET_CONFIG_REG_OFFSET 0x00008000
#define PACKET3_SET_CONFIG_REG_END 0x0000ac00
#define PACKET3_SET_CONTEXT_REG 0x69
#define PACKET3_SET_CONTEXT_REG_OFFSET 0x00028000
#define PACKET3_SET_CONTEXT_REG_END 0x00029000
#define PACKET3_SET_ALU_CONST 0x6A
#define PACKET3_SET_ALU_CONST_OFFSET 0x00030000
#define PACKET3_SET_ALU_CONST_END 0x00032000
#define PACKET3_SET_BOOL_CONST 0x6B
#define PACKET3_SET_BOOL_CONST_OFFSET 0x0003e380
#define PACKET3_SET_BOOL_CONST_END 0x00040000
#define PACKET3_SET_LOOP_CONST 0x6C
#define PACKET3_SET_LOOP_CONST_OFFSET 0x0003e200
#define PACKET3_SET_LOOP_CONST_END 0x0003e380
#define PACKET3_SET_RESOURCE 0x6D
#define PACKET3_SET_RESOURCE_OFFSET 0x00038000
#define PACKET3_SET_RESOURCE_END 0x0003c000
#define PACKET3_SET_SAMPLER 0x6E
#define PACKET3_SET_SAMPLER_OFFSET 0x0003c000
#define PACKET3_SET_SAMPLER_END 0x0003cff0
#define PACKET3_SET_CTL_CONST 0x6F
#define PACKET3_SET_CTL_CONST_OFFSET 0x0003cff0
#define PACKET3_SET_CTL_CONST_END 0x0003e200
#define PACKET3_STRMOUT_BASE_UPDATE 0x72 /* r7xx */
#define PACKET3_SURFACE_BASE_UPDATE 0x73
#define R_008020_GRBM_SOFT_RESET 0x8020
#define S_008020_SOFT_RESET_CP(x) (((x) & 1) << 0)
#define S_008020_SOFT_RESET_CB(x) (((x) & 1) << 1)
#define S_008020_SOFT_RESET_CR(x) (((x) & 1) << 2)
#define S_008020_SOFT_RESET_DB(x) (((x) & 1) << 3)
#define S_008020_SOFT_RESET_PA(x) (((x) & 1) << 5)
#define S_008020_SOFT_RESET_SC(x) (((x) & 1) << 6)
#define S_008020_SOFT_RESET_SMX(x) (((x) & 1) << 7)
#define S_008020_SOFT_RESET_SPI(x) (((x) & 1) << 8)
#define S_008020_SOFT_RESET_SH(x) (((x) & 1) << 9)
#define S_008020_SOFT_RESET_SX(x) (((x) & 1) << 10)
#define S_008020_SOFT_RESET_TC(x) (((x) & 1) << 11)
#define S_008020_SOFT_RESET_TA(x) (((x) & 1) << 12)
#define S_008020_SOFT_RESET_VC(x) (((x) & 1) << 13)
#define S_008020_SOFT_RESET_VGT(x) (((x) & 1) << 14)
#define R_008010_GRBM_STATUS 0x8010
#define S_008010_CMDFIFO_AVAIL(x) (((x) & 0x1F) << 0)
#define S_008010_CP_RQ_PENDING(x) (((x) & 1) << 6)
#define S_008010_CF_RQ_PENDING(x) (((x) & 1) << 7)
#define S_008010_PF_RQ_PENDING(x) (((x) & 1) << 8)
#define S_008010_GRBM_EE_BUSY(x) (((x) & 1) << 10)
#define S_008010_VC_BUSY(x) (((x) & 1) << 11)
#define S_008010_DB03_CLEAN(x) (((x) & 1) << 12)
#define S_008010_CB03_CLEAN(x) (((x) & 1) << 13)
#define S_008010_VGT_BUSY_NO_DMA(x) (((x) & 1) << 16)
#define S_008010_VGT_BUSY(x) (((x) & 1) << 17)
#define S_008010_TA03_BUSY(x) (((x) & 1) << 18)
#define S_008010_TC_BUSY(x) (((x) & 1) << 19)
#define S_008010_SX_BUSY(x) (((x) & 1) << 20)
#define S_008010_SH_BUSY(x) (((x) & 1) << 21)
#define S_008010_SPI03_BUSY(x) (((x) & 1) << 22)
#define S_008010_SMX_BUSY(x) (((x) & 1) << 23)
#define S_008010_SC_BUSY(x) (((x) & 1) << 24)
#define S_008010_PA_BUSY(x) (((x) & 1) << 25)
#define S_008010_DB03_BUSY(x) (((x) & 1) << 26)
#define S_008010_CR_BUSY(x) (((x) & 1) << 27)
#define S_008010_CP_COHERENCY_BUSY(x) (((x) & 1) << 28)
#define S_008010_CP_BUSY(x) (((x) & 1) << 29)
#define S_008010_CB03_BUSY(x) (((x) & 1) << 30)
#define S_008010_GUI_ACTIVE(x) (((x) & 1) << 31)
#define G_008010_CMDFIFO_AVAIL(x) (((x) >> 0) & 0x1F)
#define G_008010_CP_RQ_PENDING(x) (((x) >> 6) & 1)
#define G_008010_CF_RQ_PENDING(x) (((x) >> 7) & 1)
#define G_008010_PF_RQ_PENDING(x) (((x) >> 8) & 1)
#define G_008010_GRBM_EE_BUSY(x) (((x) >> 10) & 1)
#define G_008010_VC_BUSY(x) (((x) >> 11) & 1)
#define G_008010_DB03_CLEAN(x) (((x) >> 12) & 1)
#define G_008010_CB03_CLEAN(x) (((x) >> 13) & 1)
#define G_008010_VGT_BUSY_NO_DMA(x) (((x) >> 16) & 1)
#define G_008010_VGT_BUSY(x) (((x) >> 17) & 1)
#define G_008010_TA03_BUSY(x) (((x) >> 18) & 1)
#define G_008010_TC_BUSY(x) (((x) >> 19) & 1)
#define G_008010_SX_BUSY(x) (((x) >> 20) & 1)
#define G_008010_SH_BUSY(x) (((x) >> 21) & 1)
#define G_008010_SPI03_BUSY(x) (((x) >> 22) & 1)
#define G_008010_SMX_BUSY(x) (((x) >> 23) & 1)
#define G_008010_SC_BUSY(x) (((x) >> 24) & 1)
#define G_008010_PA_BUSY(x) (((x) >> 25) & 1)
#define G_008010_DB03_BUSY(x) (((x) >> 26) & 1)
#define G_008010_CR_BUSY(x) (((x) >> 27) & 1)
#define G_008010_CP_COHERENCY_BUSY(x) (((x) >> 28) & 1)
#define G_008010_CP_BUSY(x) (((x) >> 29) & 1)
#define G_008010_CB03_BUSY(x) (((x) >> 30) & 1)
#define G_008010_GUI_ACTIVE(x) (((x) >> 31) & 1)
#define R_008014_GRBM_STATUS2 0x8014
#define S_008014_CR_CLEAN(x) (((x) & 1) << 0)
#define S_008014_SMX_CLEAN(x) (((x) & 1) << 1)
#define S_008014_SPI0_BUSY(x) (((x) & 1) << 8)
#define S_008014_SPI1_BUSY(x) (((x) & 1) << 9)
#define S_008014_SPI2_BUSY(x) (((x) & 1) << 10)
#define S_008014_SPI3_BUSY(x) (((x) & 1) << 11)
#define S_008014_TA0_BUSY(x) (((x) & 1) << 12)
#define S_008014_TA1_BUSY(x) (((x) & 1) << 13)
#define S_008014_TA2_BUSY(x) (((x) & 1) << 14)
#define S_008014_TA3_BUSY(x) (((x) & 1) << 15)
#define S_008014_DB0_BUSY(x) (((x) & 1) << 16)
#define S_008014_DB1_BUSY(x) (((x) & 1) << 17)
#define S_008014_DB2_BUSY(x) (((x) & 1) << 18)
#define S_008014_DB3_BUSY(x) (((x) & 1) << 19)
