ALSA: firewire-motu: postpone sound card registration
Just after appearing on IEEE 1394 bus, this unit generates several bus resets. This is due to loading firmware from on-board flash memory and initialize hardware. It's better to postpone sound card registration. This commit applies this idea. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -38,59 +38,108 @@ static void name_card(struct snd_motu *motu)
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dev_name(&motu->unit->device), 100 << fw_dev->max_speed);
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dev_name(&motu->unit->device), 100 << fw_dev->max_speed);
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}
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}
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static void motu_card_free(struct snd_card *card)
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static void motu_free(struct snd_motu *motu)
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{
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{
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struct snd_motu *motu = card->private_data;
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fw_unit_put(motu->unit);
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fw_unit_put(motu->unit);
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mutex_destroy(&motu->mutex);
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mutex_destroy(&motu->mutex);
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kfree(motu);
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}
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/*
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* This module releases the FireWire unit data after all ALSA character devices
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* are released by applications. This is for releasing stream data or finishing
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* transactions safely. Thus at returning from .remove(), this module still keep
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* references for the unit.
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*/
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static void motu_card_free(struct snd_card *card)
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{
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motu_free(card->private_data);
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}
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static void do_registration(struct work_struct *work)
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{
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struct snd_motu *motu = container_of(work, struct snd_motu, dwork.work);
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int err;
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if (motu->registered)
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return;
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err = snd_card_new(&motu->unit->device, -1, NULL, THIS_MODULE, 0,
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&motu->card);
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if (err < 0)
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return;
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name_card(motu);
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err = snd_card_register(motu->card);
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if (err < 0)
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goto error;
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/*
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* After registered, motu instance can be released corresponding to
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* releasing the sound card instance.
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*/
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motu->card->private_free = motu_card_free;
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motu->card->private_data = motu;
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motu->registered = true;
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return;
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error:
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snd_card_free(motu->card);
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dev_info(&motu->unit->device,
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"Sound card registration failed: %d\n", err);
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}
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}
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static int motu_probe(struct fw_unit *unit,
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static int motu_probe(struct fw_unit *unit,
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const struct ieee1394_device_id *entry)
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const struct ieee1394_device_id *entry)
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{
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{
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struct snd_card *card;
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struct snd_motu *motu;
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struct snd_motu *motu;
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int err;
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err = snd_card_new(&unit->device, -1, NULL, THIS_MODULE,
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/* Allocate this independently of sound card instance. */
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sizeof(*motu), &card);
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motu = kzalloc(sizeof(struct snd_motu), GFP_KERNEL);
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if (err < 0)
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if (motu == NULL)
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return err;
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return -ENOMEM;
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motu = card->private_data;
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motu->card = card;
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motu->unit = fw_unit_get(unit);
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motu->unit = fw_unit_get(unit);
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card->private_free = motu_card_free;
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dev_set_drvdata(&unit->device, motu);
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mutex_init(&motu->mutex);
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mutex_init(&motu->mutex);
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name_card(motu);
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/* Allocate and register this sound card later. */
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INIT_DEFERRABLE_WORK(&motu->dwork, do_registration);
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err = snd_card_register(card);
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snd_fw_schedule_registration(unit, &motu->dwork);
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if (err < 0)
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goto error;
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dev_set_drvdata(&unit->device, motu);
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return 0;
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return 0;
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error:
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snd_card_free(card);
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return err;
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}
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}
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static void motu_remove(struct fw_unit *unit)
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static void motu_remove(struct fw_unit *unit)
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{
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{
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struct snd_motu *motu = dev_get_drvdata(&unit->device);
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struct snd_motu *motu = dev_get_drvdata(&unit->device);
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/* No need to wait for releasing card object in this context. */
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/*
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snd_card_free_when_closed(motu->card);
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* Confirm to stop the work for registration before the sound card is
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* going to be released. The work is not scheduled again because bus
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* reset handler is not called anymore.
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*/
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cancel_delayed_work_sync(&motu->dwork);
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if (motu->registered) {
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/* No need to wait for releasing card object in this context. */
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snd_card_free_when_closed(motu->card);
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} else {
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/* Don't forget this case. */
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motu_free(motu);
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}
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}
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}
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static void motu_bus_update(struct fw_unit *unit)
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static void motu_bus_update(struct fw_unit *unit)
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{
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{
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return;
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struct snd_motu *motu = dev_get_drvdata(&unit->device);
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/* Postpone a workqueue for deferred registration. */
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if (!motu->registered)
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snd_fw_schedule_registration(unit, &motu->dwork);
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}
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}
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#define SND_MOTU_DEV_ENTRY(model) \
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#define SND_MOTU_DEV_ENTRY(model) \
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@ -20,10 +20,15 @@
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#include <sound/control.h>
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#include <sound/control.h>
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#include <sound/core.h>
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#include <sound/core.h>
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#include "../lib.h"
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struct snd_motu {
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struct snd_motu {
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struct snd_card *card;
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struct snd_card *card;
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struct fw_unit *unit;
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struct fw_unit *unit;
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struct mutex mutex;
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struct mutex mutex;
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bool registered;
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struct delayed_work dwork;
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};
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};
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#endif
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#endif
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