[media] coda: fix fill bitstream errors in nonstreaming case
When queueing a buffer into the bitstream fails, it has to be requeued in the videobuf2 queue before streaming starts, but while streaming it should be returned to userspace with an error. Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -218,7 +218,7 @@ static bool coda_bitstream_try_queue(struct coda_ctx *ctx,
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return true;
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}
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void coda_fill_bitstream(struct coda_ctx *ctx)
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void coda_fill_bitstream(struct coda_ctx *ctx, bool streaming)
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{
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struct vb2_buffer *src_buf;
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struct coda_buffer_meta *meta;
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@ -239,9 +239,12 @@ void coda_fill_bitstream(struct coda_ctx *ctx)
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if (ctx->codec->src_fourcc == V4L2_PIX_FMT_JPEG &&
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!coda_jpeg_check_buffer(ctx, src_buf)) {
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v4l2_err(&ctx->dev->v4l2_dev,
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"dropping invalid JPEG frame\n");
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"dropping invalid JPEG frame %d\n",
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ctx->qsequence);
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src_buf = v4l2_m2m_src_buf_remove(ctx->fh.m2m_ctx);
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v4l2_m2m_buf_done(src_buf, VB2_BUF_STATE_ERROR);
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v4l2_m2m_buf_done(src_buf, streaming ?
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VB2_BUF_STATE_ERROR :
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VB2_BUF_STATE_QUEUED);
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continue;
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}
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@ -1648,7 +1651,7 @@ static int coda_prepare_decode(struct coda_ctx *ctx)
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/* Try to copy source buffer contents into the bitstream ringbuffer */
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mutex_lock(&ctx->bitstream_mutex);
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coda_fill_bitstream(ctx);
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coda_fill_bitstream(ctx, true);
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mutex_unlock(&ctx->bitstream_mutex);
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if (coda_get_bitstream_payload(ctx) < 512 &&
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@ -1192,7 +1192,7 @@ static void coda_buf_queue(struct vb2_buffer *vb)
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mutex_lock(&ctx->bitstream_mutex);
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v4l2_m2m_buf_queue(ctx->fh.m2m_ctx, vb);
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if (vb2_is_streaming(vb->vb2_queue))
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coda_fill_bitstream(ctx);
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coda_fill_bitstream(ctx, true);
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mutex_unlock(&ctx->bitstream_mutex);
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} else {
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v4l2_m2m_buf_queue(ctx->fh.m2m_ctx, vb);
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@ -1252,9 +1252,9 @@ static int coda_start_streaming(struct vb2_queue *q, unsigned int count)
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if (q_data_src->fourcc == V4L2_PIX_FMT_H264 ||
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(q_data_src->fourcc == V4L2_PIX_FMT_JPEG &&
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ctx->dev->devtype->product == CODA_7541)) {
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/* copy the buffers that where queued before streamon */
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/* copy the buffers that were queued before streamon */
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mutex_lock(&ctx->bitstream_mutex);
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coda_fill_bitstream(ctx);
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coda_fill_bitstream(ctx, false);
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mutex_unlock(&ctx->bitstream_mutex);
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if (coda_get_bitstream_payload(ctx) < 512) {
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@ -256,7 +256,7 @@ int coda_decoder_queue_init(void *priv, struct vb2_queue *src_vq,
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int coda_hw_reset(struct coda_ctx *ctx);
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void coda_fill_bitstream(struct coda_ctx *ctx);
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void coda_fill_bitstream(struct coda_ctx *ctx, bool streaming);
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void coda_set_gdi_regs(struct coda_ctx *ctx);
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