dma-fence: Some kerneldoc polish for dma-fence.h
- Switch to inline member docs for dma_fence_ops. - Mild polish all around. - hyperlink all the things! v2: - Remove the various [in] annotations, they seem really uncommon in kerneldoc and look funny. v3: Linebreak the "Returns" part of the @fill_driver_data kerneldoc (Eric). Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180427061724.28497-2-daniel.vetter@ffwll.ch
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@ -94,11 +94,11 @@ typedef void (*dma_fence_func_t)(struct dma_fence *fence,
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struct dma_fence_cb *cb);
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/**
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* struct dma_fence_cb - callback for dma_fence_add_callback
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* @node: used by dma_fence_add_callback to append this struct to fence::cb_list
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* struct dma_fence_cb - callback for dma_fence_add_callback()
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* @node: used by dma_fence_add_callback() to append this struct to fence::cb_list
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* @func: dma_fence_func_t to call
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*
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* This struct will be initialized by dma_fence_add_callback, additional
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* This struct will be initialized by dma_fence_add_callback(), additional
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* data can be passed along by embedding dma_fence_cb in another struct.
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*/
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struct dma_fence_cb {
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@ -108,75 +108,143 @@ struct dma_fence_cb {
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/**
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* struct dma_fence_ops - operations implemented for fence
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* @get_driver_name: returns the driver name.
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* @get_timeline_name: return the name of the context this fence belongs to.
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* @enable_signaling: enable software signaling of fence.
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* @signaled: [optional] peek whether the fence is signaled, can be null.
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* @wait: custom wait implementation, or dma_fence_default_wait.
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* @release: [optional] called on destruction of fence, can be null
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* @fill_driver_data: [optional] callback to fill in free-form debug info
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* Returns amount of bytes filled, or -errno.
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* @fence_value_str: [optional] fills in the value of the fence as a string
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* @timeline_value_str: [optional] fills in the current value of the timeline
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* as a string
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*
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* Notes on enable_signaling:
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* For fence implementations that have the capability for hw->hw
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* signaling, they can implement this op to enable the necessary
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* irqs, or insert commands into cmdstream, etc. This is called
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* in the first wait() or add_callback() path to let the fence
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* implementation know that there is another driver waiting on
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* the signal (ie. hw->sw case).
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*
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* This function can be called from atomic context, but not
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* from irq context, so normal spinlocks can be used.
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*
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* A return value of false indicates the fence already passed,
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* or some failure occurred that made it impossible to enable
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* signaling. True indicates successful enabling.
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*
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* fence->error may be set in enable_signaling, but only when false is
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* returned.
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*
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* Calling dma_fence_signal before enable_signaling is called allows
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* for a tiny race window in which enable_signaling is called during,
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* before, or after dma_fence_signal. To fight this, it is recommended
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* that before enable_signaling returns true an extra reference is
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* taken on the fence, to be released when the fence is signaled.
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* This will mean dma_fence_signal will still be called twice, but
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* the second time will be a noop since it was already signaled.
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*
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* Notes on signaled:
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* May set fence->error if returning true.
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*
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* Notes on wait:
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* Must not be NULL, set to dma_fence_default_wait for default implementation.
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* the dma_fence_default_wait implementation should work for any fence, as long
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* as enable_signaling works correctly.
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*
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* Must return -ERESTARTSYS if the wait is intr = true and the wait was
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* interrupted, and remaining jiffies if fence has signaled, or 0 if wait
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* timed out. Can also return other error values on custom implementations,
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* which should be treated as if the fence is signaled. For example a hardware
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* lockup could be reported like that.
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*
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* Notes on release:
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* Can be NULL, this function allows additional commands to run on
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* destruction of the fence. Can be called from irq context.
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* If pointer is set to NULL, kfree will get called instead.
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*/
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struct dma_fence_ops {
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/**
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* @get_driver_name:
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*
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* Returns the driver name. This is a callback to allow drivers to
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* compute the name at runtime, without having it to store permanently
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* for each fence, or build a cache of some sort.
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*
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* This callback is mandatory.
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*/
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const char * (*get_driver_name)(struct dma_fence *fence);
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/**
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* @get_timeline_name:
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*
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* Return the name of the context this fence belongs to. This is a
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* callback to allow drivers to compute the name at runtime, without
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* having it to store permanently for each fence, or build a cache of
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* some sort.
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*
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* This callback is mandatory.
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*/
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const char * (*get_timeline_name)(struct dma_fence *fence);
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/**
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* @enable_signaling:
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*
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* Enable software signaling of fence.