#define S_008014_CB0_BUSY(x) (((x) & 1) << 20)
#define S_008014_CB1_BUSY(x) (((x) & 1) << 21)
#define S_008014_CB2_BUSY(x) (((x) & 1) << 22)
#define S_008014_CB3_BUSY(x) (((x) & 1) << 23)
#define G_008014_CR_CLEAN(x) (((x) >> 0) & 1)
#define G_008014_SMX_CLEAN(x) (((x) >> 1) & 1)
#define G_008014_SPI0_BUSY(x) (((x) >> 8) & 1)
#define G_008014_SPI1_BUSY(x) (((x) >> 9) & 1)
#define G_008014_SPI2_BUSY(x) (((x) >> 10) & 1)
#define G_008014_SPI3_BUSY(x) (((x) >> 11) & 1)
#define G_008014_TA0_BUSY(x) (((x) >> 12) & 1)
#define G_008014_TA1_BUSY(x) (((x) >> 13) & 1)
#define G_008014_TA2_BUSY(x) (((x) >> 14) & 1)
#define G_008014_TA3_BUSY(x) (((x) >> 15) & 1)
#define G_008014_DB0_BUSY(x) (((x) >> 16) & 1)
#define G_008014_DB1_BUSY(x) (((x) >> 17) & 1)
#define G_008014_DB2_BUSY(x) (((x) >> 18) & 1)
#define G_008014_DB3_BUSY(x) (((x) >> 19) & 1)
#define G_008014_CB0_BUSY(x) (((x) >> 20) & 1)
#define G_008014_CB1_BUSY(x) (((x) >> 21) & 1)
#define G_008014_CB2_BUSY(x) (((x) >> 22) & 1)
#define G_008014_CB3_BUSY(x) (((x) >> 23) & 1)
#define R_000E50_SRBM_STATUS 0x0E50
#define G_000E50_RLC_RQ_PENDING(x) (((x) >> 3) & 1)
#define G_000E50_RCU_RQ_PENDING(x) (((x) >> 4) & 1)
#define G_000E50_GRBM_RQ_PENDING(x) (((x) >> 5) & 1)
#define G_000E50_HI_RQ_PENDING(x) (((x) >> 6) & 1)
#define G_000E50_IO_EXTERN_SIGNAL(x) (((x) >> 7) & 1)
#define G_000E50_VMC_BUSY(x) (((x) >> 8) & 1)
#define G_000E50_MCB_BUSY(x) (((x) >> 9) & 1)
#define G_000E50_MCDZ_BUSY(x) (((x) >> 10) & 1)
#define G_000E50_MCDY_BUSY(x) (((x) >> 11) & 1)
#define G_000E50_MCDX_BUSY(x) (((x) >> 12) & 1)
#define G_000E50_MCDW_BUSY(x) (((x) >> 13) & 1)
#define G_000E50_SEM_BUSY(x) (((x) >> 14) & 1)
#define G_000E50_RLC_BUSY(x) (((x) >> 15) & 1)
#define G_000E50_BIF_BUSY(x) (((x) >> 29) & 1)
#define R_000E60_SRBM_SOFT_RESET 0x0E60
#define S_000E60_SOFT_RESET_BIF(x) (((x) & 1) << 1)
#define S_000E60_SOFT_RESET_CG(x) (((x) & 1) << 2)
#define S_000E60_SOFT_RESET_CMC(x) (((x) & 1) << 3)
#define S_000E60_SOFT_RESET_CSC(x) (((x) & 1) << 4)
#define S_000E60_SOFT_RESET_DC(x) (((x) & 1) << 5)
#define S_000E60_SOFT_RESET_GRBM(x) (((x) & 1) << 8)
#define S_000E60_SOFT_RESET_HDP(x) (((x) & 1) << 9)
#define S_000E60_SOFT_RESET_IH(x) (((x) & 1) << 10)
#define S_000E60_SOFT_RESET_MC(x) (((x) & 1) << 11)
#define S_000E60_SOFT_RESET_RLC(x) (((x) & 1) << 13)
#define S_000E60_SOFT_RESET_ROM(x) (((x) & 1) << 14)
#define S_000E60_SOFT_RESET_SEM(x) (((x) & 1) << 15)
#define S_000E60_SOFT_RESET_TSC(x) (((x) & 1) << 16)
#define S_000E60_SOFT_RESET_VMC(x) (((x) & 1) << 17)
#define R_005480_HDP_MEM_COHERENCY_FLUSH_CNTL 0x5480
drm/radeon: r6xx/r7xx possible security issue, system ram access This patch workaround a possible security issue which can allow user to abuse drm on r6xx/r7xx hw to access any system ram memory. This patch doesn't break userspace, it detect "valid" old use of CB_COLOR[0-7]_FRAG & CB_COLOR[0-7]_TILE registers and overwritte the address these registers are pointing to with the one of the last color buffer. This workaround will work for old mesa & xf86-video-ati and any old user which did use similar register programming pattern as those (we expect that there is no others user of those ioctl except possibly a malicious one). This patch add a warning if it detects such usage, warning encourage people to update their mesa & xf86-video-ati. New userspace will submit proper relocation. Fix for xf86-video-ati / mesa (this kernel patch is enough to prevent abuse, fix for userspace are to set proper cs stream and avoid kernel warning) : http://cgit.freedesktop.org/xorg/driver/xf86-video-ati/commit/?id=95d63e408cc88b6934bec84a0b1ef94dfe8bee7b http://cgit.freedesktop.org/mesa/mesa/commit/?id=46dc6fd3ed5ef96cda53641a97bc68c3bc104a9f Abusing this register to perform system ram memory is not easy, here is outline on how it could be achieve. First attacker must have access to the drm device and be able to submit command stream throught cs ioctl. Then attacker must build a proper command stream for r6xx/r7xx hw which will abuse the FRAG or TILE buffer to overwrite the GPU GART which is in VRAM. To achieve so attacker as to setup CB_COLOR[0-7]_FRAG or CB_COLOR[0-7]_TILE to point to the GPU GART, then it has to find a way to write predictable value into those buffer (with little cleverness i believe this can be done but this is an hard task). Once attacker have such program it can overwritte GPU GART to program GPU gart to point anywhere in system memory. It then can reusse same method as he used to reprogram GART to overwritte the system ram through the GART mapping. In the process the attacker has to be carefull to not overwritte any sensitive area of the GART table, like ring or IB gart entry as it will more then likely lead to GPU lockup. Bottom line is that i think it's very hard to use this flaw to get system ram access but in theory one can achieve so. Side note: I am not aware of anyone ever using the GPU as an attack vector, nevertheless we take great care in the opensource driver to try to detect and forbid malicious use of GPU. I don't think the closed source driver are as cautious as we are. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@linux.ie>
