NFSv4: Ignore LAYOUTRETURN result if the layout doesn't match or is invalid
Fix a potential race with CB_LAYOUTRECALL in which the server recalls the remaining layout segments while our LAYOUTRETURN is still in transit. Signed-off-by: Trond Myklebust <trond.myklebust@primarydata.com>
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68f744797e
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@ -8574,8 +8574,7 @@ static void nfs4_layoutreturn_release(void *calldata)
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struct pnfs_layout_hdr *lo = lrp->args.layout;
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dprintk("--> %s\n", __func__);
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pnfs_layoutreturn_free_lsegs(lo, &lrp->args.range,
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be32_to_cpu(lrp->args.stateid.seqid),
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pnfs_layoutreturn_free_lsegs(lo, &lrp->args.stateid, &lrp->args.range,
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lrp->res.lrs_present ? &lrp->res.stateid : NULL);
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nfs4_sequence_free_slot(&lrp->res.seq_res);
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pnfs_put_layout_hdr(lrp->args.layout);
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@ -961,20 +961,26 @@ static void pnfs_clear_layoutreturn_waitbit(struct pnfs_layout_hdr *lo)
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}
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void pnfs_layoutreturn_free_lsegs(struct pnfs_layout_hdr *lo,
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const nfs4_stateid *arg_stateid,
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const struct pnfs_layout_range *range,
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u32 seq,
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const nfs4_stateid *stateid)
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{
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struct inode *inode = lo->plh_inode;
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LIST_HEAD(freeme);
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spin_lock(&inode->i_lock);
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if (!pnfs_layout_is_valid(lo) || !arg_stateid ||
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!nfs4_stateid_match_other(&lo->plh_stateid, arg_stateid))
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goto out_unlock;
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if (stateid) {
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u32 seq = be32_to_cpu(arg_stateid->seqid);
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pnfs_mark_matching_lsegs_invalid(lo, &freeme, range, seq);
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pnfs_free_returned_lsegs(lo, &freeme, range, seq);
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pnfs_set_layout_stateid(lo, stateid, true);
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} else
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pnfs_mark_layout_stateid_invalid(lo, &freeme);
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out_unlock:
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pnfs_clear_layoutreturn_waitbit(lo);
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spin_unlock(&inode->i_lock);
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pnfs_free_lseg_list(&freeme);
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@ -295,8 +295,8 @@ struct pnfs_layout_segment *pnfs_update_layout(struct inode *ino,
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bool strict_iomode,
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gfp_t gfp_flags);
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void pnfs_layoutreturn_free_lsegs(struct pnfs_layout_hdr *lo,
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const nfs4_stateid *arg_stateid,
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const struct pnfs_layout_range *range,
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u32 seq,
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const nfs4_stateid *stateid);
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void pnfs_generic_layout_insert_lseg(struct pnfs_layout_hdr *lo,
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