NFS: use cond_resched() when restarting walk of delegation list.

In three places we walk the list of delegations for an nfs_client
until an interesting one is found, then we act of that delegation
and restart the walk.

New delegations are added to the end of a list and the interesting
delegations are usually old, so in many case we won't repeat
a long walk over and over again, but it is possible - particularly if
the first server in the list has a large number of uninteresting
delegations.

In each cache the work done on interesting delegations will often
complete without sleeping, so this could loop many times without
giving up the CPU.

So add a cond_resched() at an appropriate point to avoid hogging the
CPU for too long.

Signed-off-by: NeilBrown <neilb@suse.com>
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
This commit is contained in:
NeilBrown 2018-04-30 14:31:30 +10:00 committed by Trond Myklebust
parent f389349142
commit 3ca951b618
1 changed files with 3 additions and 0 deletions

View File

@ -508,6 +508,7 @@ int nfs_client_return_marked_delegations(struct nfs_client *clp)
err = nfs_end_delegation_return(inode, delegation, 0);
iput(inode);
nfs_sb_deactive(server->super);
cond_resched();
if (!err)
goto restart;
set_bit(NFS4CLNT_DELEGRETURN, &clp->cl_state);
@ -904,6 +905,7 @@ void nfs_delegation_reap_unclaimed(struct nfs_client *clp)
}
iput(inode);
nfs_sb_deactive(server->super);
cond_resched();
goto restart;
}
}
@ -1020,6 +1022,7 @@ void nfs_reap_expired_delegations(struct nfs_client *clp)
}
iput(inode);
nfs_sb_deactive(server->super);
cond_resched();
goto restart;
}
}