2010-01-18 20:01:36 +08:00
#define R_028C04_PA_SC_AA_CONFIG 0x028C04
#define S_028C04_MSAA_NUM_SAMPLES(x) (((x) & 0x3) << 0)
#define G_028C04_MSAA_NUM_SAMPLES(x) (((x) >> 0) & 0x3)
#define C_028C04_MSAA_NUM_SAMPLES 0xFFFFFFFC
#define S_028C04_AA_MASK_CENTROID_DTMN(x) (((x) & 0x1) << 4)
#define G_028C04_AA_MASK_CENTROID_DTMN(x) (((x) >> 4) & 0x1)
#define C_028C04_AA_MASK_CENTROID_DTMN 0xFFFFFFEF
#define S_028C04_MAX_SAMPLE_DIST(x) (((x) & 0xF) << 13)
#define G_028C04_MAX_SAMPLE_DIST(x) (((x) >> 13) & 0xF)
#define C_028C04_MAX_SAMPLE_DIST 0xFFFE1FFF
drm/radeon: r6xx/r7xx possible security issue, system ram access This patch workaround a possible security issue which can allow user to abuse drm on r6xx/r7xx hw to access any system ram memory. This patch doesn't break userspace, it detect "valid" old use of CB_COLOR[0-7]_FRAG & CB_COLOR[0-7]_TILE registers and overwritte the address these registers are pointing to with the one of the last color buffer. This workaround will work for old mesa & xf86-video-ati and any old user which did use similar register programming pattern as those (we expect that there is no others user of those ioctl except possibly a malicious one). This patch add a warning if it detects such usage, warning encourage people to update their mesa & xf86-video-ati. New userspace will submit proper relocation. Fix for xf86-video-ati / mesa (this kernel patch is enough to prevent abuse, fix for userspace are to set proper cs stream and avoid kernel warning) : http://cgit.freedesktop.org/xorg/driver/xf86-video-ati/commit/?id=95d63e408cc88b6934bec84a0b1ef94dfe8bee7b http://cgit.freedesktop.org/mesa/mesa/commit/?id=46dc6fd3ed5ef96cda53641a97bc68c3bc104a9f Abusing this register to perform system ram memory is not easy, here is outline on how it could be achieve. First attacker must have access to the drm device and be able to submit command stream throught cs ioctl. Then attacker must build a proper command stream for r6xx/r7xx hw which will abuse the FRAG or TILE buffer to overwrite the GPU GART which is in VRAM. To achieve so attacker as to setup CB_COLOR[0-7]_FRAG or CB_COLOR[0-7]_TILE to point to the GPU GART, then it has to find a way to write predictable value into those buffer (with little cleverness i believe this can be done but this is an hard task). Once attacker have such program it can overwritte GPU GART to program GPU gart to point anywhere in system memory. It then can reusse same method as he used to reprogram GART to overwritte the system ram through the GART mapping. In the process the attacker has to be carefull to not overwritte any sensitive area of the GART table, like ring or IB gart entry as it will more then likely lead to GPU lockup. Bottom line is that i think it's very hard to use this flaw to get system ram access but in theory one can achieve so. Side note: I am not aware of anyone ever using the GPU as an attack vector, nevertheless we take great care in the opensource driver to try to detect and forbid malicious use of GPU. I don't think the closed source driver are as cautious as we are. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@linux.ie>
2010-01-18 20:01:36 +08:00
#define R_0280E0_CB_COLOR0_FRAG 0x0280E0
#define S_0280E0_BASE_256B(x) (((x) & 0xFFFFFFFF) << 0)
#define G_0280E0_BASE_256B(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_0280E0_BASE_256B 0x00000000
#define R_0280E4_CB_COLOR1_FRAG 0x0280E4
#define R_0280E8_CB_COLOR2_FRAG 0x0280E8
#define R_0280EC_CB_COLOR3_FRAG 0x0280EC
#define R_0280F0_CB_COLOR4_FRAG 0x0280F0
#define R_0280F4_CB_COLOR5_FRAG 0x0280F4
#define R_0280F8_CB_COLOR6_FRAG 0x0280F8
#define R_0280FC_CB_COLOR7_FRAG 0x0280FC
#define R_0280C0_CB_COLOR0_TILE 0x0280C0
#define S_0280C0_BASE_256B(x) (((x) & 0xFFFFFFFF) << 0)
#define G_0280C0_BASE_256B(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_0280C0_BASE_256B 0x00000000
#define R_0280C4_CB_COLOR1_TILE 0x0280C4
#define R_0280C8_CB_COLOR2_TILE 0x0280C8
#define R_0280CC_CB_COLOR3_TILE 0x0280CC
#define R_0280D0_CB_COLOR4_TILE 0x0280D0
#define R_0280D4_CB_COLOR5_TILE 0x0280D4
#define R_0280D8_CB_COLOR6_TILE 0x0280D8
#define R_0280DC_CB_COLOR7_TILE 0x0280DC
#define R_0280A0_CB_COLOR0_INFO 0x0280A0
#define S_0280A0_ENDIAN(x) (((x) & 0x3) << 0)
#define G_0280A0_ENDIAN(x) (((x) >> 0) & 0x3)
#define C_0280A0_ENDIAN 0xFFFFFFFC
#define S_0280A0_FORMAT(x) (((x) & 0x3F) << 2)
#define G_0280A0_FORMAT(x) (((x) >> 2) & 0x3F)
#define C_0280A0_FORMAT 0xFFFFFF03
#define V_0280A0_COLOR_INVALID 0x00000000
#define V_0280A0_COLOR_8 0x00000001
#define V_0280A0_COLOR_4_4 0x00000002
#define V_0280A0_COLOR_3_3_2 0x00000003
#define V_0280A0_COLOR_16 0x00000005
#define V_0280A0_COLOR_16_FLOAT 0x00000006
#define V_0280A0_COLOR_8_8 0x00000007
#define V_0280A0_COLOR_5_6_5 0x00000008
#define V_0280A0_COLOR_6_5_5 0x00000009
#define V_0280A0_COLOR_1_5_5_5 0x0000000A
#define V_0280A0_COLOR_4_4_4_4 0x0000000B
#define V_0280A0_COLOR_5_5_5_1 0x0000000C
#define V_0280A0_COLOR_32 0x0000000D
#define V_0280A0_COLOR_32_FLOAT 0x0000000E
#define V_0280A0_COLOR_16_16 0x0000000F
#define V_0280A0_COLOR_16_16_FLOAT 0x00000010
#define V_0280A0_COLOR_8_24 0x00000011
#define V_0280A0_COLOR_8_24_FLOAT 0x00000012
#define V_0280A0_COLOR_24_8 0x00000013
#define V_0280A0_COLOR_24_8_FLOAT 0x00000014
#define V_0280A0_COLOR_10_11_11 0x00000015
#define V_0280A0_COLOR_10_11_11_FLOAT 0x00000016
#define V_0280A0_COLOR_11_11_10 0x00000017
#define V_0280A0_COLOR_11_11_10_FLOAT 0x00000018
#define V_0280A0_COLOR_2_10_10_10 0x00000019
#define V_0280A0_COLOR_8_8_8_8 0x0000001A
#define V_0280A0_COLOR_10_10_10_2 0x0000001B
#define V_0280A0_COLOR_X24_8_32_FLOAT 0x0000001C
#define V_0280A0_COLOR_32_32 0x0000001D
#define V_0280A0_COLOR_32_32_FLOAT 0x0000001E
#define V_0280A0_COLOR_16_16_16_16 0x0000001F
#define V_0280A0_COLOR_16_16_16_16_FLOAT 0x00000020
#define V_0280A0_COLOR_32_32_32_32 0x00000022
#define V_0280A0_COLOR_32_32_32_32_FLOAT 0x00000023
#define S_0280A0_ARRAY_MODE(x) (((x) & 0xF) << 8)
#define G_0280A0_ARRAY_MODE(x) (((x) >> 8) & 0xF)
#define C_0280A0_ARRAY_MODE 0xFFFFF0FF
#define V_0280A0_ARRAY_LINEAR_GENERAL 0x00000000
#define V_0280A0_ARRAY_LINEAR_ALIGNED 0x00000001
#define V_0280A0_ARRAY_1D_TILED_THIN1 0x00000002
#define V_0280A0_ARRAY_2D_TILED_THIN1 0x00000004
#define S_0280A0_NUMBER_TYPE(x) (((x) & 0x7) << 12)
#define G_0280A0_NUMBER_TYPE(x) (((x) >> 12) & 0x7)
#define C_0280A0_NUMBER_TYPE 0xFFFF8FFF
#define S_0280A0_READ_SIZE(x) (((x) & 0x1) << 15)
#define G_0280A0_READ_SIZE(x) (((x) >> 15) & 0x1)
#define C_0280A0_READ_SIZE 0xFFFF7FFF
#define S_0280A0_COMP_SWAP(x) (((x) & 0x3) << 16)
#define G_0280A0_COMP_SWAP(x) (((x) >> 16) & 0x3)
#define C_0280A0_COMP_SWAP 0xFFFCFFFF
#define S_0280A0_TILE_MODE(x) (((x) & 0x3) << 18)
#define G_0280A0_TILE_MODE(x) (((x) >> 18) & 0x3)
#define C_0280A0_TILE_MODE 0xFFF3FFFF
#define V_0280A0_TILE_DISABLE 0
#define V_0280A0_CLEAR_ENABLE 1
#define V_0280A0_FRAG_ENABLE 2
#define S_0280A0_BLEND_CLAMP(x) (((x) & 0x1) << 20)
#define G_0280A0_BLEND_CLAMP(x) (((x) >> 20) & 0x1)
#define C_0280A0_BLEND_CLAMP 0xFFEFFFFF
#define S_0280A0_CLEAR_COLOR(x) (((x) & 0x1) << 21)
#define G_0280A0_CLEAR_COLOR(x) (((x) >> 21) & 0x1)
#define C_0280A0_CLEAR_COLOR 0xFFDFFFFF
#define S_0280A0_BLEND_BYPASS(x) (((x) & 0x1) << 22)
#define G_0280A0_BLEND_BYPASS(x) (((x) >> 22) & 0x1)
#define C_0280A0_BLEND_BYPASS 0xFFBFFFFF
#define S_0280A0_BLEND_FLOAT32(x) (((x) & 0x1) << 23)
#define G_0280A0_BLEND_FLOAT32(x) (((x) >> 23) & 0x1)
#define C_0280A0_BLEND_FLOAT32 0xFF7FFFFF
#define S_0280A0_SIMPLE_FLOAT(x) (((x) & 0x1) << 24)
#define G_0280A0_SIMPLE_FLOAT(x) (((x) >> 24) & 0x1)
#define C_0280A0_SIMPLE_FLOAT 0xFEFFFFFF
#define S_0280A0_ROUND_MODE(x) (((x) & 0x1) << 25)
#define G_0280A0_ROUND_MODE(x) (((x) >> 25) & 0x1)
#define C_0280A0_ROUND_MODE 0xFDFFFFFF
#define S_0280A0_TILE_COMPACT(x) (((x) & 0x1) << 26)
#define G_0280A0_TILE_COMPACT(x) (((x) >> 26) & 0x1)
#define C_0280A0_TILE_COMPACT 0xFBFFFFFF
#define S_0280A0_SOURCE_FORMAT(x) (((x) & 0x1) << 27)
#define G_0280A0_SOURCE_FORMAT(x) (((x) >> 27) & 0x1)
#define C_0280A0_SOURCE_FORMAT 0xF7FFFFFF
#define R_0280A4_CB_COLOR1_INFO 0x0280A4
#define R_0280A8_CB_COLOR2_INFO 0x0280A8
#define R_0280AC_CB_COLOR3_INFO 0x0280AC
#define R_0280B0_CB_COLOR4_INFO 0x0280B0
#define R_0280B4_CB_COLOR5_INFO 0x0280B4
#define R_0280B8_CB_COLOR6_INFO 0x0280B8
#define R_0280BC_CB_COLOR7_INFO 0x0280BC
#define R_028060_CB_COLOR0_SIZE 0x028060
#define S_028060_PITCH_TILE_MAX(x) (((x) & 0x3FF) << 0)
#define G_028060_PITCH_TILE_MAX(x) (((x) >> 0) & 0x3FF)
#define C_028060_PITCH_TILE_MAX 0xFFFFFC00
#define S_028060_SLICE_TILE_MAX(x) (((x) & 0xFFFFF) << 10)
#define G_028060_SLICE_TILE_MAX(x) (((x) >> 10) & 0xFFFFF)
#define C_028060_SLICE_TILE_MAX 0xC00003FF
#define R_028064_CB_COLOR1_SIZE 0x028064
#define R_028068_CB_COLOR2_SIZE 0x028068
#define R_02806C_CB_COLOR3_SIZE 0x02806C
#define R_028070_CB_COLOR4_SIZE 0x028070
#define R_028074_CB_COLOR5_SIZE 0x028074
#define R_028078_CB_COLOR6_SIZE 0x028078
#define R_02807C_CB_COLOR7_SIZE 0x02807C
#define R_028238_CB_TARGET_MASK 0x028238
#define S_028238_TARGET0_ENABLE(x) (((x) & 0xF) << 0)
#define G_028238_TARGET0_ENABLE(x) (((x) >> 0) & 0xF)
#define C_028238_TARGET0_ENABLE 0xFFFFFFF0
#define S_028238_TARGET1_ENABLE(x) (((x) & 0xF) << 4)
#define G_028238_TARGET1_ENABLE(x) (((x) >> 4) & 0xF)
#define C_028238_TARGET1_ENABLE 0xFFFFFF0F
#define S_028238_TARGET2_ENABLE(x) (((x) & 0xF) << 8)
#define G_028238_TARGET2_ENABLE(x) (((x) >> 8) & 0xF)
#define C_028238_TARGET2_ENABLE 0xFFFFF0FF
#define S_028238_TARGET3_ENABLE(x) (((x) & 0xF) << 12)
