ARM: pxa: stop using mach/bitfield.h
There are two identical copies of mach/bitfield.h, one for mach-sa1100 and one for mach-pxa. The pxafb driver only makes use of two macros, which can be trivially open-coded in the header. Cc: dri-devel@lists.freedesktop.org Acked-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Acked-by: Robert Jarzmik <robert.jarzmik@free.fr> Signed-off-by: Arnd Bergmann <arnd@arndb.de>
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@ -30,7 +30,6 @@
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#include "pxa25x.h"
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#include "pxa25x.h"
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#include "idp.h"
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#include "idp.h"
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#include <linux/platform_data/video-pxafb.h>
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#include <linux/platform_data/video-pxafb.h>
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#include <mach/bitfield.h>
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#include <linux/platform_data/mmc-pxamci.h>
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#include <linux/platform_data/mmc-pxamci.h>
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#include <linux/smc91x.h>
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#include <linux/smc91x.h>
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@ -2,8 +2,6 @@
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#ifndef __ASM_ARCH_REGS_LCD_H
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#ifndef __ASM_ARCH_REGS_LCD_H
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#define __ASM_ARCH_REGS_LCD_H
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#define __ASM_ARCH_REGS_LCD_H
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#include <mach/bitfield.h>
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/*
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/*
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* LCD Controller Registers and Bits Definitions
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* LCD Controller Registers and Bits Definitions
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*/
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*/
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@ -86,6 +84,9 @@
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#define LCCR0_OUC (1 << 25) /* Overlay Underlay control bit */
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#define LCCR0_OUC (1 << 25) /* Overlay Underlay control bit */
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#define LCCR0_LDDALT (1 << 26) /* LDD alternate mapping control */
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#define LCCR0_LDDALT (1 << 26) /* LDD alternate mapping control */
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#define Fld(Size, Shft) (((Size) << 16) + (Shft))
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#define FShft(Field) ((Field) & 0x0000FFFF)
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#define LCCR1_PPL Fld (10, 0) /* Pixels Per Line - 1 */
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#define LCCR1_PPL Fld (10, 0) /* Pixels Per Line - 1 */
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#define LCCR1_DisWdth(Pixel) (((Pixel) - 1) << FShft (LCCR1_PPL))
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#define LCCR1_DisWdth(Pixel) (((Pixel) - 1) << FShft (LCCR1_PPL))
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@ -2,8 +2,6 @@
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#ifndef __ASM_ARCH_PXA3xx_U2D_H
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#ifndef __ASM_ARCH_PXA3xx_U2D_H
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#define __ASM_ARCH_PXA3xx_U2D_H
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#define __ASM_ARCH_PXA3xx_U2D_H
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#include <mach/bitfield.h>
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/*
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/*
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* USB2 device controller registers and bits definitions
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* USB2 device controller registers and bits definitions
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*/
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*/
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@ -64,7 +64,6 @@
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#include <asm/io.h>
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#include <asm/io.h>
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#include <asm/irq.h>
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#include <asm/irq.h>
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#include <asm/div64.h>
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#include <asm/div64.h>
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#include <mach/bitfield.h>
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#include <linux/platform_data/video-pxafb.h>
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#include <linux/platform_data/video-pxafb.h>
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/*
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/*
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