drm/amdgpu: remove amdgpu_fence_signaled
The common kernel function does the same thing. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@ -439,7 +439,6 @@ int amdgpu_fence_wait_next(struct amdgpu_ring *ring);
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int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
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unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
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bool amdgpu_fence_signaled(struct amdgpu_fence *fence);
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int amdgpu_fence_wait(struct amdgpu_fence *fence, bool interruptible);
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signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
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struct amdgpu_fence **fences,
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@ -425,28 +425,6 @@ static bool amdgpu_fence_enable_signaling(struct fence *f)
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return true;
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}
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/**
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* amdgpu_fence_signaled - check if a fence has signaled
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*
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* @fence: amdgpu fence object
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*
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* Check if the requested fence has signaled (all asics).
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* Returns true if the fence has signaled or false if it has not.
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*/
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bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
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{
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if (!fence)
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return true;
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if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
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if (!fence_signal(&fence->base))
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FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
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return true;
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}
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return false;
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}
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/*
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* amdgpu_ring_wait_seq_timeout - wait for seq of the specific ring to signal
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* @ring: ring to wait on for the seq number
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@ -160,7 +160,8 @@ static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
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sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
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list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
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if (sa_bo->fence == NULL || !amdgpu_fence_signaled(sa_bo->fence)) {
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if (sa_bo->fence == NULL ||
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!fence_is_signaled(&sa_bo->fence->base)) {
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return;
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}
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amdgpu_sa_bo_remove_locked(sa_bo);
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@ -274,7 +275,7 @@ static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
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sa_bo = list_first_entry(&sa_manager->flist[i],
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struct amdgpu_sa_bo, flist);
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if (!amdgpu_fence_signaled(sa_bo->fence)) {
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if (!fence_is_signaled(&sa_bo->fence->base)) {
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fences[i] = sa_bo->fence;
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continue;
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}
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@ -380,7 +381,7 @@ void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
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sa_manager = (*sa_bo)->manager;
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spin_lock(&sa_manager->wq.lock);
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if (fence && !amdgpu_fence_signaled(fence)) {
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if (fence && !fence_is_signaled(&fence->base)) {
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(*sa_bo)->fence = amdgpu_fence_ref(fence);
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list_add_tail(&(*sa_bo)->flist,
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&sa_manager->flist[fence->ring->idx]);
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