#define G_028238_TARGET3_ENABLE(x) (((x) >> 12) & 0xF)
#define C_028238_TARGET3_ENABLE 0xFFFF0FFF
#define S_028238_TARGET4_ENABLE(x) (((x) & 0xF) << 16)
#define G_028238_TARGET4_ENABLE(x) (((x) >> 16) & 0xF)
#define C_028238_TARGET4_ENABLE 0xFFF0FFFF
#define S_028238_TARGET5_ENABLE(x) (((x) & 0xF) << 20)
#define G_028238_TARGET5_ENABLE(x) (((x) >> 20) & 0xF)
#define C_028238_TARGET5_ENABLE 0xFF0FFFFF
#define S_028238_TARGET6_ENABLE(x) (((x) & 0xF) << 24)
#define G_028238_TARGET6_ENABLE(x) (((x) >> 24) & 0xF)
#define C_028238_TARGET6_ENABLE 0xF0FFFFFF
#define S_028238_TARGET7_ENABLE(x) (((x) & 0xF) << 28)
#define G_028238_TARGET7_ENABLE(x) (((x) >> 28) & 0xF)
#define C_028238_TARGET7_ENABLE 0x0FFFFFFF
#define R_02823C_CB_SHADER_MASK 0x02823C
#define S_02823C_OUTPUT0_ENABLE(x) (((x) & 0xF) << 0)
#define G_02823C_OUTPUT0_ENABLE(x) (((x) >> 0) & 0xF)
#define C_02823C_OUTPUT0_ENABLE 0xFFFFFFF0
#define S_02823C_OUTPUT1_ENABLE(x) (((x) & 0xF) << 4)
#define G_02823C_OUTPUT1_ENABLE(x) (((x) >> 4) & 0xF)
#define C_02823C_OUTPUT1_ENABLE 0xFFFFFF0F
#define S_02823C_OUTPUT2_ENABLE(x) (((x) & 0xF) << 8)
#define G_02823C_OUTPUT2_ENABLE(x) (((x) >> 8) & 0xF)
#define C_02823C_OUTPUT2_ENABLE 0xFFFFF0FF
#define S_02823C_OUTPUT3_ENABLE(x) (((x) & 0xF) << 12)
#define G_02823C_OUTPUT3_ENABLE(x) (((x) >> 12) & 0xF)
#define C_02823C_OUTPUT3_ENABLE 0xFFFF0FFF
#define S_02823C_OUTPUT4_ENABLE(x) (((x) & 0xF) << 16)
#define G_02823C_OUTPUT4_ENABLE(x) (((x) >> 16) & 0xF)
#define C_02823C_OUTPUT4_ENABLE 0xFFF0FFFF
#define S_02823C_OUTPUT5_ENABLE(x) (((x) & 0xF) << 20)
#define G_02823C_OUTPUT5_ENABLE(x) (((x) >> 20) & 0xF)
#define C_02823C_OUTPUT5_ENABLE 0xFF0FFFFF
#define S_02823C_OUTPUT6_ENABLE(x) (((x) & 0xF) << 24)
#define G_02823C_OUTPUT6_ENABLE(x) (((x) >> 24) & 0xF)
#define C_02823C_OUTPUT6_ENABLE 0xF0FFFFFF
#define S_02823C_OUTPUT7_ENABLE(x) (((x) & 0xF) << 28)
#define G_02823C_OUTPUT7_ENABLE(x) (((x) >> 28) & 0xF)
#define C_02823C_OUTPUT7_ENABLE 0x0FFFFFFF
#define R_028AB0_VGT_STRMOUT_EN 0x028AB0
#define S_028AB0_STREAMOUT(x) (((x) & 0x1) << 0)
#define G_028AB0_STREAMOUT(x) (((x) >> 0) & 0x1)
#define C_028AB0_STREAMOUT 0xFFFFFFFE
#define R_028B20_VGT_STRMOUT_BUFFER_EN 0x028B20
#define S_028B20_BUFFER_0_EN(x) (((x) & 0x1) << 0)
#define G_028B20_BUFFER_0_EN(x) (((x) >> 0) & 0x1)
#define C_028B20_BUFFER_0_EN 0xFFFFFFFE
#define S_028B20_BUFFER_1_EN(x) (((x) & 0x1) << 1)
#define G_028B20_BUFFER_1_EN(x) (((x) >> 1) & 0x1)
#define C_028B20_BUFFER_1_EN 0xFFFFFFFD
#define S_028B20_BUFFER_2_EN(x) (((x) & 0x1) << 2)
#define G_028B20_BUFFER_2_EN(x) (((x) >> 2) & 0x1)
#define C_028B20_BUFFER_2_EN 0xFFFFFFFB
#define S_028B20_BUFFER_3_EN(x) (((x) & 0x1) << 3)
#define G_028B20_BUFFER_3_EN(x) (((x) >> 3) & 0x1)
#define C_028B20_BUFFER_3_EN 0xFFFFFFF7
#define S_028B20_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_028B20_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_028B20_SIZE 0x00000000
#define R_038000_SQ_TEX_RESOURCE_WORD0_0 0x038000
#define S_038000_DIM(x) (((x) & 0x7) << 0)
#define G_038000_DIM(x) (((x) >> 0) & 0x7)
#define C_038000_DIM 0xFFFFFFF8
#define V_038000_SQ_TEX_DIM_1D 0x00000000
#define V_038000_SQ_TEX_DIM_2D 0x00000001
#define V_038000_SQ_TEX_DIM_3D 0x00000002
#define V_038000_SQ_TEX_DIM_CUBEMAP 0x00000003
#define V_038000_SQ_TEX_DIM_1D_ARRAY 0x00000004
#define V_038000_SQ_TEX_DIM_2D_ARRAY 0x00000005
#define V_038000_SQ_TEX_DIM_2D_MSAA 0x00000006
#define V_038000_SQ_TEX_DIM_2D_ARRAY_MSAA 0x00000007
#define S_038000_TILE_MODE(x) (((x) & 0xF) << 3)
#define G_038000_TILE_MODE(x) (((x) >> 3) & 0xF)
#define C_038000_TILE_MODE 0xFFFFFF87
#define V_038000_ARRAY_LINEAR_GENERAL 0x00000000
#define V_038000_ARRAY_LINEAR_ALIGNED 0x00000001
#define V_038000_ARRAY_1D_TILED_THIN1 0x00000002
#define V_038000_ARRAY_2D_TILED_THIN1 0x00000004
#define S_038000_TILE_TYPE(x) (((x) & 0x1) << 7)
#define G_038000_TILE_TYPE(x) (((x) >> 7) & 0x1)
#define C_038000_TILE_TYPE 0xFFFFFF7F
#define S_038000_PITCH(x) (((x) & 0x7FF) << 8)
#define G_038000_PITCH(x) (((x) >> 8) & 0x7FF)
#define C_038000_PITCH 0xFFF800FF
#define S_038000_TEX_WIDTH(x) (((x) & 0x1FFF) << 19)
#define G_038000_TEX_WIDTH(x) (((x) >> 19) & 0x1FFF)
#define C_038000_TEX_WIDTH 0x0007FFFF
#define R_038004_SQ_TEX_RESOURCE_WORD1_0 0x038004
#define S_038004_TEX_HEIGHT(x) (((x) & 0x1FFF) << 0)
#define G_038004_TEX_HEIGHT(x) (((x) >> 0) & 0x1FFF)
#define C_038004_TEX_HEIGHT 0xFFFFE000
#define S_038004_TEX_DEPTH(x) (((x) & 0x1FFF) << 13)
#define G_038004_TEX_DEPTH(x) (((x) >> 13) & 0x1FFF)
#define C_038004_TEX_DEPTH 0xFC001FFF
#define S_038004_DATA_FORMAT(x) (((x) & 0x3F) << 26)
#define G_038004_DATA_FORMAT(x) (((x) >> 26) & 0x3F)
#define C_038004_DATA_FORMAT 0x03FFFFFF
#define V_038004_COLOR_INVALID 0x00000000
#define V_038004_COLOR_8 0x00000001
#define V_038004_COLOR_4_4 0x00000002
#define V_038004_COLOR_3_3_2 0x00000003
#define V_038004_COLOR_16 0x00000005
