timers: Optimize _next_timer_interrupt() level iteration

If a level has a timer that expires before reaching the next level, there
is no need to iterate further.

The next level is reached when the 3 lower bits of the current level are
cleared. If the next event happens before/during that, the next levels
won't provide an earlier expiration.

Signed-off-by: Frederic Weisbecker <frederic@kernel.org>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Tested-by: Juri Lelli <juri.lelli@redhat.com>
Link: https://lkml.kernel.org/r/20200717140551.29076-7-frederic@kernel.org
This commit is contained in:
Frederic Weisbecker 2020-07-17 16:05:45 +02:00 committed by Thomas Gleixner
parent 4468897211
commit 001ec1b392
1 changed files with 9 additions and 1 deletions

View File

@ -1526,6 +1526,7 @@ static unsigned long __next_timer_interrupt(struct timer_base *base)
clk = base->clk;
for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) {
int pos = next_pending_bucket(base, offset, clk & LVL_MASK);
unsigned long lvl_clk = clk & LVL_CLK_MASK;
if (pos >= 0) {
unsigned long tmp = clk + (unsigned long) pos;
@ -1533,6 +1534,13 @@ static unsigned long __next_timer_interrupt(struct timer_base *base)
tmp <<= LVL_SHIFT(lvl);
if (time_before(tmp, next))
next = tmp;
/*
* If the next expiration happens before we reach
* the next level, no need to check further.
*/
if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK))
break;
}
/*
* Clock for the next level. If the current level clock lower
@ -1570,7 +1578,7 @@ static unsigned long __next_timer_interrupt(struct timer_base *base)
* So the simple check whether the lower bits of the current
* level are 0 or not is sufficient for all cases.
*/
adj = clk & LVL_CLK_MASK ? 1 : 0;
adj = lvl_clk ? 1 : 0;
clk >>= LVL_CLK_SHIFT;
clk += adj;
}