perf tools: handle spaces in file names obtained from /proc/pid/maps

Steam frequently puts game binaries in folders with spaces.

Note: "(deleted)" markers are now treated as part of the file name.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@gmail.com>
Acked-by: Namhyung Kim <namhyung@kernel.org>
Fixes: 6064803313 ("perf tools: Use sscanf for parsing /proc/pid/maps")
Link: http://lkml.kernel.org/r/20160119190303.GA17579@marcin-Inspiron-7720
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
This commit is contained in:
Marcin Ślusarz 2016-01-19 20:03:03 +01:00 committed by Arnaldo Carvalho de Melo
parent be9e499111
commit 89fee59b50
1 changed files with 1 additions and 1 deletions

View File

@ -282,7 +282,7 @@ int perf_event__synthesize_mmap_events(struct perf_tool *tool,
strcpy(execname, "");
/* 00400000-0040c000 r-xp 00000000 fd:01 41038 /bin/cat */
n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %s\n",
n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %[^\n]\n",
&event->mmap2.start, &event->mmap2.len, prot,
&event->mmap2.pgoff, &event->mmap2.maj,
&event->mmap2.min,