#define V_038004_COLOR_16_FLOAT 0x00000006
#define V_038004_COLOR_8_8 0x00000007
#define V_038004_COLOR_5_6_5 0x00000008
#define V_038004_COLOR_6_5_5 0x00000009
#define V_038004_COLOR_1_5_5_5 0x0000000A
#define V_038004_COLOR_4_4_4_4 0x0000000B
#define V_038004_COLOR_5_5_5_1 0x0000000C
#define V_038004_COLOR_32 0x0000000D
#define V_038004_COLOR_32_FLOAT 0x0000000E
#define V_038004_COLOR_16_16 0x0000000F
#define V_038004_COLOR_16_16_FLOAT 0x00000010
#define V_038004_COLOR_8_24 0x00000011
#define V_038004_COLOR_8_24_FLOAT 0x00000012
#define V_038004_COLOR_24_8 0x00000013
#define V_038004_COLOR_24_8_FLOAT 0x00000014
#define V_038004_COLOR_10_11_11 0x00000015
#define V_038004_COLOR_10_11_11_FLOAT 0x00000016
#define V_038004_COLOR_11_11_10 0x00000017
#define V_038004_COLOR_11_11_10_FLOAT 0x00000018
#define V_038004_COLOR_2_10_10_10 0x00000019
#define V_038004_COLOR_8_8_8_8 0x0000001A
#define V_038004_COLOR_10_10_10_2 0x0000001B
#define V_038004_COLOR_X24_8_32_FLOAT 0x0000001C
#define V_038004_COLOR_32_32 0x0000001D
#define V_038004_COLOR_32_32_FLOAT 0x0000001E
#define V_038004_COLOR_16_16_16_16 0x0000001F
#define V_038004_COLOR_16_16_16_16_FLOAT 0x00000020
#define V_038004_COLOR_32_32_32_32 0x00000022
#define V_038004_COLOR_32_32_32_32_FLOAT 0x00000023
#define V_038004_FMT_1 0x00000025
#define V_038004_FMT_GB_GR 0x00000027
#define V_038004_FMT_BG_RG 0x00000028
#define V_038004_FMT_32_AS_8 0x00000029
#define V_038004_FMT_32_AS_8_8 0x0000002A
#define V_038004_FMT_5_9_9_9_SHAREDEXP 0x0000002B
#define V_038004_FMT_8_8_8 0x0000002C
#define V_038004_FMT_16_16_16 0x0000002D
#define V_038004_FMT_16_16_16_FLOAT 0x0000002E
#define V_038004_FMT_32_32_32 0x0000002F
#define V_038004_FMT_32_32_32_FLOAT 0x00000030
#define V_038004_FMT_BC1 0x00000031
#define V_038004_FMT_BC2 0x00000032
#define V_038004_FMT_BC3 0x00000033
#define V_038004_FMT_BC4 0x00000034
#define V_038004_FMT_BC5 0x00000035
#define V_038004_FMT_BC6 0x00000036
#define V_038004_FMT_BC7 0x00000037
#define V_038004_FMT_32_AS_32_32_32_32 0x00000038
#define R_038010_SQ_TEX_RESOURCE_WORD4_0 0x038010
#define S_038010_FORMAT_COMP_X(x) (((x) & 0x3) << 0)
#define G_038010_FORMAT_COMP_X(x) (((x) >> 0) & 0x3)
#define C_038010_FORMAT_COMP_X 0xFFFFFFFC
#define S_038010_FORMAT_COMP_Y(x) (((x) & 0x3) << 2)
#define G_038010_FORMAT_COMP_Y(x) (((x) >> 2) & 0x3)
#define C_038010_FORMAT_COMP_Y 0xFFFFFFF3
#define S_038010_FORMAT_COMP_Z(x) (((x) & 0x3) << 4)
#define G_038010_FORMAT_COMP_Z(x) (((x) >> 4) & 0x3)
#define C_038010_FORMAT_COMP_Z 0xFFFFFFCF
#define S_038010_FORMAT_COMP_W(x) (((x) & 0x3) << 6)
#define G_038010_FORMAT_COMP_W(x) (((x) >> 6) & 0x3)
#define C_038010_FORMAT_COMP_W 0xFFFFFF3F
#define S_038010_NUM_FORMAT_ALL(x) (((x) & 0x3) << 8)
#define G_038010_NUM_FORMAT_ALL(x) (((x) >> 8) & 0x3)
#define C_038010_NUM_FORMAT_ALL 0xFFFFFCFF
#define S_038010_SRF_MODE_ALL(x) (((x) & 0x1) << 10)
#define G_038010_SRF_MODE_ALL(x) (((x) >> 10) & 0x1)
#define C_038010_SRF_MODE_ALL 0xFFFFFBFF
#define S_038010_FORCE_DEGAMMA(x) (((x) & 0x1) << 11)
#define G_038010_FORCE_DEGAMMA(x) (((x) >> 11) & 0x1)
#define C_038010_FORCE_DEGAMMA 0xFFFFF7FF
#define S_038010_ENDIAN_SWAP(x) (((x) & 0x3) << 12)
#define G_038010_ENDIAN_SWAP(x) (((x) >> 12) & 0x3)
#define C_038010_ENDIAN_SWAP 0xFFFFCFFF
#define S_038010_REQUEST_SIZE(x) (((x) & 0x3) << 14)
#define G_038010_REQUEST_SIZE(x) (((x) >> 14) & 0x3)
#define C_038010_REQUEST_SIZE 0xFFFF3FFF
#define S_038010_DST_SEL_X(x) (((x) & 0x7) << 16)
#define G_038010_DST_SEL_X(x) (((x) >> 16) & 0x7)
#define C_038010_DST_SEL_X 0xFFF8FFFF
#define S_038010_DST_SEL_Y(x) (((x) & 0x7) << 19)
#define G_038010_DST_SEL_Y(x) (((x) >> 19) & 0x7)
#define C_038010_DST_SEL_Y 0xFFC7FFFF
#define S_038010_DST_SEL_Z(x) (((x) & 0x7) << 22)
#define G_038010_DST_SEL_Z(x) (((x) >> 22) & 0x7)
#define C_038010_DST_SEL_Z 0xFE3FFFFF
#define S_038010_DST_SEL_W(x) (((x) & 0x7) << 25)
#define G_038010_DST_SEL_W(x) (((x) >> 25) & 0x7)
#define C_038010_DST_SEL_W 0xF1FFFFFF
# define SQ_SEL_X 0
# define SQ_SEL_Y 1
# define SQ_SEL_Z 2
# define SQ_SEL_W 3
# define SQ_SEL_0 4
# define SQ_SEL_1 5
#define S_038010_BASE_LEVEL(x) (((x) & 0xF) << 28)
#define G_038010_BASE_LEVEL(x) (((x) >> 28) & 0xF)
#define C_038010_BASE_LEVEL 0x0FFFFFFF
#define R_038014_SQ_TEX_RESOURCE_WORD5_0 0x038014
#define S_038014_LAST_LEVEL(x) (((x) & 0xF) << 0)
#define G_038014_LAST_LEVEL(x) (((x) >> 0) & 0xF)
#define C_038014_LAST_LEVEL 0xFFFFFFF0
#define S_038014_BASE_ARRAY(x) (((x) & 0x1FFF) << 4)
#define G_038014_BASE_ARRAY(x) (((x) >> 4) & 0x1FFF)
#define C_038014_BASE_ARRAY 0xFFFE000F
#define S_038014_LAST_ARRAY(x) (((x) & 0x1FFF) << 17)
#define G_038014_LAST_ARRAY(x) (((x) >> 17) & 0x1FFF)
#define C_038014_LAST_ARRAY 0xC001FFFF
#define R_0288A8_SQ_ESGS_RING_ITEMSIZE 0x0288A8
#define S_0288A8_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288A8_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288A8_ITEMSIZE 0xFFFF8000
