drm/virtio: add in/out fence support for explicit synchronization

When the execbuf call receives an in-fence it will get the dma_fence
related to that fence fd and wait on it before submitting the draw call.

On the out-fence side we get fence returned by the submitted draw call
and attach it to a sync_file and send the sync_file fd to userspace. On
error -1 is returned to userspace.

VIRTGPU_EXECBUF_FENCE_FD_IN & VIRTGPU_EXECBUF_FENCE_FD_OUT
are supported at the simultaneously and can be flagged
for simultaneously.

Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.com>
Signed-off-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20181112165157.32765-4-robert.foss@collabora.com
Suggested-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Robert Foss 2018-11-12 17:51:56 +01:00 committed by Gerd Hoffmann
parent a56f9c868c
commit 2cd7b6f08b
2 changed files with 66 additions and 19 deletions

View File

@ -28,6 +28,7 @@
#include <drm/drmP.h>
#include <drm/virtgpu_drm.h>
#include <drm/ttm/ttm_execbuf_util.h>
#include <linux/sync_file.h>
#include "virtgpu_drv.h"
@ -105,7 +106,7 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_fpriv *vfpriv = drm_file->driver_priv;
struct drm_gem_object *gobj;
struct virtio_gpu_fence *fence;
struct virtio_gpu_fence *out_fence;
struct virtio_gpu_object *qobj;
int ret;
uint32_t *bo_handles = NULL;
@ -114,6 +115,9 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
struct ttm_validate_buffer *buflist = NULL;
int i;
struct ww_acquire_ctx ticket;
struct sync_file *sync_file;
int in_fence_fd = exbuf->fence_fd;
int out_fence_fd = -1;
void *buf;
if (vgdev->has_virgl_3d == false)
@ -124,6 +128,33 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
exbuf->fence_fd = -1;
if (exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_IN) {
struct dma_fence *in_fence;
in_fence = sync_file_get_fence(in_fence_fd);
if (!in_fence)
return -EINVAL;
/*
* Wait if the fence is from a foreign context, or if the fence
* array contains any fence from a foreign context.
*/
ret = 0;
if (!dma_fence_match_context(in_fence, vgdev->fence_drv.context))
ret = dma_fence_wait(in_fence, true);
dma_fence_put(in_fence);
if (ret)
return ret;
}
if (exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_OUT) {
out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
if (out_fence_fd < 0)
return out_fence_fd;
}
INIT_LIST_HEAD(&validate_list);
if (exbuf->num_bo_handles) {
@ -133,26 +164,22 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
sizeof(struct ttm_validate_buffer),
GFP_KERNEL | __GFP_ZERO);
if (!bo_handles || !buflist) {
kvfree(bo_handles);
kvfree(buflist);
return -ENOMEM;
ret = -ENOMEM;
goto out_unused_fd;
}
user_bo_handles = (void __user *)(uintptr_t)exbuf->bo_handles;
if (copy_from_user(bo_handles, user_bo_handles,
exbuf->num_bo_handles * sizeof(uint32_t))) {
ret = -EFAULT;
kvfree(bo_handles);
kvfree(buflist);
return ret;
goto out_unused_fd;
}
for (i = 0; i < exbuf->num_bo_handles; i++) {
gobj = drm_gem_object_lookup(drm_file, bo_handles[i]);
if (!gobj) {
kvfree(bo_handles);
kvfree(buflist);
return -ENOENT;
ret = -ENOENT;
goto out_unused_fd;
}
qobj = gem_to_virtio_gpu_obj(gobj);
@ -161,6 +188,7 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
list_add(&buflist[i].head, &validate_list);
}
kvfree(bo_handles);
bo_handles = NULL;
}
ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
@ -174,28 +202,47 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
goto out_unresv;
}
fence = virtio_gpu_fence_alloc(vgdev);
if (!fence) {
kfree(buf);
out_fence = virtio_gpu_fence_alloc(vgdev);
if(!out_fence) {
ret = -ENOMEM;
goto out_unresv;
goto out_memdup;
}
virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
vfpriv->ctx_id, &fence);
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
if (out_fence_fd >= 0) {
sync_file = sync_file_create(&out_fence->f);
if (!sync_file) {
dma_fence_put(&out_fence->f);
ret = -ENOMEM;
goto out_memdup;
}
exbuf->fence_fd = out_fence_fd;
fd_install(out_fence_fd, sync_file->file);
}
virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
vfpriv->ctx_id, &out_fence);
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &out_fence->f);
/* fence the command bo */
virtio_gpu_unref_list(&validate_list);
kvfree(buflist);
dma_fence_put(&fence->f);
return 0;
out_memdup:
kfree(buf);
out_unresv:
ttm_eu_backoff_reservation(&ticket, &validate_list);
out_free:
virtio_gpu_unref_list(&validate_list);
out_unused_fd:
kvfree(bo_handles);
kvfree(buflist);
if (out_fence_fd >= 0)
put_unused_fd(out_fence_fd);
return ret;
}

View File

@ -66,7 +66,7 @@ struct drm_virtgpu_execbuffer {
__u64 command; /* void* */
__u64 bo_handles;
__u32 num_bo_handles;
__s32 fence_fd;
__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */