[media] v4l2-framework.rst: remove videobuf quick chapter
As we merged the videobuf chapter at the kABI section, and it is a way more complete, just remove the small videobuf chapter that came from framework.txt. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -80,22 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a
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driver sets the struct v4l2_device mdev field, sub-devices and video nodes
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will automatically appear in the media framework as entities.
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video buffer helper functions
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-----------------------------
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The v4l2 core API provides a set of standard methods (called "videobuf")
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for dealing with video buffers. Those methods allow a driver to implement
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read(), mmap() and overlay() in a consistent way. There are currently
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methods for using video buffers on devices that supports DMA with
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scatter/gather method (videobuf-dma-sg), DMA with linear access
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(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
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(videobuf-vmalloc).
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Please see Documentation/video4linux/videobuf for more information on how
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to use the videobuf layer.
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struct v4l2_fh
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--------------
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