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*
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* For fence implementations that have the capability for hw->hw
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* signaling, they can implement this op to enable the necessary
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* interrupts, or insert commands into cmdstream, etc, to avoid these
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* costly operations for the common case where only hw->hw
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* synchronization is required. This is called in the first
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* dma_fence_wait() or dma_fence_add_callback() path to let the fence
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* implementation know that there is another driver waiting on the
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* signal (ie. hw->sw case).
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*
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* This function can be called from atomic context, but not
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* from irq context, so normal spinlocks can be used.
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*
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* A return value of false indicates the fence already passed,
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* or some failure occurred that made it impossible to enable
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* signaling. True indicates successful enabling.
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*
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* &dma_fence.error may be set in enable_signaling, but only when false
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* is returned.
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*
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* Since many implementations can call dma_fence_signal() even when before
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* @enable_signaling has been called there's a race window, where the
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* dma_fence_signal() might result in the final fence reference being
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* released and its memory freed. To avoid this, implementations of this
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* callback should grab their own reference using dma_fence_get(), to be
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* released when the fence is signalled (through e.g. the interrupt
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* handler).
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*
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* This callback is mandatory.
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*/
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bool (*enable_signaling)(struct dma_fence *fence);
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/**
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* @signaled:
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*
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* Peek whether the fence is signaled, as a fastpath optimization for
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* e.g. dma_fence_wait() or dma_fence_add_callback(). Note that this
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* callback does not need to make any guarantees beyond that a fence
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* once indicates as signalled must always return true from this
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* callback. This callback may return false even if the fence has
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* completed already, in this case information hasn't propogated throug
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* the system yet. See also dma_fence_is_signaled().
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*
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* May set &dma_fence.error if returning true.
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*
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* This callback is optional.
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*/
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bool (*signaled)(struct dma_fence *fence);
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/**
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* @wait:
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*
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* Custom wait implementation, or dma_fence_default_wait.
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*
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* Must not be NULL, set to dma_fence_default_wait for default implementation.
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* the dma_fence_default_wait implementation should work for any fence, as long
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* as enable_signaling works correctly.
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*
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* Must return -ERESTARTSYS if the wait is intr = true and the wait was
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* interrupted, and remaining jiffies if fence has signaled, or 0 if wait
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* timed out. Can also return other error values on custom implementations,
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* which should be treated as if the fence is signaled. For example a hardware
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* lockup could be reported like that.
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*
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* This callback is mandatory.
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*/
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signed long (*wait)(struct dma_fence *fence,
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bool intr, signed long timeout);
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/**
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* @release:
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*
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* Called on destruction of fence to release additional resources.
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* Can be called from irq context. This callback is optional. If it is
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* NULL, then dma_fence_free() is instead called as the default
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* implementation.
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*/
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void (*release)(struct dma_fence *fence);
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/**
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* @fill_driver_data:
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*
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* Callback to fill in free-form debug info.
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*
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* Returns amount of bytes filled, or negative error on failure.
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*
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* This callback is optional.
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*/
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int (*fill_driver_data)(struct dma_fence *fence, void *data, int size);
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/**
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* @fence_value_str:
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*
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* Callback to fill in free-form debug info specific to this fence, like
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* the sequence number.
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*
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* This callback is optional.
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*/
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void (*fence_value_str)(struct dma_fence *fence, char *str, int size);
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/**
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* @timeline_value_str:
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*
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* Fills in the current value of the timeline as a string, like the
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* sequence number. This should match what @fill_driver_data prints for
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* the most recently signalled fence (assuming no delayed signalling).
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*/
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void (*timeline_value_str)(struct dma_fence *fence,
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char *str, int size);
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};
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@ -189,7 +257,7 @@ void dma_fence_free(struct dma_fence *fence);
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/**
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* dma_fence_put - decreases refcount of the fence
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* @fence: [in] fence to reduce refcount of
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* @fence: fence to reduce refcount of
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*/
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static inline void dma_fence_put(struct dma_fence *fence)
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{
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/**
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* dma_fence_get - increases refcount of the fence
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* @fence: [in] fence to increase refcount of
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* @fence: fence to increase refcount of
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*
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* Returns the same fence, with refcount increased by 1.
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*/
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@ -213,7 +281,7 @@ static inline struct dma_fence *dma_fence_get(struct dma_fence *fence)
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/**
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* dma_fence_get_rcu - get a fence from a reservation_object_list with
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* rcu read lock
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* @fence: [in] fence to increase refcount of
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* @fence: fence to increase refcount of
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*
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* Function returns NULL if no refcount could be obtained, or the fence.
