modpost: abort if a module symbol is too long

Module symbols have a limited length, but currently the build system
allows the build finishing even if the driver code contains a too long
symbol name, which eventually overflows the modversion_info[] item.
The compiler may catch at compiling *.mod.c like
  CC      xxx.mod.o
  xxx.mod.c:18:16: warning: initializer-string for array of chars is too long
but it's merely a warning.

This patch adds the check of the symbol length in modpost and stops
the build properly.

Currently MODULE_NAME_LEN is defined in modpost.c instead of referring
to the definition in kernel header because including linux/module.h is
messy and we must cover cross-compilation.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
Takashi Iwai 2015-08-08 15:16:20 +09:30 committed by Rusty Russell
parent dd2384a75d
commit 5cfb203a30
1 changed files with 11 additions and 0 deletions

View File

@ -2133,6 +2133,11 @@ static void add_staging_flag(struct buffer *b, const char *name)
buf_printf(b, "\nMODULE_INFO(staging, \"Y\");\n");
}
/* In kernel, this size is defined in linux/module.h;
* here we use Elf_Addr instead of long for covering cross-compile
*/
#define MODULE_NAME_LEN (64 - sizeof(Elf_Addr))
/**
* Record CRCs for unresolved symbols
**/
@ -2177,6 +2182,12 @@ static int add_versions(struct buffer *b, struct module *mod)
s->name, mod->name);
continue;
}
if (strlen(s->name) >= MODULE_NAME_LEN) {
merror("too long symbol \"%s\" [%s.ko]\n",
s->name, mod->name);
err = 1;
break;
}
buf_printf(b, "\t{ %#8x, __VMLINUX_SYMBOL_STR(%s) },\n",
s->crc, s->name);
}