From 40c57963789d451c26269e3bc9f9e803060fd9af Mon Sep 17 00:00:00 2001 From: Jerome Brunet Date: Fri, 27 Apr 2018 13:31:51 +0200 Subject: [PATCH] ASoC: dai playback and capture active may be greater than 1 At the moment playback_active and capture_active are using only 1 bit so the maximum active count is 1. However, snd_soc_runtime_activate() may be called several time on the same dai. This happens when a dai is part of several dai_links. It is often the case for "snd-soc-dummy-dai". This is a problem if snd_soc_runtime_activate() is called an even number of times on a dai. In this case the active count overflow back to 0. As consequence, ASoC functions, such as soc_dpcm_runtime_update(), won't run correctly. Storing these usage counts on plain 'unsigned int' solves the problem. Fixes: f0fba2ad1b6b ("ASoC: multi-component - ASoC Multi-Component Support") Signed-off-by: Jerome Brunet Signed-off-by: Mark Brown --- include/sound/soc-dai.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h index 8ad11669e4d8..35ebb0be5114 100644 --- a/include/sound/soc-dai.h +++ b/include/sound/soc-dai.h @@ -294,8 +294,8 @@ struct snd_soc_dai { struct snd_soc_dai_driver *driver; /* DAI runtime info */ - unsigned int capture_active:1; /* stream is in use */ - unsigned int playback_active:1; /* stream is in use */ + unsigned int capture_active; /* stream usage count */ + unsigned int playback_active; /* stream usage count */ unsigned int probed:1; unsigned int active;