#define R_008C44_SQ_ESGS_RING_SIZE 0x008C44
#define S_008C44_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C44_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C44_MEM_SIZE 0x00000000
#define R_0288B0_SQ_ESTMP_RING_ITEMSIZE 0x0288B0
#define S_0288B0_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288B0_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288B0_ITEMSIZE 0xFFFF8000
#define R_008C54_SQ_ESTMP_RING_SIZE 0x008C54
#define S_008C54_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C54_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C54_MEM_SIZE 0x00000000
#define R_0288C0_SQ_FBUF_RING_ITEMSIZE 0x0288C0
#define S_0288C0_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288C0_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288C0_ITEMSIZE 0xFFFF8000
#define R_008C74_SQ_FBUF_RING_SIZE 0x008C74
#define S_008C74_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C74_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C74_MEM_SIZE 0x00000000
#define R_0288B4_SQ_GSTMP_RING_ITEMSIZE 0x0288B4
#define S_0288B4_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288B4_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288B4_ITEMSIZE 0xFFFF8000
#define R_008C5C_SQ_GSTMP_RING_SIZE 0x008C5C
#define S_008C5C_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C5C_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C5C_MEM_SIZE 0x00000000
#define R_0288AC_SQ_GSVS_RING_ITEMSIZE 0x0288AC
#define S_0288AC_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288AC_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288AC_ITEMSIZE 0xFFFF8000
#define R_008C4C_SQ_GSVS_RING_SIZE 0x008C4C
#define S_008C4C_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C4C_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C4C_MEM_SIZE 0x00000000
#define R_0288BC_SQ_PSTMP_RING_ITEMSIZE 0x0288BC
#define S_0288BC_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288BC_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288BC_ITEMSIZE 0xFFFF8000
#define R_008C6C_SQ_PSTMP_RING_SIZE 0x008C6C
#define S_008C6C_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C6C_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C6C_MEM_SIZE 0x00000000
#define R_0288C4_SQ_REDUC_RING_ITEMSIZE 0x0288C4
#define S_0288C4_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288C4_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288C4_ITEMSIZE 0xFFFF8000
#define R_008C7C_SQ_REDUC_RING_SIZE 0x008C7C
#define S_008C7C_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C7C_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C7C_MEM_SIZE 0x00000000
#define R_0288B8_SQ_VSTMP_RING_ITEMSIZE 0x0288B8
#define S_0288B8_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288B8_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288B8_ITEMSIZE 0xFFFF8000
#define R_008C64_SQ_VSTMP_RING_SIZE 0x008C64
#define S_008C64_MEM_SIZE(x) (((x) & 0xFFFFFFFF) << 0)
#define G_008C64_MEM_SIZE(x) (((x) >> 0) & 0xFFFFFFFF)
#define C_008C64_MEM_SIZE 0x00000000
#define R_0288C8_SQ_GS_VERT_ITEMSIZE 0x0288C8
#define S_0288C8_ITEMSIZE(x) (((x) & 0x7FFF) << 0)
#define G_0288C8_ITEMSIZE(x) (((x) >> 0) & 0x7FFF)
#define C_0288C8_ITEMSIZE 0xFFFF8000
#define R_028010_DB_DEPTH_INFO 0x028010
#define S_028010_FORMAT(x) (((x) & 0x7) << 0)
#define G_028010_FORMAT(x) (((x) >> 0) & 0x7)
#define C_028010_FORMAT 0xFFFFFFF8
#define V_028010_DEPTH_INVALID 0x00000000
#define V_028010_DEPTH_16 0x00000001
#define V_028010_DEPTH_X8_24 0x00000002
#define V_028010_DEPTH_8_24 0x00000003
#define V_028010_DEPTH_X8_24_FLOAT 0x00000004
#define V_028010_DEPTH_8_24_FLOAT 0x00000005
#define V_028010_DEPTH_32_FLOAT 0x00000006
#define V_028010_DEPTH_X24_8_32_FLOAT 0x00000007
#define S_028010_READ_SIZE(x) (((x) & 0x1) << 3)
#define G_028010_READ_SIZE(x) (((x) >> 3) & 0x1)
#define C_028010_READ_SIZE 0xFFFFFFF7
#define S_028010_ARRAY_MODE(x) (((x) & 0xF) << 15)
#define G_028010_ARRAY_MODE(x) (((x) >> 15) & 0xF)
#define C_028010_ARRAY_MODE 0xFFF87FFF
#define V_028010_ARRAY_1D_TILED_THIN1 0x00000002
#define V_028010_ARRAY_2D_TILED_THIN1 0x00000004
#define S_028010_TILE_SURFACE_ENABLE(x) (((x) & 0x1) << 25)
#define G_028010_TILE_SURFACE_ENABLE(x) (((x) >> 25) & 0x1)
#define C_028010_TILE_SURFACE_ENABLE 0xFDFFFFFF
#define S_028010_TILE_COMPACT(x) (((x) & 0x1) << 26)
#define G_028010_TILE_COMPACT(x) (((x) >> 26) & 0x1)
#define C_028010_TILE_COMPACT 0xFBFFFFFF
#define S_028010_ZRANGE_PRECISION(x) (((x) & 0x1) << 31)
#define G_028010_ZRANGE_PRECISION(x) (((x) >> 31) & 0x1)
#define C_028010_ZRANGE_PRECISION 0x7FFFFFFF
#define R_028000_DB_DEPTH_SIZE 0x028000
#define S_028000_PITCH_TILE_MAX(x) (((x) & 0x3FF) << 0)
#define G_028000_PITCH_TILE_MAX(x) (((x) >> 0) & 0x3FF)
#define C_028000_PITCH_TILE_MAX 0xFFFFFC00
#define S_028000_SLICE_TILE_MAX(x) (((x) & 0xFFFFF) << 10)
#define G_028000_SLICE_TILE_MAX(x) (((x) >> 10) & 0xFFFFF)
#define C_028000_SLICE_TILE_MAX 0xC00003FF
#define R_028004_DB_DEPTH_VIEW 0x028004
