ext4: import directory layout chapter from wiki page
Import the chapter about directory layout from the on-disk format wiki page into the kernel documentation. Signed-off-by: Darrick J. Wong <darrick.wong@oracle.com> Signed-off-by: Theodore Ts'o <tytso@mit.edu>
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.. SPDX-License-Identifier: GPL-2.0
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Directory Entries
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-----------------
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In an ext4 filesystem, a directory is more or less a flat file that maps
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an arbitrary byte string (usually ASCII) to an inode number on the
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filesystem. There can be many directory entries across the filesystem
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that reference the same inode number--these are known as hard links, and
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that is why hard links cannot reference files on other filesystems. As
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such, directory entries are found by reading the data block(s)
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associated with a directory file for the particular directory entry that
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is desired.
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Linear (Classic) Directories
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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By default, each directory lists its entries in an “almost-linear”
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array. I write “almost” because it's not a linear array in the memory
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sense because directory entries are not split across filesystem blocks.
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Therefore, it is more accurate to say that a directory is a series of
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data blocks and that each block contains a linear array of directory
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entries. The end of each per-block array is signified by reaching the
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end of the block; the last entry in the block has a record length that
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takes it all the way to the end of the block. The end of the entire
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directory is of course signified by reaching the end of the file. Unused
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directory entries are signified by inode = 0. By default the filesystem
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uses ``struct ext4_dir_entry_2`` for directory entries unless the
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“filetype” feature flag is not set, in which case it uses
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``struct ext4_dir_entry``.
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The original directory entry format is ``struct ext4_dir_entry``, which
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is at most 263 bytes long, though on disk you'll need to reference
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``dirent.rec_len`` to know for sure.
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Size
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- inode
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- Number of the inode that this directory entry points to.
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* - 0x4
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- \_\_le16
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- rec\_len
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- Length of this directory entry. Must be a multiple of 4.
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* - 0x6
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- \_\_le16
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- name\_len
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- Length of the file name.
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* - 0x8
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- char
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- name[EXT4\_NAME\_LEN]
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- File name.
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Since file names cannot be longer than 255 bytes, the new directory
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entry format shortens the rec\_len field and uses the space for a file
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type flag, probably to avoid having to load every inode during directory
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tree traversal. This format is ``ext4_dir_entry_2``, which is at most
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263 bytes long, though on disk you'll need to reference
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``dirent.rec_len`` to know for sure.
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Size
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- inode
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- Number of the inode that this directory entry points to.
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* - 0x4
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- \_\_le16
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- rec\_len
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- Length of this directory entry.
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* - 0x6
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- \_\_u8
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- name\_len
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- Length of the file name.
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* - 0x7
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- \_\_u8
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- file\_type
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- File type code, see ftype_ table below.
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* - 0x8
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- char
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- name[EXT4\_NAME\_LEN]
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- File name.
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.. _ftype:
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The directory file type is one of the following values:
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.. list-table::
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:widths: 1 79
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:header-rows: 1
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* - Value
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- Description
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* - 0x0
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- Unknown.
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* - 0x1
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- Regular file.
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* - 0x2
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- Directory.
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* - 0x3
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- Character device file.
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* - 0x4
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- Block device file.
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* - 0x5
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- FIFO.
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* - 0x6
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- Socket.
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* - 0x7
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- Symbolic link.
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In order to add checksums to these classic directory blocks, a phony
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``struct ext4_dir_entry`` is placed at the end of each leaf block to
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hold the checksum. The directory entry is 12 bytes long. The inode
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number and name\_len fields are set to zero to fool old software into
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ignoring an apparently empty directory entry, and the checksum is stored
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in the place where the name normally goes. The structure is
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``struct ext4_dir_entry_tail``:
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Size
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- det\_reserved\_zero1
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- Inode number, which must be zero.
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* - 0x4
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- \_\_le16
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- det\_rec\_len
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- Length of this directory entry, which must be 12.
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* - 0x6
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- \_\_u8
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- det\_reserved\_zero2
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- Length of the file name, which must be zero.
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* - 0x7
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- \_\_u8
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- det\_reserved\_ft
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- File type, which must be 0xDE.