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*/
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@ -227,7 +295,7 @@ static inline struct dma_fence *dma_fence_get_rcu(struct dma_fence *fence)
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/**
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* dma_fence_get_rcu_safe - acquire a reference to an RCU tracked fence
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* @fencep: [in] pointer to fence to increase refcount of
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* @fencep: pointer to fence to increase refcount of
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*
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* Function returns NULL if no refcount could be obtained, or the fence.
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* This function handles acquiring a reference to a fence that may be
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/**
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* dma_fence_is_signaled_locked - Return an indication if the fence
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* is signaled yet.
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* @fence: [in] the fence to check
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* @fence: the fence to check
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*
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* Returns true if the fence was already signaled, false if not. Since this
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* function doesn't enable signaling, it is not guaranteed to ever return
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* true if dma_fence_add_callback, dma_fence_wait or
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* dma_fence_enable_sw_signaling haven't been called before.
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* true if dma_fence_add_callback(), dma_fence_wait() or
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* dma_fence_enable_sw_signaling() haven't been called before.
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*
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* This function requires fence->lock to be held.
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* This function requires &dma_fence.lock to be held.
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*
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* See also dma_fence_is_signaled().
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*/
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static inline bool
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dma_fence_is_signaled_locked(struct dma_fence *fence)
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/**
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* dma_fence_is_signaled - Return an indication if the fence is signaled yet.
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* @fence: [in] the fence to check
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* @fence: the fence to check
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*
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* Returns true if the fence was already signaled, false if not. Since this
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* function doesn't enable signaling, it is not guaranteed to ever return
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* true if dma_fence_add_callback, dma_fence_wait or
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* dma_fence_enable_sw_signaling haven't been called before.
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* true if dma_fence_add_callback(), dma_fence_wait() or
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* dma_fence_enable_sw_signaling() haven't been called before.
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*
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* It's recommended for seqno fences to call dma_fence_signal when the
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* operation is complete, it makes it possible to prevent issues from
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* wraparound between time of issue and time of use by checking the return
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* value of this function before calling hardware-specific wait instructions.
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*
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* See also dma_fence_is_signaled_locked().
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*/
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static inline bool
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dma_fence_is_signaled(struct dma_fence *fence)
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/**
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* __dma_fence_is_later - return if f1 is chronologically later than f2
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* @f1: [in] the first fence's seqno
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* @f2: [in] the second fence's seqno from the same context
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* @f1: the first fence's seqno
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* @f2: the second fence's seqno from the same context
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*
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* Returns true if f1 is chronologically later than f2. Both fences must be
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* from the same context, since a seqno is not common across contexts.
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/**
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* dma_fence_is_later - return if f1 is chronologically later than f2
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* @f1: [in] the first fence from the same context
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* @f2: [in] the second fence from the same context
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* @f1: the first fence from the same context
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* @f2: the second fence from the same context
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*
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* Returns true if f1 is chronologically later than f2. Both fences must be
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* from the same context, since a seqno is not re-used across contexts.
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/**
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* dma_fence_later - return the chronologically later fence
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* @f1: [in] the first fence from the same context
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* @f2: [in] the second fence from the same context
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* @f1: the first fence from the same context
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* @f2: the second fence from the same context
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*
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* Returns NULL if both fences are signaled, otherwise the fence that would be
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* signaled last. Both fences must be from the same context, since a seqno is
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/**
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* dma_fence_get_status_locked - returns the status upon completion
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* @fence: [in] the dma_fence to query
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* @fence: the dma_fence to query
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*
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* Drivers can supply an optional error status condition before they signal
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* the fence (to indicate whether the fence was completed due to an error
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/**
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* dma_fence_set_error - flag an error condition on the fence
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* @fence: [in] the dma_fence
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* @error: [in] the error to store
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* @fence: the dma_fence
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* @error: the error to store
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*
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* Drivers can supply an optional error status condition before they signal
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* the fence, to indicate that the fence was completed due to an error
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/**
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* dma_fence_wait - sleep until the fence gets signaled
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* @fence: [in] the fence to wait on
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* @intr: [in] if true, do an interruptible wait
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* @fence: the fence to wait on
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* @intr: if true, do an interruptible wait
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*
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* This function will return -ERESTARTSYS if interrupted by a signal,
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* or 0 if the fence was signaled. Other error values may be
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* Performs a synchronous wait on this fence. It is assumed the caller
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* directly or indirectly holds a reference to the fence, otherwise the
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* fence might be freed before return, resulting in undefined behavior.
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*
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* See also dma_fence_wait_timeout() and dma_fence_wait_any_timeout().
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*/
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static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
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{
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