#define S_028004_SLICE_START(x) (((x) & 0x7FF) << 0)
#define G_028004_SLICE_START(x) (((x) >> 0) & 0x7FF)
#define C_028004_SLICE_START 0xFFFFF800
#define S_028004_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028004_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028004_SLICE_MAX 0xFF001FFF
#define R_028800_DB_DEPTH_CONTROL 0x028800
#define S_028800_STENCIL_ENABLE(x) (((x) & 0x1) << 0)
#define G_028800_STENCIL_ENABLE(x) (((x) >> 0) & 0x1)
#define C_028800_STENCIL_ENABLE 0xFFFFFFFE
#define S_028800_Z_ENABLE(x) (((x) & 0x1) << 1)
#define G_028800_Z_ENABLE(x) (((x) >> 1) & 0x1)
#define C_028800_Z_ENABLE 0xFFFFFFFD
#define S_028800_Z_WRITE_ENABLE(x) (((x) & 0x1) << 2)
#define G_028800_Z_WRITE_ENABLE(x) (((x) >> 2) & 0x1)
#define C_028800_Z_WRITE_ENABLE 0xFFFFFFFB
#define S_028800_ZFUNC(x) (((x) & 0x7) << 4)
#define G_028800_ZFUNC(x) (((x) >> 4) & 0x7)
#define C_028800_ZFUNC 0xFFFFFF8F
#define S_028800_BACKFACE_ENABLE(x) (((x) & 0x1) << 7)
#define G_028800_BACKFACE_ENABLE(x) (((x) >> 7) & 0x1)
#define C_028800_BACKFACE_ENABLE 0xFFFFFF7F
#define S_028800_STENCILFUNC(x) (((x) & 0x7) << 8)
#define G_028800_STENCILFUNC(x) (((x) >> 8) & 0x7)
#define C_028800_STENCILFUNC 0xFFFFF8FF
#define S_028800_STENCILFAIL(x) (((x) & 0x7) << 11)
#define G_028800_STENCILFAIL(x) (((x) >> 11) & 0x7)
#define C_028800_STENCILFAIL 0xFFFFC7FF
#define S_028800_STENCILZPASS(x) (((x) & 0x7) << 14)
#define G_028800_STENCILZPASS(x) (((x) >> 14) & 0x7)
#define C_028800_STENCILZPASS 0xFFFE3FFF
#define S_028800_STENCILZFAIL(x) (((x) & 0x7) << 17)
#define G_028800_STENCILZFAIL(x) (((x) >> 17) & 0x7)
#define C_028800_STENCILZFAIL 0xFFF1FFFF
#define S_028800_STENCILFUNC_BF(x) (((x) & 0x7) << 20)
#define G_028800_STENCILFUNC_BF(x) (((x) >> 20) & 0x7)
#define C_028800_STENCILFUNC_BF 0xFF8FFFFF
#define S_028800_STENCILFAIL_BF(x) (((x) & 0x7) << 23)
#define G_028800_STENCILFAIL_BF(x) (((x) >> 23) & 0x7)
#define C_028800_STENCILFAIL_BF 0xFC7FFFFF
#define S_028800_STENCILZPASS_BF(x) (((x) & 0x7) << 26)
#define G_028800_STENCILZPASS_BF(x) (((x) >> 26) & 0x7)
#define C_028800_STENCILZPASS_BF 0xE3FFFFFF
#define S_028800_STENCILZFAIL_BF(x) (((x) & 0x7) << 29)
#define G_028800_STENCILZFAIL_BF(x) (((x) >> 29) & 0x7)
#define C_028800_STENCILZFAIL_BF 0x1FFFFFFF
drm/radeon: r6xx/r7xx possible security issue, system ram access This patch workaround a possible security issue which can allow user to abuse drm on r6xx/r7xx hw to access any system ram memory. This patch doesn't break userspace, it detect "valid" old use of CB_COLOR[0-7]_FRAG & CB_COLOR[0-7]_TILE registers and overwritte the address these registers are pointing to with the one of the last color buffer. This workaround will work for old mesa & xf86-video-ati and any old user which did use similar register programming pattern as those (we expect that there is no others user of those ioctl except possibly a malicious one). This patch add a warning if it detects such usage, warning encourage people to update their mesa & xf86-video-ati. New userspace will submit proper relocation. Fix for xf86-video-ati / mesa (this kernel patch is enough to prevent abuse, fix for userspace are to set proper cs stream and avoid kernel warning) : http://cgit.freedesktop.org/xorg/driver/xf86-video-ati/commit/?id=95d63e408cc88b6934bec84a0b1ef94dfe8bee7b http://cgit.freedesktop.org/mesa/mesa/commit/?id=46dc6fd3ed5ef96cda53641a97bc68c3bc104a9f Abusing this register to perform system ram memory is not easy, here is outline on how it could be achieve. First attacker must have access to the drm device and be able to submit command stream throught cs ioctl. Then attacker must build a proper command stream for r6xx/r7xx hw which will abuse the FRAG or TILE buffer to overwrite the GPU GART which is in VRAM. To achieve so attacker as to setup CB_COLOR[0-7]_FRAG or CB_COLOR[0-7]_TILE to point to the GPU GART, then it has to find a way to write predictable value into those buffer (with little cleverness i believe this can be done but this is an hard task). Once attacker have such program it can overwritte GPU GART to program GPU gart to point anywhere in system memory. It then can reusse same method as he used to reprogram GART to overwritte the system ram through the GART mapping. In the process the attacker has to be carefull to not overwritte any sensitive area of the GART table, like ring or IB gart entry as it will more then likely lead to GPU lockup. Bottom line is that i think it's very hard to use this flaw to get system ram access but in theory one can achieve so. Side note: I am not aware of anyone ever using the GPU as an attack vector, nevertheless we take great care in the opensource driver to try to detect and forbid malicious use of GPU. I don't think the closed source driver are as cautious as we are. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@linux.ie>
2010-01-18 20:01:36 +08:00
#endif