fbdev: Make fb-notify a no-op if CONFIG_FB=n
There's no point in having support for framebuffer notifications is CONFIG_FB is disabled. This commit adds the necessary stubs for code to link properly when CONFIG_FB=n and moves fb-notify.o to be built only when CONFIG_FB=y. Signed-off-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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@ -5,6 +5,7 @@
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menuconfig FB
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menuconfig FB
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tristate "Support for frame buffer devices"
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tristate "Support for frame buffer devices"
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select FB_CMDLINE
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select FB_CMDLINE
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select FB_NOTIFY
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---help---
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---help---
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The frame buffer device provides an abstraction for the graphics
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The frame buffer device provides an abstraction for the graphics
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hardware. It represents the frame buffer of some video hardware and
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hardware. It represents the frame buffer of some video hardware and
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@ -56,6 +57,9 @@ config FIRMWARE_EDID
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config FB_CMDLINE
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config FB_CMDLINE
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bool
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bool
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config FB_NOTIFY
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bool
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config FB_DDC
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config FB_DDC
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tristate
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tristate
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depends on FB
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depends on FB
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@ -1,5 +1,5 @@
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obj-y += fb_notify.o
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obj-$(CONFIG_FB_CMDLINE) += fb_cmdline.o
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obj-$(CONFIG_FB_CMDLINE) += fb_cmdline.o
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obj-$(CONFIG_FB_NOTIFY) += fb_notify.o
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obj-$(CONFIG_FB) += fb.o
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obj-$(CONFIG_FB) += fb.o
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fb-y := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
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fb-y := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
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modedb.o fbcvt.o
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modedb.o fbcvt.o
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@ -175,9 +175,27 @@ struct fb_blit_caps {
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u32 flags;
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u32 flags;
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};
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};
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#ifdef CONFIG_FB_NOTIFY
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extern int fb_register_client(struct notifier_block *nb);
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extern int fb_register_client(struct notifier_block *nb);
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extern int fb_unregister_client(struct notifier_block *nb);
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extern int fb_unregister_client(struct notifier_block *nb);
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extern int fb_notifier_call_chain(unsigned long val, void *v);
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extern int fb_notifier_call_chain(unsigned long val, void *v);
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#else
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static inline int fb_register_client(struct notifier_block *nb)
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{
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return 0;
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};
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static inline int fb_unregister_client(struct notifier_block *nb)
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{
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return 0;
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};
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static inline int fb_notifier_call_chain(unsigned long val, void *v)
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{
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return 0;
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};
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#endif
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/*
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/*
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* Pixmap structure definition
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* Pixmap structure definition
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*
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*
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