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* - 0x8
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- \_\_le32
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- det\_checksum
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- Directory leaf block checksum.
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The leaf directory block checksum is calculated against the FS UUID, the
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directory's inode number, the directory's inode generation number, and
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the entire directory entry block up to (but not including) the fake
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directory entry.
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Hash Tree Directories
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~~~~~~~~~~~~~~~~~~~~~
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A linear array of directory entries isn't great for performance, so a
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new feature was added to ext3 to provide a faster (but peculiar)
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balanced tree keyed off a hash of the directory entry name. If the
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EXT4\_INDEX\_FL (0x1000) flag is set in the inode, this directory uses a
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hashed btree (htree) to organize and find directory entries. For
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backwards read-only compatibility with ext2, this tree is actually
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hidden inside the directory file, masquerading as “empty” directory data
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blocks! It was stated previously that the end of the linear directory
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entry table was signified with an entry pointing to inode 0; this is
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(ab)used to fool the old linear-scan algorithm into thinking that the
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rest of the directory block is empty so that it moves on.
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The root of the tree always lives in the first data block of the
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directory. By ext2 custom, the '.' and '..' entries must appear at the
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beginning of this first block, so they are put here as two
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``struct ext4_dir_entry_2``\ s and not stored in the tree. The rest of
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the root node contains metadata about the tree and finally a hash->block
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map to find nodes that are lower in the htree. If
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``dx_root.info.indirect_levels`` is non-zero then the htree has two
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levels; the data block pointed to by the root node's map is an interior
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node, which is indexed by a minor hash. Interior nodes in this tree
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contains a zeroed out ``struct ext4_dir_entry_2`` followed by a
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minor\_hash->block map to find leafe nodes. Leaf nodes contain a linear
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array of all ``struct ext4_dir_entry_2``; all of these entries
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(presumably) hash to the same value. If there is an overflow, the
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entries simply overflow into the next leaf node, and the
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least-significant bit of the hash (in the interior node map) that gets
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us to this next leaf node is set.
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To traverse the directory as a htree, the code calculates the hash of
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the desired file name and uses it to find the corresponding block
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number. If the tree is flat, the block is a linear array of directory
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entries that can be searched; otherwise, the minor hash of the file name
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is computed and used against this second block to find the corresponding
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third block number. That third block number will be a linear array of
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directory entries.
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To traverse the directory as a linear array (such as the old code does),
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the code simply reads every data block in the directory. The blocks used
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for the htree will appear to have no entries (aside from '.' and '..')
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and so only the leaf nodes will appear to have any interesting content.
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The root of the htree is in ``struct dx_root``, which is the full length
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of a data block:
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Type
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- dot.inode
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- inode number of this directory.
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* - 0x4
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- \_\_le16
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- dot.rec\_len
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- Length of this record, 12.
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* - 0x6
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- u8
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- dot.name\_len
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- Length of the name, 1.
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* - 0x7
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- u8
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- dot.file\_type
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- File type of this entry, 0x2 (directory) (if the feature flag is set).
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* - 0x8
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- char
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- dot.name[4]
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- “.\\0\\0\\0”
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* - 0xC
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- \_\_le32
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- dotdot.inode
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- inode number of parent directory.
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* - 0x10
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- \_\_le16
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- dotdot.rec\_len
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- block\_size - 12. The record length is long enough to cover all htree
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data.
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* - 0x12
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- u8
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- dotdot.name\_len
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- Length of the name, 2.
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* - 0x13
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- u8
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- dotdot.file\_type
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- File type of this entry, 0x2 (directory) (if the feature flag is set).
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* - 0x14
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- char
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- dotdot\_name[4]
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- “..\\0\\0”
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* - 0x18
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- \_\_le32
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- struct dx\_root\_info.reserved\_zero
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- Zero.
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* - 0x1C
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- u8
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- struct dx\_root\_info.hash\_version
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- Hash type, see dirhash_ table below.
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* - 0x1D
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- u8
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- struct dx\_root\_info.info\_length
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- Length of the tree information, 0x8.
