blk-throttle: make sure expire time isn't too big

cgroup could be throttled to a limit but when all cgroups cross high
limit, queue enters a higher state and so the group should be throttled
to a higher limit. It's possible the cgroup is sleeping because of
throttle and other cgroups don't dispatch IO any more. In this case,
nobody can trigger current downgrade/upgrade logic. To fix this issue,
we could either set up a timer to wakeup the cgroup if other cgroups are
idle or make sure this cgroup doesn't sleep too long. Setting up a timer
means we must change the timer very frequently. This patch chooses the
latter. Making cgroup sleep time not too big wouldn't change cgroup
bps/iops, but could make it wakeup more frequently, which isn't a big
issue because throtl_slice * 8 is already quite big.

Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
Shaohua Li 2017-03-27 10:51:36 -07:00 committed by Jens Axboe
parent 3f0abd8066
commit 06cceedcca
1 changed files with 11 additions and 0 deletions

View File

@ -590,6 +590,17 @@ static void throtl_dequeue_tg(struct throtl_grp *tg)
static void throtl_schedule_pending_timer(struct throtl_service_queue *sq,
unsigned long expires)
{
unsigned long max_expire = jiffies + 8 * throtl_slice;
/*
* Since we are adjusting the throttle limit dynamically, the sleep
* time calculated according to previous limit might be invalid. It's
* possible the cgroup sleep time is very long and no other cgroups
* have IO running so notify the limit changes. Make sure the cgroup
* doesn't sleep too long to avoid the missed notification.
*/
if (time_after(expires, max_expire))
expires = max_expire;
mod_timer(&sq->pending_timer, expires);
throtl_log(sq, "schedule timer. delay=%lu jiffies=%lu",
expires - jiffies, jiffies);