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* - 0x1E
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- u8
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- struct dx\_root\_info.indirect\_levels
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- Depth of the htree. Cannot be larger than 3 if the INCOMPAT\_LARGEDIR
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feature is set; cannot be larger than 2 otherwise.
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* - 0x1F
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- u8
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- struct dx\_root\_info.unused\_flags
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-
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* - 0x20
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- \_\_le16
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- limit
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- Maximum number of dx\_entries that can follow this header, plus 1 for
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the header itself.
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* - 0x22
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- \_\_le16
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- count
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- Actual number of dx\_entries that follow this header, plus 1 for the
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header itself.
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* - 0x24
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- \_\_le32
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- block
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- The block number (within the directory file) that goes with hash=0.
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* - 0x28
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- struct dx\_entry
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- entries[0]
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- As many 8-byte ``struct dx_entry`` as fits in the rest of the data block.
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.. _dirhash:
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The directory hash is one of the following values:
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.. list-table::
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:widths: 1 79
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:header-rows: 1
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* - Value
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- Description
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* - 0x0
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- Legacy.
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* - 0x1
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- Half MD4.
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* - 0x2
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- Tea.
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* - 0x3
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- Legacy, unsigned.
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* - 0x4
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- Half MD4, unsigned.
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* - 0x5
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- Tea, unsigned.
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Interior nodes of an htree are recorded as ``struct dx_node``, which is
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also the full length of a data block:
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Type
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- fake.inode
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- Zero, to make it look like this entry is not in use.
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* - 0x4
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- \_\_le16
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- fake.rec\_len
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- The size of the block, in order to hide all of the dx\_node data.
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* - 0x6
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- u8
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- name\_len
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- Zero. There is no name for this “unused” directory entry.
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* - 0x7
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- u8
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- file\_type
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- Zero. There is no file type for this “unused” directory entry.
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* - 0x8
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- \_\_le16
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- limit
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- Maximum number of dx\_entries that can follow this header, plus 1 for
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the header itself.
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* - 0xA
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- \_\_le16
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- count
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- Actual number of dx\_entries that follow this header, plus 1 for the
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header itself.
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* - 0xE
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- \_\_le32
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- block
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- The block number (within the directory file) that goes with the lowest
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hash value of this block. This value is stored in the parent block.
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* - 0x12
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- struct dx\_entry
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- entries[0]
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- As many 8-byte ``struct dx_entry`` as fits in the rest of the data block.
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The hash maps that exist in both ``struct dx_root`` and
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``struct dx_node`` are recorded as ``struct dx_entry``, which is 8 bytes
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long:
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Type
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- Name
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- Description
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* - 0x0
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- \_\_le32
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- hash
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- Hash code.
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* - 0x4
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- \_\_le32
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- block
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- Block number (within the directory file, not filesystem blocks) of the
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next node in the htree.
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(If you think this is all quite clever and peculiar, so does the
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author.)
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If metadata checksums are enabled, the last 8 bytes of the directory
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block (precisely the length of one dx\_entry) are used to store a
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``struct dx_tail``, which contains the checksum. The ``limit`` and
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``count`` entries in the dx\_root/dx\_node structures are adjusted as
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necessary to fit the dx\_tail into the block. If there is no space for
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the dx\_tail, the user is notified to run e2fsck -D to rebuild the
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directory index (which will ensure that there's space for the checksum.
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The dx\_tail structure is 8 bytes long and looks like this:
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.. list-table::
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:widths: 1 1 1 77
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:header-rows: 1
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* - Offset
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- Type
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- Name
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- Description
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* - 0x0
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- u32
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- dt\_reserved
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- Zero.
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* - 0x4
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- \_\_le32
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- dt\_checksum
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- Checksum of the htree directory block.
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The checksum is calculated against the FS UUID, the htree index header
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(dx\_root or dx\_node), all of the htree indices (dx\_entry) that are in
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use, and the tail block (dx\_tail).
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@ -8,3 +8,4 @@ allocated to files.
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.. include:: inodes.rst
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.. include:: ifork.rst
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.. include:: directory.rst
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Reference in New Issue